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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Digital Transformation Playground Operationalization - How to Select Appropriate Technologies for Business Improvement Initiatives</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Martina Tomičić Furjan</string-name>
          <email>martina.tomicic@foi.hr</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Igor Pihir</string-name>
          <email>igor.pihir@foi.hr</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Katarina Tomičić-Pupek</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Zagreb, Faculty of Organization and Informatics</institution>
          ,
          <addr-line>Pavlinska 2, 42000 Varaždin</addr-line>
          ,
          <country country="HR">Croatia</country>
        </aff>
      </contrib-group>
      <fpage>61</fpage>
      <lpage>71</lpage>
      <abstract>
        <p>Digital transformation (DT), as one of the contemporary paradigms, means a radical change in the way of doing business and is motivated through the need to adapt to the digital age. Organizations try to add or create new value for their customers by innovating existing or developing new business models and designing new products and/or services, implementing and using thereby new modern digital technologies. The selection of appropriate digital technologies, which are supposed to enable the desired business change, is addressing different challenges. Main reasons that make the decision hard are that not all technologies are suitable for every business change and that some technologies are emerging and bring great impact on improvement in some industries, while the same technology in another industry can be widely in use or presents already a standard. This paper is aimed to give guidance on how to select one or combination of several appropriate technologies for steering the digital transformation process towards creating the most innovative ideas for better way of doing business, by operationalizing a framework of DT related concepts called Digital Transformation Playground.</p>
      </abstract>
      <kwd-group>
        <kwd>Digital Transformation</kwd>
        <kwd>Digital Transformation Playground</kwd>
        <kwd>Digital technologies</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Digital transformation (DT) of enterprises implies radical rethinking in technological
and business ventures. “The main goal of DT is to change organizations by
implementing contemporary technologies and introduce new business processes in order to create
new or improve existing products and services and deliver them to the global market
faster, cheaper and in new innovative ways” [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. The concept of DT could be seen as a
turning point that rapidly changes the world and affects all spheres of human life.
Thereby, digital transformation is not (only) about technology, it could be presented as
a new paradigm of continuous change endeavour and as a reaction to disruptions and
opportunities in the digital age, made “by creating new business models, which define
the way how an organization provides value to the customers” [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        Companies need to introduce optimal solutions and systems to in order to stay
competitive, survive on the market and ensure better labour productivity as well as to
comply with the new customer expectations of how to do business. In addition, they need
to be fully aware of the challenges of their new business models and prepare themselves
for constant changes and modifications, in order to avoid lagging behind the
competition. This could be done by having in mind the key determinants of DT: 1. Strategy
orientation – vision, management, leadership; 2. Customer centricity; 3. ICT and
process infrastructure; 4. Talent, capability and capacity strengthening and 5. Innovation
culture and organizational commitment, explained in [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], which guide organizations in
improving their digital maturity and lead them in digitally transforming themselves.
Studies show that focus on IT-enabled processes could help companies to overcome
challenges of fast changing customer needs, struggle with international competition and
ever faster technological change [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>
        DT determinants can help identify what digital transformation is about, while key
drivers of digital transformation describe the main moving power to start digital
transformation process. According to [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], DT can be Customer, Technology and
Organizational development driven, influencing directly Commercial model of business (by
Customer), Value proposition (by Technology) and Operational model of business (by
Organizational development).
      </p>
      <p>Technology application in digital transformation ventures has a twofold role:
1) it forms the backbone of new opportunities for process improvement and
innovation in the business model, but also
2) it is the cause of numerous challenges in its implementation.</p>
      <p>
        In general, digital transformation and its importance for society in broader sense is
often misunderstood, especially in general population, but sometimes even in
professional IT circles [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. This is shown in some technology-applications reports, which
indicate that there is a need to understand potential problems related to technological
aspects. Al-Ruithe et al. [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] reports on application of cloud computing and problems
like: inadequate financial benefit, immature cloud computing, privacy issues / legal
issues, and especially the place where the actual business or private citizen’s data are
stored. Other authors experienced that blockchain technology is facing lack of skills to
manage it, insufficient awareness of it and assessment of benefits in real process
operation [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. Digital transformation of trading, related to Internet commerce, is mostly
concerned with the reduction of direct contact to customer or full absence of face-to-face
contact with end users [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Also, typical problems in digital transformations are
challenges related to information security and privacy, especially in field of adopting
Internet of Things (IoT) technology [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. Similar problems to the ones related to cloud
computing arise with use of big data in DT such as loose definition of rights when managing
business data [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. Further research into the application of emerging technologies across
industries as well as applications in society and smart cities can be found in papers [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ],
[
        <xref ref-type="bibr" rid="ref11">11</xref>
        ], where an overview of technologies and case studies of their application in digital
transformation is made.
      </p>
      <p>
        Altogether, there are numerous opportunities and challenges that DT brings. Since
DT is an emerging, developing and promising field of research, the authors of this paper
act together as a research team and work on different research projects, within a
Business Process Management and Digital Transformation Laboratory [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] with the goal to
explore and analyse DT-related opportunities and challenges.
      </p>
      <p>
        Westerman et al. [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] states that “New digital technologies can fuel innovation and
improve company’s performance, but only if applied in the right places“. The latest
research topics of the authors are the “right places” and the “right ways” while
innovating the business by implementing a DT initiative. They can be identified with help of a
new framework, developed in previous work and called Digital Transformation
Playground (DTP) [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
      </p>
      <p>
        There are several other approaches to the way of identifying, selecting and/or
implementing the right business and technological improvement initiatives defined in
existing literature. The Digital transformation roadmap [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] navigates organizations to
digitally transform through a set of activities, grouped into 5 phases, whereby each of these
phases has a defined goal and questions that are supposed to be answered through the
results of the performed activities. Digital transformation compass [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] is a tool that
should guide companies through DT, and it was created from existing practices that
have been established by the ‘digital masters’ i.e. companies that are using digital
processes to improve their business. Business engineering navigator [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] describes the
changes in organisations through definition of the As-Is state, analysis of processes and
creation of the To-be state on strategic, organizational and IT level, needed for a proper
business transformation. The ability of the organization to start a DT initiative can also
be evaluated by using a digital maturity model, developed in [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ], which helps the
organization to assess their digital maturity in 9 different dimensions/maturity criteria and
steer DT activities toward improvement of the identified “weak” or low level valuated
dimensions. Digital transformation framework [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] supports the company in
formulating an appropriate digital transformation strategy, which help the organization to focus
on the transformation of products, processes, and organizational aspects of a business
with an emphasis on the customers, their expectations and needs. A small and medium
enterprises specific methodology was developed within an international project named
Digital Transformation in the Danube Region, with the aim to support SMEs in the
development of digital business models by offering targeted blended learning trainings
[
        <xref ref-type="bibr" rid="ref18">18</xref>
        ].
      </p>
      <p>This paper combines Vortex-behaviour within the Digital Transformation
Playground in order to provide guidance on how to provoke digital transformation and select
thereby the “right” technology for the “right” business improvement initiative. In that
context the DTP Vortex should direct the digital transformation process and bring out
the most promising ideas for the better way of doing business. After this introduction,
the DTP Vortex is presented and a process model of DTP Vortex appliance is given,
followed by identified instruments to “play” and the conclusion with further research
indications.</p>
      <p>
        Digital transformation playground Vortex
DT changes the way how businesses perform their processes. New approaches,
frameworks, methodologies, strategies and case study researches, related to DT, are aiming
to help businesses to digitally transform, create new value for customers, improving
thereby their business results. This improvement, in the digital age, always refers to the
use of one or several suitable technologies for supporting processes engaged in the
digital transformation, whereby all these technologies are oriented towards making the
organization “future-ready” [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ], [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ].
      </p>
      <p>
        As already mentioned in the introduction part, the authors of this paper developed a
Digital Transformation Playground (DTP) representing a framework of concepts
related to digital transformation [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. The framework is divided into three parts, namely
Business related concepts, Other ICT /digitalization concepts and Mainstream
concepts, and it is supposed to help organizations to select an appropriate technology or
their combination, taking into account business transformation and improvement of
their business processes. Mainstream concepts represent already traditional
technologies in most industries, while Other ICT and digitalization concepts enable industries,
or organizations within, to become leaders in their domain. The position of each
technology or concept within the DTP is industry and business related, highly depending
on their susceptibility to digital disruption [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ], so Other ICT and digitalization
concepts may have an emerging status in some industries, and mainstream in others.
      </p>
      <p>
        Typical advocating case for analysing the status of technologies can be found in
following examples: augmented reality has become a standard i.e. Mainstream technology
for various innovations in the automotive and tourism-related industries, but at the same
time this technology is still quite emerging in Retail [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ]. Beside few similar industry
reports about how technologies can add or create value in Industries, scientific studies
on technology appliance across industries also scarcely report about this in an explicitly
manner, which reinforces the attitude of “try, try, try and try some more until you can
play for real”.
      </p>
      <p>In Figure 1 the initial version of the DTP is complemented with a spiral, representing
a Vortex-behaviour in running one or several cycles in using the DTP for selection of
the appropriate technology.</p>
      <p>It is important to notice that the concepts listed in each three parts of the DTP are
not comprehensive, but their purpose is to show examples of their placement in relation
to other elements in the DTP.
Business
related
concepts
Other ICT</p>
      <p>and
digitalization
concepts
Mainstream
concepts</p>
      <p>Improvement
s, Increased Ecosystems/
Effectiveness/ green tech.</p>
      <p>Efficiency</p>
      <p>New
Business
Models</p>
      <p>New services,
competencies,
skills</p>
      <p>Customer
experience, New alliances</p>
      <p>Journey
Social Media
&amp; Platforms</p>
      <p>Artificial IoT, Big Data TVeircthunaollogies Robotics &amp;</p>
      <p>IGnatemlliifgiceantcioen&amp; Metamodelling aAnndalDytaictas &amp;maKnnaogwelmedegnet sAyusttoenmosmous
Cloud Mobile Reference
Technologies Technologies Models</p>
      <p>ERP &amp; CRM</p>
      <p>BPM &amp;
SCM &amp; DWH Performance</p>
      <p>Management
Business related concepts imply any idea of business improvement, arising from the
organizational need to work better. Some existing trends in business improvement,
listed in the DTP are: development of new business models, accomplishment of new
alliances, forming of new ecosystems, creation of added value through new products or
services, improvement of customer journey and experience, and similar. Business
related concepts are the starting point for selecting the right technology, and the
assessment of the business related concept that is aimed for business improvement in the first
planning cycle means the determination of the organizational processes, resources,
skills and capabilities in the As Is and To Be state.</p>
      <p>Once the initial business improvement initiative is chosen, Other ICT and
digitalization concepts, representing emerging technologies within the industry of the business
that is going to be improved, have to be analysed, in order to determine which of them
have the potential to be chosen for implementing it.</p>
      <p>All emerging technologies usually imply some existing underlaying Mainstream
concepts, already in use within the industry, again for accomplishing the assessed
business related concept. These mainstream concepts are the prerequisite for the
corresponding emerging digitalization concept, so the selection of the emerging technology
(or technologies) depends on the ability of the business (that is going to be improved)
to use or acquire the mainstream technology needed. It is the upgrading and combining
of the mainstream technologies with emerging concepts that is going to lead to the
implementation of the desired business related improvement.</p>
      <p>The described analysis and/or selection of concepts is representing one spiral on the
DTP. It is complex and acquires a lot of organizational efforts and use of resources
prior to the actual digital transformation. But it can get even more complex. Namely,
every “move” on the DTP can lead in multiple directions. The assessed business related
concept can sometimes be accomplished through several emerging technologies. Also,
each emerging ICT and digitalization concept can have several underlaying mainstream
concepts. Each mainstream concept can also be underlaying for different other
emerging concepts, and they can again lead to new ideas for improvement and new business
related concepts. This means that the initial spiral has a potential to get wider or
multiply several times, involving thereby other “technology” related concepts into the
accomplishment of selected business related concept(s). This can be identified as a
vortex-behaviour, defined in [vortex] as chaotic, pulling all the objects on the line towards
the centre, whereby the “objects can collide, break apart and recombine, as they
converge toward the centre”. Since the attitude of “try, try, try and try some more until you
can play for real” becomes an imperative, that is the reason the DTP Vortex is not a
closed one-line loop, but it can have several alternative loops, showing the complexity
of the “Play”.
3</p>
    </sec>
    <sec id="sec-2">
      <title>Process model of “playing” on the DTP</title>
      <p>
        A process model for “playing” on the DTP, shown in Figure 2, is developed as a BPMN
process model using BizAgi Modeler [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ].
      </p>
      <p>The process starts with the decision to start playing by Planning the future
development through business related concepts for DT. This activity is dealing with the
analysis of existing organizational processes, resources, skills and capabilities, as well as
determining the future vision and strategic development direction through definition of
strategic goals related to the selected new business improvement concept.</p>
      <p>
        Since DT always implies the use of digital technologies, available options for
“moves” on the DTP are next to be seen through Exploring industry-effective emerging
technologies applicable for achieving the planned business related concept. For this
analysis, available literature and industry related researches can be consulted, like
Gartner’s Hype cycle analysis about the maturity of digital technologies [
        <xref ref-type="bibr" rid="ref24">24</xref>
        ] and other
existing evaluations of Industry 4.0. technologies like in [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ], [
        <xref ref-type="bibr" rid="ref26">26</xref>
        ] and [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ].
      </p>
      <p>
        After selecting an emerging technology that has the potential to help implementing
the business related concept, next “move” determines what it takes to win the game by
Analysing the mainstream technologies for achieving the planned business related
concept. As stated in [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ] “there are clear indications that the configuration and
functionality covered by classical ERP and CRM systems will change and the same change is
expected for enterprise architecture methodologies for their design and development”,
so it is necessary to analyse the existing organizational legacy systems.
      </p>
      <p>If the mainstream technologies needed are available within the organization, then it
is time to use them and Select promising own mainstream technologies for achieving
the planned business related concept. If the mainstream technologies needed are not
available within the organization, then it is time to get what is needed and Acquire
minimum mainstream technologies requirements.</p>
      <p>These mainstream technologies are going to be upgraded and/or combined with
industry-effective emerging ICT / digitalization concepts, once they are Evaluated for
achieving the planned business related concept - once or through Performing multiple
iterations of Evaluating technologies.</p>
      <p>When one or the combination of technologies that is contributing to the achievement
of the planned business related concept(s) has been found, the game is finished and won
by Predicting the impact on business related concept for DT. If the evaluation of
technologies resulted with a new improvement idea, a new game can be started.
In order to “play” on our playground framework, a set of instruments that can help in
performing the activities from the process model is suggested in Figure 3. Basic
keywords are listed in grey rectangles, while most common or known methods and
techniques are given in light blue rectangles, whereby some activities can use same
instruments (4a. &amp; 4b., or 5a. &amp; 5b.).</p>
      <p>
        Business
Model
Canvas
[
        <xref ref-type="bibr" rid="ref29">29</xref>
        ]
      </p>
      <p>
        Digital
Transformation
Compass [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]
      </p>
      <p>
        DT
Roadmap
[
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]
IndustryTechnology
Matrix [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ]
      </p>
      <p>
        Digital
Vortex
[
        <xref ref-type="bibr" rid="ref21">21</xref>
        ]
Hype cycle [
        <xref ref-type="bibr" rid="ref24">24</xref>
        ]
Gap analysis
      </p>
      <p>IndustryTechnology</p>
      <p>
        Matrix [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ]
Maturity Models
      </p>
      <p>Strategy</p>
      <p>Process
Customer
experience
Value
creation</p>
      <p>Alliances
Industry 4.0.</p>
      <p>Smart
factory
Digital
Twins</p>
      <p>ICT
Infrastructure</p>
      <p>Data
Infrastructure</p>
      <p>Skills &amp;
Competencies</p>
      <p>analysis
1. Start playing... Plan future development
through business related concepts for DT
2. See available options...Explore
industryeffective emerging technologies applicable for
achieving planned business related concept
3. Determine what it takes to win... Analyze
mainstream technologies for achieving
planned business related concept</p>
      <p>
        Value
Proposition
Canvas [
        <xref ref-type="bibr" rid="ref29">29</xref>
        ]
Customer
Experience
      </p>
      <p>Mapping
What-if scenario</p>
      <p>playing
Prototyping
&amp; Testing
Minimum</p>
      <p>Viable</p>
      <p>
        Product
Scene2Model
[
        <xref ref-type="bibr" rid="ref30">30</xref>
        ]
      </p>
      <p>New services /</p>
      <p>Products
New value
streams
New digital</p>
      <p>skills &amp;
competencies
Industry 4.0.</p>
      <p>Value
Design
Case
design
Multicriteria
analysis
Feasibilty
analysis</p>
      <p>Digital
Infrastructure</p>
      <p>Digital
Capability
Some of the listed instruments for playing on the DTP are well known in the field of
business and ICT development and are used already for decades (like Maturity models,
ICT and Data infrastructure or Feasibility analysis), while others (such as Digital
compass, Digital twins or Industry 4.0.) are created or identified recently and are related
specifically for the Digital transformation age. The instruments should always be
revised when applying them in a real business case.</p>
    </sec>
    <sec id="sec-3">
      <title>Conclusion</title>
      <p>Business improvement initiatives in the digital age implicate the integration of digital
technologies with the goal of carrying out and enforcing the desired change. The
selection of technologies, that are appropriate for the planned business improvement
initiative and which enable the digital transformation, is usually not an easy task. It can be
seen as opportunity or as a challenge, due to the fact that the technologies of the 4th
industrial revolution are highly industry dependent and require different prerequisites
in order to be implemented.</p>
      <p>A variety of approaches, methodologies and frameworks related to digital
transformation has arisen as a research field due to research community’s efforts to find a way
how to assist businesses to digitally transform their work and/or the results of it.</p>
      <p>In this paper, a guidance that is aimed to help organizations in selection of
appropriate technologies is given, represented and explained through the Digital Transformation
Playground Vortex and the Process model of “playing” on the DTP. Its initial
operationalization is concretized through Instruments for playing.</p>
      <p>
        Although the presented work is in its early stage of research, it represents the first
step in achieving one of the main goals of the authors’ ongoing work, which is to create
a methodology that is going to help organizations to handle their DT initiatives and that
will be supported by an appropriate software tool. The tool will enable generation and
work with domain-specific models, used for DT related decision making and
implementation. It is going to be developed in an open and upgradable environment, within
the Open Models Laboratory (OMiLAB) [
        <xref ref-type="bibr" rid="ref31">31</xref>
        ], in accordance to the OMiLAB lifecycle
[
        <xref ref-type="bibr" rid="ref32">32</xref>
        ]. The identified Instruments to play (which will be updated with new ones
throughout the research process), are the foundation for the tool’s building blocks, whereby
existing tools within the OMiLAB will be analysed and, if applicable, integrated into
it.
      </p>
      <p>Further operationalization of the DTP, as the next step within this process of
methodology creation, is planned through analysis of its practical utility. In order to
demonstrate the “Game” and give proof of concept for the described procedures, case studies
analyses are in progress, as well as additional research and experimentation for
supporting the framework’s use.</p>
    </sec>
    <sec id="sec-4">
      <title>Acknowledgement</title>
      <p>This research has been conducted as part of the wider research in the project
Development of innovative platform for digital transformation of enterprises (RDI) which is
funded by European Union through the European Regional Development Fund
(ERDF).</p>
    </sec>
  </body>
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