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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Modeling Platform Ecosystems?</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Tobias Pauli</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Emanuel Marx</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Sebastian Dunzer</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Martin Matzner</string-name>
          <email>martin.matznerg@fau.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Friedrich-Alexander-Universitat Erlangen-Nurnberg</institution>
          ,
          <addr-line>Further Stra e 248</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2020</year>
      </pub-date>
      <fpage>17</fpage>
      <lpage>30</lpage>
      <abstract>
        <p>Platforms facilitate the creation of complementary modules by third parties and act as intermediaries between di erent groups of actors. Due to the high degree of collaboration between actors, ecosystems evolve around such platforms. As a result of digitalization, platform business models are becoming viable in more and more domains. Despite the increasing variety of di erent platform ecosystems, means to clearly specify them are scarce. This conceptual ambiguity impedes comparability of research and knowledge accumulation. To solve this problem, we propose a domain-speci c platform ecosystems modeling language (PEML) which builds on seminal platform ecosystem literature. We demonstrate PEML by modeling two real-life platform ecosystems based on online case studies. Our results support researchers and practitioners alike in clearly specifying platform ecosystems.</p>
      </abstract>
      <kwd-group>
        <kwd>Platform</kwd>
        <kwd>Ecosystem</kwd>
        <kwd>Domain-Speci c Modeling Language</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>Over the course of the last few years, platform rms have dominated the economy
in many branches, evident from the examples of Amazon in the retail sector or
Airbnb in the hotel industry. A signi cant factor in the success of platforms is
their ability to leverage an ecosystem of actors who contribute to the platform
in various ways.</p>
      <p>Although all platforms share common characteristics, they still seem rather
heterogeneous. Considering and understanding their di erences and \complexity
is essential in balancing the need on one hand to render platforms a researchable
unit of analysis while on the other hand avoiding oversimpli cation of the
phenomenon" [32, p. 4625]. The same holds true for their surrounding ecosystems.</p>
      <p>
        Despite the multitude of platform and platform ecosystem research papers,
we miss methods to clearly describe and distinguish platform ecosystems.
Consequently, researchers refer to platform ecosystems as a rather vague concept
without clearly specifying their unit of analysis. The resulting conceptual ambiguity
impedes comparability of research and knowledge accumulation [
        <xref ref-type="bibr" rid="ref24">24</xref>
        ].
Additionally, as the \platformization" a ects more and more areas that have previously
been dominated by non-platform business models [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ], practitioners need tools
? Supported by the German Federal Ministry of Education and Research (FKZ
01jS17045) as part of the Software Campus project \I4.oT"
to capture the peculiarities of platform ecosystems in their domain. This is
necessary to assess established insights from other domains. Thereafter, practitioners
can decide whether these might prove applicable in their case.
      </p>
      <p>Conceptual modeling is well-suited to reduce the physical and social world's
complexity by accurately describing instances of real-world phenomena. In
related disciplines, modeling facilitated general comprehension of, e. g., value
creation (e3value), business processes (BPMN), systems (SysML), and software
(UML). Even though these modeling languages aid in de ning facets of a
platform ecosystem, they do not cover platform-speci c aspects. While
cross-organizational multi-level modeling can depict an ecosystem in a very detailed manner,
we argue for the necessity of high-level comprehensive modeling of
platformecosystem speci cs to facilitate comprehensibility for non-experts in modeling.</p>
      <p>
        Therefore, in the paper at hand, we strive to provide an answer to the
following research question: How can we create comprehensive conceptual models for
platform ecosystems to achieve general consensus about their structure, actors
and functionality? To this end, using Frank's [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] method and guidelines for
designing domain speci c modeling languages, we create the platform ecosystems
modeling language (PEML).
      </p>
      <p>The remainder of this paper is structured as follows. In Section 2, we provide
the theoretical foundations regarding platform ecosystems on which we base our
modeling language. Section 3 describes our methodological approach to designing
the modeling language. Afterwards, Section 4 presents the modeling language.
In Section 5, we demonstrate the usage of the PEML by modeling two platform
ecosystems from di erent domains. Section 6 frames the modeling language in
its related works. Finally, Section 7 rounds o the paper by outlining both the
contributions and limitations.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Platform Ecosystems</title>
      <p>
        The concept of platforms originates in the literature on internal product families
and has since moved on towards a broader understanding as external industry
platforms [
        <xref ref-type="bibr" rid="ref31 ref9">9, 31</xref>
        ]. We focus on these external platforms, as they lead to the
emergence of ecosystems in two ways. From an architectural perspective, platforms
can be de ned as \products, services, or technologies that [...] provide the
foundation upon which outside rms [...] can develop their own complementary
products, technologies, or services" [9, p.418]. From a market perspective, platforms
represent two- or multi-sided marketplaces by facilitating transactions between
di erent groups of actors [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ].
      </p>
      <p>
        The resulting collection of actors who use the platform as technological basis
or marketplace forms the platform ecosystem [
        <xref ref-type="bibr" rid="ref24">24</xref>
        ]. This platform ecosystem as
the collection of actors \a liated" with each other through the common platform
corresponds to Adner's [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] platform-as-a liation perspective. However, based on
the activity-centric structure perspective, ecosystems can also be de ned based
on the activities that contribute to a speci c value proposition [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Consequently,
the ecosystem-as-structure perspective stresses the necessary alignment of actors
and their activities to create value.
      </p>
      <p>
        Actors in platform ecosystems comprise complementors, users and a platform
owner. In contrast to classic suppliers who enable a product's creation,
complementors enable a product's use [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. In the context of platforms, the
complementors provide \complementary" solutions to and via the platform to the users.
To facilitate the development of modules, platform owners provide boundary
resources such as application programming interfaces (APIs) [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. At the same
time, boundary resources serve as a governance instrument to exercise control
over complement quality.
      </p>
      <p>Based on the characteristics described above, a variety of di erent platforms
can be distinguished. Some platforms enable the creation of complementary
modules (e.g. Sony's PlayStation), while others merely act as a marketplace (e.g.
Airbnb). Many platforms provide both of these functionalities (e.g. iOS and the
App Store).</p>
      <p>These di erences also bear implications for the respective platform
ecosystems. The ecosystems around market platforms might resemble an ecosystem as
a liation, whereas technology platforms predominantly cause the evolution of
an ecosystem as structure around their speci c complementary solutions. The
creation of applications on mobile platforms (e.g. iOS) might not be subject
to speci c complementarities between actors. However, the development of more
complex technological solutions on digital industrial platforms (e.g. MindSphere)
requires close alignment of many actors in di erent roles.</p>
      <p>
        Some platforms acting as a marketplace (e.g. Airbnb) will be primarily driven
by positive cross-side network e ects. These occur if the value of the platform
for a certain group of actors increases as the number of actors on the other
side grows [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ]. The more apartments there are available at Airbnb, the more
prospective guests will use the platform and vice versa. On the contrary, other
platforms (e.g. Facebook) are built on the premise of same-side network e ects: A
higher number of facebook users increases the platform's value for other users. As
the heterogeneity of platforms grows, providing means to model and distinguish
di erent platform ecosystems is therefore critical for a meaningful analysis.
3
      </p>
    </sec>
    <sec id="sec-3">
      <title>Method</title>
      <p>
        For the development of PEML we follow the domain-speci c modeling language
engineering method proposed by Frank [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. The purpose of PEML is to provide
means for the comprehensive description of di erent kinds of platform
ecosystems. The scope thereby includes all types of platform ecosystems. However, we
mainly focus on digital platforms as they currently are the most relevant type
in research and practice.
      </p>
      <p>
        PEML consists of an abstract syntax describing the semantics of the
modeling language, and a concrete syntax comprising the visual notation [
        <xref ref-type="bibr" rid="ref20 ref26">20, 26</xref>
        ].
Additionally, we provide instructions to simplify entry into modelling and to
enable comparison of di erent models. To create the abstract syntax we extracted
key concepts from seminal literature on platforms and ecosystems. As
requirements such as ontological completeness and clarity may be relaxed on purpose
for domain-speci c modeling languages, we do not refer to a speci c ontology as
a basis [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. The concrete syntax is an important part of any modeling language,
as humans develop and interpret models via graphical and textual elements [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
Thus, creating a cognitively meaningful visual notation is critical to facilitate
communication and problem solving in the later use of a modeling language [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ].
To ensure this, we stick to the design principles in [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ] and [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] to develop the
concrete syntax for PEML. Throughout the development process, we evaluated
both the abstract and concrete syntax iteratively. To this end, we modeled
different scenarios. Every time we realized that a real-world concept could not be
represented by PEML or if discussions arose that indicated ambiguity of chosen
concepts, we went back and re ned our language.
      </p>
      <p>Consequently, to demonstrate the applicability and contribution of PEML,
we show two di erent platform ecosystem models based on online case studies.
The goal was not necessarily to create exhaustive models, but rather to present
the application of PEML. First, we modeled the Airbnb platform, as its high
degree of popularity and relatively simple structures make it ideal for
demonstrating the intuitive use of PEML. Second, we modeled the industrial internet
of things (IIoT) platform Siemens MindSphere to illustrate PEML in the
context of highly diverse business to business (B2B) ecosystems with a multitude
of platform components, resulting in high complexity.
4
4.1</p>
    </sec>
    <sec id="sec-4">
      <title>Platform Ecosystems Modeling Language (PEML)</title>
      <p>
        With the development of PEML, we aim for a comprehensive depiction of
platform ecosystems while at the same time limiting the number of used concepts.
The rationale behind this is to ensure familiarity of a wide range of users with
the included concepts [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. To this end, based on the understanding of platforms
presented in section 2, we identi ed key concepts from platform and ecosystem
literature that need to be re ected in PEML. In the following lines, we describe
the selected concepts and their semantics.
      </p>
      <p>
        Actor. Actors are parties that contribute resources and activities to value
creation. There are three types of actors in platform ecosystems: platform
owners, complementors and users [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ]. The platform owner is the actor who provides
the platform around which the ecosystem emerges [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ]. The owner governs the
platform, provides interfaces and rules to complementors and manages the
exchange of services. Complementors are actors who o er compatible modules that
contribute to the value creation of the focal o er [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ]. Actors that consume a
platform's value proposition are users. Both users and complementors can either
be businesses or consumers. While a real actor entity can operate in di erent
functions on a platform, we focus on their current function in the
platformecosystem. A traveler using AirBnB to nd accommodation, for example, may
at the other side of the platform also o er accommodation to others. For PEML,
we separate the actual actors from their functions, so that actors only exist as
their function in the ecosystem in PEML.
      </p>
      <p>Role. Actors can perform di erent roles. In PEML, role is a de ning
construct for a set of actors who possess similar resources or perform similar
activities with regard to value creation and capture in relation to the platform. Thus,
role is an attribute of actors.</p>
      <p>
        Side. From a market perspective, platforms are two- or multi-sided markets
[
        <xref ref-type="bibr" rid="ref25">25</xref>
        ]. Accordingly, in the simplest form, sides structure the platform ecosystem
based on supply and demand [
        <xref ref-type="bibr" rid="ref33">33</xref>
        ]. However, in the case of multi-sided platforms
a more di erentiated consideration of sides is necessary. YouTube, for example,
has a content provider side, a user side, and an advertiser side, besides others.
Thus, PEML de nes the sides of a platform ecosystem dependent on each actors'
links to the platform's high-level value proposition. Hence, sides are attributes
of the whole platform ecosystem, whereas roles are actors' attributes.
      </p>
      <p>
        Value Proposition. The value proposition describes a bundle of products
and services that creates value for the customer by satisfying a need or
solving a problem [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ]. As most complex platforms can not be reduced to a single
value proposition, PEML distinguishes two levels of value propositions. On a
high level, a platform provides a main value proposition to its customers. For
instance, in the case of digital industrial platforms such as Siemens MindSphere,
a high-level value proposition would be the connection of products, plants,
systems, and machines to harness the wealth of data. Value propositions on a lower
level directed at individual customers or customer segments are the de ning
element for ecosystem boundaries from an ecosystem-as-structure perspective
[
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. In digital industrial platforms, such a value proposition could be a speci c
predictive maintenance solution. Such value propositions are the focal point of
sub-ecosystems forming in the overall platform ecosystem.
      </p>
      <p>
        Link. Actors are connected through links. More speci cally, links describe
transfers of resources and activities between actors. The speci c composition of
such transfers may vary and comprise, e.g., material, information, value, funds,
or even in uence [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Additionally, the links relate actors to the value proposition
by specifying what they contribute to which value proposition.
      </p>
      <p>Activity. Based on Kapoor [16, p. 6] we de ne activities as \tasks that
underlie the di erent o ers that contribute to the focal o er's user value
proposition". Simply spoken, this includes all actions performed by actors that directly
or indirectly contribute to the creation of a value proposition on the platform.</p>
      <p>Resource. Resources in the context of PEML comprise assets, funds,
technologies, intellectual property and other means required for the creation of a
certain value proposition on the platform.</p>
      <p>
        Boundary Resource. Independent of resources in a general sense,
boundary resources (BR) are interfaces of various kinds that enable interaction of
complementors with the platform [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Bianco et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] distinguish between
application BR, development BR and social BR. Application BR such as
application programming interfaces enable the interaction of third party modules with
the platform. Development BR such as software development kits support the
development of complementary solutions. Social BR foster (knowledge) exchange
between ecosystem participants, for example in the form of partner programs or
workshops.
      </p>
      <p>
        Leverage. Leverage describes how actors bene t from participating in the
platform ecosystem in the sense of \exercising an in uence that is
disproportionate to one's size" [31, p. 206]. There are three types of leverage: production
leverage, innovation leverage, and transaction leverage [
        <xref ref-type="bibr" rid="ref31">31</xref>
        ]. Production
leverage refers to economies of scale achieved through the re-use of standardized
components. Innovation leverage describes the use of the platform as a basis to
create new solutions. The platform's market intermediary character enables the
transaction leverage, as it simpli es and fosters transactions among actors. In
the context of PEML, leverage is an attribute that characterizes the association
between an actor's activities and the platform.
4.2
      </p>
      <sec id="sec-4-1">
        <title>Concrete Syntax</title>
        <p>
          The design of the concrete syntax was guided by the principles for constructing
visual notations proposed by Moody et al. [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ] and Frank [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ]. In line with Lusch
et al. [
          <xref ref-type="bibr" rid="ref18">18</xref>
          ], we split the elements in the concrete syntax into the three categories
ecosystem, platform, and value proposition. The Figures 1-3 show the concrete
syntax elements of PEML.
        </p>
        <p>Ecosystem. The ecosystem modeling elements in Figure 1 comprise actors
and links. Actors themselves consist of a role, their resources and the activities
that they contribute to the platform ecosystem. Actors can either be
singleinstance or multi-instance entities (cf. 1a and 1b). Actors who contribute similar
activities and resources to the ecosystem constitute one multi-instance actor.
While single-instance actors are labeled with their name, multi-instance actors
are labeled with their collective role. As activities and resources are provided by
actors, they are always attached to an actor.</p>
        <p>Links specify the connections between actors and other entities. To improve
the visual feedback of platform interactions, PEML introduces curved edges as
platform-actor links and straight edges as actor-platform links (cf. 1c and 1d).
The distinction of the link type depends on the active entity in a transaction.</p>
        <p>Further, we distinguish peripheral links from the platform-related links by
adding the visual cue of dashed arrows. Peripheral links are those links that
have an indirect in uence on the platform. Hence, peripheral links display
relations in the ecosystem surrounding a platform. Comment boxes (cf. 1f) enable</p>
        <p>Actor
Resources
Activities</p>
        <p>RRRooollee
Resources
Activities
1c) Actor-Platform Link
1d) Platform-Actor Link</p>
        <p>Comment
1a) Single-Instance Actor
1b) Multi-Instance Actor 1e) Peripheral Link</p>
        <p>1f) Comment Box
Fig. 1. 1) Ecosystem elements
Side Type</p>
        <p>PO 2ci) Platform Owner
C 2cii) Complementor</p>
        <p>Boundary
Resource
2di) Social
2dii) Development
2a) Platform
2b) Side + 2c) Actor Type U 2ciii) User
2d) BoundaryResource
2diii) Application
the modeler to make comments when necessary, especially to clarify the links'
composition of transfer.</p>
        <p>Platform. The platform elements, depicted in Fig. 2, constitute further
syntax elements of PEML. The platform itself (cf. 2a) is a rectangle with rounded
corners. It wraps around value propositions (cf. 2d) and boundary resources. A
platform generally arbitrates between di erent groups of actors. These groups
of actors are arranged around the platform in the form of sides. PEML depicts
sides (cf. 2b) as rectangular solid wrappers that contain all actors belonging to
the particular side. As a reminder, sides are di erent from roles, as they classify
actors according to their position in relation to the platform, not based on a
similar set of activities and resources. Optionally, sides can be labeled, if further
clari cation is necessary. However, the speci cation of the actor types within
the side is mandatory. Actor types are speci ed at the level of sides instead of
actors, as all actors belonging to the same side always possess the same type. In
the square at the top left corner modelers may either add a U for user, C for
complementor, or PO for platform owner (cf. 2c). In some cases,
complementors and users may be the same real-world entities. At the same time, platform
owners might also act as complementors. We propose to split these real world
entities into their respective types and assign them to several sides if necessary
for the modeling with PEML.</p>
        <p>Value proposition. Figure 3 presents all symbols that relate to the value
proposition when modeling platform ecosystems. The value proposition is a box
with rounded corners (cf. 3a, 3b) with leverage ports (3c). The modeling of
functions in control engineering inspires our approach to model value propositions.
The value proposition receives at least one input and delivers at least one output.
Inputs are speci ed using the platform-actor and actor-platform links. PEML
emphasizes the platform's general value proposition via bold borders and text.
The leverage ports de ne which kind of in- or output the value proposition
provides. A leverage port can contain either innovation, production, or transaction
Main Value
Proposition</p>
        <p>Value Proposition
3a) MainValue Proposition
3b) Value Proposition
3c) Leverage Ports</p>
        <p>3g) Empty
Fig. 3. 3) Value proposition elements
3d) InnovationLeverage
3e) ProductionLeverage
3f) TransactionLeverage
leverage (cf. 3d-3f). If the value proposition does not build on leverage by or
provide leverage for any of its participants, the leverage ports remain empty.
4.3</p>
      </sec>
      <sec id="sec-4-2">
        <title>Instructions</title>
        <p>The complexity of platform ecosystems usually takes on considerable dimensions
and thus modeling becomes a rather challenging task. By introducing a set of
basic instructions, we guide the modeler through a standardized way of reasoning
to enhance applicability and guarantee comparability across di erent models.</p>
        <p>
          Depending on the speci c task, we recommend to choose an appropriate
perspective of interest. Such perspectives can be a clear representation of the
entire platform ecosystem or a detailed description of individual actors, or value
propositions. If, for example, the modeler's focus is on providing a high-level
overview of the actors in the platform ecosystem, he or she can model from
an ecosystem-as-a liation perspective [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ]. As a result, resources, activities and
value propositions move out of focus. This may make sense for platforms geared
towards a single value proposition where success is largely based on the quantity
of actors on each side.
        </p>
        <p>
          Other platforms, for example, act as marketplaces to distribute numerous
applications. Such platforms might bene t from modeling them from an
ecosystemas-structure perspective, focusing on the links between actors and value
propositions and the activities and resources they contribute [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ]. However, with every
application having its own value proposition and relying on speci c boundary
resources, representing each can get out of hand fairly quickly. The result is
an overwhelming model. For some modelers, this degree of detail is not
necessary and thus can be omitted without signi cant loss of information. Others,
who strive to visualize all actors and their links on a speci c app, should delve
in considerably deeper while simultaneously neglecting not involved actors and
boundary resources.
        </p>
        <p>As such, PEML can be used to model platform ecosystems on multiple layers.
Beginning with a high-level model, the modeler describes all basic components
such as actors, sides, boundary resources, and general links that constitute a
platform ecosystem. PEML predominantly focuses on this high level of
consideration, but also o ers components to enable a much more detailed elaboration.
Thus, the models can be augmented with additional sub-models, depending on
speci c purposes. In these sub-layers, the modelers can zoom in on elements
of particular interest and take a more detailed perspective as already discussed
earlier.
5
5.1</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>Demonstration</title>
      <sec id="sec-5-1">
        <title>Airbnb</title>
        <p>
          Airbnb is a two-sided platform that enables private persons to o er
accommodation and activities to travelers [
          <xref ref-type="bibr" rid="ref3">3</xref>
          ]. To create a simple and comprehensible initial
C
        </p>
        <p>Providers</p>
        <p>RRHoololeest
Resources
• Accommodation
Activity
• Prepare rooms
• Care for guest
• Add descriptions</p>
        <p>ActivRiRtyoolHleeandlers
Resources
• (Tourist) activities
Activity
• Plan activities
• Add description
• Provide experience
Guests</p>
        <p>TRRroaovlleeler
Resources
• Time
• Money
Activity
• Take part in activity
• Rent accommodation</p>
        <p>U
example, we only focus on direct actors of the platform. Fig. 4 depicts the model
we created for the Airbnb platform.</p>
        <p>
          The rst glance at the model shows the two sides of the Airbnb platform.
Furthermore, the model unveils two value propositions. Providing
accommodation via the platform is the original idea of the platform [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ], wherefore we mark
it as the main value proposition. Later, Airbnb added the distribution and
organization of activities to the platform. By enabling its complementors to sublet
their own property to travelers, Airbnb could grow at a great pace and was by
2017 already o ering more rooms than the biggest ve hotel brands worldwide
combined [
          <xref ref-type="bibr" rid="ref12">12</xref>
          ]. Additionally, Airbnb also leverages the innovativeness of their
ecosystem, resulting in a large variety of accommodations o ered, ranging from
mansions to tree houses. The same is true for activities, where the number and
variety are also high because of the reliance on many complementors. However,
the main purpose of Airbnb is to connect hosts with guests and facilitate easy
transactions. As evident from the description, both value propositions provide
production, innovation and transaction leverage.
        </p>
        <p>The value propositions share the same boundary resources, i. e., the
marketplace application as well as the communication services. Airbnb as platform
owner provides access to the platform, orchestrates the interaction on the
platform, and acquires new users. The users either rent property or attend certain
activities. This simplistic demonstration explains the basic idea of PEML to put
the platform in the middle of the surrounding actors and only include actors
with direct links to the platform.</p>
        <p>Pauli
et</p>
        <p>al.</p>
        <p>InfrRaRosotlrleuecture
Resources
• IT infrastructure</p>
        <p>Activity
C
C</p>
        <p>Platform enabler</p>
        <p>CoRnRnooellecetivity
•ResoPuorrctfeoslio of connectivity products
•ActiCviotynnect assets to platform</p>
        <p>SysteRmRooIlnleetegrator
Resources
••ActiiPCvmirotopynvlneiedmceetcnoottanhtneiorencetnsiveteirtrvypicareinssde systems</p>
        <p>Solution provider</p>
        <p>TecRhonloelogy
•ResoaKunnrdocBewsilgedDgaetaabout analytics, AI,
Activity</p>
        <p>HyRborlied OT
•ResoiEnuxsrptcreeursmtiseentiantiaountomation and
••ActiPDviretoyvveildoepsIeorTviacpesps</p>
        <p>AppRDoelveeloper
Resources
•ActiDvietyvelop vertical apps</p>
        <p>ConsulRtinogle/ Strategy
Resources
••ActisPDveiretroyvvveiicldoeespdviegrittiaclatlraapnpsfsormation</p>
        <p>
          PO
Siemens AG is a multinational technology corporation providing products and
services for manufacturing. In 2017, Siemens established its platform MindSphere
to harness the vast amount of data created by their customers [
          <xref ref-type="bibr" rid="ref27 ref28 ref29">29, 27, 28</xref>
          ]. Since
then, MindSphere has become a leading platform in the eld of Industrial IoT.
Figure 5 displays the platform MindSphere using PEML. MindSphere's features
allow for the collection of data from various products, plants, systems, and
machines. Furthermore, it enables transferring and processing of data either in the
cloud or the edge. Siemens provides boundary resources, like application
programming interfaces (APIs), and software development kits (SDKs) to leverage
the development of custom applications. The MindSphere app store o ers third
parties to create, test and sell applications, and to access data.
        </p>
        <p>
          The MindSphere ecosystem bears considerable complexity due to the
quantity of complementors and the high variance of their functions and interests
[
          <xref ref-type="bibr" rid="ref28 ref30">28, 30</xref>
          ]. We have identi ed three basic sides, two of which are complementors.
There are two types of customers on the users side: Producers and Machine
and Plant Manufacturers, which in turn supply the Producers. The platform
enabler side comprises the complementors Connectivity Partners and System
Integrator Partners which ensure the technical operability of MindSphere for
the customer. Together, Technology Partners, Hybrid OT Partners, App
Developers and Consulting/ Strategy Partners form the side of solution providers.
They create value by developing apps, implementing use cases or making their
domain-speci c knowledge available. Additionally, the MindSphere ecosystem
also includes actors that do not leverage the platform directly, but are indirectly
linked with another actor: Infrastructure Partners, Marketing Partners, and End
Consumers.
        </p>
        <p>Of course, this demonstration only shows a part of the overall MindSphere
ecosystem. As described in the instructions, the modeler can choose to apply
a wider or narrower lens depending on his or her needs. While a narrower lens
might enable a more thorough analysis of a small number of value propositions
and actors, a wider lens will yield a more high-level overview.
6</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>Related Works</title>
      <p>
        Various other methods have been proposed or used to model platform ecosystems
in a broader sense, especially in the software business [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ].
      </p>
      <p>
        Domain speci c languages include, for example, Software Supply Network
Diagrams (SSN). As the name suggests, SSN was developed to model networks of
organizations that cooperate to provide an integrated software product or service
to the market [
        <xref ref-type="bibr" rid="ref15 ref7">15, 7</xref>
        ]. Moving away from linear supply chains, SSN considers the
prevalence of horizontal networks of actors also re ected in ecosystems. However,
based on the underlying concept of supply networks, the focus of this modeling
approach is on the supply side as opposed to a balanced consideration of all sides
of a platform ecosystem.
      </p>
      <p>
        The majority of languages employed for the modeling of platform ecosystems
are not domain-speci c. Examples include the i* modeling technique [
        <xref ref-type="bibr" rid="ref34">34</xref>
        ] or value
network diagrams [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. The most widely used modeling language is e3value [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ].
e3value is very powerful and versatile and can also be used to model platform
ecosystems. A similarly comprehensive modeling approach is o ered by the value
delivery modeling language (VDML) [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ]. However, as generic modeling
languages, they lack functionality to model some platform-speci c features such as
sides or boundary resources that are critical for understanding value creation in
platform ecosystems, e.g. in terms of network-e ects and governance.
      </p>
      <p>
        Nevertheless, other languages and techniques can and should be used to
complement our approach and mitigate some of its shortcomings. For
example, e3value can serve to model interactions and especially ows of money and
resources within sub-ecosystems around a certain value proposition. Similarly, in
case of service o erings involving smart devices and machines (e. g., in the case
of Siemens MindSphere), the smart service systems modeling language proposed
by Huber et al. [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] might be helpful to capture service-speci c aspects.
7
      </p>
    </sec>
    <sec id="sec-7">
      <title>Conclusion</title>
      <p>This paper presents the domain-speci c modeling language PEML which
comprises abstract and concrete syntax, and instructional guidelines to model
platform ecosystems. We demonstrate the modeling language using two di erent
platforms to show that it allows for an appropriate speci cation of the
realworld phenomenon across various domains.</p>
      <p>This paper entails two contributions. First, we contribute to academia by
providing researchers with means to specify their objects of interest when
referring to platform ecosystems. In doing so, we answer the recent call for the
development of means to \visualise structure [and dynamics] of ecosystems" [24,
p. 129]. As a limitation, however, PEML focuses on the static structure and does
not necessarily consider platform ecosystem dynamics.</p>
      <p>
        Second, we enable practitioners to model platform ecosystems. This is
important in light of the increasing prevalence of platforms in traditionally
nonplatform domains. As a result, vertical supplier-customer relationships are
transformed into horizontal relationships with complementors [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ]. Practitioners can
use PEML to make sense of this new reality. However, as a caveat, as the focus of
PEML lies on digital platforms, its applicability for the modeling of non-digital
platforms might be impeded to some extent. Nevertheless, as all core aspects of
platforms are represented, it will still be applicable in these cases.
      </p>
    </sec>
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