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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Analysing Recommender Systems Impact on Users' Choices</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Naieme Hazrati</string-name>
          <email>nhazrati@unibz.it</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mehdi Elahi</string-name>
          <email>meelahi@unibz.it</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Francesco Ricci</string-name>
          <email>fricci@unibz.it</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Free University of Bolzano-Bozen</institution>
          ,
          <addr-line>Bolzano</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2019</year>
      </pub-date>
      <abstract>
        <p>In this paper we introduce a novel model for simulating the choice making procedure of users under the influence of a Recommender System (RS). Our model leverages the knowledge of users' preferences and simulates repeated choices. We investigate the evolution of these simulated choices in the presence of diferent RSs and analyse their impact on the Gini index, as indicator of choice diversity. Running the simulation we have observed that all the considered RSs increase the awareness of the users about the items while they afect the aggregated choice diversity diferently.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>INTRODUCTION</title>
      <p>
        Recommender systems (RSs) are software tools that serve users
with personalized suggestion of items that are predicted to suit
their specific needs and constrains [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. RSs are typically
evaluated in terms of their accuracy; how precise they are in suggesting
the items that the user actually chose. However, there are other
important aspects which have drawn much less attention. One of
them is related to how RSs can afect users’ choice making process,
which can be investigated at the level of a single user or a users’
community; in this paper we focus on the latter. Few prior works
studied the impact of a RS at the community level by simulating the
choices of the users under the influence of the RS [
        <xref ref-type="bibr" rid="ref12 ref14 ref15 ref4 ref5">4, 5, 12, 14, 15</xref>
        ],
and also investigating how diferent recommendation approaches,
with diferent characteristics and bias, may afect users’ choices.
While simulating user behaviour is not trivial at all and one is forced
to make simplifying assumptions to make the problem tractable,
previous studies sufer from limitations that we believe may cause
their outcomes to be limited in portraying a realistic picture of
the impact of RSs in normal use. Hence, more research is needed.
In one of these prior works the authors base their simulation on
the knowledge of a data set of ratings and simulated alternative
scenarios where the users, in a given period of time, are supposed
to rate (with a predicted or true value) certain recommended items
instead of those that he rated in reality [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. For instance, the
simulated users rate in a round a number of system recommended
items equal to the number of ratings they have actually entered in
that round; information that is stored in the rating data set. In that
way, by observing the rating data set, the simulation can efectively
come close to the real evolution of the user ratings. The cons of
this approach is that the simulation cannot be used to predict what
the users will rate or choose in the future, which is our main goal.
Moreover, the authors do not make distinction between
recommendation and choice; what is recommended is rated. This unrealistic
and deterministic choice model limits the simulation in portraying
real world scenarios in which the users do not always accept the
recommended items. Moreover, most of the prior researches that
have studied the efect of RSs on users’ behaviour have analysed the
diversity of their choices [
        <xref ref-type="bibr" rid="ref12 ref4 ref5">4, 5, 12</xref>
        ]. While there are some famous and
widely used diversity metrics [
        <xref ref-type="bibr" rid="ref13 ref2 ref8">2, 8, 13</xref>
        ], few works have proposed
metrics that capture choice diversity evolution and compared
alternative RSs with respect to the metrics. One example is [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] where
the authors focus on the concentration reinforcement bias of RSs.
They propose metrics that can consider the prior popularity of the
items, i.e., before the RS influences the users’ choices, and measure
whether the popularity is reinforced or alleviated after items are
recommended. In our study we also aim at better understanding
the complex interrelationship between choice diversity, item
popularity and their dynamic evolution. With the aim of better modeling
choice behaviour when it is influenced by RSs, we propose a novel
simulation design, which is inspired by [
        <xref ref-type="bibr" rid="ref4 ref5">4, 5</xref>
        ], but gives a more
realistic and predictive picture of the choice making procedure of a
large user community. The most significant diferences are a better
model of the users’ preferences (extracted from a rating data set)
and the usage of a real large data set of users and items. In fact [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]
instead used a synthetic data set composed by a small number of
artificial items and users. Compared with [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] we have used a more
realistic choice model where users are not forced to accept
recommendations and the rating data set is used only for defining the user
preferences. No additional information is extracted from the data
set by observing data points related to the simulated period, hence
our model can be actually used for predicting the future evolution
of a choice/rating data set, starting from an initial observed data
set. Hence, addressing these limitation has led to a more realistic
simulation and, we believe, a better prediction of the dynamics
of the choices of real users. We have considered scenarios where
simulated users choose items when recommendations are ofered
to them by diferent RSs and we have compared these scenarios
with a case when no recommendation is provided. We have studied
the global dynamics of the users’ simulated choices and analysed
the distribution of these choices, as measured by the Gini index.
In general, we have observed that while all the considered RSs
increase the awareness of the users of items not previously chosen,
they have a diferent impact on the users’ choices and hence they
result in diferent Gini index values. This result is in contradiction
with prior research that reports increasing choice concentration
caused by RSs [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Moreover, we discovered that while the Gini
indices of the choices produced by two RSs may be similar they can
be obtained by recommending items with diferent popularity.
Naieme Hazrati, Mehdi Elahi, and Francesco Ricci
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>SIMULATION OF USERS’ CHOICES</title>
      <p>We denote with U the set of users and I the set of items. The
preferences of the users for the items are assumed to be stored in a
|U | × |I | matrix Rˆ, where rˆu j indicates the predicted rating of item j
for user u; this can be obtained, for instance, by predicting missing
ratings in a given (sparse) rating matrix R. Let P be the |U | × |I |
choice matrix where an element of this matrix pu j is 1 if the user
u has chosen the item j, and pu j = 0 otherwise. The matrix P is
derived from the matrix R; we assume that rated and chosen items
coincide. With pu we will denote the u-th row vector of the matrix
P and with Pu = {j : pu j = 1} the set of items that user u has
chosen (the column indices of the entries in pu that are equal to 1).</p>
      <p>
        The choices of the users are time stamped: tu j is the time when
the user u chose item j. Assume that t0 is a selected time point;
we denote with P 0, the “initial” choice matrix, formed by all the
choices pu j , s.t. tu j ≤ t0. The simulation procedure starts from
this initial knowledge and is aimed at simulating users’ choices
made after this time point. We will therefore consider successive
time intervals, after one or more months from the time point t0.
So, for instance ]t0, t1] denotes the time interval spanning from
t0 (excluded) to t1 (included), and t1 is a time point one month
after t0. The simulation iterates on these time intervals to identify
Pˆl , that is the matrix of the simulated choices in ]tl −1, tl ], and the
aggregated simulated choices Ql = P 0 + Pˆ1 + · · · Pˆl . In principle,
one could compare the real choices made in a time interval [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ],
i.e., for instance P 1, with the predicted ones Pˆ1, but in this short
paper we will not discuss this aspect, and we will only focus on
the analysis of choice diversity observed in Pˆl and Ql , by using the
Gini metric [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ].
2.1
      </p>
    </sec>
    <sec id="sec-3">
      <title>Awareness and Choice Model</title>
      <p>We assume that users are not aware of the entire catalogue of the
items and can only choose items in a set called Awareness Set, Alu ; it
contains the items that the user u can choose in l -th time interval,
]tl −1, tl ]. An item j is added to or removed from the awareness set
Alu in the following cases:
• if user u chooses item j in that time interval, then j is
removed from the u’s awareness set (because we do not want
to simulate multiple choices of the same item);
• if the item j is recommended to user u at that time interval,
then j is added to the awareness set Alu ;
• if j is among the top-k most popular chosen items in the
previous time intervals, then j is included in the awareness
set. The entering of top-k most popular chosen items to all
users’ awareness sets is due to the assumption that the users
are aware of the top popular items. It is indeed similar to
the real world cases were the most popular items are usually
known by the users.</p>
      <p>During a time interval a user is given the chance to make some
choices (for items). We assume that a user decides to choose an item
(only once) according to a probabilistic model. The utility of the
item j for the user u is assumed to be equal to the estimated rating
of user u for item j: vu j = rˆu j . The user u chooses an item j among
those in the awareness set Alu , with the following probability:
p(u chooses j) = Í</p>
      <p>vu j
k ∈Aul vuk
(1)
2.2</p>
    </sec>
    <sec id="sec-4">
      <title>Recommendations</title>
      <p>
        The following three RSs are considered and implemented:
• α1: is a neighborhood-based CF RS that computes the cosine
similarity between the 0/1 choices’ vector of a target user u,
qul , and the choice vector of the other users to find the nearest
neighbors. The most popular item among the choices of the
nearest neighbor users is recommended to the target user.
• α2: is similar to α1, but it penalizes the score of the recommended
items multiplying it with the inverse of their popularity.
• α3: is a Factor Model (FM) RS which generates a recommendation
following the approach proposed in [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>If the item j is recommended to the user u, by a RS, then the utility
vu j is boosted by a constant value δ , i.e., vu j = vu j + δ , before the
choice simulation takes place. In this way the recommended item
becomes marginally more likely to be chosen by the user, compared
with an item with the same (estimated) utility.
2.3</p>
    </sec>
    <sec id="sec-5">
      <title>Simulation Procedure</title>
      <p>We assume that in each time interval ]tl −1, tl ], l = 1, . . . L, the users
make zl choices, and we simulate two types of scenarios:
• Scenario s0: there is no recommendation;
• Scenario s1, s2 and s3: before a user chooses an item, one of the
recommenders α1, α2 or α3 recommends an item to her.</p>
      <p>So, suppose that time is t0, we have observed P 0 choices, then
we generate Pˆ1, the 0/1 matrix of size |U | × |I | that contains the
simulated choices made in the interval ]t0, t1]. In order to do that
z1 users are sampled (with replacement) and inserted in a list. The
probability that a user u is selected is proportional to the number
of choices that she has made until t0.</p>
      <p>Then, for each user in that list, if we consider a scenario where
a RS is active, a recommendation j∗ for the user is generated and
the utilities of all the items in the awareness set of this user are
computed; the recommended item has a boost in utility and the
other items have the standard utility. Thereafter, user u chooses an
item jc according to the choice model in Eq.1, this choice is inserted
into the choice matrix Pˆ1 and removed from the awareness set A1u .
The simulation continues to the next iteration to create and fill Pˆ2
with the choices in ]t1, t2], while the RSs use Q1 = P 0 + Pˆ1 in order
to generate recommendations, and so on so forth. Eventually, after
L steps we have generated PˆL which contains the predicted choices
of the users in ]tL−1, tL ]. Moreover, the matrix Q L contains all the
simulated choices till the L-th step.
3</p>
    </sec>
    <sec id="sec-6">
      <title>EVALUATION AND RESULTS</title>
      <p>
        We have used the MoiveLens 100K data set which contains 100,000
ratings provided by 943 users for 1,682 items. The ratings span
on an 8 month period. We used this data set in order to form the
|U | × |I | sparse rating matrix R and adopted Factorization Machine
[
        <xref ref-type="bibr" rid="ref9">9</xref>
        ] in order to predict the missing ratings and generate Rˆ. It is
worth noting that an alternative utility prediction method may
afect as well the dynamics of the user choices [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. This aspect will
be analysed in a future work.
      </p>
      <p>We formed the initial choice matrix P 0 by considering all the
ratings/choices with time-stamp within the first 4 months: 496
users and 1467 items. We then simulated the choices of the users
month-by-month, for 4 successive months. In our simulation, the
δ parameter that determines the boosting in utility for a
recommended item, is set to 0.3 for all RSs.</p>
      <p>
        We have observed the evolution of the Gini index [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] in the
diferent recommendation scenarios as the simulation proceeds, i.e.,
in the four successive time intervals: Q1, . . . , Q4. Initially, the Gini
index is the same for all the scenarios (0.61), but over the time, in the
scenarios s0, s1 and s3 it increases a bit (0.63/0.64), without difering
too much. This indicates that the recommenders α1 and α3 do not
generate bigger concentration of the choices in comparison to the
scenario where no RS is influencing the users’ choices. Conversely,
as expected, we have observed a substantial decrease of Gini index
in scenario s2 (0.35 at the end of the fourth month of simulation,
Q4). This means that the recommender α2, which penalises the
popular items, can actually improve choice diversity.
      </p>
      <p>We were a bit surprised to note that Gini indices in the
scenarios s1 and s3 where very similar, notwithstanding the diferences
in the RSs. Hence, we analysed the Gini index computed on the
choices made by users only within every individual time interval,
i.e., Pˆ1, . . . , Pˆ4. We found that the Gini values of the scenario s3
were substantially larger than Gini values in the scenario s1. For
instance, in the last month, the simulated choices in s1 had a Gini
index of 0.57, while in scenario s3 it was 0.67. This basically means
that the recommendations of α3, in each month, causes a larger
concentration of choices in comparison to α1. To understand the
reason of this apparent contradiction, we computed the average
popularity of the chosen items within the 4 months of simulation.
Item popularity of an item, in a month, is counting the number of
times the item was chosen in the previous months. We found that
in scenario s3, every month, the simulated user choices are more
concentrated on a narrow range of items, however, these items are
indeed less popular, compared to those made in scenario s1, and
therefore, overall the (aggregated) Gini indices in the two scenarios
can still become similar. This shows that the same level of diversity
in the user choices can be achieved by distributing more uniformly
the choices on a wider range of items or on a narrower range of
less popular items. This is an unexpected outcome and it shows
the highly complex nature of the human choices and the dynamics
originated from recommendations based on diferent RSs.</p>
      <p>We have also analysed the impact of the RSs on the awareness
set of users. In all scenarios, the presence of RSs has substantially
increased the average size of this set. Awareness increase is a natural
consequence of recommending items which is observed in our
simulation.</p>
    </sec>
    <sec id="sec-7">
      <title>4 CONCLUSION AND FUTURE WORK</title>
      <p>In this short paper we have presented a generic model for simulating
the collective choice behaviour of a population of users that are
influenced by a recommender system. We have compared the efect
of alternative recommender systems on choice diversity measured
by Gini index.</p>
      <p>
        Interestingly, we discovered that the Gini index may vary under
the influence of alternative recommenders but we have also
discovered that a more detailed analysis of the distribution and the types
of choices is in order. In a future work, we will analyse the dynamic
evolution of other quality metrics related to choice concentration
and quality, as was done in [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], and we will run our analysis on
more data sets.
      </p>
      <p>Our ultimate goal is to be able to predict with good precision
aggregated measures of choice diversity in operational recommender
systems and therefore help the recommender’s owner to choose
the recommendation technology that better fits his business goals.</p>
    </sec>
  </body>
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