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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Using Educational Robot to Enhance the Potential of Creative Thinking in Children</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Italian National Research Council, Istituto per le Tecnologie Didattiche</institution>
          ,
          <addr-line>Via de Marini 6 · 16149 Genova</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Bologna - Department of Psychology</institution>
          ,
          <addr-line>Piazza Aldo Moro 90 - 47521 Cesena</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>This research analyzes the effectiveness of the non-humanoid robot Ozobot as interactive-tool for school- children to enhance their potential of creative thinking. The study compares three experimental condition (Ozobot Single Work, Ozobot Pair Work, and Control) in a problem-solving task (programming the robot to perform a given route in a paper labyrinth) in 171 children aged between 9 and 10 years (85 females, 86 males). Results show that children who performed the task alone with the robot (Ozobot Single Work) improved their potential of creative thinking significantly compared with those who perform the task in pair with the robot (Ozobot Pair Work) and the control group. No gender differences occurs.</p>
      </abstract>
      <kwd-group>
        <kwd>Children</kwd>
        <kwd>Zone of Proximal Development</kwd>
        <kwd>Educational Robot</kwd>
        <kwd>Potential of Creative Thinking</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Human Robot Interaction (HRI) is an area that involves the analysis of human behavior
in natural and artificial contexts [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Studies with preschool and schoolchildren have
focused on child-robot interactions during computational thinking tasks [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], creative
dance [3; 4], storytelling [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], learning English [6; 7] and scientific skills such as
computer programming, engineering, physics and mathematics [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
      </p>
      <p>As suggested by Woods, Walters, Koay and Dautenhahn [9; 10], this specific field
needs to be extended to other areas of application to have input deriving from the use
of different research methods, such as develop creative potential and consequently
creative thinking. Further, since researches on gender differences in creativity have
highlighted controversial results [11; 12], the HRI could help to deeply understand any
differences between females and males. Starting from these premises, and from those
research that involves educational robot to develop the potential of creative thinking [13;
14; 15]; this research aims to verify that using non-humanoid robot Ozobot (Fig. 1) to
do a problem solving task, could improve the potential of creative thinking in 9-10 years
old children.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Theoretical Background</title>
      <sec id="sec-2-1">
        <title>The Potential of Creative Thinking in Children</title>
        <p>
          The main theories regarding learning with robots are related to constructivism
(knowledge is active and derived from individual experiences) [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ], constructionism
(learners construct mental models to understand the world around them) [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ], and social
constructivism (human development is socially situated and knowledge is constructed
through interaction with others) [
          <xref ref-type="bibr" rid="ref18">18</xref>
          ]. Social constructivism, in particular, is central for
the research as regards the concept of Zone of Proximal Development [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ] that defines
the child’s potential development. This potential development is determined by the
difference between what a child can do alone and what he/she could do with the adequate
support of a more experienced child. In this process, conflicts play an important role,
since in problem solving tasks different point of view could lead to more creative or
advanced solutions, as described in studies of socio cognitive conflict [20; 21; 22] and
divergent thinking [23; 24].
        </p>
        <p>
          Divergent thinking is the central aspect of originality and consequently of the
potential of creative thinking [15; 25; 26]. The divergent thinking is not a direct measure of
creative thinking, but as it often leads to originality (and originality is the central feature
of creativity), it is directly connected to the potential of creative thinking [
          <xref ref-type="bibr" rid="ref27">27</xref>
          ].
        </p>
        <p>Based on these premises, this paper presents a research in which an educational robot
is used in a problem-solving task in order to enhance the potential of creative thinking
in 9-10 years old children working alone or in pair.
2.2</p>
      </sec>
      <sec id="sec-2-2">
        <title>The WCR test</title>
        <p>It is possible to identify three great mental operations that underline creativity.</p>
        <p>
          Firstly, creativity comes from a widening of the mental field. If the individual is able
to produce many different and unusual ideas [
          <xref ref-type="bibr" rid="ref28">28</xref>
          ], if he/she takes something existing
and tries to change it [
          <xref ref-type="bibr" rid="ref29">29</xref>
          ], if he/she generates different solutions in order to identify at
least one that survives the evaluation [
          <xref ref-type="bibr" rid="ref30">30</xref>
          ], he/she has probably a wealth of mental
elements that increases the probability of identifying, among them, one that leads to
something new and appreciable. Thus, enlarging the mental horizon through the discovery
or invention of new elements contributes to creativity.
        </p>
        <p>
          Second, as outlined by studies in the field of divergent thinking and socio-cognitive
conflict [7; 31], creativity emerges when relationships are established between very
different realities [
          <xref ref-type="bibr" rid="ref32">32</xref>
          ] or even opposite [
          <xref ref-type="bibr" rid="ref33">33</xref>
          ]. From this perspective, the basic process
of creativity are related to connecting mental fields usually considered distant or
antithetical.
        </p>
        <p>
          Thirdly, creativity develops when the mental field is reorganized, or through its
internal restructuring [
          <xref ref-type="bibr" rid="ref34">34</xref>
          ], or through the application of an interpretative scheme usually
applied to other situations that could produce a new vision opening new perspectives
and meanings [
          <xref ref-type="bibr" rid="ref35">35</xref>
          ].
        </p>
        <p>Widening, connecting, reorganizing can be interesting processes to assess the
creative abilities of people. Considering this assumptions, the WCR test [15; 36] is
organized in three consecutive section (9 items) corresponding to the three skills identified:
 Widening concerns the ability to produce many different ideas, and the
ability to succeed in widening one's point of view.
 Connecting is related to the ability to establish relationships and to
combine different elements going beyond appearances and similarities or
superficial differences.
 Reorganizing involves the ability to de-contextualize the elements of a
situation to grasp the properties useful for restructuring and changing
perspective.</p>
        <p>W = Widening (3 items). It is asked to choose one answer among alternatives that
vary progressively from perfect conformity with the stimulus until the complete
inconsistency (creative "inconsistency" not that could seem a nonsense but it is related to the
removal of the common schemes of thought) with what the stimulus is in reality.</p>
        <p>C = Connecting (3 items). It is asked to choose the elements to associate with the
given stimulus among a list of possible answers.</p>
        <p>R = Reorganizing (3 items). It is asked to choose an answer among possible
alternatives that progressively vary from obviousness to unusual and curious situations.
Sometimes the subject must choose, among different scenarios, that completing the initial
scene and, based on this choice, invent a short story.</p>
        <p>All items are made by visual stimuli - such as images of objects, geometric figures
or scenes - and verbal stimuli, ranging from the presentation of single words to
sentences. Moreover, all items avoid the effects of tiredness and boredom, support
motivation, arouse curiosity and invite children to diversify their thoughts.</p>
        <p>In the present study, the WCR test was used in the pre-test and post-test phase in
which all children filled in the test in class all together but singularly. Creativity scores
are calculated from 1 (less creative) to 4 (very creative) and it is based on the answers’
frequency of the target population [15; 36]. This means that the less frequent answer is
the more creative answer and vice-versa.</p>
      </sec>
      <sec id="sec-2-3">
        <title>Research Hypotheses</title>
        <p>Based on the previous assumptions, the following hypotheses were formulated:
H1. The use of educational robot Ozobot significantly improves children’s potential
of creative thinking in both experimental conditions (Ozobot 1-Child and Ozobot
2Children);</p>
        <p>H2. Children who perform the task in the Ozobot 2-Children condition significantly
improve their creative potential and thinking compared to those of the Ozobot 1-Child
condition.
3
3.1</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>Methods</title>
      <sec id="sec-3-1">
        <title>Participants</title>
        <p>171 children participated in the research, 85 females and 86 males. 79 children attend
the IV class and 92 the V class of Primary Schools of northern Italy1. The children were
randomly assigned to one of the three group conditions: Ozobot 1-Child, i.e. Single
Work group (Ozobot_SW) (n=56; 25 attend IV class and 31 attend V class), Ozobot
2Children, i.e. Pairs Work group (Ozobot_PW) (n=85; 42 attend IV class and 43 attend
V class) and Control group (n=30; 12 attend IV class and 18 attend V class). The
regional ethics committee approved the research protocol and the parents of all subjects
gave their informed consent. The research was carried out in accordance with The Code
of Ethics of the World Medical Association (Declaration of Helsinki).
3.2</p>
      </sec>
      <sec id="sec-3-2">
        <title>Materials and Procedures</title>
        <p>Ozobot is just 2.5 cm tall and thanks to a color sensor at its base it is able to "read"
color codes. These consist precisely of a combination of three or four colors (green,
blue, black or red) which, once "read", lead to an action such as speed or direction
adjustment. Therefore, by inserting different sequences of colored codes it is possible
to encode the movements of the robot and make it performs a specific path.</p>
        <p>The research was carried out in the school that participated in the project. All the
children were individually evaluated both with WCR Test in a pre-test phase (before
the experimental activity) and in a post-test phase (after the experimental activity), and
all the procedure took half a day per each class. Those in the Control group completed
both the pre-test and the post-test before carrying out the same tasks as the children
belonging to the Ozobot_SW group or the Ozobot_PW Group. In this way, the activity
carried out with Ozobot could not have affected the results of the post-test.</p>
        <p>In the Ozobot_SW condition, the child is required to complete a paper labyrinth to
get a route to Ozobot (Fig. 2).</p>
        <p>1 http://www.indire.it/lucabas/lkmw_img/eurydice/quaderno_eurydice_30_per_web.pdf
Child had to color the blank space using the “color code reference chart” (Fig.3).</p>
        <p>In the Ozobot_PW condition, children are required to complete together a paper
labyrinth by coloring the blank space using the “color code reference chart”. The
difference between the two conditions is that in the Ozobot PW the two children had 1 Ozobot
thus they had to discuss and decide how to color blank spaces to make Ozobot move.</p>
        <p>In both experimental conditions, children had the complete autonomy to choose and
decide which colors to use and which Ozobot moves had to do. No limited time was
given by the researchers to complete the labyrinth.</p>
        <p>The interaction between children and Ozobot is twofold. First, children use colors to
determine the Ozobot movements. Second, thanks to the robot’s movements, children
have a feedback about the correctness of their instructions.</p>
      </sec>
      <sec id="sec-3-3">
        <title>Statistical Analysis</title>
        <p>The data are analyzed by means of SPSS package version 23. The General Linear
Model (GLM) for repeated measures is used to compare the pre-post performances in
the different group conditions. The pre and post measures for the different WCR
subscales (Widening Index, Connecting Index and Reorganizing Index) and for the WCR
Total score have been used as repeated measures, the work conditions (Ozobot_SW,
Ozobot_PW and C control group) has been used as independent variable.</p>
        <p>For a descriptive purpose a pre-post difference variables for each WCR indexes were
calculated and a multivariate analysis post hoc multiple comparison with Bonferroni’s
correction was used to compare WCR’s Indexes pre-post difference between the
groups.
4</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Results</title>
      <p>No significant differences were found between males and females (F (4,166) =1.08;
p=.37; Partial Eta Squared =.026), therefore the variable “gender” was excluded from
the subsequent analyzes.</p>
      <p>Results show a significant principal effect pre- and post- intervention (F (4,165)
=14.19; p&lt;.05; Partial Eta Squared =.256) with a better performance obtained after the
intervention (pre: m=5.46; SE=.011; post: mean=6.04; SE=.013). A significant
difference was found between the general performances obtained in the three groups
considered (F (8,330) =2.07; p&lt;.05; Partial Eta Squared =.048). Results shown a general better
performance in Ozobot PW group (m=5.89; SE=.13) compared with the Ozobot SW
group (m=5.87; SE=.16) and the Control group (m=5.39; SE=.22). No significant
interaction effect pre-post by group condition was found (F (8,330) =1.56; p=.135; Partial
Eta Squared =.037).</p>
      <p>From the univariate analysis of the different WCR indexes emerges a significant
interaction effect pre-post by work condition for the Widening Index (F (2,168) =5.04;
p&lt;.05; Partial Eta Squared =.057) and for the WCR total score (F (2,168) =4.13; p&lt;.05;
Partial Eta Squared =.047).</p>
      <p>As shown in fig. 4, a steeper performance increase can be seen in the Ozobot_SW
group as compared to the Ozobot_PW group and to the C group, both for the Widening
Index and the total score.</p>
      <p>No significant interaction effect pre-post by work condition was found for the
Connecting Index (F (2,168) =1.028; p=.36; Partial Eta Squared =.012) nor for the
Reorganizing Index (F (2,168) =1.00; p=.367; Partial Eta Squared =.012). Although all the
groups shown a better post-test performance, the resulting lack of interaction effect for
the Connecting and Reorganizing Indexes, indicate a comparable slope increase
(comparable pre-post performance increase) in the three groups.</p>
      <p>For a descriptive purpose, new variables were calculated as pre-post performance
differences in each WCR Indexes (post minus pre).</p>
      <p>The WCR’s difference Indexes has been used as dependent variables in an ANOVA
and a post hoc multiple comparison with Bonferroni’s correction was used to compare
group’s scores.</p>
      <p>The results show that the performances in Widening Index of the subjects belonging
to the Ozobot_SW group improve significantly more than both the Ozobot_PW group
(difference =.20, SE=.075, p&lt;.05) and the C group (difference =.26, SE=.098, p&lt;.05).
There are no differences between Ozobot_PW and C group (Diff =-.06, .09, p=1). For
the WCR total score Ozobot_SW group show significant better performance from the
C group (difference =.51, SE=.14, p&lt;.05) while no difference emerges between the
Ozobot_SW and Ozobot_PW groups (difference =.23, SE=.18, p=.24) as well as
between Ozobot_PW groups and C group (difference =-.27, SE=.17, p=.33).
5</p>
    </sec>
    <sec id="sec-5">
      <title>Discussion</title>
      <p>The main goal of this research has been to analyze the effectiveness of the
nonhumanoid robot Ozobot as interactive-tool for schoolchildren to enhance their potential
of creative thinking measured by means of WCR test. The analysis has taken into
account the difference between the pre-test and post-test in the WCR.</p>
      <p>Considering the WCR’s total score, H1 is confirmed in all experimental conditions,
i.e. all groups show a significant improvement between the pre and post-test.
Ozobot_SW group shows the highest improvement, while the lowest characterizes the C
group, and the Ozobot_PW group is in intermediate position with respect to the other
two. However, the Ozobot_SW group has an improvement significantly higher than the
C group, while no differences exist between Ozobot_SW group and Ozobot_PW group.
Thus, we could explain the result of the C group as a habituation effect to the task.</p>
      <p>The result of the Ozobot_PW group explains why the H2 is not confirmed. A
possible explanation of the fact that children working singularly show the higher
improvement could be find in the same task. Because they were alone to perform the task, they
were asked to do all the actions needed: thinking a solution (route), finding the correct
codes, coloring the blank spaces of the labyrinth, checking the correctness of the
solution adopted. Children that carried out the task in pair, on the contrary, many times have
divided the actions to perform so e.g., a child checked for the correct code while the
other colored the labyrinth. Indeed, the Ozobot_PW condition is not a classic
sociocognitive conflict situation in which children have two different point of views and they
have to find a solution, but it is a collaborative situation in which children decided how
to carry out the task. Thus, further research could use a real socio-cognitive conflict
condition to create a situation of greater divergence thinking and verify the effect on
development of children potential of creative thinking.</p>
      <p>Further analysis are in progress on the same data to verify some differences between
children of different age (9 vs 10) and different classes (IV vs V).
6</p>
    </sec>
    <sec id="sec-6">
      <title>Acknowledgment</title>
      <p>This research did not receive any specific grant from funding agencies in the public,
commercial, or not-for-profit sectors. Special thanks go to the students and teachers of
“Circolo Didattico Cesena 2”, for their participation in this study.</p>
    </sec>
  </body>
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