Table of Contents
Workshop 1
: Learning Analytics: Building Bridges Between the Education and the Computing Communities
Organized by Sébastien Béland, Iris Bourgault Bouthillier, Michel Desmarais, Nathalie Loye and Guillaume Loignon
Workshop 2
: Workshop on EDM & Games: Leveling Up Engaged Learning with Data-Rich Analytics
Organized by Jonathan Rowe, Bradford Mott, Luc Paquette and Seung Lee
-
Exploring Expertise through Visualizing Agent Policies and Human Strategies in Open-Ended Games
30-37
Steven Moore
,
John Stamper
-
Comparison of Off the Shelf Data Mining Methodologies in Educational Game Analytics
38-43
David J. Gagnon
,
Erik Harpstead
,
Stefan Slater
-
Sensor-based Data Fusion for Multimodal Affect Detection in Game-based Learning Environments
44-50
Nathan L. Henderson
,
Jonathan P. Rowe
,
Bradford W. Mott
,
James C. Lester
-
Predicting Challenge Outcomes for Students in a Digital Game for Learning Genetics
51-59
Ziwei Wu
,
Bradford Mott
,
Wookhee Min
,
Robert Taylor
,
Danielle Boulden
,
Trudi Lord
,
Frieda Reichsman
,
Chad Dorsey
,
Eric Wiebe
,
James Lester
-
How Long is Enough? Predicting Student Outcomes with Same-Day Gameplay Data in an Educational Math Game
60-68
Rachel Harred
,
Christa Cody
,
Mehak Maniktala
,
Preya Shabrina
,
Tiffany Barnes
,
Collin Lynch
Workshop 3
: Reinforcement Learning for Educational Data Mining
Organized by Hamoon Azizsoltani, Min Chi, Joseph Jay Williams, Tiffany Barnes, Anna Rafferty, Markel Sanz Ausin and Yeo Jin Kim