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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Methods for the synthesis of realistic images formed by optical devices containing hologram optical elements</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>D.D. Zhdanov</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>ITMO University</institution>
          ,
          <addr-line>Saint Petersburg</addr-line>
          ,
          <country country="RU">Russia</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Keldysh Institute of Applied Mathematics RAS</institution>
          ,
          <addr-line>Moscow</addr-line>
          ,
          <country country="RU">Russia</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Nowadays, virtual tests of optical systems with holographic elements are being used more and more. Despite the fact that holographic optical elements have existed for decades and most programs for designing optical systems include ray tracing modules in optical systems containing holographic elements, the synthesis of realistic images formed by these systems is absent in most of these programs. The paper presents the results of a study of the possibility of implementing an effective and physically accurate stochastic ray tracing through hologram optical elements. The theoretical foundations of the light propagation through hologram optical elements are considered and a detailed ray tracing algorithm for its implementation in forward, backward and bidirectional stochastic ray tracing methods are presented. The results of modeling the propagation of rays and the synthesis of a realistic image formed by a two-hologram augmented reality system are presented. Also, we conducted a study of the influence of the observer's eye pupil position on the quality of the formed image.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>Even though hologram optical elements have existed
for decades and most optical system design programs [1],
for example, CODE-V [2] or Zemax [3] incorporate ray
tracing modules in optical systems containing hologram
optical elements, the synthesis of realistic images
generated by these optical systems is absent in most of
these programs. Of particular difficulty is the task of
designing optical systems with non-deterministic beam
propagation. For example, the problem of synthesizing
images formed by light guide systems containing
holographic optical elements.</p>
      <p>Historically, hologram optical elements were used not
only as separate optical devices but also as elements of
complex devices. The first experiments with hologram
elements (zone plates) [4] were carried out more than 100
years ago, and even then it was noted that the zone plate
can form a high-resolution image corresponding to a lens
with a similar aperture, and it has strong chromatism,
which can be used for the correction of chromatic
aberrations of optical systems [5]. Accordingly, to solve
the problems of designing optical systems with hologram
elements, a methodology was developed for calculating
the aberrations of the third [6, 7] and higher orders [8].
With the advent of high-performance computers, methods
of ray tracing through hologram optical elements were
developed and introduced into optical design systems
[912]. However, all the proposed solutions concerned
mainly the methods of deterministic ray tracing,
calculation of aberrations and image quality functions
(point spread function and optical transfer function). All
the effects associated with diffraction scattering were
solved separately, and this did not allow us to evaluate how
diffraction scattering affects the quality of the formed
image. Moreover, software solutions did not allow for
“full-scale” virtual tests of optical systems with hologram
optical elements, when the object is not a point or the
resolution test target, but a real three-dimensional scene.</p>
      <p>At present, virtual tests of optical systems with
hologram optical elements are increasingly used. This is
due to increased requirements for the quality of the image
formed by optical systems containing elements of this
type. This is also due to the emergence of a new type of
device in which hologram optical elements are used in an
“unconventional” manner. Such devices include
augmented and mixed reality systems in which an image
formed on a liquid crystal screen is transmitted to the
observer through light-conducting devices containing
phase diffraction structures. A good example of such a
device is the three-hologram system of a HoloLens
mixedreality device [13]. Another example of the use of
hologram optical elements can be dynamic phase
modulators used in virtual reality systems to eliminate the
discomfort of visual perception caused by the mismatch of
vergence and accommodation of human vision that occurs
when observing a flat image on a CCD matrix [14-16].</p>
      <p>Along with all the advantages that hologram optical
elements provide for creating high-resolution images, they
have several significant drawbacks. This is mainly
diffraction scattering, caused by technological problems in
the manufacture of these elements and the use of hologram
elements in wide spectral regions, leading to a shift in the
maximum diffraction efficiency to neighboring diffraction
orders. Low diffraction efficiency and diffraction
scattering can reduce the overall image quality and require
special methods for calculating and synthesizing images
that take into account all the effects associated with
diffraction scattering and image formation by the optical
system.</p>
      <p>In this paper, we consider stochastic ray tracing
methods in optical systems containing hologram optical
elements, as well as methods for synthesizing images
formed by these systems with allowance for diffraction
scattering effects on hologram optical elements.
2.</p>
    </sec>
    <sec id="sec-2">
      <title>Materials and method</title>
      <p>
        The hologram optical element is an interference pattern
structure recorded on the recording material in the form of
modulation of the refractive index, transmission or surface
relief. Since the conditions of applicability of geometric
optics are violated when an electromagnetic wave passes
through a holographic element, an approach based on
recording the interference pattern on its “sensitive”
surface, specified as a three-dimensional function  ( ⃗ ),
is used. The interference structure pattern formation is
shown in Fig. 1, where two sources (the object source O
and reference source R) of coherent radiation with the
corresponding wavefronts   and   form the
interference pattern on the surface  ( ⃗ ). It should be
noted that the recording scheme is shown in Fig. 1, can
exist only in the form of a mathematical model, and the
corresponding holographic structure can be manufactured
according to the calculation results for this model.
However, this figure shows the principle of recording and
reconstruction of the holographic element. If the surface
 ( ⃗ ) is located outside the caustic region of the reference
and reference light sources, then the optical path from
these sources is described by the corresponding eikonal
equations:   ( ⃗ ,  ⃗ ) and   ( ⃗ ,  ⃗ ) or   ( ⃗ ,  ⃗ ) and
  ( ⃗ ,  ⃗ ). The last two eikonals refer to the case of
infinitely distant light sources, where  ⃗ and  ⃗ are the
directions of propagation of the corresponding plane
waves.
Let us consider how the light wave is converted by thin
holograms (both recorded and synthesized). As a result of
recording or synthesizing a hologram, a change in the
transmittance, refraction, or its relief occurs. For this, the
concept of the characteristic function of a hologram is
introduced:
(
        <xref ref-type="bibr" rid="ref1">1</xref>
        )
  =   −  
According to the eikonal equation:
      </p>
      <p>
        ∇  =    ⃗ −    ⃗ (
        <xref ref-type="bibr" rid="ref2">2</xref>
        )
where   and   are the refractive indices of the media of
the object and reference light sources.
      </p>
      <p>Then, the so-called diffraction grating vector can be
written as:</p>
      <p>
        ⃗ =  10 ∇  (
        <xref ref-type="bibr" rid="ref3">3</xref>
        )
where  0 is the wavelength of the hologram recording.
      </p>
      <p>The neighborhood of each point of the hologram
recorded by unfocused beams can be represented as a
diffraction grating, the frequency, and orientation of which
is a function of the position of the point on the surface of
the hologram. The given frequency and orientation of the
local “diffraction grating” determines the law of
transformation of rays on the surface of the hologram.</p>
      <p>
        If  ⃗ is designated as a vector of local spatial
frequencies on the surface of a hologram, i.e. the
projection of the vector  ⃗ onto the plane tangent to the
surface of the hologram at the point of incidence of the
beam, then the rays transformation law can be written as:
(
        <xref ref-type="bibr" rid="ref4">4</xref>
        )
 ⃗′ =  ⃗ + 
 ⃗ +   ⃗
where  ⃗ is the direction of the ray incident on the hologram
surface,  ⃗′ is diffracted ray direction,  is diffraction
order,  is the incident ray wavelength,  ⃗ is the direction
of the local normal to the hologram surface at the point of
the ray incidence,  is the coefficient determined from the
condition  ⃗′ = 1.
      </p>
      <p>Taking into account the fact that the rays  ⃗′ and  ⃗ can
be in different media, it is necessary to take into account
the law of refraction, according to which expression 4 can
be written in the form:</p>
      <p>
        ′ ⃗′ =   ⃗ +   ⃗ +   ⃗ (
        <xref ref-type="bibr" rid="ref5">5</xref>
        )
      </p>
      <p>This expression determines the law of the ray
transformation on the surface of the hologram in each
diffraction order. However, this expression does not allow
us to understand what fraction of the light energy will go
in each diffraction order.</p>
      <p>A general solution for calculating the diffraction
efficiency of a hologram element can be obtained
numerically from the Maxwell equations. However, this
solution allows us to calculate the state of diffracted
electromagnetic fields at given points in space, which is
not an analog of rays in the geometric approximation.
Therefore, for each of the types of hologram optical
elements (high-frequency diffraction structures like
diffraction gratings, volumetric multilayer holograms, thin
phase holograms (kinoforms), the most suitable solutions
are sought that allow one to calculate diffraction
efficiency. In optical devices, as a rule, thin phase
structures such as diffraction gratings and kinoforms are
used. Special solutions [17] are used to calculate the
efficiency of diffraction gratings. For kinoform elements,
the complex function of diffraction efficiency is the
amplitude factor of the eikonal of the light radiation
passing through the holographic structure:</p>
      <p>
        ( ,  ) = ∑   , ( ,  )     , ( , ) (
        <xref ref-type="bibr" rid="ref6">6</xref>
        )
where  ( ,  ) is the pupil function of kinoform (or optical
system with kinoform),   , ( ,  ) is the diffraction
efficiency of kinoform,   , ( ,  ) is the eikonal,  is the
wavenumber.
      </p>
      <p>
        For hologram structures made in the form of a linearly
varying phase relief on the surface of a material with a
refractive index n, the distribution of diffraction efficiency
has the following form:
  , ( ,  ) = (−1)          (  −  )
(
        <xref ref-type="bibr" rid="ref7">7</xref>
        )
where   =   −1   ,   is the index of refraction of the
   −1 
medium of hologram relief for the working wavelength of
the hologram,    is the index of refraction of the medium
of hologram relief for the recording wavelength of the
hologram.
      </p>
      <p>Schematically, this relief (kinoform) is presented on
the left side of Fig. 2. Based on technological
considerations, kinoforms are usually approximated by a
set of plane-parallel steps. The right part of fig. 2 illustrates
this relief. The vertical axis of the graphs corresponds to
the phase incursion, the horizontal axis to the period of the
kinoform relief reduced to 2 . In this case, the diffraction
efficiency has the following form:
  , ( ,  ) = (−1)        
 ∙ 
    (  − )
   −

(8)
where N is the number of quantization levels of the
kinoform relief phase.
scattering function and the transfer function by the
following relationships:
(9)
ℱ{ } =  1 ⋅ 
where ℱ is two-dimensional Fourier transform operator,
distribution in the image plane, 
is the point spread function, 
is the amplitude
– optical transfer
function,  1</p>
      <p>and  2
Obviously,</p>
      <p>the
distribution
of the
are normalization factors.</p>
      <p>diffraction
intensity
efficiency</p>
      <p>
        for
of light radiation
the
is
proportional to the square of the modulus of the complex
function of diffraction efficiency (
        <xref ref-type="bibr" rid="ref7">7</xref>
        ) and (8).
      </p>
      <p>
        As a rule, kinoform elements in optical devices are
designed for the same diffraction order and in this order,
their diffraction efficiency should be maximum. However,
expression (
        <xref ref-type="bibr" rid="ref7">7</xref>
        ) demonstrates a decrease in diffraction
efficiency
when the
wavelength
deviates from
the
wavelength for which the kinoform
was calculated.
      </p>
      <p>Therefore, its maximum efficiency can be ensured only at
the design wavelength. Besides, the diffraction efficiency
is highly dependent on the quality of the approximation of
the kinoform relief. With a decrease in the number of
quantization levels of the relief phase (8), its diffraction
efficiency drops sharply.</p>
    </sec>
    <sec id="sec-3">
      <title>Ray tracing algorithms and luminance calculation</title>
      <p>
        The above expressions allow ray tracing to be
implemented in optical systems containing hologram
optical elements. For a given
diffraction order, the
deterministic and stochastic ray tracing has a common ray
transformation method on a hologram optical element (
        <xref ref-type="bibr" rid="ref5">5</xref>
        ).
The difference lies in the fact that in the first case the
diffraction order is set forcibly, and in the second case, it
is chosen randomly, for example, with a probability
density equal to the diffraction efficiency of the hologram
optical element.
      </p>
      <p>
        For ray tracing, two main methods for specifying a
hologram element are used. Firstly, this is the explicit
specification of its characteristic equation
(
        <xref ref-type="bibr" rid="ref2">2</xref>
        ) and,
secondly, this is the specification of the characteristic
equation in the form of a recording scheme shown, for
example, in Fig. 1. The recording scheme can exist in the
form of two point light sources forming an interference
pattern at the point of incidence of the ray on the surface
of the hologram
      </p>
      <p>optical element, or optical systems
projecting point light sources on this surface. In the latter
case, it is necessary to find the optical path, for example,
by the method of fitting the rays, from the light source to
the point of incidence of the ray on the surface of the
hologram optical elements. All methods for specifying a
hologram optical element and tracing deterministic rays
through these elements are known and described in the
literature [9 -12].</p>
      <p>
        Therefore, special attention should
be
paid to
stochastic ray tracing methods and methods of ray tracing
for holograms recorded from an extended reference light
source that simulates the scattering of light by scene
objects. To simulate the process of stochastic scattering, it
is supposed to use the method of sampling the diffraction
order by its significance. This means that the probability
density of diffraction scattering for different diffraction
orders will be proportional to the square of the diffraction
efficiency modulus of the hologram optical element. It
should be noted that diffraction scattering on a hologram
element is fundamentally different from light scattering on
a simple diffuse object. If for a diffuse surface the
bidirectional scattering function is continuous and is
defined as the brightness coefficient for given directions
of observation and illumination, then for diffraction
scattering this function is discontinuous and is defined as
the transmittance of the power of light radiation for a given
diffraction order. Therefore, from the computer simulation
process, the diffraction scattering function is “specular”,
i.e. redistributes light radiation in directions corresponding
to given diffraction orders (
        <xref ref-type="bibr" rid="ref5">5</xref>
        ). Also, even for a single
diffraction order, a light beam that transfers energy in a
wide region of the spectrum that after scattering is
converted into a beam of monochromatic rays propagating
in the directions defined by formula (
        <xref ref-type="bibr" rid="ref5">5</xref>
        ). The energy of
scattered rays is determined by diffraction efficiency. To
calculate the diffraction efficiency of thin phase plates,
one can use formulas (
        <xref ref-type="bibr" rid="ref7">7</xref>
        ) and (8). In general, the diffraction
efficiency is a function of wavelength, diffraction order,
polarization state, and direction of incidence of light
radiation. Also, diffraction efficiency depends on the
manufacturing technology of diffraction elements and may
vary along its surface. Therefore, the calculation of
diffraction efficiency is a separate task, which, in most
cases, can be solved using specialized software [18, 19].
After determining the distribution of diffraction efficiency
over the surface of the hologram, the corresponding
multidimensional integral of the probability of diffraction
scattering is calculated. In the simplest case, this is a
fourdimensional integral of the diffraction order, wavelength,
and two angles of the direction of the light ray incidence.
This integral is a multidimensional tabular function, the
nodes of which are fixed beam parameters, for example, a
set of beam incidence angles for which diffraction
efficiency was calculated.
      </p>
      <p>
        The stochastic ray tracing algorithm is the following:
(
        <xref ref-type="bibr" rid="ref1">1</xref>
        ) Search for the point of intersection of the ray with the
surface of the hologram optical element.
(
        <xref ref-type="bibr" rid="ref2">2</xref>
        ) Calculation of the eikonal of the hologram at the point
of incidence of the beam. For a hologram specified in
the form of a characteristic equation or simple point
(object and reference) light sources, the calculation is
performed by the shadow ray tracing method. If point
sources are used in conjunction with optical systems,
the ray fitting method is used, which finds the optical
path from the source to the point of intersection. If the
light source is extended - there is equal-intensity
random sampling from the point of intersection of the
beam to the surface of the light source and for the
found pair of points, the eikonal of the hologram is
calculated.
(
        <xref ref-type="bibr" rid="ref3">3</xref>
        ) Transition to monochromatic representation. If the
incident beam contains radiation in a wide region of
the spectrum, then the wavelength for which
diffraction scattering will be performed is selected.
The choice is made randomly by the significance of
the density of the spectral radiation of the incident ray.
After the ray has been converted into a
monochromatic representation, the order of
diffraction scattering is chosen. It should be noted that
the choice of the wavelength of monochromatic
radiation is carried out from the list of wavelengths
for which the diffraction efficiency of the hologram
element was calculated. And if the optical system
contains more than one hologram element, then their
diffraction efficiency should be determined for the
common list of wavelengths.
(
        <xref ref-type="bibr" rid="ref4">4</xref>
        ) The choice of the direction of the ray scattering. For a
given wavelength, the probability integral of
diffraction scattering is singled out. Further, by the
method of bilinear interpolation weights are selected
that determines the proximity of the ray parameters at
the point of incidence to the nodes of the probability
function of diffraction scattering. Then, using the
method of choosing the significance between the
obtained weights, a local function of diffraction
efficiency, which depends only on the diffraction
order, is randomly distinguished. Using the selection
method by significance, the diffraction order is
randomly selected, which is further used in formula
(
        <xref ref-type="bibr" rid="ref5">5</xref>
        ) to calculate the direction of the diffracted beam. If
the probability of absorption of a light ray was
included in the probability function of diffraction
scattering, then the absorption event leading to a halt
in its propagation is automatically realized when the
diffraction order is chosen. Since the probability
density of all events coincided with the diffraction
efficiency of the hologram optical element, the energy
of the light ray will not change as a result of its
transformation.
(
        <xref ref-type="bibr" rid="ref5">5</xref>
        ) If an absorption event has not occurred, then the ray
continues to propagate in the system with the same
energy.
      </p>
      <p>This algorithm is consistent with ray tracing software
interfaces that exist in most optical modeling and
physically correct rendering systems. In the above
algorithm, the hologram optical element is a “specular”
energy converter and does not form its luminance. When
using hologram elements in the rendering system, it is
necessary to understand that this element does not form its
secondary luminance, but allows you to transmit
luminance when observing or lighting through it, which
allows you to use it in all photorealistic image synthesis
programs based on forward, backward and bidirectional
tracing methods rays.
4.</p>
    </sec>
    <sec id="sec-4">
      <title>Results</title>
      <p>
        The ray tracing method for scenes with hologram
optical elements was implemented as part of the Lumicept
computer-based system for the synthesis of photorealistic
images [20]. As a hologram optical element, a thin phase
plate with relief variation (kinoform) was supported. The
diffraction efficiency was calculated using formulas (
        <xref ref-type="bibr" rid="ref7">7</xref>
        )
and (8) and was a four-dimensional function of the
wavelength, diffraction order, and direction of the light
radiation incidence (the direction of incidence was
modeled as a change in the depth of the phase relief).
      </p>
      <p>As an example, a scene was constructed that included
a two-holographic augmented reality optical system
projecting an image from an LCD matrix through a light
guide system into the eye of an observer. The
characteristic equations of the holograms were set
analytically, based on the conditions for the input of light
from the projection system of the LCD matrix into the light
guide plate at an angle of total internal reflection, and then
the radiation was output by the second hologram to the eye
pupil of the observer. The diffraction efficiency of these
holograms was calculated outside the Lumicept software
package and set in tabular form. The schematic diagram of
this device is shown in Fig. 3. The field of view of this
system is 19°. For the synthesis of images, the forward
stochastic ray tracing method was used.</p>
      <p>The simulation result is shown in Fig. 4. Modeling was
performed for nine regions of the position of the pupil of
the observer's eye relative to the light guide plate. It is seen
that in the lower and far zones of the light guide plate, a
decrease in image brightness is observed, up to the
complete disappearance of the image. This suggests the
necessity to optimize the distribution of the diffraction
efficiency of holograms over the surface of the light guide
plate.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Conclusion</title>
      <p>In the framework of this study, an effective and
physically correct method of ray tracing through hologram
optical elements was proposed. To implement
photorealistic rendering in a system, it is enough to simply
support this algorithm in the existing software interface of
the optical properties of the surface. The proposed
algorithm is applicable for forward, backward and
bidirectional stochastic ray tracing methods.</p>
      <p>The main tasks that are planned to be performed as part
of the expansion of the proposed approach are the
development and implementation of methods for
calculating diffraction efficiency for a wider range of
hologram optical elements, mainly for high-frequency
diffraction gratings and phase holograms with a
nonstandard shape of the phase relief of the hologram
substrate, given, for example, ambiguous function.</p>
    </sec>
    <sec id="sec-6">
      <title>Asknowledges</title>
      <p>The work was supported by RFBR, Grants №
18-0801484 and 19-01-00435.
[8] P.C. Mehta (1974) Fifth-order Aberrations in in-line
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[9] Mikhail A. Gan, Dmitriy D. Zhdanov, Vadim V.</p>
      <p>Novoselskiy, Sergey I. Ustinov, Alexander O.
Fedorov, Igor S. Potyemin, and Sergey N. Bezdidko
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[10] Mikhail A. Gan, Dmitriy D. Zhdanov, Vadim V.</p>
      <p>
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Fedorov, and Igor S. Potyemin "DEMOS:
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and modeling of optical systems," Optical
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[16] Igor S. Potemin, Andrey Zhdanov, Nikolay
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