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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Bringing Digital Curation to Archaeological Projects: Evidence from the BeArchaeo Project</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Vincenzo Lombardo</string-name>
          <email>vincenzo.lombardo@unito.it</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Tugce Karatas</string-name>
          <email>tugce.karatas@unito.it</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Rossana Damiano</string-name>
          <email>rossana.damiano@unito.it</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Claudio Mattutino</string-name>
          <email>claudio.mattutino@unito.it</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mariko Sasakura</string-name>
          <email>sasakura@momo.cs.okayama-u.ac.jp</email>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Università di Torino</institution>
          ,
          <addr-line>Torino</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Università di Torino</institution>
          ,
          <addr-line>Torino</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Università di Torino</institution>
          ,
          <addr-line>Torino</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Università di Torino</institution>
          ,
          <addr-line>Torino</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
        <aff id="aff4">
          <label>4</label>
          <institution>University of Okayama</institution>
          ,
          <addr-line>Okayama</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2020</year>
      </pub-date>
      <abstract>
        <p>This paper addresses the importance of the curation of cultural heritage data that bear the content of the visual interfaces. Digital curation is an operational process that has been recently appointed as a practical method for the account of digital data that arise in cultural heritage projects. The goal of the paper is to state the importance of digital curation for the archaeological projects and to illustrate how it works in the case the Beyond Archaeology (BeArchaeo) project, an on-going European project, where all the interfaces that allow for the interactions with the digital objects will be based on a centralized database. Here we address all the phases that concern the archaeological activities, from the excavation to the exhibition of the findings, and we show how we develop the centralized data repository that undergoes the development of the communication interfaces.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>CCS CONCEPTS</title>
      <p>• Human-centered computing → User interface management
systems; Collaborative interaction; Human computer
interaction (HCI); • Information systems → Data management
systems.</p>
    </sec>
    <sec id="sec-2">
      <title>INTRODUCTION</title>
      <p>
        The development of visual interfaces for cultural heritage (CH)
projects more and more relies on large repositories of data [
        <xref ref-type="bibr" rid="ref1 ref19">1, 19</xref>
        ].
Data originate in the digitisation of CH assets, which involve many
diferent activities, such as data acquisition, data visualization, data
analysis and interpretation, and the consequent dissemination of
the results. Current technologies focus on providing digital tools
for data representation, processing, and visualization, while mostly
neglect the importance of analysis and sharing and fail to provide
platforms for formal interoperability of researches [
        <xref ref-type="bibr" rid="ref11 ref20">11, 20</xref>
        ].
      </p>
      <p>
        This is especially true for archaeological projects: the
collaboration of diverse scientists onto the same digital data requires a
unique virtual space alongside with targeted interfaces that help to
document the irreversible processes of the excavations and creation
of the metadata for the transparency of the reconstruction
processes for physical CH objects; also, it would be desirable to provide
accessibility during the processing, interpretation, dissemination,
and communication of data [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>Recently, there has been some efort in providing interoperable
repositories of CH projects and collections. For example, Europeana
is a web portal that features over 58 million cultural heritage items
from around 4,000 institutions across Europe organized from
crowdsourced collections 1. Also, in the archaeological field, we can
mention the Digital Archaeological Record (tDAR)2, an international
digital repository for the records of archaeological investigations.
However, there is not an accepted systematic procedure for
organizing the vast amount of digital data that are collected during an
archaeological project and that are the content base for the several
targeted visual interfaces.</p>
      <p>
        Although most of the CH institutions have similar problems
when it comes to bringing the archaeological heritage content to
life, there are some one-of projects that use digital archaeological
data through a variety of advanced interfaces such as web-based
publishing of the collection [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ], virtual environments for accessing
the objects [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ], or on-site museum installations [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. Also, there are
initiatives that provide an open infrastructure for the systematic
creation of immersive environments for interaction purposes, such
as Immersia project [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Yet, this occurs without an approach to
the entire life cycle of the archaeological data from excavation to
exhibition, although some research has improved access to
archaeology libraries by using multilingual glossaries and ontologies [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ],
integrating and handling vast heterogeneous data [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ], and using
      </p>
      <sec id="sec-2-1">
        <title>1https://pro.europeana.eu/about-us/mission (last visited on 18 May 2020)</title>
        <p>2https://www.digitalantiquity.org/wp-uploads/2011/07/20110930-BuildingtDAR.pdf (last visited on 12 May 2020)</p>
        <p>CH Domain</p>
        <p>Raw data</p>
        <p>Processed data</p>
        <p>
          Metadata
advanced user interfaces to present archaeology data [
          <xref ref-type="bibr" rid="ref1 ref19">1, 19</xref>
          ]. Finally,
things are made harder by the fact that the successful completion of
a project depends on interdisciplinary contributions, with diferent
methodologies and terminologies [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ].
        </p>
        <p>
          Related to these needs, digital curation emerged recently as an
operational schema for the management of CH information,
addressing the challenges of the selection, preservation, maintenance,
collection, and archiving of digital assets related to
archaeological excavations as well as the added value for future exploitation
[
          <xref ref-type="bibr" rid="ref16 ref17 ref21">16, 17, 21</xref>
          ]. However, with some noticeable exception (see below),
digital curation has not been applied to archaeology. This paper
proposes the systematic application of digital curation to archaeology,
taking into account the activities that occur from the excavation
process up to the exhibitions of the overall project as well as of
the single items. There are at least three interfaces that are
necessary for digital curation at various stages: 1) a back-end for each
task, that allows scholars of several disciplines to input their data
and metadata; 2) a front-end to allow project leaders in the several
disciplines to check the database contents and to access materials
related to other disciplines; 3) the interface designed for the
exhibitions that present the outcomes of the project for a large audience.
Here, we briefly sketch the digital curation process, with particular
attention to archaeological activities, by referring to a well-known
archaeological project, named the Çatalhöyük Living Archive. Then,
we discuss the importance of a centralized database to support the
implementation of the digital curation schema and the application
of the digital curation schema to ongoing archaeological project
BeArchaeo.
2
        </p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>DIGITAL CURATION AND ARCHAEOLOGY</title>
      <p>
        Digital curation involves “actively managing data [...] with the
aim of supporting reproducibility of results, reuse of and adding
value to that data, managing it from its point of creation until it is
determined not to be useful, and ensuring its long-term
accessibility and preservation, authenticity and integrity” (Digital Curation
Center - DCC - website3). It supports bridging research, practice,
and training across nations, disciplines, institutions, repositories,
and data formats [
        <xref ref-type="bibr" rid="ref8 ref9">8, 9</xref>
        ], modelling workflows from diferent
institutional contexts [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] and assessing the evolution of the e-resource
management processes [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        In the context of archaeology, curatorial work with digital
technologies is often far less linear and scientific processes frequently
cut across traditional organizational boundaries [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Although the
tasks that compose the digital curation vary, we abstract the
major archaeological activities together with their semantic
interrelations, to describe how disciplinary communities can participate
into the digital curation (such as, e.g., Archaeologists, Chemists,
Historians, Earth scientists). These issues are mostly neglected by
current approaches[
        <xref ref-type="bibr" rid="ref14 ref17">14, 17</xref>
        ].
      </p>
      <p>
        Fig. 1 shows the major tasks that compose digital curation. For
the sake of exemplification, we address the interdisciplinary,
multiteam excavation of Çatalhöyük4, the 9,000-year-old Neolithic
settlement in the Konya plain of Turkey, because it has been,
antelitteram, an example of digital curation over the many years of
its development. In digitally-enabled Çatalhöyük excavation,
researchers have been engaging in a range of long-term activities
that encompass the capture, description, annotation, classification,
interpretation, knowledge enrichment and dissemination of
digital documents. A number of databases have been created by
diverse CH specialists who have worked in diferent areas during
the diferent time periods alongside with diferent modalities of
reporting [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. The record of the archaeological site of Çatalhöyük
was constructed dynamically, in-situ and ex-situ, as the excavation
progressed, through a combination of centralized database records
[
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>In general, the digital curation process of an archaeological
project starts as soon as some asset is acquired (e.g., the
identiifcation of a significant stratum in the soil - a so-called stratigraphic</p>
      <sec id="sec-3-1">
        <title>3http://www.dcc.ac.uk (last visited on 3 April 2020) 4http://catalhoyuk.stanford.edu, visited on 15 May 2020.</title>
        <p>Bringing Digital Curation to Archaeological Projects: Evidence from the BeArchaeo Project
unit - or some archaeological finding , i.e. a container with a cup
shape or an animal bone). As soon as this happens, some digital
asset is built and recorded. The digital asset can be acquired from
the asset itself (e.g., by photograph or scanning) or created from the
scratch. This will produce some data, that we can generally name
raw data, because they do not include an interpretation model yet.
For example, the use of video recording equipment on Çatalhöyük
allowed archaeologists to narrate their experience. These data were
enriched with metadata that included one interpretation of the asset
at some level (e.g., region of the video, identified via a path joining
the pixels, label with the tag). Raw data and metadata are processed
to enrich the data (processed data) and used for the interpretation
process, which builds a coherent model and knowledge of the
archaeological site history and findings ( CH model or knowledge in
the Figure1). All data and metadata are addressed through working
interfaces that allow for the inserting and checking data in the
database, while both the media produced and the interpretation
results are the content that will be published through the interface
designed for the final exhibition, both online and on site.</p>
        <p>Given this prolonged usage of the data, also susceptible to
revisions (theories change, and so are the interpretation models) and
targeted to diferent goals (3d models for the interpretation are at a
diferent resolution with respect to 3d models for the exhibition),
there is a need for a centralized and active control of data and
metadata.
The data interpretation part of the digital curation process not
only allows the researchers to use appropriate standards and
working interfaces, but also supports the development and the evolution
tracking of the database. For example, unit sheets and plans, once
completed and checked by the area supervisor, were immediately
digitized and inserted into the site database and became available to
all on-site researchers. Once the field season was over, the database
information was incorporated into the oficial Çatalhöyük website
and then available to external research (Fig 2). The Living Archive
project of Çatalhöyük has then been used in many publications
(e.g. paper, conference presentations, field reports etc.) and
exhibitions, e.g., "The Curious Case of Çatalhöyük" exhibition in Anamed
(the Koç University Research Center for Anatolian Civilizations in
Istanbul, Turkey)5. The latter is one example of the third type of
interface required for a modern archaeological project.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>3 THE BEARCHAEO PROJECT</title>
      <p>The digital curation framework is being applied in an ongoing
EU project named Beyond Archaeology (BeArchaeo)6 which
consists in the excavation of the archaeological site, the archaeometric
analyses of the site and the excavated materials, and the
interpretation/dissemination of the results about the Tobiotsuka Kofun
(Soja city in Okayama Prefecture), together with other Kofun burial
mounds and the related archaeological material in ancient Kibi and
Izumo areas (present Okayama and Shimane Prefectures), in Japan.
A preliminary achievement of this research has been the design
and implementation of a semantic database for the encoding and
storing of the digital data concerning the archaeological excavation
and addressing the metadata belonging to the several disciplines
though concerning the same cultural heritage object (typically, a
stratigraphic unit or an archaeological finding) 7. The project aims
to develop expertise and skills under new perspectives, to enable
a transdisciplinary research from the archaeological site to the
museum display.</p>
      <p>The data base design has followed a Semantic Web approach. A
domain ontology has been realized for the major categories that
appear in the archaeological excavations, namely stratigraphic units
and archaeological findings. The knowledge has been acquired
from the major documentation sources available with respect to
the forms that have been in use for decades by the archaeological
teams. These sources are mostly published by the national
organizations of cultural heritage (see, e.g. the documentation records
of the Italian Central Institute for the Catalogue and the
Documentation8). Also, the BeArchaeo ontology has been aligned with
international thesauri (e.g., Getty AAT9) and high–level domain
ontology CIDOC-CRM and its collaboration family10). The major
semantic properties were imported into an installation of the
webbased Content Management System Omeka-S11, which revealed to
be useful for the definition of forms to be filled by the archaeologists
in the field, deployed as "Resource Templates". These constitute
the interface for inputting of data on behalf of the archaeologists
(soon, other interfaces will be designed and implemented). For this
interface, Omeka-S provides the possibility of the fast prototyping
of several user interfaces for the back-end of the system. Omeka-S
also provides an easy way to create the front-end (second type of)
interface, where supervisors and stakeholders could explore the
development of the archive and the related findings (Fig.3). Also, CMS
Omeka-S has allowed for the uploading of rich media materials
(currently photos and 3D models acquired from photogrammetry
and scanning).</p>
      <p>Considering the multi-cultural and multi-lingual issues of the
BeArchaeo project, knowledge interoperability between Japanese
and English researchers as well as data terminology is paramount.
5https://anamed.ku.edu.tr/en/events/bir-kazi-hikayesi-catalhoyuk-londrada/ (last
visited on 25 May 2020).
6https://www.bearchaeo.com/ (last visited on 15 May 2020).
7https://bearchaeo.unito.it/omeka-s (last visited on 15 May 2020).
8http://www.catalogo.beniculturali.it/sigecSSU_FE/, in Italian.
9https://www.getty.edu/research/tools/vocabularies/aat/
10http://www.cidoc-crm.org/collaborations
11https://omeka.org/s/ (last visited on 15 May 2020)
In order to ease the insertion of data and metadata from Japanese
scientists and collaborators as well as avoid misinterpretations due
to linguistic terminology, we have provided Japanese Resource
Templates, i.e. the back-end interface for the Archaeological Finding
and Stratigraphic Unit records, respectively. For checking purposes,
the current development website distinguishes between data
inserted by the Japanese and European scientists12. This because,
we are still in the phase of checking the input data and aligning
descriptions. However, we are going to unify the descriptions, in
order to allow for a terminological search beyond the linguistic and
cultural barriers.
4</p>
    </sec>
    <sec id="sec-5">
      <title>CONCLUSIONS</title>
      <p>We have presented an account of digital curation for archaeological
projects and we have given a preliminary account of digital curation
as employed in an ongoing project, named BeArchaeo. Claiming
that the development of a functioning digital curation pipeline is of
benefit for the field of archaeology, we take the holistic perspective
of digital curation from the excavation process to the organisation
of the exhibition, by implementing and maintaining a centralized
database.</p>
      <p>The BeArchaeo project, having a notable inspiration from a
previous pioneering work, is going to systematize this approach and
to provide a viable system for the global supervision of digital data
that are generated during the very long lifetime of an
archaeological project. The convergence of many disciplines on single objects
as well as the usage of the same data in many interfaces provides
us a stimulating challenge for the future of cultural heritage
management and communication.</p>
      <p>In particular, we are going to address a deep analysis of the
potential disciplinary targets, to propose advanced specific user
interfaces to the centralized data in relation to cultural heritage
interpretation and for exhibition purposes.</p>
    </sec>
    <sec id="sec-6">
      <title>ACKNOWLEDGMENTS</title>
      <p>This project has received funding from the European Union’s
Horizon 2020 research and innovation programme under the Marie
Skłodowska-Curie grant agreement No 754511. This research is
also related to a project called Beyond Archaeology (BeArchaeo)
which is funded by the European Union’s Horizon 2020 research
and innovation programme under the Marie Skłodowska-Curie,
Grant Agreement No 823826.</p>
    </sec>
  </body>
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