<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>An international competence framework for digital creative teaching: The DoCENT model</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Frédérique Frossard</string-name>
          <email>frederique.frossard@ub.edu</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mario Barajas Frutos</string-name>
          <email>mbarajas@ub.edu</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>AnnaTrifonova</string-name>
          <email>anna@creaticnens.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>CreaTIC Academy S.L., c/ Rosés 58</institution>
          ,
          <addr-line>08028 Barcelona</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Barcelona</institution>
          ,
          <addr-line>Facultat de Educacion, Passeig Vall Hebrón, 171, 08035 Barcelona</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>Worldwide educational policies call for the development of creative and digital competences, as they are essential to reach social inclusion and employment in today society. Yet, educators are not adequately trained to apply creative teaching strategies, nor to fully exploit the educational affordances of technologies. In the context of the DoCENT project (Erasmus + programme), this paper proposes an innovative framework mapping the key-competences needed by teachers to effectively integrate digital creativity in their teaching practices. We report the methodology used to build the framework, as well as present its six areas and 19 competences. The DoCENT model provides teacher educators, educational practitioners and researchers with a tangible tool for embedding educational creativity in the digital society.</p>
      </abstract>
      <kwd-group>
        <kwd>Digital Creativity</kwd>
        <kwd>Teaching Competences</kwd>
        <kwd>Competence Framework</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        Creativity is essential for individuals to face the social and economic changes which
characterize the XXI Century [
        <xref ref-type="bibr" rid="ref1 ref2">1–2</xref>
        ], as well as to reach social inclusion and
employment [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. Furthermore, today labour market is strongly linked to employees’ abilities
to work with digital technologies [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Hence, worldwide educational policies call for
the development of creative and digital competences in students from all levels [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
      </p>
      <p>
        Yet, education systems do not efficiently integrate creativity and technologies in
today classrooms [
        <xref ref-type="bibr" rid="ref4 ref6">4, 6</xref>
        ]. Indeed, educators are not adequately trained to apply creative
teaching strategies, nor to fully exploit the educational affordances of technologies.
      </p>
      <p>To address this shortcoming, the DoCENT project1 intends to enhance digital
creativity in teacher education settings. In the context of DoCENT, the present study aims
to define the key-competences needed by educators to effectively integrate digital
creativity in their teaching practices, as well as to provide and validate a European
reference framework for developing and evaluating those competences.
1 DoCENT – Digital Creativity Enhanced in Teacher education - Erasmus +, Strategic
Partner</p>
      <p>ships for Higher Education, 2017-19, project number 2017-1-IT02-KA203-036807
Copyright © 2019 for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0)</p>
      <p>
        Competence can be defined as “The proven ability to use knowledge, skills and
personal, social and/or methodological abilities, in work or study situations, and in
professional and personal development” ([
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], p. 19). This article reports the
methodology used to build the DoCENT competence framework, as well as presents the
result of this design process in terms of areas and components.
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>Methodology</title>
      <p>This section defines the methodological steps which we followed to design the
DoCENT competence framework for digital creative teaching.</p>
      <p>
        First, we identified and reviewed a set of existing competence frameworks related
to the different dimensions of DoCENT, i.e. creativity [
        <xref ref-type="bibr" rid="ref10 ref11 ref8 ref9">8, 9, 10, 11</xref>
        ], digital
technologies [
        <xref ref-type="bibr" rid="ref12 ref13">12, 13</xref>
        ] and teacher education [
        <xref ref-type="bibr" rid="ref14 ref15">14, 15</xref>
        ]. We also analysed frameworks related to
21st Century Skills [
        <xref ref-type="bibr" rid="ref16 ref17">16,17</xref>
        ] and lifelong learning [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ]. In total, we considered 26
frameworks.
      </p>
      <p>
        In a second step, we extracted possible competences from those models. Then, we
selected the most relevant ones for inclusion in the framework, following a series of
criteria, i.e., (a) corresponding to the three dimensions of DoCENT; (b) being
conceptually clear; (c) being formulated at a general rather than at a specific level; and (d)
being conceptually distinct from other competences [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ].
      </p>
      <p>Afterwards, we synthesised and adapted the set of competences obtained into a
first prototype framework. To do so, we defined a set of areas, each of them
composed by a number of competences. Following an iterative process, the model was
analysed and refined by the members of the DoCENT consortium.</p>
      <p>In a final step, we reviewed, refined and validated the prototype through an expert
evaluation conducted in the different project countries: in the context of face-to-face
focus groups, a panel of 24 educational experts and practitioners reviewed, discussed
and provided feedback on the different elements of the framework. We considered
their suggestions, by adapting the existing components and adding new ones. As a
result, we obtained a refined version of the framework.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Results</title>
      <p>
        The DoCENT framework considers the professional competences of educators,
their pedagogical competences, as well as the development of students' digital
creative competences. The framework is organized in such a way that it is compatible
with the European Framework for the Digital Competence of Educators
(DigiCompEdu) [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], by presenting a similar structure, specifically adapted to the topic of
digital creativity. The DigiCompEdu provides a scientifically sound background and a
reference point for developers of competence models.
      </p>
      <p>The DoCENT model targets teacher educators, educational policy makers, as well
as pre-service and in-service teachers. As shown in Figure 2, it is divided into six
areas and includes a total of 19 competences, which are described in the next
subsections.</p>
      <p>Area A: Professional engagement. This area refers to teachers’ use of digital
technologies to collaborate with the different members of their professional community, i.e.,
to exchange practices and methodologies, as well as initiate or participate in
collaborative projects which contribute to educational change (Competence A1).
Furthermore, it tackles educators’ reflective teaching practice and digital continuous
professional development (Competence A2).</p>
      <p>Area B: Digital creative resources. Here we focus on teachers’ abilities to identify,
critically evaluate and select digital resources with a creative educational potential,
e.g., manipulative technologies, educational robotics, RFID/NFC technologies, game
design and coding tools (Competence B1). The area also refers to teachers’ creation,
modification and sharing of digital resources (Competence B2).</p>
      <p>Area C: Digital creative pedagogies. This area addresses the use of digital
technologies to support creative teaching and learning. It implies, for teachers, building a
creative learning environment supported by technologies: creating a positive social
climate, accepting new ideas, using failure as a positive learning factor, and promoting
exploration through a flexible use of space and time (Competence C1). Competence
C2 tackles the planning and application of digital teaching strategies which potentially
enhance students’ creativity, e.g. inquiry-based, project-based, game-based learning.
Competence C3 addresses teachers’ ability to facilitate classroom interactions that
foster students’ creativity, by fostering rich collaboration processes, stimulating
expression and dialogue, as well as encouraging democratic practices in the digital
classroom. Finally, Competence C4 relates to the creation of synergies, by linking
curricular concepts to real life situations, as well as bridging between subjects, themes
and concepts through cross-curricular learning opportunities.</p>
      <p>Area D: Creative assessment. Here we concentrate on teachers’ ability to engage
students in assessment processes which foster metacognition and critical thinking (e.g.,
self- and peer-evaluation - Competence D1), as well as using digital evaluation
strategies which allow for evaluating students’ creativity (Competence D2).
Area E: Learners’ empowerment. This area refers to the use of digital technologies to
enhance learners’ engagement (Competence E1) and self-learning (Competence E2),
encouraging them to become active, responsible members of the digital society. It
also tackles the personalization of the learning process (Competence E3) and the
inclusion of all learners without regard to gender, physical, intellectual, social,
linguistic, cultural, or religious characteristics (Competence E4).</p>
      <p>Area F: Learners’ digital creativity. Finally, Area F focuses on teachers’ ability to
enhance students’ digital creative competences, i.e. the use of divergent and
convergent thinking to analyse and solve real-world problems (Competence F1); the
adoption of a “maker culture” which fosters the creative expression of ideas (Competence
F2); information literacy and digital citizenship, by encouraging students to
participate safely, effectively, critically and responsibly in the digital world (Competence
F3); creative disposition (openness to experience, responsible risk taking, tolerance of
ambiguity, learning from failure – Competence F4); the use of computational thinking
and design thinking to solve problems and model systems (Competence F5).
4</p>
    </sec>
    <sec id="sec-4">
      <title>Conclusions</title>
      <p>This study proposed an innovative competence framework for applying creative
teaching practices mediated by digital technologies. It includes six areas, each of
those equally important for ensuring the emergence of creative teaching and learning.
The framework has recently been applied in a teacher training course conducted in
DoCENT countries. Further research will present the results of this implementation.</p>
      <p>The study allowed for bridging two key-educational research constructs, namely
creativity and digital technologies. Furthermore, it provides teacher educators,
educational practitioners and researchers with a tangible tool for embedding creativity in
the educational system and, beyond, in the digital society. The DoCENT competence
model allows for rethinking teacher education programmes, by designing innovative
learning solutions that combine creative practices with digital tools.</p>
      <p>It is important to note that the identified competences will naturally evolve with the
emergence of new technologies (which will eventually provide new affordances) and
pedagogical models. In addition, competences might vary according to the
sociocultural context at stake, as the emphasis of professional development and pedagogical
patrimonies may differ accordingly.
Acknowledgements: This work was supported by the European Commission,
DoCENT project [Erasmus +, Strategic Partnerships for Higher Education,
2017-1-IT02KA203-036807]. This publication reflects the views only of the authors, and the
Commission cannot be held responsible for any use which may be made of the
information contained therein.
5</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          1.
          <string-name>
            <surname>Craft</surname>
            <given-names>A.</given-names>
          </string-name>
          :
          <article-title>Childhood, possibility thinking and wise, humanising educational futures</article-title>
          .
          <source>International Journal of Educational Research</source>
          <volume>61</volume>
          ,
          <fpage>126</fpage>
          -
          <lpage>134</lpage>
          (
          <year>2013</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          2.
          <string-name>
            <surname>Beghetto</surname>
            <given-names>R A.</given-names>
          </string-name>
          :
          <article-title>Creativity in the classroom</article-title>
          . In: Kaufman JC,
          <string-name>
            <surname>Sternberg</surname>
            <given-names>RJ</given-names>
          </string-name>
          , editors: The Cambridge Handbook of Creativity. Cambridge University Press, Cambridge, p.
          <fpage>447</fpage>
          -
          <lpage>463</lpage>
          (
          <year>2010</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          3.
          <string-name>
            <given-names>European</given-names>
            <surname>Commission</surname>
          </string-name>
          :
          <article-title>Lifelong Learning for Creativity and</article-title>
          <string-name>
            <given-names>Innovation. A Background</given-names>
            <surname>Paper. Slovenian EU Council Presidency</surname>
          </string-name>
          (
          <year>2008</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          4.
          <string-name>
            <surname>Sefton-Green</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Brown</surname>
          </string-name>
          , L.:
          <article-title>Mapping Progression into Digital Creativity - Catalysts and Disconnects: A State of the Art Report for the Nominet Trust (</article-title>
          <year>2014</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          5.
          <string-name>
            <surname>Ferrari</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Cachia</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Punie</surname>
            ,
            <given-names>Y.</given-names>
          </string-name>
          :
          <article-title>ICT as a driver for creative learning and innovative teaching</article-title>
          . In: Villalba, E, editor: Measure creativity:
          <article-title>Proceedings for the conference, "Can creativity be measured?". Publications Office of the European Union</article-title>
          , Luxembourg p.
          <fpage>345</fpage>
          -
          <lpage>368</lpage>
          (
          <year>2009</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          6.
          <string-name>
            <surname>Beghetto</surname>
            <given-names>R.A.</given-names>
          </string-name>
          , Kaufman J.C.:
          <article-title>Classroom contexts for creativity</article-title>
          .
          <source>High Ability Studies</source>
          <volume>25</volume>
          (
          <issue>1</issue>
          ),
          <fpage>53</fpage>
          -
          <lpage>69</lpage>
          (
          <year>2014</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          7.
          <string-name>
            <given-names>European</given-names>
            <surname>Commission: ESCO handbook European</surname>
          </string-name>
          <string-name>
            <surname>Skills</surname>
          </string-name>
          , Competences, Qualifications and Occupations (
          <year>2019</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          8.
          <string-name>
            <surname>Barajas</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Frossard</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          :
          <article-title>Mapping creative pedagogies in open wiki learning environments</article-title>
          .
          <source>Education and Information Technologies</source>
          <volume>23</volume>
          (
          <issue>3</issue>
          ),
          <fpage>1403</fpage>
          -
          <lpage>1419</lpage>
          (
          <year>2018</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          9.
          <string-name>
            <surname>Davies</surname>
            ,
            <given-names>D.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Jindal-Snape</surname>
            ,
            <given-names>D.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Collier</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Digby</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Hay</surname>
            ,
            <given-names>P.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Howe</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          :
          <article-title>Creative environments for learning in schools</article-title>
          .
          <source>Thinking Skills and Creativity</source>
          <volume>8</volume>
          ,
          <fpage>80</fpage>
          -
          <lpage>91</lpage>
          (
          <year>2013</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          10.
          <string-name>
            <surname>Cremin</surname>
            ,
            <given-names>T.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Barnes</surname>
          </string-name>
          , J.:
          <article-title>Creativity and creative teaching and learning</article-title>
          . In:
          <string-name>
            <surname>Cremin</surname>
            <given-names>T</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Arthur</surname>
            <given-names>J</given-names>
          </string-name>
          , editors:
          <article-title>Learning to teach in the primary school (3rd ed</article-title>
          ., pp.
          <fpage>467</fpage>
          -
          <lpage>481</lpage>
          ). Routledge,
          <string-name>
            <surname>Abingdon</surname>
          </string-name>
          (
          <year>2014</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          11.
          <string-name>
            <surname>Ferrari</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Cachia</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          , &amp;
          <string-name>
            <surname>Punie</surname>
            ,
            <given-names>Y.</given-names>
          </string-name>
          :
          <article-title>Innovation and creativity in education and training in the EU member states: Fostering creative learning and supporting innovative teaching</article-title>
          .
          <source>European Commision. Luxembourg</source>
          (
          <year>2009</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          12.
          <string-name>
            <surname>Redecker</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          :
          <article-title>European Framework for the Digital Competence of Educators: DigCompEdu, JRC Working Papers JRC107466</article-title>
          . Joint Research Centre,
          <string-name>
            <surname>Seville</surname>
          </string-name>
          (
          <year>2017</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          13.
          <article-title>UNESCO: UNESCO ICT Competency Framework for Teachers</article-title>
          . UNESCO, Paris (
          <year>2011</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref14">
        <mixed-citation>
          14. European Commission:
          <article-title>Supporting teacher competence development for better learning outcomes”</article-title>
          .
          <source>Education and Training Directorate</source>
          (
          <year>2013</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref15">
        <mixed-citation>
          15.
          <string-name>
            <surname>European</surname>
          </string-name>
          <article-title>Commission: Common European principles for teacher competences and qualifications</article-title>
          .
          <source>Directorate General for Education and Culture</source>
          (
          <year>2010</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref16">
        <mixed-citation>
          16.
          <string-name>
            <surname>Binkley</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Erstad</surname>
            ,
            <given-names>O.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Herman</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Raizen</surname>
            ,
            <given-names>S.</given-names>
          </string-name>
          , &amp;
          <string-name>
            <surname>Ripley</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          :
          <article-title>Defining Twenty-First Century Skills</article-title>
          . In: Griffin P.,
          <string-name>
            <surname>McGaw</surname>
            <given-names>B.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Care</surname>
            <given-names>E</given-names>
          </string-name>
          ., editors:
          <source>Assessment and Teaching of 21st Century Skills</source>
          . Springer, Dordrecht (
          <year>2012</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref17">
        <mixed-citation>
          17.
          <article-title>Partnership for 21st Century Skills: A state leader's action guide to 21st century skills: A new vision for education. Partnership for 21st Century Skills</article-title>
          ,
          <string-name>
            <surname>Tuscon</surname>
          </string-name>
          (
          <year>2006</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref18">
        <mixed-citation>
          18. European Commission:
          <article-title>Proposal for a Council Recommendation on Key Competences for Lifelong Learning</article-title>
          .
          <source>European Commission</source>
          , Brussels (
          <year>2018</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref19">
        <mixed-citation>
          19.
          <article-title>Council of Europe: Competences for democratic culture - Living together as equals in culturally diverse democratic societies</article-title>
          .
          <source>Council of Europe Publishing</source>
          ,
          <string-name>
            <surname>Strasbourg</surname>
          </string-name>
          (
          <year>2016</year>
          ).
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>