=Paper=
{{Paper
|id=Vol-260/paper-4
|storemode=property
|title=A concept model proposal study for Interactive Display set development
|pdfUrl=https://ceur-ws.org/Vol-260/paper04.pdf
|volume=Vol-260
|dblpUrl=https://dblp.org/rec/conf/isuvr/ChoLKJP07
}}
==A concept model proposal study for Interactive Display set development==
International Symposium on Ubiquitous VR 2007 1
A concept model proposal study for
Interactive Display set development
Hyun-chul Cho, Ki-hoon Lee, Jin-sil Kim, Ji-hong Jung,Young-hwan Pan
Interaction Design, Graduate school of Techno Design, Kookmin University, KOREA.
utilization in the future. Next, the study proposed a concept
Abstract— In consideration of a previous study for developing a model by deducing an interactive display idea that has a high
next-generation sensible information display set, this paper possibility of actual commercialization by obtaining the needs
proposes a development model of a more realistic type that is of users through a survey.
applied to user needs through an analysis of technology, trends,
and patterns by needs analysis and development case research
through a user survey. This is utilized in the creation of ideas and
the preparation of a prototype, which will be pursued afterwards. II. C ASE S TUDY AND CLASSIFICATION
Index Terms— Displays, Interactive systems, Human factors 2.1 Similar Existing Case Study and Classification
The study conducted an interactive display case study in order
I. I NTRODUCTION to help people identify and understand the trend of technology
of the display industry through the case of concept products or
1.1 Background of the Study actual products. For the case of an interactive display, the
With the development of technology, the scope of the study pursued the collection of major data through the internet
application of displays is increasing to many areas such as and literature and conducted cases in diverse fields covering
automobiles and buildings as well as home appliances. Also, the advertising, spatial establishments, products, and interactive
change from a passive pattern of mainly delivering information art.
one-way to an interactive pattern that reacts actively to user
intention has placed even more stress on the need for research
into an interactive display set prepared with various patterns and
functions.
1.2 Purpose and Method of the Study
This study aims to create new demands for new displays
through an analysis of user needs for developing an interactive
display set (IDS), and to promote the display industry through
the development of display service and technology transfer for
display sets.
[Figure2] Benchmarking object type grouping
[Figure1] Sturdy Process 2.2 Interactive Display Use Pattern
The pattern may be classified into the following four types
For a study method, the study conducted a survey into similar based on a case study.
cases of interactive display, and gauged the possibility of
International Symposium on Ubiquitous VR 2007 2
Category Object Information,
Space Type Wall
Search
Normal Type TV, Kiosk Normal Type AD Board Advertising
Network
Portable Type Mobile, Frame Portable Type Sensor
Move Device
Furniture Type Table, Tool Furniture Type Mirror Check
Space Type Wall, Room Space Type Wall, Room Information
[Table1] IDS Concept Model [Table3] IDS Concept Model
Through this, it was possible to deduce a model by type
III. 3. U SER S URVEY according to the situation of “stay”, ”move”, and “stop”, and the
above models are developed in the form of ”new use of familiar
In the user survey, the study conducted a survey for
pattern” reflecting user needs by creating ideas based on needs
identifying the compositional factors of the surrounding
obtained from [Table 2].
circumstances and space through town watching in the
environment where displays are set up and the environment
where displays will be set up. The contents of the survey were
V. CONCLUSION AND F OLLOW- UP STUDY
utilized for obtaining key factors that might be utilized as basic
data when creating ideas. Through the above research, the study obtained concept
For the survey method, it was found that needs change models of four types (a total of 12 types) by display usage time
according to the time stayed in front of a display through photo by users. This may be applied to service development while
card sorting. helping the creation of more in-depth ideas by proposing a
concrete pattern according to an idea model.
The study conducted research into how the purpose of a
Category Stay Stop Move
display becomes different by time and how an interface
During becomes different by purpose through research into the display
Long Short Pass(Gaze)
Time usage movement and purpose by staying time. The study
Variety, Accuracy, Easy, developed prototypes through the creation of product
Contents
Interest Clear Automatic development ideas and service ideas by summarizing this, and
Direct, this was developed in a more detailed and realistic form through
Input Direct Indirect
Indirect the visualization of the research.
[Table2] User research key word
R EFERENCES
IV. O BTAINING A C ONCEPT FOR IDS [1] Lee Ji-Hyeon A Study on User Needs Analysis with the Utilization of an
The study obtained an interactive display type with a previous Observation Method – Master’s thesis at KAIST 1999
[2] Joseph S. Dumas / Jennis Redish Translated by Bang Soo-Won Usability
similar case study, identification of technology trends, and
Test Guide Book – Hansom Media
environment analysis. In the obtained interaction factors, the
main factors include “response to users” and “inter -linkage with
other devices”, and it was found that “familiarity with pattern”
worked as a main factor in product pattern. Three keywords
extracted in the user survey, namely stay, move, and stop, may
be core factors for obtaining concepts; namely “detailed and
accurate”, “easy and automated”, and “various contents”
respectively.
Category Object Type Model Contents
Normal Type TV Entertainment
Portable Type Frame Entertainment
Stay
Furniture Type Table Work
Space Type Room Rest
Stop Normal Type Kiosk Information
Network
Portable Type Search
Device
Information,
Furniture Type Table(Kiosk)
Search