<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>ER Forum, Demo and Posters</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>A Missing Concept?</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>an Often Only Implicitly Given</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Fundamental Aspect of Modeling Efforts</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Matthes Elstermann</string-name>
          <email>matthes.elstermann@kit.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Karlsruhe Institute of Technology</institution>
          ,
          <addr-line>76133 Karlsruhe</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2020</year>
      </pub-date>
      <volume>115</volume>
      <fpage>115</fpage>
      <lpage>124</lpage>
      <abstract>
        <p>In almost all fundamental modeling or description approaches, especially those meant for the domain of (business) process, there is one description aspect often missing that is core to human understanding of the world: the aspect of active entity or the concept of the subject and its strict differentiation from passive entities (objects). This work postulates that this simple idea is of great importance when approaching any description/modeling, be it made by humans as input/instruction for information systems or AI engines, or be it generated by such a system to explain its inner workings to humans to enable better understanding and therefore acceptance. Therefore, it is proposed that any formal or informal modeling approach should consider these aspects in order to better facilitate human understanding of models and avoid humans working around the lack of expressiveness or try to erroneous interpret non-given information.</p>
      </abstract>
      <kwd-group>
        <kwd>Process Modeling</kwd>
        <kwd>Fundamental Modeling Concept</kwd>
        <kwd>SubjectOrientation</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Any kind of modeling or description is, in essence, always an act of
communication. It is usually done to first structure thoughts and concepts and then convey them
to other human beings or as input for human-made machines as operating instructions.
However, any act of communication is potentially error-prone and may cause
misunderstandings. Therefore having models that, while being as correct as possible, also
are as easily conceivable as possible, is a goal to be strived for.</p>
      <p>Considering the fundamental way in which humans communicate about the world
and orienting modeling efforts accordingly (if possible) may give an indication of
how to improve.</p>
      <p>When humans convey information from and to one another, the simplest complete
structure in all natural languages (spoken or written) is the simple active sentence.
Shorter means of communication are possible in a context where with agreed-on or
“common” knowledge that makes it possible to abbreviate the information exchange.
Otherwise, full information exchange requires to state an active entity, the Subject
(S), an activity, verb, or predicate (P) and an object (O) upon which an activity is
acted upon (See Fig. 1).</p>
      <p>
        The order of S, P, O, may differ. More than half of the world’s languages have a
subject-object-Predicate (SOP) structure. Among them Turkish or Japanese or Latin.
Roughly 30% have the subject-verb-object (SVO) structure, e.g. the English or
German languages [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] with very few of the rest not starting with the subject or active
entity at the beginning of a sentence.
      </p>
      <p>This leads to two conclusions or premises for this work: firstly, the existence and
differentiation between active entities, activities and passive objects is a fundamental
aspect of human perception of the world and secondly the subject is of especial
importance and the first information expected to be given by human beings. Only if the
context is clear1 or in a passive setting2, can it be omitted.</p>
      <p>If accepted, the consequence of this consideration is that when approaching any
kind of modeling, there should always (!) be a fundamental, explicit, and strict
differentiate between active entities (subjects), passive entities (objects - including
concepts, terms) and activities/instructions (verbs/predicates) before all other concerns or
aspects. This is especially true and of importance when considering terminology or
1 E.g. in a barber shop where subject (the barber) and object (hair and scissors a.o.) are clear,
the activities can be described (modeled) by only using verbs (e.g. wash, cut, style)
2 E.g. if the subject is a non-descriptive, generic “somebody” that</p>
    </sec>
    <sec id="sec-2">
      <title>A Missing Concept? 117</title>
      <p>naming in any type of model – ambiguous terminology leaving interpretation of
subject, object, or activity should be avoided.</p>
      <p>Alternatively and more simply put, a modeler should, even if it is not his main
goal, always be aware of and be able to answer the questions about his model (and
ideally make that obvious by naming): Is this “concept” something to that does
something on its own or in cooperation with other “concepts”? Is this a “concept”
describing something that can be used by some entity for some purpose3 or, is this the
“concept” an action or activity that is to be executed? This may not necessarily be the
focus of modeling, but it should always be clearly stated.</p>
      <p>If this fundamental paradigm is adhered to, it should make legibility of models, be
they human-created or be they output of technology (e.g., AI-based) systems
describing their inner workings.
2</p>
      <sec id="sec-2-1">
        <title>Differentiation</title>
        <p>It is very likely that people always differ between subject, object, and activity/verb,
since it is so ingrained into human communication and information exchange. The
question is how well they can assign concepts and terms in models of any kind to the
aforementioned terms. The problem arises if concepts are assigned erroneous or
ambiguous and, e.g., properties are assigned to an activity that are more befitting to an
active entity (subject vs. verb). The hypothesis here is, that if a clear differentiation is
missing or at least not very obvious or ambiguous, model-perceivers will make
(possibly wrong) implicit assumptions about what is an active entity, what an action, and
what an object to be acted upon. And if these (erroneous made) assumptions do not fit
together or, based on a perceiver’s current level of understanding, are impossible to
make at all, this may lead to a downright rejection of a description or model as stupid
or simply wrong.</p>
        <p>Equally, it can be assumed that if they are missing or not easily discernable in a
modeling formalism or modeling concept, it becomes harder for humans to cope with
the description mechanism and use them.</p>
        <p>The second hypothesis here is that most modeling formalisms contain assumptions
about subject, object, and verb, so to speak. However, in many cases they contain
them so implicitly or are optional that consequential in the domain of a given
modeling formalism, only for insiders it is obvious what is what and what fits together how.</p>
        <p>The following section discusses these hypotheses with examples from different
modeling formalisms.
2.1</p>
        <p>Programming (General)</p>
        <p>Programming is the “art” of describing activities to solve computational problems.
While not modeling per-se, a program source code, especially in a high-level
programming language, can be considered the model of an algorithmic workflow. Also,</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>3 With „purpose“ being the properties of an active entity.</title>
      <p>the activity of programming is taught in almost all science, technology, engineering,
and mathematic domains, so in contrast to more domain-specific approaches, this
modeling approach is widely used, and many people are theoretically familiar with its
description concepts. Therefore it is considered here.</p>
      <p>Furthermore, in time of increasing usage of computer systems or AI solutions, it
can be argued that the border between programming and describing aspect to be
considered by the machines (modeling) is somewhat blurred, especially when most kinds
of models are created on computers and are many are evaluated by them.
2.2</p>
      <p>Procedural Programming</p>
      <p>
        Procedural programming is the main paradigm of programming languages such as
C, PASCAL, or (partly) BASIC (see among others [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]). These languages are already
Turing complete [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], implying that it is theoretically possible to describe any
computation process with them! This, in turn, implies two things: first, that modeling it is a
description mechanism for computational problems or mathematical models, and
secondly, that no other description mechanism is necessary in theory.
      </p>
      <p>The whole concept centers on describing procedures/functions/methods, which
contain instructions to modify some data or to call other procedures. All methods are
basically instructions of activities (therefor verbs) that can be chained or use the
subprocedure call that at the same time is the only available abstraction mechanism in
this paradigm.</p>
      <p>Since this description formalism is a programming paradigm, obviously, the
subject conduct the activities is the computer or processor of the machine the instruction
model is to be executed on. The object is also implicitly given in form of the “data”
to be acted upon, which in original incantation was only the raw numerical or
alphanumerical data. That data may implicitly be used to model complex circumstances or
concept; however, no formal or conceptual modeling mechanism exists to express the
according concepts.</p>
      <p>
        However, the need to express/model descriptions for more and more complex
circumstances and in larger teams of human beings led to the rise of another
programming or rather modeling paradigm that nowadays predominant is the most widely
used: Object-Orientation [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
2.3
      </p>
      <p>Object Orientation – The passive Tense</p>
      <p>As stated before, object-orientation (OO) as a description paradigm allows to
model individual (data) objects. It was praised as a better way to conceive computational
models that fit the problems of the real world since everything can be described “as
an object.”</p>
      <p>This simple statement may lead to somewhat of a misconception or misalignment
in modeling. Namely, it may lead to the concept that in object-oriented programming,
you can state that something is, e.g., a “car” and it can “drive.” However, this is not
what can be denoted exactly.</p>
    </sec>
    <sec id="sec-4">
      <title>A Missing Concept? 119</title>
      <p>As a programming paradigm, in essence, OO is a means to describe instruction for
an implicitly assumed subject: again, the processor of a computer. The objects are
only data concepts that may represent concepts from the real world. Still, the
methods/behavior (the verbs) described for an object are not its behavior but rather the
behavior of the computer and how it is allowed to act upon the object.</p>
      <p>If tasked to state a natural language equivalent to object-orientation, it would be
that of the passive tense, as it can conceptually be modeled what is to be done to a
(data) object but now how it acts. While possibly elegant and useful, the passive tense
is never the first nor the easiest description means to learn a new (natural) language to
describe the world with4.</p>
      <p>When using the passive tense for describing the real-world as well as for
programming, there are some conceptual problems.</p>
      <p>First, there are people not understanding the fundamentals of what can be modeled
and for what purpose. People not versed well in OO but with access to
UML-OOclass-diagraming tools creating conceptual non-sound models that are impossible to
work with, in the programming domain because the model subject and objects mixed
into each other. This, supposedly, could be the general cause for problems with OO as
a modeling means.</p>
      <p>A second problem is the conceptual impossibility to describe what is to be done
with two objects to create a third (see Fig. 2). If strictly staying in the passive tense,
the process of combining two objects into a third is neither really part of the first two
nor the resulting object but rather somewhere in between. Workarounds for this
situation exist; however, it can be speculated that this is one of the reasons why there for
business processes modeling (see later section) there is no equivalent of
objectoriented process modeling.</p>
      <p>action 1
to be done
action 2
to be done
last action
to be done
action 1
to be done
last action
to be done
?
action to be done upon object 3</p>
      <p>
        The third modeling or description problem is that of the modeling/programming
threads. In essence, the problem arises when parallel activities need to be described
for two or more processors or subjects. Most OO programming languages (e.g.,
4 Microsoft Word, the software used to create this paper even has a default setting that
discourages a user from using the passive tense and instead go for active sentence description as
they easier, more precise and therefor better to understand.
JAVA) have the means to describe so-called thread objects that are to be executed
independently from each other. However, in OO description languages, “everything is
an object.” Therefore no differentiation is done between active elements (subjects)
and passive entities (objects) and no language has explicit means to differentiate the
two. However, the need to express the concept of subject as something different from
and object is there even though they are not named that way but rather, e.g., “active
objects”[
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] possibly to not have to deviate from the “object” concept5. The same can
be seen in the programming directive that states that threads should not hold their own
data, but need to be treated differently from classical passive data objects [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
2.4
      </p>
      <p>Functional Programming</p>
      <p>Functional programming is a very powerful description means different from the
previous two programming paradigms. Its possible pros or cons cannot be discussed
here. It can be stated that (admittedly based on anecdotal evidence only) opinions are
divided about it either as being a superior modeling concept for computational
processes or alternatively as non-maintainable nightmare only mentally accessible to its
creators, which necessarily need to be well versed in this mathematical modeling
method.</p>
      <p>However, it shall briefly be analyzed what is implicitly assumed in this paradigm
about subject, object, and verb: Namely within this modeling concept, everything is
considered a mathematical function that is necessary to be evaluated by a computer,
the implicitly necessary subject. As instructions, all functions are computational
activities with data inputs and outputs (the objects). However, describing aspects from the
real world and/or mapping them to functional models is not necessarily easy or
intuitive.
2.5</p>
      <p>Business Process Modeling</p>
      <p>In contrast to the domain of programming, the modeling of (business) processes is
not in its origination geared towards describing instructions for implicitly assumed
processors. Rather by its definition, it is about describing complex networks,
interactions, and activities of several active entities of various types, sizes, and scopes. The
need to express all three aspects of subject, object, and verb is obvious if not limited
to the simplest of cases.</p>
      <p>However, as Fig 3 shows, almost none of the existing modeling languages
explicitly used for business processes (as well as data) allow to formally express all three
aspects.
5 The argument here is that an „active object“ basically is the description of a “subject” but
since it is programmed using classes which get instantiated into “objects” may be mental
willingness to identify them as such possible.</p>
    </sec>
    <sec id="sec-5">
      <title>A Missing Concept? 121</title>
      <p>Considered
Language
Modeling</p>
      <sec id="sec-5-1">
        <title>Development</title>
      </sec>
      <sec id="sec-5-2">
        <title>Paradigm</title>
      </sec>
      <sec id="sec-5-3">
        <title>Consideration of</title>
      </sec>
      <sec id="sec-5-4">
        <title>Subject</title>
      </sec>
      <sec id="sec-5-5">
        <title>Predicate/Verb</title>
      </sec>
      <sec id="sec-5-6">
        <title>Object</title>
        <p>Natural Languages
Flow Charts
Event-driven Process
Chains (EPC)
Extended EPCs
Entity-Relationship
Model (ERM)
Unified Modeling
Language (UML)
Calculus of
Communicating Systems (CSS)
Business Process
Modell and Notation
(BPMN)
Parallel Activity
Specification Schema (PASS)</p>
        <p>n.a.</p>
        <p>Functionoriented
Functionoriented
Functionoriented</p>
        <p>
          DataOriented
Objectoriented
Subjectoriented
Functionoriented
Subjectoriented
Fig 3: Explicit consideration of the language elements of subject, object, and predicates in
various modeling concepts (translated from [
          <xref ref-type="bibr" rid="ref9">9</xref>
          ])
        </p>
        <p>Naturally, the notion of (different) actors is important for business process and
many of these diagramming languages have the means to attach additional
information about the active entities, however most often only as an informal and optional
side note without formal implications. They mostly are task/verb in their based
descriptions.</p>
        <p>An example for additional information about active entities in business process
models is the well-known swimlane concept that allows to group tasks according to
their execution by the same entity. However, swimlanes are usually only graphical
structuring means for human beings. While carrying the need to express the subject
concept with them, rarely they have an impact on the conceptual modeling itself.
They can be left off and the model would still be formally complete and consistent.</p>
        <p>
          The only exception for business processes according to [
          <xref ref-type="bibr" rid="ref9">9</xref>
          ] is the Parallel Activity
Specification Shema (PASS), an explicitly subject-oriented business process
modeling language as introduced.
2.6
        </p>
        <p>Fundamental Modeling Concepts</p>
        <p>
          The final example discussed here are the Fundamental Modelling Concepts (FMC)
[
          <xref ref-type="bibr" rid="ref10 ref11">10, 11</xref>
          ], a semi-formal modeling framework to describe software-intensive systems
with a supposedly easily be understood graphical notation.
        </p>
        <p>While being semi-formal, similar to natural languages and the PASS process
modeling language, it emphasizes the differentiation between active and passive elements,
especially in its block diagrams (Fehler! Verweisquelle konnte nicht gefunden
werden.).
2.7</p>
        <p>Other Modeling or Description Means
The list of discussed approaches is far from holistic. Left out are, for example, very
general and, therefore, very open modeling concepts like the Resource Description
Framework (RDF) or the possibilities that, e.g., the related Web Ontology Language
(OWL) offer. In both cases, it can be stated that the core element is always a name (or
resource), and it is completely up to the freedom of the modeler how to use it and its
interactions there. If they care for the differentiation, they can explicitly differ
between subject, object, and verb, but they are not required to do so conceptually.</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>A Missing Concept? 123</title>
      <p>Beyond that, it is expected that modeling methods exist that also differ between the
concepts. However, none is known that does so explicitly and consider it an important
and essential modeling aspect.
3</p>
      <sec id="sec-6-1">
        <title>A missing Concept?</title>
        <p>As shown, implicitly, the concept or idea of subject, object, and verb exist in many
modeling approaches, hypothetically in all. However, rarely explicitly nor even rarer
as a must-be-used requirement. While descriptions of activities (or computations)
essentially exist in every modeling method and due to object-orientation, the concept
of object as modeling focus is not exactly unknown; it is the explicit and mandatory
consideration of the subject that is missing from many. That does not mean that it is
not there, but that it is not considered an elemental part or as the type of information
necessary to be described explicitly at the “beginning” of a model, similarly to how an
easy-to-understand active sentence is grammatically required to start with a subject.</p>
        <p>
          The according paradigm that calls for exactly that is called Subject-Orientation: A
modeling or description paradigm for originally intended for processes that requires
the explicit and continuous consideration of active entities within the bounds of a
process as the conceptual center of description. Active entities (subjects) and passive
elements (objects) must always be distinguished and activities or tasks can only be
described in the context of a subject. The interaction between subjects is of particular
importance and must explicitly be described as the exchange of information [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ] [13].
        </p>
        <p>Next to the initially given hypotheses6, a third one would that differentiating
explicitly between all three may help avoid confusion in any kind of model, especially
when it comes to summaries or abstractions. E.g., abstraction relationships in models
typically are something like "is-a" (inheritance), "contains/is collection of", or "uses".
However, not all fit together with all modeled concepts: An activity may consist of
other (sub) activities, but a subject executes activities; it does not consist of activities.
Equally, an activity can be neither an active entity nor an object. However, a subject
may consist of sub-entities or abstraction wise be of a type. Similar logical restrictions
go with concepts of objects. E.g., a subject uses an object, but it does not consist of
it7.</p>
        <p>Without a strict separation, small logical gaps are likely to occur in understanding,
either because of erroneous modeling or because of incorrect interpretation when it is
not clear what concept is meant. E.g., is a box in a graphical model labeled as
“Business Planning” referring to the activity or to an organizational unit? One is executed
at a certain point in time with a given amount of input data, while the other is a
con6 As in their nature those hypotheses cannot be proven but rather would needed to be
disproven. The given examples, in their briefness and incompleteness tried to argue about their
origins and indicate their relevance.
7 Modelling wise, it could be argued here that, e.g., a computer as an active entity consist of
many passive objects like memory, hard drives or processors. However, this refers to the
non-animated object of the physical computer where the computer or computer system as an
active entity in a model description is an abstract idea that makes uses of physical object.
tinuously operating entity or system that is to be handled and described quite
differently. With expert support, errors or misunderstandings may quickly be resolved and,
therefore, not even considered that harmful. However, if the conceptual differentiation
of subject, object, and verbs is what is being done anyway when describing or
modeling due to the way human beings perceive and especially describe and model the
world, why not embrace it? Why not embrace subject-orientation as fundamental
modeling concept in each and every modeling domain?</p>
      </sec>
    </sec>
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