{"labels":{"en":"Analyzing Psychological Goals in Gamified Applications Using i*"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 2490"},"claims":{"P31":"Q13442814","P1433":"Q113542775","P1476":{"text":"Analyzing Psychological Goals in Gamified Applications Using i*","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-2490/paper10.pdf","P50":[],"P2093":[{"value":"Luiz Ferreira","qualifiers":{"P1545":"1"}},{"value":"Marcello Bax","qualifiers":{"P1545":"2"}},{"value":"Eric S. K. Yu","qualifiers":{"P1545":"3"}}]}}