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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>User Interface for e-learning Platform for Users with Disability</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Kostandina Veljanovska</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Natasha Blazheska-Tabakovska</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Blagoj Ristevski</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Snezana Savoska</string-name>
        </contrib>
      </contrib-group>
      <fpage>68</fpage>
      <lpage>81</lpage>
      <abstract>
        <p>Persons with disabilities used to face discrimination and barriers that restricted them from participating in society on an equal basis with others. In recent years, there has been a revolutionary change in the approach to bridge the gap of discrimination and ensure that persons with disabilities enjoy the same standards of equality, rights and dignity as everyone else. This paper summarizes one attempt to improve the right of learning for the people with disabilities by offering them a way of learning how to improve their health. We put our focus on visual disability, hearing disability and cognitive or learning disabilities from a functional point of view. The research was performed in order to create a user-friendly working environment for each type of disability by establishing an e-learning platform for the users to broaden their knowledge on specific health issues. At the first stage, several topics were considered, such as high blood pressure, diabetes and good nutrition for a healthier life. The user interface for the e-learning platform is created using the principles of human-computer interaction (HCI) which encompasses computer science, human factors engineering and cognitive science as a broad multidisciplinary field, which overlaps with areas such as user-centered design (UCD), user interface (UI) design, and user experience (UX) design.</p>
      </abstract>
      <kwd-group>
        <kwd>user interface</kwd>
        <kwd>e-Learning platform</kwd>
        <kwd>human-computer interaction</kwd>
        <kwd>people with disabilities</kwd>
        <kwd>WCAG</kwd>
        <kwd>e-Health</kwd>
        <kwd>digital literacy</kwd>
        <kwd>health literacy</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        One responsibility of every society is to create an environment that provides
equal access to all aspects of life for everyone, including formal and informal
education. The ambition to include people with disabilities in society is
manifested in the UN-declaration of human rights and the international and
national legislation [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
      </p>
      <p>Nowadays, the Web is an important resource in many aspects of life such
as education, government, commerce, healthcare, entertainment and much
more domains. More specifically, the Web thoroughly has changed the process
of gaining information, knowledge and the learning process. The Web must be
accessible to provide equal access and equal opportunity to people with diverse
abilities. The access to information and communications technologies is a basic
human right in the UN CRPD (United Nations Convention on the Rights of
Persons with Disabilities).</p>
      <p>
        Web accessibility conjures the vision of designers, technologists and
researchers valiantly making the World Wide Web (Web) open to disabled users.
[
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] Tim Berners-Lee, W3C Director and inventor of the World Wide Web has
emphasized, “The power of the Web is in its universality. Access by everyone
regardless of disability is an essential aspect.”
      </p>
      <p>The Web accessibility conducts to wider Web usability and universal
accessibility. From the Web accessibility organizations, even people without
disabilities can benefit, not just those with disabilities. Web accessibility
encompasses all disabilities that affect access to the Web, including physical,
auditory, visual, speech, intellectual, emotional, social, different age-related
impairments etc. The web accessibility depends on several components working
together, including Web technologies, Web browsers, websites and other tools.</p>
      <p>The W3C Web Accessibility Initiative (WAI) develops technical
specifications, guidelines, techniques, and supporting resources that describe
accessibility solutions, access to information and knowledge through the Internet.
These are considered international. The WCAG 2.0 standards with success criteria
from Level AA and Level AAA are ISO standards.</p>
      <p>To achieve Web accessibility, applications, Web sites and contents must
be heterogenic, flexible and device independent. This is very difficult and
challenging and needs a high level of experience and expertise from developers
and organizations. Although, accessibility solutions are easy to understand and
implement most of the accessibility solutions are more complex and take more
knowledge to implement.</p>
      <p>
        Cinquin et al. have shown that there is a lack of use of accessibility and
special education references in the design process, particularly on specific
neuropsychological disorders or syndromes [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ].
      </p>
      <p>
        Web accessibility encompasses many aspects such as legal, ethical, technical
and social. Persons with disabilities encounter barriers when using the Web.
The criteria for ensuring equal accessibility for disabled users should be that the
individual is able to use (navigate and interact) the web content as the web site
creator envisaged [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ].
      </p>
      <p>
        This paper gives an overview of several ‘larger–scale’ usability issues faced
by every Web user and even solve some of them. Indeed, by understanding
disabled–users’ interaction, we enhance our understending of all users operating
in constrained modalities where the user is disabled by both environment and
technology [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>The rest of the paper is organized as follows: the second section depicts
the background behind visual, hearing and cognitive or learning disabilities and
the Web; in Section 3, we describe the components of Web Accessibility. The
accessibility tools and techniques and the UI prototype for e-health platform
according to the WCAG 2.0 standards are tabled in the consequent section; the
last section provides concluding remarks about UI for the e-learning platform for
specific health issues for the users with disability.
2.</p>
    </sec>
    <sec id="sec-2">
      <title>Disability categories</title>
      <p>
        Tabakovska et al. have referenced to the Disability Services Act (1993) which
emphasizes that disability is any continuing condition that restricts everyday
activities [
        <xref ref-type="bibr" rid="ref3 ref4">3, 4</xref>
        ]. In this paper, we accept the disability classification given by
the International Classification of Functioning, Disability and Health (ICF),
which breaks down disability into several broad sub-categories, including the
following 8 main types of disability: mobility and physical impairments, spinal
cord disability, head injuries (TBI)-brain disability, vision disability, hearing
disability, cognitive or learning disabilities, psychological disorders and
invisible disabilities. Many people with disabilities have a combination of these
impairments. The most common types of disabilities are physical disorders.
The reported cases of neurological, cognitive and intellectual disabilities are
on the rise.
      </p>
      <p>In this paper, we will be focusing on visual disability, hearing disability and
cognitive or learning disabilities from a functional point of view.</p>
      <p>
        Visual disability. Bad eyesight is common, and it is so easy to correct with
glasses. Other categories of visual disabilities are not so easily corrected as is
the case with no vision at all or in other words blindness. Legal blindness is
commonly defined as a condition in which the best-corrected visual acuity is
20/200, or less, or the person’s visual field is 20 degrees or less [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Several
assistive technologies available for blinded people can help them compensate
for their lack of vision. Blind people use screen readers and keyboards to access
web content. This category of visual disability will not be reviewed in this paper.
      </p>
      <p>
        Another category of visual disability is low vision. Low vision is defined
as a condition in which a person’s vision cannot be fully corrected by glasses,
thus interfering with daily activities such as reading and driving. Low vision is
a common condition among the elderly, but younger individuals may also have
this disability, whether due to genetics, traumatic injuries, or illnesses [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Some
types of low vision disabilities are macular degeneration, glaucoma, diabetic
retinopathy and cataract.
      </p>
      <p>A lot of technology is applied to help people with this category of vision
disability. The most common technology that people with low vision use is
the screen magnifier - software program that zooms in on a small area of the
screen, allowing people with low vision to see it more clearly. High contrast is
another mechanism for improving web accessibility. There is no hard rule as
to how much contrast is enough, it just needs to be used to the best judgment.
Some color combinations such as blue text on black backgrounds, red text on
green backgrounds, or other combinations that are not easy to read, need to be
avoided. They are inappropriate colour combinations especially for people with
low vision. The operating systems and/or browser settings give an opportunity for
increasing the contrast of the text regarding the background (for instance black
background with white or yellow text; white or yellow background with black
text). The general Web design rule, especially for people with low vision, is to
make everything configurable. The text should allow users to enlarge it, change
its colour, and change the background colour. If the layout is in percentages, the
screen can be widened or narrowed to meet the user’s needs.</p>
      <p>One more category of visual disability is colour-blindness. People with
colour-blindness disability cannot perceive the difference between certain colour
combinations. Although there are, only a few true limitations it is important to
consider them when designing web content. When Web content is designed for
colour-blind people, it is good, but not necessary to convert all images to black
and white, except in the case where colours are the only method of conveying
important information.</p>
      <p>
        Hearing disability. Hearing disabilities come in several different types.
Tinnitus, one of the hearing disabilities, involves hearing noise in one or both
ears that is not caused by an external sound. The noise may vary in pitch from a
low roar to a high squeal. Conductive hearing loss occurs when the passage of
sound is blocked either in the ear canal or in the middle ear. It may be hard to
hear soft sounds and louder sounds may be muffled. Sensorineural hearing loss
results from loss of or damage to the tiny hair cells in the inner ear. The tiny hair
cells transmit sound from the inner ear through the hearing nerve to the brain.
The people with sensorineural hearing loss hear voices with more difficulty in
places with background noise (as at parties, restaurants, family gatherings, etc.).
They have problems to hear soft or high sounds such as the clock ticking or the
birds singing. People with auditory processing disorder (APD) have a hard time
hearing small sound differences in words. APD does not mean the hearing is
lost, only the brain does not “hear” sounds in the usual way. It does not pose a
problem in understanding the meaning. The most common way of quantifying
hearing loss is the degree of loss in decibels (dB) from mild loss (25 to 40 dB)
to profound loss (90 dB or greater). Another distinction is between pre-lingual
(before spoken language acquisition) and post-lingual deafness (after spoken
language acquisition) [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>
        Current research on Web accessibility for people with hearing loss is focused
on providing alternatives for auditory information using visual information like
captions, transcripts, or sign language synthesis. Captions provide accessible
text versions of video and audio in real-time. Captioning provides an alternative
channel of information that may make content more understandable also for
people with learning disabilities. Adding text to video and audio content makes it
more searchable and indexable, which allows more people to discover and access
those materials [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. Several captioning and real-time transcription services can
help to convert audio to text. While with sign language synthesis of written
or spoken languages are converted to video sign language using human-like
graphics.
      </p>
      <p>
        Some web accessibility solutions are good for one type of hearing loss,
but not for others. Increasing the volume of audio and video content is helpful
for people with conductive hearing loss, but not for people with sensorineural
hearing loss. For people with auditory disabilities, sign language is the primary
language, and they may not fluently read the written language. In addition, not all
people with auditory disabilities know sign language [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ].
      </p>
      <p>
        Due to the aforementioned, accessibility requirements for people with hearing
loss can be synthesized in four recommendations: Provide video content with
captioning; Provide alternative video content in sign language; Provide textual
transcripts of audio content; Simplified textual content [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. The multimedia on the
Web provides many opportunities for people with auditory disabilities and helps
overcome challenges when content is not designed to be accessible.
      </p>
      <p>
        Cognitive or Learning disabilities. Cognitive disabilities affect the act
of processing information such as remembering or reasoning, making it more
difficult to process information in a recognized, meaningful way for the individual
[
        <xref ref-type="bibr" rid="ref4 ref9">9, 4</xref>
        ]. Cognitive disabilities include all conditions or impairments that inhibit a
person’s mental process [
        <xref ref-type="bibr" rid="ref10 ref4">10, 4</xref>
        ] According to the Siteimprove team, cognitive
disabilities may be classified in two ways, functional that includes memory,
attention, math comprehension, verbal comprehension, visual comprehension,
problem-solving, and clinical, which includes autism, traumatic brain injury,
dementia, developmental disability, dyslexia, dyscalculia and learning disabilities
in general. Clinical cognitive disorders are not the subject of this paper. Instead,
we will only be focusing on cognitive disorders from a functional standpoint.
      </p>
      <p>According to the WCAG 2.0 success criteria from level AA and level
AAA, Tabakovska et al., have listed recommendations for web and application
developers, which develop contents for people with cognitive disabilities. These
recommendations include:
 all live video content should have captions; visual content should also be
represented in words;
 the user should be allowed to take extra time to complete a task if required;
 if the content is flashing, moving or refreshing the user should be able to
pause, stop or hide that content;
 there should be a clear description of the title of a web page or app screen;
 links should be descriptive and meaningful, avoiding phrases like ‘click
here’ or ‘read more’;
 providing more than one way for people to find content; the language
should be clearly defined so that speech recognition software interprets the
page correctly;
 if the language changes, that change should be indicated; words that are
not common or considered jargon should be specifically defined such as in
a glossary;
 abbreviations should be clearly defined.</p>
      <p>
        The information should be readable at a lower secondary level. The correct
pronunciation should be indicated for difficult words. Unexpected shall happen
when an element receives focus. Users should be able to select an option and
then confirm rather than immediately taking them to their choice. The navigation
of the website should be predictable and consistent. Language should be used
consistently, e.g. not interchanging a full name with an acronym. Moreover, the
user should know that an error has occurred; it should be clear what you want
the user to enter; guidance should be provided to the user as to how they can fix
their error; guidance should be provided on what type of information needs to be
entered in the form [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>Although these recommendations are mainly aimed at people with cognitive
disabilities, they might as well benefit everyone.
3.</p>
    </sec>
    <sec id="sec-3">
      <title>Components of Web Accessibility</title>
      <p>People with disabilities are faced with many challenges when accessing
information and knowledge through the Internet. The term web accessibility
addresses web site or e-learning content accessibility, which means that people
with all disabilities (visual, auditory, physical, speech, cognitive, and neurological
disabilities) can access information and knowledge through the Internet.</p>
      <p>Several components of the web site or e-learning platforms are responsible
for the web to be accessible to people with disabilities. These components are
significant interdependencies and they must work together for the web to be
accessible.</p>
      <p>The central component is content. Two groups of people have an impact on
web accessibility: Web developers provide the content and appropriate alternative
way of text representation and users get and interact with the alternative text.
The web developers usually use authoring tools (enable, facilitate, and promote
providing alternative text) and evaluation tools (help to check that alternative text
exists) to create web content. The users use web browsers (provide information
on the World Wide Web), assistive technologies (device, software, or equipment
that provide a human interface to the alternative text in various modalities), or
user agents (software which provide the alternative text) to get and interact with
the content.</p>
      <p>If one component has poor accessibility support, other components need to
compensate. This is hard and requires much more effort.</p>
    </sec>
    <sec id="sec-4">
      <title>Accessibility tools and techniques</title>
      <p>Nowadays, a lot of accessibility tools for developers are available. These tools
automated the creation and editing of existing web pages to add accessibility
content. Each tool targets different audiences/disability.</p>
      <p>
        Three different tool sets can help improve web/app accessibility. The first
two are developer oriented; they can assist the author in making the pages/app
more accessible: evaluation tools and repair tools. The evaluation tools are used
for automated testing, to perform automated analysis of pages and return a report
or a rating. There are numerous automated accessibility-testing tools such as
AChecker. WAVE, Tenor, aDesigner, CKEditor 4, aXe, audits, etc. [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. Other
two types of methods for web accessibility evaluation are manual inspection
and user testing [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. The third tool set is a filter and transformation tool, which
assists Web users rather than authors to either modify a page or supplement an
assistive technology or browser.
      </p>
      <p>All of these testing tools can be employed in the process of accessibility
improvement.</p>
      <p>Traditionally accessibility has been most focused on the user interface and
making that usable for people with impairments.</p>
      <p>
        As one would accept, whenever a user interface is created, the principles
for user interface design need to be implemented. Galitz [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ] emphasizes the
most important principles for user interface design. Additionally, Bhaskar et all.
in 2011 [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] derived a general principle as:
 Aesthetic design – a design composition is attractive to the eye;
 Clarity – the visual appearance of UI must be clear and elements should be
understandable, relating to the user’s real-world concepts and functions;
 Consistency – a system should look, act, and operate the same throughout
( similar components should have a similar look and uses and operate
similarly and that allows the user to develop general rules about how the
interface works);
 Comprehensibility – a system should be understandable, flowing in a
comprehensible and meaningful order;
 Configurability – easy personalization and customization through
configuration and reconfiguration of a system enhances a sense of control,
encourages an active role in understanding, and allows for personal
preferences and differences in experience levels. It also leads to higher
user satisfaction [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ];
 Responsiveness – a user request must be responded quickly;
 Simplicity - provide as simple an interface as possible;
 Groupings – grouping screen elements aids in establishing structure,
meaningful relationships and form;
 Predictability – predictability, reduces mistakes and enables tasks to be
completed more quickly;
 Forgiveness – a system should tolerate mistakes that are common and
unavoidable;
 Flexibility – the system is able to respond to individual people’s needs;
 Efficiency – do the actions with minimum eye and hand movements;
 Directness – tasks should be performed directly;
 Control – a system gives feeling that it is responding to your actions.
      </p>
      <p>In order to maximize the e-learning potential, the user interface should
endeavor to satisfy the needs and concerns of all stakeholder groups as much
as possible, so nowadays user interfaces implement much accessibility features.
Some accessibility features will help people with cognitive impairments, but
often the issues are about context, language, usability, and other more general
factors that impact everyone to some degree.</p>
      <p>Our research regarding creating a user-friendly working environment for
each type of disability was conducted towards establishing an e-learning platform
for the users to broaden their knowledge for specific health issues.</p>
      <p>
        Creating the appropriate e-learning platform for the development of e-learning
healthcare courses is a responsible and demanding job from two aspects. The
challenge is to create a platform that is easy to use for the educational providers or
trainers and for the health care consumers (learners). The other challenge is that
the platform supports different content representations (text, audio, and video).
To accomplish an effective user experience, including users with disabilities and
elderly people, it is important to consider basic factors that improve the user
experience, productivity and accessibility/usability including user interface [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ]
      </p>
      <p>In the first stage of developing our e-learning platform, several topics, such as high
blood pressure, diabetes and good nutrition for a healthier life, will be considered. The
list is going to be broadened.</p>
      <p>The starting point in creating an e-learning platform is to design information
architecture. We have defined user requirements according to the WCAG 2.0
standards and our computer science experience. It is important to mention that
all of the screens are meant to be flexible regarding orientation and size, and
adaptable to different operating systems and browsers. The process of user
interface design starts with creating a prototype for UI and its menu.</p>
      <p>The menu will open giving the user a chance to see and / or to hear what
appeared on the screen.</p>
      <p>The idea is to offer a clean screen in order not to confuse the users that are
with a disability or older what to read or what to click when a new screen appears
in front of them.</p>
      <p>The first step is to open the Digital literacy screen and to gather some
knowledge regarding digital literacy in general.</p>
      <p>The next step is to open Health literacy from the main menu to acquire
knowledge for human health in general.</p>
      <p>When selecting “Courses” in the main menu, the courses will appear both on
the submenu and the screen.</p>
      <p>The first is the introduction and the user could select from the vertical menu
on the left side whether to select Introduction, Digital literacy for the course,
basic symptoms, prevention or actions to be taken in case of disease, or to take a
quiz for that disease.</p>
      <p>E-learning platform offers possibilities to help people that are not able to see
properly or to hear properly, i.e. people with disabilities to some extent and not
completely disabled. Digital literacy for each type of disease is offered.</p>
      <p>Basic symptoms for each disease are offered respectively.</p>
      <p>From the menu on the left-hand-side, the user could select to read about the
prevention of diabetes or other diseases that would be offered in this e-learning
platform.</p>
      <p>There is a very useful page in this e-learning platform, which enables the
user to gather knowledge about actions to be taken in the case of some disease.</p>
      <p>Taking the quiz for diabetes will give the user a sense of measuring the
level of knowledge regarding that course. It is possible to answer the question by
selecting an answer to each question simply clicking on the radio button next to
each answer.</p>
      <p>Opening each window, the user has the opportunity to enlarge the content by
clicking on the icon “enlarge”, and / or to hear the content, the title, and the menu
for that course by clicking on the icon “speaker”.</p>
      <p>There is an opportunity to go back on the introduction page of each course
by clicking on the icon “home”. In addition, there is a link to the first page on the
icon of the project.
5.</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusion and Directions for Further Work</title>
      <p>The challenge is designing a site and software that will cover different users’
needs, preferences and situations. Web accessibility assists to make sure that
people with all disabilities do not face these roadblocks when accessing the Web.</p>
      <p>Many accessibility tools can help developers improve web/applications
accessibility. Each tool targets different audiences/disability. Some accessibility
features have a wider use and affect every type of impairment to some degree. UI
is very important for everyone. The offer UI prototype and its menu according
to the WCAG 2.0 standards include a clean screen. The screen, without a lot of
objects and elements will be helpful not to confuse the users with a disability and
to a great extent older user. This screen is not confusing for the user, and they can
find the needed content, search and navigate the page with ease. The content of
the page is either visible or audible according to the user’s needs. The platform in
an easy way enables the user to gather knowledge about the basic symptoms for
a disease, recommended actions, prevention information etc.</p>
      <p>
        The next step of e-learning platform creation is to create a real web site
where all the necessary information will find its place. One possibility for further
research is to design an improved e-learning platform that will include intelligent
user interface where artificial intelligence techniques [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] will be implemented to
make the process of learning the health issues for persons with a disability even
much easier.
      </p>
    </sec>
    <sec id="sec-6">
      <title>Acknowledgment</title>
      <p>This research is supported by the EU and North Macedonia within the IPA project
CROSS4ALL (Cross-border initiative for integrated health and social services
promoting safe ageing, early prevention and independent living for all), IPA 2 –
2014-2020 (Cross4all-CN1-S01.2-SC015).</p>
    </sec>
  </body>
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