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        <article-title>Introduction to \Rethinking Cognitive Ergonomics"</article-title>
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      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Dianne Murray</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
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          <institution>The Genesis of this Collection on \Rethinking Cognitive Ergonomics"</institution>
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      <abstract>
        <p>An Introduction to the set of papers presented at a Workshop at the European Conference on Cognitive Ergonomics annual conference in 2019 (ECCE'19). The scope and procedures of the workshop are highlighted and its aims described. The position papers presented and the invited speakers talk are summarised in relation to Cognitive Ergonomics. Outcomes of the workshop, together with some next steps to achieve, extend and develop the workshop aims are considered.</p>
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      <kwd-group>
        <kwd>Cognitive Ergonomics Human-Computer Interaction Design Methods Design Tools Collaboration</kwd>
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      <title>-</title>
      <p>A number of attendees and a keynote speaker were present, together with
the authors of the six submissions chosen, and one invited paper. Their papers
were extended and revised to form this curated collection.</p>
      <p>The justi cation for the workshop was based on an increasing awareness
that the CE discipline is becoming con ated with that of Human Computer
Interaction (HCI) despite its genesis in Human Factors and Ergonomics (HFE)
some 40 years ago. CE is broadly about designing technological artefacts and
complex computer systems which express and enhance human abilities within a
speci c focus on cognitive aspects of human well-being, the performance of work
systems, and the study of collaborative elements in a social context.
2</p>
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      <title>Workshop Activities</title>
      <p>The rst activity of the workshop was the presentation of position papers,
together with a small number of condensed slides which authors were asked to
provide. This was followed by discussion of these papers (which were made available
to all authors in advance), together with consideration of potential strategies to
achieve the aims of the workshop. The nal session was an overview of the
status of CE by an invited speaker, Professor Liam Bannon of the University of
Limerick in Ireland.</p>
      <p>The afternoon session comprised working groups in two breakout sessions.
Topics to be discussed by each group were developed from the nal discussions
of the morning. There were many speci c sub elds and questions to the basic
topics covered; areas addressed in each group covered `sub elds', `questions' and
`processes', and `techniques'. The four topics covered were, broadly:
{ Conceptual issues in CE
{ Business aspects
{ Developmental and Educational issues
{ Context and Domains</p>
      <p>A wrap-up session was convened and a list of activities and actions to further
the impact of CE was drawn up. In addition, feedback to the conference as a
whole was planned, with a set of summary slides and display of posters prepared
by the authors. The outcomes of the workshop were again discussed by everyone.
3</p>
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      <title>De nitions of Cognitive Ergonomics</title>
      <p>The CE eld, as is shown by many of the papers in this collection, is an evolving
discipline, stemming from that of Human Factors/ Ergonomics (HFE) and
coexisting with those of HCI and User Experience (UX). One of the workshop aims
was to consider the issue of whether CE is actually a separate discipline in its own
right and how it relates to the other areas of investigation identi ed as dealing
with humans and their interactions with systems, machines and applications.
Three of the papers in this collection deal with the varied de nitions of CE and
with its relationship with HCI.</p>
      <p>Dittmar's paper (pp. 5-11) addresses the question of what it means to say
that a discipline exists together with the near future of CE, asking how this area
of research and practice will develop, what its future role will be and how it can
now relate to other HCI communities. Any one of these could potentially be the
future of CE.</p>
      <p>de Haan's paper (pp. 17-25) posits that CE is really \exploratory
dataenabled design" which identi es the role of CE, working within the domain
of `context of use', as a new approach to design rather than that of `user-centred
design'. Theoretical considerations are identi ed in the paper with an argument
in favour of a a combination of a user-focused co-design approach, based on a
community of practice, collecting usage data and a design-research approach,
based on explorating and re ecting on the artefact.</p>
      <p>The paper by Kalakoski (pp. 46-51) addresses and describes the cognitive
factors which underlie CE, stressing that the discipline should focus on the
aspects of both the human user and socio-technical partners. Applied Cognitive
Psychology is also part of the discipline and CE can play a theory-building role
in providing applied cognitive psychology models that can handle complex
everyday cognitive task.</p>
      <p>All of the above papers collectively, and from di erent perspectives, identify
CE as design paradigms and design practices, which, in some cases such as
standards and usability/UX di er from HCI. A task for CE in working with
new technology is intervention and the full utilisation of cognitive factors and
human abilities.
4</p>
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      <title>New Application Areas and Cognitive Ergonomics</title>
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      <title>Approaches</title>
      <p>The scope of CE is expanding into many areas which have been traditionally
covered in the HF and HCI disciplines. This collection includes two papers which
address some new areas of application in all disciplines and one which presents
a novel design approach for CE.</p>
      <p>The invited paper by Malizia et al. (pp. 1-4) addresses the problems and
issues which arise when designing interactions and interfaces for a near-future
zone (such as smart cities, humanoid robots and autonomous vehicles). A
solution which uses scenarios and prototypes as potential design solutions is proposed
and described in detail. This can be seen as an enhancement of CE approaches
towards the future of human-cyber interactions.</p>
      <p>The paper by Li and van der Veer (pp. 12-16) looks at the development
of a new creative collaboration between art and modern technology where the
obvious need for CE approaches is made clear. CE can be applied to art and to
interaction with artefacts; CE should thus evolve new values and recalibrations
of the research eld leading to a new application domain of `Art Ecology'.</p>
      <p>Chu and Mao's submission (pp. 36-45) considers design issues in context
and presents an approach with empathetic, contextual and imaginistic design
thinking. This is particularly oriented towards views of \my future self" by
young entrepreneurs and designers. It was increasingly evident that the design
focus by these participants' design focus and the solutions generated were based
on the adoption of this perspective. The factor which impinges most on CE
approaches is the introduction of a potential new too.</p>
      <p>These three papers show the diversity of CE interests in new application
areas and argue that the eld is open to the development and use of new
techniques in an iterative collaborative situation. They essentially return to the basic
concept of \who are the users" in new organisational structures, in new areas of
application, and in the use of new technologies.
5</p>
      <p>Development of Cognitive Ergonomics
] The position paper by Witchel and Westling (pp. 26-35) deals most speci
cally with questions identi ed in the workshop call. The authors put forward
an ambitious vision of a framework and manifesto for the future of CE based
on three inclusive and co-existent concepts, those of: \visibility", \linking", and
\nurturing". A manifesto which looks to the future of CE is an inspiring one and
has led to the identi cation of speci c actions which can be taken to enhance
the reputation and visibility of CE.
6</p>
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      <title>Invited Talk</title>
      <p>Professor Bannon talked about some features of CE, both historical and current.
Discussed was CE's relationship to Cognitive Science and the modelling of users
and tasks. A development in the initial stages of HCI research was to endorse
the idea of `practice' and `artefacts'. Then came `distributed cognition' and the
understanding of phenomena through a shift from User Centred System Design
(UCSD) to working with users in a participative design environment. A major
issue in current CE is the movement away from manual tasks to people working
in co-operation within collaborative groups. Consideration of the role of new
technology can form the basis of a science of `social ergonomics'.
7</p>
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      <title>Solutions and Outcomes</title>
      <p>Returning to the progress of the workshop itself, the break-out groups addressed
the four linked topics listed above. To recap, these were: Each group came up with
a set of questions and a range of potential processes in order to lead to solutions
for each topic. One speci c outcome was the review of submitted papers and the
preparation and publication of this volume.</p>
      <p>In conclusion, the aims of the workshop, as put forward by the call for
contributions and these position papers were fully and critically examined by all
participants. The outcomes of the discussions and the break-out groups form a coherent
and viable approach to the future development of Cognitive Ergonomics.
8</p>
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      <title>Acknowledgements</title>
      <p>This workshop was organised by EACE, speci cally by Geert de Haan, Anke
Ditmar, Dianne Murray, and Gerrit van der Veer. We would like to thank the
program committee members for their reviewing work. We thank the organizers
of the ECCE 2019 conference for hosting and supporting our workshop and the
anonymous reviewers who evaluated our proposal. Thanks are also due to all
participants, especially those who produced position papers for the workshop,
and to all others who contributed to the useful discussions.</p>
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