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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Context-related programming tasks to reduce the digital gender gap</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Kerstin Strecker</string-name>
          <email>kerstin.strecker@informatik.uni-goettingen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Göttingen</institution>
          ,
          <addr-line>Goldschmidtstr. 7, 37077 Göttingen</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>This article aims to put a learning concept up for discussion, which is based on context-based access. We describe a concept designed to inspire girls in particular with regard to information technology. Problems from the field of medicine motivate pupils to create self-designed algorithms with the goal of helping people. Through positive self-efficacy experiences, this access is intended to facilitate the engagement with digital technologies. In this way, we aim primarily to reduce the gender gap in computer science that is described in the literature. We offer concrete teaching examples within a framework of informatics at Secondary Level 1, which are intended to help appeal to more girls in computer science lessons.</p>
      </abstract>
      <kwd-group>
        <kwd>context-based programming tasks</kwd>
        <kwd>digital gender gap</kwd>
        <kwd>social context</kwd>
        <kwd>medical context</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        The literature suggests a gender imbalance in computer science to the disadvantage of
girls. If the creation of self-designed algorithms is considered a digital skill, then the
gender gap thus also holds for the area of digitalization. In our article, we would
therefore like to put an approach up for discussion, according to which it might be
possible to reduce the existing gender imbalance through suitable learning scenarios.
In this regard, we will draw on context-based access, as described in Koubek et al.
[
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], Diethelm et al. [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] and Knobelsdorf and Tennenberg [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. In terms of context, we
have deliberately chosen the area of medicine. A meaningful, medical context with
social aspects, with the motto “Informatics Helps!” is intended to facilitate the
engagement with digital technologies and in particular the creation of self-designed
algorithms. The aim is to arouse girls’ interest in the technological aspects of the
digital world through positive self-efficacy experiences. Initial experiences and research
in the literature endorse this approach ([
        <xref ref-type="bibr" rid="ref8">8</xref>
        ][
        <xref ref-type="bibr" rid="ref10">10</xref>
        ][
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]).
      </p>
      <p>However, the incorporation of medical aspects into computer science lessons is
complicated (in a small survey) through a lack of acceptance among teachers. In this
article, we will therefore demonstrate a practicable solution that is accepted by the
teachers in the survey, namely the conception of a computer science pupil laboratory
course with medical topics.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Digital Gender Gap</title>
      <p>
        The study "Digital Gender Gap" [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] considers among other things the
"technological perspective" of the digital world. The difference between 14- to 24-year-old
women and men on the question of using (at least) one programming language is greater
than 10% (women: 11% (N=112), men: 23% (N=135)). In the future, however, job
perspectives will certainly be even more impacted by the digital skills of school
leavers than ever before. This also implies a gender gap in everyday working life for
future generations.
      </p>
      <p>
        The Conference of German Education Ministers has published a strategy paper on
“education in the digital world” regarding schools [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. It presents a catalogue of skills
to be supported in the field of digitalization, including the competence area: problem
solving as well as the handling and creation of simple algorithms. These are also
content- and process-related competences of computer science education (compare for
example [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]). However, if we look at the gender mix in computer science education,
we can find in a study [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] that the number of girls in computer science, e.g. in courses
with higher demands in school (11th to 13th grade), lies only between 15 and 20% over
the period from 2010 to 2018, apart from short-term variations. Thus, we find a great
gender gap here as well.
      </p>
      <p>In our project we therefore want to develop learning scenarios with the potential to
reduce this gender gap.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Ways to get girls interested in computer science and digital technology</title>
      <p>
        Magenheim and Schulte write in their study that there are gender-specific differences
in the expectations of computer science education. Accordingly, boys are significantly
more often classified in the group of people interested in software development and
programming. Girls are more often interested in applications and consequences in
computer science education [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. Every third girl in Germany criticizes that computer
science at school is almost always explained with examples from a "boy's
perspective” [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. In current teaching materials, informatics topics and especially the creation
of self-programmed algorithms are often taught based on mathematical and technical
examples. We adopt these findings of Magenheim and Schulte and create learning
environments that embed the creation of self-designed algorithms into a medical
context. Under the motto "Informatics Helps!" we want to use solution strategies of
informatics to help people. In this way, we link the creation of self-designed algorithms
with social aspects. We find support in the literature [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Women account for 19.4%
of all computer science students. However, the proportion is clearly dependent on
whether it is a "pure" computer science course or whether other (sub)subjects are
added. In traditional computer science, only 16.5% are women, whereas the
percentage of women in medical computer science is 43.2%. [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. The mixture of “pure”
computer science topics with more application-based subjects seems to be a possible
way to achieve a more balanced gender relation [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Thus, this form of learning
scenarios can be helpful in reducing the gender gap in computer science.
4
      </p>
    </sec>
    <sec id="sec-4">
      <title>The context-based approach</title>
      <p>
        The ways of thinking, strategies and tools of computer science are used to solve
problems that occur in other (life) areas. Pupils do not solve inner informatics problems
but use informatics to solve problems in other areas. The purpose is central.
Initial experiences with the teaching of informatics theories in medical contexts were
made in the academic years 2007 - 2010 in a course for grades 7 to 9 at a grammar
school. The tasks for the different topics have been published in parts as teaching
material [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. Here, the large number of girls choosing the course (36%, N=28) was
surprising, because gender issues had not been considered before. In another
computer science course without a medical context at the same grammar school in the
academic years 2009 - 2012, the number of girls had decreased significantly (12%,
N=25) [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ].
4.1
      </p>
      <sec id="sec-4-1">
        <title>On the acceptance of the context-based approach:</title>
        <p>In advance of a cross-school further training measure, participating teachers were
surveyed on a selection of Scratch tasks with equivalent levels of difficulty regarding
how suitable they considered these to be for their pupils. The teachers were able to
rate the individual tasks on a Likert scale ranging from (1) “unsuitable” to (5) “highly
suitable”. Tasks with a medical context received an average rating of 2.77 (N=22).
Tasks with equivalent levels of difficulty without a specific context were rated 3.64
(N=22). A second survey took place after the first two months of the further training
measure, during which the teachers had also engaged with context-based tasks that
work well in lessons. On the same scale, the tasks with a medical context now
received an average rating of 2.40 (N=21). Tasks with the same level of difficulty in the
area of “Games” now received a rating of 3.67 (N=21).</p>
        <p>Individual interviews with participants regarding the ratings of context-based tasks
gave rise to two problems that evidently influence acceptance:
• Context-based tasks are too text-heavy for pupils, because the context requires
clarification.
• One concern of the teachers is that they do not have enough specialist
knowledge with regard to the relevant context. In their view, a time-consuming
familiarization with the context would be required.</p>
        <p>In order to ameliorate the first problem, a one-minute film was recorded by the
author, in which the context and the problem definition were clarified. Here, the same
task was intentionally used and posed again in text form. The suitability of the task in
text form now received a rating of 2.7 (N=24); thus, there was no change vis-à-vis the
first surveys. By contrast, the teachers rated suitability of the film for the pupils
considerably better, with a rating of 3.5 (N=24).</p>
        <p>With regard to the second problem, the author considered outsourcing the context
to a pupil laboratory course. The course was meant to be oriented towards the current
informatics knowledge of the pupils, but to be embedded in a medical context. The
teachers were introduced to the course conception and were asked whether they agree
with the following statement (1: “I do not agree” to 5: “I agree completely”):
“Oneoff experiences, such as a visit to a pupil lab course on medical informatics, can show
pupils that the things taught and learned at school are relevant and relate to everyday
life.” The average rating of 3.75 (N=24) is higher than the film version.</p>
        <p>The course conception can be found in the following chapter. The beginning of the
courses was imminent. Due to the Corona crisis, however, we will only be able to
carry out the evaluation in the next academic year; as such, we do not yet have any
results.
5</p>
        <p>
          Course conception “Informatics helps!”
We have designed a medical informatics course for pupils of grades 9 to 10, which we
intend to offer via the Experimental Laboratory for Young People (XLAB) at the
University of Göttingen in cooperation with the Medical Informatics Research Group
[
          <xref ref-type="bibr" rid="ref13">13</xref>
          ]. On the informatics side, this course is aimed at creating self-designed simple
algorithms and building small informatics systems with the help of a sensor board
(Calliope [
          <xref ref-type="bibr" rid="ref14">14</xref>
          ]) and suitable sensors. The tasks at the individual stations are designed
to be flexible. Thus, the pupils can go through a creative and individual process of
creating their own algorithms. Very simple solutions in particular are always possible.
Thus, the participants are successful in fulfilling the tasks in any case. The pupils are
trusted to (re)construct a real, complex informatics system, which strengthens their
self-efficacy. Furthermore, after finishing all tasks, they can be proud of having
created self-developed and fully-functioning informatics systems. In this way, we show
them a certain appreciation of their skills. The pupils are taken seriously as problem
solvers.
        </p>
        <p>The course will incorporate the following five stations:
• Image analysis of ultrasound images (e.g. create an algorithm for marking points
on an ultrasound image. The size of an embryo, for example, can then be
measured automatically) (see Fig. 1).
5
The real ultrasound device provides a reference to the real world. As most
ultrasound examinations involve the measuring of specific lengths or areas on the
ultrasound image, it is even likely that some pupils in the learning group can recall
this situation. In addition, films showing this examination are presented on a
display, so that the examination method is transparent. Digital ultrasound images are
uploaded onto a Scratch 3 platform. The pupils thus program (in a didactically
reduced way) a system with similar functionality as in a real application. This
represents an experience that can contribute to a strengthening of the pupil’s
sense of self-efficacy.
• Development of a heat monitoring system for newborns (e.g. create an
algorithm that uses different coloured lamps to provide feedback on whether the
temperature in the warmth bed is too high or too low.)
As can be seen in the figure 2, this algorithm can be solved simply and does not
require any additional sensors for the Calliope. A refined visualization of the
temperature is conceivable. The warmth bed in the figure makes the helping aspect more
tangible. An integrated warmth lamp facilitates the testing of the program, as there are
different temperatures in the bed.</p>
        <p>• Development of a diagnostic software for the ophthalmologist (e.g. create an
algorithm that automatically displays the Landolt C Eye Chart in different
rotations and sizes) (see Fig. 3).</p>
        <p>As the figure demonstrates, this task can be solved very easily. By contrast, entire
eye charts with progressively decreasing Landolt rings or only specific rotations are
more complex in terms of programming. This supports the ophthalmologist, as
patients may rote learn the direction of a fixed eye chart after several trials, and a
computer program can allow greater flexibility. Posters with explanations of near- and
farsightedness create an even stronger reference to real life applications which creates
links with the areas of optics or biology.</p>
      </sec>
      <sec id="sec-4-2">
        <title>Developing a computer system for a resuscitation phantom (e.g. create an</title>
        <p>algorithm that reports whether the compressions are done in the correct beat,
e.g. create an algorithm that provides feedback on the compression depth).</p>
        <p>A part of this station is illustrated in the following figure (Fig. 4). By creating the
algorithms, the learners use didactically reduced resuscitation phantoms. Real
resuscitation phantoms and posters with information on first aid and current research in this
field create the real-life relevance for this application. An external pressure sensor for
the Calliope board is required. The figure shows a part of a possible implementation
(Fig. 4). This requires initial knowledge of the area of algorithmics, e.g. the function
of a “flag”. By combining complex problems and those that can be solved more
simply, the heterogeneity of each learning group is accounted for.
• Development of a simplified heart rate monitor (e.g. create an algorithm that
measures and displays the data of a heart rate sensor).</p>
        <p>A heartrate sensor for the Calliope board like the one in the figure (Fig. 5) will be
made available to the pupils. From the perspective of algorithmics, this station is
comparable to the resuscitation phantom.
Can girls be better addressed in the field of informatics and thus also in digital
education by embedding informatics problems into a medical and social context? Is it
possible to reduce the digital gender gap at school by giving girls access to other areas of
computer science through self-efficacy experiences in appropriate learning scenarios?</p>
        <p>Our initial experience and a literature search suggest an affirmative answer. We
outlined the course conception of an informatics course with a medical context, which
releases teachers from the time-consuming familiarization and organisation of
context-based material in Chapter 5. An evaluation can only take place when visits to the
student laboratory are possible again after the Corona crisis.</p>
      </sec>
    </sec>
  </body>
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