<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Applying a UCD Approach to Redesign Functionality on ATM: A Case Study in the Context of University and Business Collaboration</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Pontifical Catholic University of Peru</institution>
          ,
          <addr-line>San Miguel, Lima 32, Lima</addr-line>
          ,
          <country country="PE">Peru</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>1993</year>
      </pub-date>
      <fpage>0000</fpage>
      <lpage>0002</lpage>
      <abstract>
        <p>Automatic Teller Machines (ATMs) are still one of the most used customer service channels for bank customers. In that sense, the last years, there has been a tendency to increase the range of operations available and implement them on ATM apps. However, it is observed that several of these new features are not used by customers. It is reported that customers do not use them because they do not know them or because they are difficult to use. Therefore, the challenge has been raised of taking an existing functionality of the ATM app and redesigning the user interfaces and the screen flow by applying principles of Usability and User Experience, as well as applying concepts related to HCI, under an UCD approach. Likewise, security aspects have also been taken into consideration, which implies interacting with an ATM. This case study was carried out in the context of a HCI course of the Master in Computer Science of the PUCP University in collaboration with the ATM team of BBVA Peru. There were three meetings between the PUCP student teams and the Bank specialists. In the first meeting, the problem related to ATM functionality was enunciated, in the second meeting the elaborated prototypes were shown, in the last meeting the final prototype was presented with the adjustments obtained after the user evaluation applied. The feedback received was very positive both by the students of the HCI course and by the Bank specialists regarding the improvement of the User Experience in general.</p>
      </abstract>
      <kwd-group>
        <kwd>Human-Computer Interaction</kwd>
        <kwd>User-Centered Design</kwd>
        <kwd>User Interfaces</kwd>
        <kwd>Usability</kwd>
        <kwd>Automatic Teller Machine</kwd>
        <kwd>Case Study</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Pontifical Catholic University of Peru (PUCP) offers, in its Postgraduate
Program of Computer Science, the HCI Course for several years [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. On the approach
of learning by practice or learning by doing, the concepts given in class were
applied in a real Case Study. To strengthen class knowledge and applying them
in a real environment, the case were carried out in collaboration with a local
financial entity: the BBVA Peru. This collaboration has been going on for some
years with good results, both for the bank and for the objectives of the HCI
course mentioned [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. On this experience, it was possible to know the
requirement details on the interfaces of the features offered by the ATM, the
restrictions regarding the design and the technical aspect were also determined.
      </p>
      <p>
        As report Santoso et al. [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], today in competitive markets it is very
important to have a good level of User Experience (UX) as a requirement for software
success. On the other hand, as mentioned Curran et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], we have that the
inconvenience of users when using ATMs is very related to the interfaces they
present, it is common to see that ATM interfaces are not intuitive and/or
efficient as they could be. As it has been seen, it is necessary for companies to
be attractive to users and thus guarantee the success of their applications so
that they can adopt processes and provide methodologies and tools that
guarantee the Usability of their interfaces. And this is not a problem that occurs in
a single financial institution but affects most of them. According to the study
conducted by Cooharojananonre [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], two important aspects should be considered
to improve usability and reduce complexity in ATMs:
– The design of the inherited structure of the menus is very difficult to access.
– Limitation of the numbers of buttons on the screen interfaces.
      </p>
      <p>In this context, the Case Study taken for the postgraduate course allows
us to apply the necessary Usability improvements in ATMs, this becomes even
more significant by having to add the technical aspect of the devices with which
the ATM works, which determine behaviors to consider when presenting ATM
interfaces.</p>
      <p>Additionally, it should be noted that the prototypes were validated by User
Evaluations applied at the BBVA ATM labs. The designs were evaluated by
classmates and specialists in the area. During all the stages there was feedback
on what was done, which allowed the prototypes to be constantly improving.</p>
      <p>Finally, results were presented and delivered to the ATM team of BBVA
Peru, with very positive feedback.</p>
      <p>This article is divided into the following sections: Background, Case study,
where the purpose, methodology, and results are detailed, and a section with
conclusions and future works.
2
2.1</p>
    </sec>
    <sec id="sec-2">
      <title>Background</title>
      <sec id="sec-2-1">
        <title>Automated Teller Machine (ATM)</title>
        <p>
          According to [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ] and [
          <xref ref-type="bibr" rid="ref9">9</xref>
          ], ATMs are physical equipment with a client side system
that manages security devices and cash handlers, as well as communication with
a centralized authorizer. Also, they manage communication with the client,
becoming the single point of contact between the client and the bank during the
interaction. These devices belong to the self-service domain.
        </p>
      </sec>
      <sec id="sec-2-2">
        <title>Human-Computer Interaction (HCI)</title>
        <p>
          HCI involves the design, implementation, and evaluation of interactive systems
regarding task and work of the user [
          <xref ref-type="bibr" rid="ref10">10</xref>
          ]. HCI also means any communication
between a user and a computer, where the interaction could be direct (involves
a dialog with feedback) or indirect (may involve batch processing or intelligent
sensors controlling the environment).
2.3
        </p>
      </sec>
      <sec id="sec-2-3">
        <title>Usability</title>
        <p>
          Regarding to [
          <xref ref-type="bibr" rid="ref11">11</xref>
          ] Usability in HCI is about the ease of learning, speed of task
performance, low error rate, and user satisfaction. According to the established
by ISO 9241 for measuring the characteristics of usability, there are three
analyses we have to do:
– Analysis of the characteristics required of the product in a specific context
of use.
– Analysis of the process of interaction between user and product.
– Analysis of the efficiency, effectiveness, and satisfaction resulting from the
use of this product.
2.4
        </p>
      </sec>
      <sec id="sec-2-4">
        <title>User Profile</title>
        <p>
          A term widely and popularly used to represent real users, this method groups
users according to their characteristics. A user profile of the target group
represents collective information about several characteristics depending on the
necessity of the study [
          <xref ref-type="bibr" rid="ref12">12</xref>
          ]. Several aspects to consider about User Profile are Age
difference, Gender difference, Cultural difference, and User expertise.
2.5
        </p>
      </sec>
      <sec id="sec-2-5">
        <title>Heuristic Evaluation</title>
        <p>
          Introduced in 1990, this method involves having a small group of usability
experts to evaluate a user interface using a set of guidelines and noting the severity
of each usability problem and where it exists [
          <xref ref-type="bibr" rid="ref13">13</xref>
          ].
2.6
        </p>
      </sec>
      <sec id="sec-2-6">
        <title>User-Centered Design (UCD)</title>
        <p>
          User-Centered Design is an approach that seeks interactive systems to become
more usable, focusing on the interaction [
          <xref ref-type="bibr" rid="ref14">14</xref>
          ]. The standard ISO 13047 proposed a
UCD framework for interactive interfaces that has the following steps: Context,
Requirements, Design, and Evaluation. In that sense, we used a set of steps
aligned to UCD for the development of this experience.
        </p>
      </sec>
      <sec id="sec-2-7">
        <title>Purpose of Study</title>
        <p>The purpose of this study was to re-design the interfaces for the current
functionalities in the ATMs of BBVA Peru. The Bank provided all the related information
about the functionalities and their restrictions, as well as the device’s behavior.
Device’s behavior is an important issue to consider due they have an operation
sequence and this influences how long and what information can show to users</p>
        <p>There were five functionalities that the Bank indicated we could choose; this
paper is about one of them: Credit Card Payment. The main considerations were
the following:
– The payment can be done in ATMs by depositing bills and charging an
account. We redesign payment by depositing bills.
– The payment can be done in two ways, first, users using a card of BBVA
Bank (this way we will call Operation by Card), second, card-less users that
just know the number of the credit card to pay.
– Users can pay their credit card or one of another customer.</p>
        <p>– Exists a palette of colors and icons to consider.</p>
        <p>About the reasons to consider this functionality to re-design, Bank specialists
mentioned the next problems: low number of transactions made in ATMs, many
steps in the process flow, and insufficient alerts to customers about technical
errors and jams.
3.2</p>
      </sec>
      <sec id="sec-2-8">
        <title>Methodology</title>
        <p>The User-Centered Design process was used. According to the indications given
in class and the theory studied during the course, we explain briefly each step:
Requirements The specialist explained the needs requirements and restrictions
to consider for the design of interfaces. This step corresponds to the Requirement
phase of the adopted UCD methodology.</p>
        <p>Metaphors We made a review of metaphors that ATMs already had before
of beginning to design the new metaphors. Each one was evaluated following
the criteria: Structuring, Applicability, Representation, Adaptability to ATM
domain, and Extensibility. This step belongs to the Design phase of the UCD
methodology.</p>
        <p>
          Analysis of Requirements Groups used techniques like ethnographic studies
and UX Stories, then they look for the degree of acceptance that users have
with the requirement developed and implemented. This step corresponds to the
Requirement phase of the UCD methodology.
Prototypes According to the Prototype Model [
          <xref ref-type="bibr" rid="ref15">15</xref>
          ], we should build a
prototype before developing the actual product. This is an iterative approach for
development. This step corresponds to the Design phase of the UCD
methodology.
        </p>
        <p>
          Heuristic Evaluation Classified as ‘evaluation through expert analysis’ and
distinguished from the category ‘evaluation through user participation’ [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ], so
we used the ten heuristics proposed by Nielsen, results were registered. This step
corresponds to the Evaluation phase of the UCD methodology.
        </p>
        <p>User Evaluation The usability test was prepared and applied to users. Tests
were run in BBVA ATM labs, this allowed users can feel in a real environment.
This step corresponds to the Evaluation phase of the adopted UCD methodology.
Revised Prototypes By the end, prototypes were revised by the BBVA team,
they analyzed and suggested improvements to prototypes elaborated. This step
corresponds to the Evaluation phase of the adopted UCD methodology
3.3</p>
      </sec>
      <sec id="sec-2-9">
        <title>Results</title>
        <p>As mentioned, the results were new interfaces designed, which have a higher
degree of usability according to Usability Evaluations. This redesign was a product
of the steps of the methodology used.</p>
        <p>The case study was challenging; the restrictions to considered in ATM devices
are essential to have a better perspective of the impact on the interaction of
the computer and the user. In the following subsections, we describe the main
discoveries and result in each phase conducted.</p>
        <p>Requirements BBVA Peru specialists met twice with the course groups. At the
first meeting, they described the requirements to implement in the ATM graphic
interfaces. At the second opportunity, the students acquitted doubts and shared
initial proposals. In addition, any questions or queries were solved by email.
Metaphors After specifying the requirements, we performed an analysis of the
metaphors already implemented in the ATMs. Some of them were very close to
the abstract representation of the action or element. In others, they considered
defining new metaphors. The analysis criteria used were the following:
-Structuring The students designed ten metaphors to represent actions
that the final user must execute. Then, groups refined their proposals
throughout the project according to feedback obtained from the ATM specialists. As
could be seen throughout the flow, the options that allow the client to
continue were on the lower right side.
-Applicability The elaborated metaphors were intuitive and familiar to the
user. They have sought to be displayed to the user at the right time and guide
the user to complete their operation successfully.
-Representation In the beginning, we decided to have all the metaphors
with text and images. We took into consideration the fact that an ATM has
an interface that cannot be overloaded since this influences the time a user
takes in front of one. In the end, we decided to maintain text and image only
in those in which the action could not be represented only with images.
-Adaptability to domain Very representative elements of the transaction
and ATM were considered. Representing these elements of the ATM domain
allows the user to associate the metaphor provided to the option that
executes.
-Extensibility The proposed metaphors would not be affected if, in the
future, someone decided to implement new functionalities or characteristics
to the current one. Each metaphor fulfills its objective representing what it
is.</p>
        <p>Analysis of Requirements It chose an ethnographic study, and we applied
the following two techniques.</p>
        <p>-User Profile We defined four classes of users. Each one according to their
characteristics, such as objectives, behaviors, gender, occupation, etcetera.
-UX Story The students represented the experience of a user when making
a credit card payment at the ATM.</p>
        <p>We obtained the following results from the ethnographic study:
– The most common operation performed by users is the withdrawal of cash.
– About 80% of the users have a credit card, only 40% of them have paid
their credit card from an ATM, most of them prefer to use a digital channel,
mobile banking, or an app.
– Of the users who pay their card by ATM, 16% have needed help to carry
out the operation.
– The most suggested improvement is to establish a simpler flow, choosing to
reduce the steps or windows shown.</p>
        <p>Prototypes After the analysis of requirements, we prepared the initial
prototypes. The objective was that the users evaluate the prototypes during the
heuristic evaluation stage.</p>
        <p>
          Heuristic Evaluation The evaluation used ten principles proposed by Nielsen [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ].
The evaluation was carried out among the other groups of the course. The results
obtained are:
– The principle of error prevention represented the main problem (45%). For
instance, when a user wants to pay the credit card debt of another customer,
after entering the card number, it does not show the beneficiary name, an
error in the typing could cause we paid the card of another person.
– After sorting the problems by severity, criticality, and frequency, the first one
was “Failure in personal information security” (Nielsen principle
“Consistency and standards”). The card number of the beneficiary appears masked
in the initial interfaces, but in the last interface, it was shown completely.
– The least amount of problems encountered corresponded to the principle
of “Relationship between the system and the real world” this due to the
metaphor used to indicate the entry of more bills since it did not
accurately represent the function for which it was designed. This metaphor was
improved later.
        </p>
        <p>User Evaluation After obtaining the results, making analyses, and
improvements to the interfaces that were carried out in the previous stage, the user
evaluated the prototypes. The age average of users was 25 years old, the
evaluation was running in the BBVA Peru ATM labs. This evaluation consisted of
three tasks:
– Task 1 is about making a payment of the client’s card with cash, sending the
change to his credit card. As successes, it was possible to identify that the
interfaces are intuitive, there was no delay in the execution of them, and as
a mistake, a user could not complete a final step of the task that consisted
of sending the change to his card, another button on-screen captured his
attention and caused it not to culminate.
– Task 2 is about making a card payment from the client by sending the
payment change to a cell number. This task was executed successfully by all
users.
– Task 3 implied to make a credit card payment from another bank customer
(payment to third parties). The main functionality executed successfully,
however, the users had difficulty to edit the e-mail for sending the voucher
of the operation, this was an additional feature that we gave to the
functionality, so we expected to cause some impact on the users.</p>
        <p>Each evaluation carried out had a confidentiality agreement and a list of
procedures to be performed by the users. For each one, there was always a guide
to resolve the doubts presented throughout the evaluation. Before and after the
evaluation, each user performed a questionnaire test.</p>
        <p>All users recognized that interfaces are simple and intuitive. Also, the
information shown in the interfaces was very useful to carry out your task. We can
also mention comments indicated by some of the users:</p>
        <p>User 1: “I could execute the operation, it took me a few seconds understand
some of the metaphors but that it is because I do not usually use the ATM”</p>
        <p>User 2: “I had not noticed the limits of bills that can be entered at the ATM,
in general, I do not usually see the messages because they seem like a lot of text,
instead of with the larger message I could read the advice.”
Revised Prototypes After having carried out all the evaluations and improved
the prototypes with the feedbacks obtained, we presented prototypes to the
specialists of the ATM domain of BBVA Peru. As expected, the specialists made
punctual observations of technical nature about the interfaces. In general, we
obtained the acceptance of the prototypes. Some of the final prototypes can see
in the Fig. 1.</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>Conclusions and Future Works</title>
      <p>At the end of this experience, we can conclude the following:
– As a result of the execution of the process, we conclude that the designed
interfaces met the objective of being intuitive and simple for the user.
– The prototypes delivered were refined thanks to the correct analysis of
requirements that allowed us to focus on ensuring the usability of the
interfaces.
– Most of the tasks assigned to the users achieved fulfilled with successful
results.
– The process used in classes for the execution of the case study ensures that
it accomplished the objectives of the course and the project.
– As a result of the complete experience, as a work team, we consider that
the application of techniques, processes, and methods in real scenarios and
in real-world companies constitutes an important source of learning and
feedback for our own professional development.
– Also, as a result of this experience, we consider that user-centered processes
and approaches are more effective, more powerful, and generate more value
for both companies and end-users. In that sense, we recommend using these
approaches in any software development project, and especially those that
involve user interfaces.
– As future work, we expect the prototypes to be taken into account and
implemented in the financial institution, given the promising results of the
user evaluation carried out and presented.</p>
    </sec>
    <sec id="sec-4">
      <title>Acknowledgement</title>
      <p>We appreciate the support of the BBVA Peru ATM team along with this
experience. This study is highly supported by the ‘ ‘HCI, Design, User Experience,
Accessibility &amp; Innovation Technologies” Research Group (HCI-DUXAIT).
HCIDUXAIT is a research group of PUCP.</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          1.
          <string-name>
            <surname>Pow-Sang</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Rusu</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Zapata</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Roncagliolo</surname>
            ,
            <given-names>S.</given-names>
          </string-name>
          :
          <article-title>Applying the Chilean Educational Experience in HCI to Peruvian Undergraduate and Graduate Programs</article-title>
          . Second International Conferences on Advances in Computer-Human Interactions, Cancun,
          <fpage>360</fpage>
          -
          <lpage>364</lpage>
          (
          <year>2009</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          2.
          <string-name>
            <surname>Paz</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Paz</surname>
            ,
            <given-names>F.A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Moquillaza</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Falconi</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          :
          <article-title>A Teaching Experience of the Human-Computer Interaction Course in a Master Program. Advances in Human Factors in Training, Education, and</article-title>
          <source>Learning Sciences</source>
          ,
          <volume>131</volume>
          -
          <fpage>142</fpage>
          (
          <year>2020</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          3.
          <string-name>
            <surname>Chumpitaz</surname>
            ,
            <given-names>D.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Pereda</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Espinoza</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Villarreal</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Perez</surname>
            ,
            <given-names>W.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Moquillaza</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          , D´ıaz, J.,
          <string-name>
            <surname>Paz</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          :
          <article-title>Developing QR Authentication and Fingerprint Record in an ATM Interface Using User-Centered Design Techniques. Design, User Experience, and Usability</article-title>
          .
          <source>Practice and Case Studies</source>
          ,
          <fpage>420</fpage>
          -
          <lpage>430</lpage>
          (
          <year>2019</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          4. Mel´endez, R.,
          <string-name>
            <surname>Paz</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          :
          <article-title>Design of Graphical User Interfaces to Implement New Features in an ATM System of a Financial Bank. Design, User Experience</article-title>
          , and Usability: Designing Interactions,
          <fpage>247</fpage>
          -
          <lpage>257</lpage>
          (
          <year>2018</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          5.
          <string-name>
            <surname>Santoso</surname>
            ,
            <given-names>H.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Schrepp</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          :
          <article-title>Importance of User Experience Aspects for Different Software Product Categories</article-title>
          .
          <source>User Science and Engineering</source>
          ,
          <volume>231</volume>
          -
          <fpage>241</fpage>
          (
          <year>2018</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          6.
          <string-name>
            <surname>Curran</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>King</surname>
            ,
            <given-names>D.</given-names>
          </string-name>
          :
          <article-title>Investigating the human computer interaction problems with automated teller machine navigation menus</article-title>
          .
          <source>Interactive Technology and Smart Education</source>
          ,
          <fpage>59</fpage>
          -
          <lpage>79</lpage>
          (
          <year>2008</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          7.
          <string-name>
            <surname>Cooharojananone</surname>
            ,
            <given-names>N.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Taohai</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Phimoltares</surname>
            ,
            <given-names>S.:</given-names>
          </string-name>
          <article-title>A New Design of ATM Interface for Banking Services in Thailand</article-title>
          .
          <source>Proceedings of the 2010 10th IEEE/IPSJ International Symposium on Applications and the Internet</source>
          ,
          <volume>312</volume>
          -
          <fpage>315</fpage>
          (
          <year>2010</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          8.
          <string-name>
            <surname>Moquillaza</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Falconi</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Paz</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          :
          <article-title>Redesigning a Main Menu ATM Interface Using a User-Centered Design Approach Aligned to Design Thinking: A Case Study. Design, User Experience, and Usability</article-title>
          .
          <source>Practice and Case Studies</source>
          ,
          <fpage>522</fpage>
          -
          <lpage>532</lpage>
          (
          <year>2019</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          9.
          <string-name>
            <surname>Moquillaza</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Molina</surname>
            ,
            <given-names>E.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Noguera</surname>
            ,
            <given-names>E.</given-names>
          </string-name>
          , Enr´ıquez, L., Mun˜oz,
          <string-name>
            <given-names>A.</given-names>
            ,
            <surname>Paz</surname>
          </string-name>
          ,
          <string-name>
            <given-names>F.</given-names>
            ,
            <surname>Collazos</surname>
          </string-name>
          ,
          <string-name>
            <surname>C.</surname>
          </string-name>
          :
          <article-title>Developing an ATM Interface Using User-Centered Design Techniques. Design, User Experience, and Usability: Understanding Users</article-title>
          and Contexts,
          <volume>690</volume>
          -
          <fpage>701</fpage>
          (
          <year>2017</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          10.
          <string-name>
            <surname>Dix</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Finlay</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Abowd</surname>
            ,
            <given-names>G.D.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Beale</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          :
          <source>Human Computer Interaction</source>
          .
          <volume>3</volume>
          <fpage>edn</fpage>
          . Pearson Prentice Hall, Harlow, England (
          <year>2003</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          11. de Moraes, R.,
          <string-name>
            <surname>Pereira</surname>
          </string-name>
          , E.,
          <string-name>
            <surname>de Freitas</surname>
          </string-name>
          ,J.,
          <source>da Cunha, I: Usability in ATMs</source>
          .
          <source>2011 IEEE Systems and Information Engineering Design Symposium</source>
          ,
          <fpage>71</fpage>
          -
          <lpage>75</lpage>
          (
          <year>2011</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          12.
          <string-name>
            <surname>Liu</surname>
            ,
            <given-names>Y.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Osvalder</surname>
            ,
            <given-names>A.L.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Karlsson</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          :
          <article-title>Considering the Importance of User Profiles in Interface Design</article-title>
          . In: Matrai,
          <string-name>
            <surname>R</surname>
          </string-name>
          . (ed.)
          <article-title>User Interfaces</article-title>
          ,
          <source>chap. 5</source>
          . IntechOpen,
          <string-name>
            <surname>Rijeka</surname>
          </string-name>
          (
          <year>2010</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          13.
          <string-name>
            <surname>Hollingsed</surname>
            ,
            <given-names>T.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Novick</surname>
            ,
            <given-names>D.</given-names>
          </string-name>
          :
          <source>Usability Inspection Methods after 15 Years of Research and Practice. Proceedings of the 25th Annual ACM International Conference on Design of Communication</source>
          ,
          <fpage>249</fpage>
          -
          <lpage>255</lpage>
          (
          <year>2007</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref14">
        <mixed-citation>
          14.
          <string-name>
            <surname>Aguirre</surname>
          </string-name>
          , J.:
          <article-title>Elaboracio´n y validacio´n de un marco de trabajo para el disen˜o de interfaces para cajeros automa´ticos</article-title>
          .
          <source>Pontificia Universidad Cato´lica del Peru´</source>
          (
          <year>2020</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref15">
        <mixed-citation>
          15.
          <string-name>
            <surname>Kumar</surname>
          </string-name>
          , R.: Human Computer Interaction. Laxmi Publications Pvt Limited (
          <year>2008</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref16">
        <mixed-citation>
          16.
          <string-name>
            <surname>Ssemugabi</surname>
          </string-name>
          , S., de Villiers, R.:
          <article-title>Effectiveness of heuristic evaluation in usability evaluation of e-learning applications in higher education</article-title>
          .
          <source>South African Computer Journal</source>
          ,
          <fpage>26</fpage>
          -
          <lpage>39</lpage>
          (
          <year>2010</year>
          )
        </mixed-citation>
      </ref>
      <ref id="ref17">
        <mixed-citation>
          17.
          <string-name>
            <surname>Nielsen</surname>
          </string-name>
          , J.:
          <source>Usability Inspection Methods. Conference Companion on Human Factors in Computing Systems</source>
          ,
          <volume>413</volume>
          -
          <fpage>414</fpage>
          (
          <year>1994</year>
          )
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>