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        <article-title>Proceedings of iHDI 2020: Interdisciplinary Workshop on Human-Drone Interaction</article-title>
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      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Graduate School of Social Sciences and Humanities, Koç University</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Department of Computer Science of Engineering, University of Gothenburg and</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>ENAC, University of Toulouse</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>School of Design, RMIT University</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Exertion Games Lab, Monash University</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Chalmers University of Technology</institution>
          ,
          <addr-line>Gothenburg</addr-line>
          ,
          <country country="SE">Sweden</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Istanbul</institution>
          ,
          <country country="TR">Turkey</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Melbourne</institution>
          ,
          <country country="AU">Australia</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Toulouse</institution>
          ,
          <country country="FR">France</country>
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      <p>The public's perception of unmanned aerial robots –
a.k.a. “drones” – is colored by their prolific use as
tools for warfare and surveillance. In contrast, our
community of human-computer interaction (HCI) and
interaction design (IxD) researchers envisions drones
as a platform for ingenuity and novel experiences.
Drones have been considered in recent HCI research,
for example, to enhance virtual reality experiences with
compelling haptic effects, to guide calm and slow
meditative movement experiences, to support
navigation and wayfinding, as assistive technologies for
the blind, and to augment sports and exercise.
Thus, within the HCI and IxD research communities at
large, human-drone interaction (HDI) is currently a
growing topic of interest. At last year’s CHI conference,
this was evidenced by a full main track session and a
whole pre-conference workshop focusing on HDI.
Building on these efforts, at CHI 2020, we have
organized the Interdisciplinary Workshop on
HumanDrone Interaction (iHDI 2020).</p>
      <p>Current HDI research builds on a diverse array of
motivations and methodologies, with contributions
originating worldwide. Thus, aiming to bring together
this community in an inclusive fashion, our focus at
iHDI 2020 has been interdisciplinarity.</p>
      <p>Our goal is to build an enduring community of
researchers who continue to learn from each other's
methods and philosophies, and collaborate over the
long term towards impactful research contributions.
April 2020
Mehmet Aydın Baytaş</p>
      <p>Markus Funk
Sara Ljungblad
Jérémie Garcia</p>
      <p>Joseph La Delfa
Florian ‘Floyd’ Mueller
Kristina Höök
KTH Royal Institute of Technology
As interaction designers we are interested in how ethics
is enacted and shaped by exactly how we design
autonomous systems.</p>
      <p>Drones are fascinating as we, in a sense, get
superhuman powers: we become cyborgs or centaurs
as we get entangled with them. They take us to places
we would not otherwise be allowed to enter or see.
They move, makes a lot of noise, and behaves in ways
that look intelligent and alive to onlookers.</p>
      <p>As our ways of understanding the world fundamentally
sees movement as a sign of intentionality,
drones become the ‘other’ to us — an alterity.
Even more interesting to us, is how drones and other
autonomous technologies (depending on how they are
designed) require that we move in certain ways to
interact with them, spurring certain aesthetic
experiences, certain practices and responses, while
discouraging others. It is precisely in that interplay – in
those movements and adaptations of behaviors –
that ethics is enacted and enforced. Ethics to an
interaction designer attempting to create
drone behaviors is not a bunch of abstract principles
residing in committees and institutions, it is not an
‘attribute’ that we ‘give’ to a system, formulated into
some sort of ethical risk management checklist, nor is it
something that can be described in terms of individual,
rational, decision-making. Instead, ethics is emergent
in the interactions we, as designers (and users) enable.
We shape and are shaped by these autonomous
systems. Ethics becomes emergent and enacted in the
human-drone entanglement.</p>
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