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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Numerical Simulation of a Game-Theoretic Model of Environmental Pollution Problem ? ??</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>North-Eastern Federal University</institution>
          ,
          <addr-line>Yakutsk</addr-line>
          ,
          <country country="RU">Russia</country>
        </aff>
      </contrib-group>
      <fpage>226</fpage>
      <lpage>238</lpage>
      <abstract>
        <p>In this paper, we present a numerical simulation of the gametheoretic model of an environmental pollution problem. This model is formalized by a noncooperative two-person di erential game in Banach space with separated dynamics of the agents and continuous payo functions depending on a game trajectory. The numerical simulation is based on the dynamic programming approach and the nite di erence method. Some numerical results are provided for two-dimensional dynamic conict model of an environmental pollution problem.</p>
      </abstract>
      <kwd-group>
        <kwd>Noncooperative di erential games Numerical simulation Environmental pollution</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>Application of the game-theoretic approach plays a special role in mathematical
modeling of environmental problems. The dynamic games that deal with similar
or related problems were investigated in many works, see e.g. [3{6, 9{12, 15] and
references therein.</p>
      <p>In [14], the existence of "-Nash equilibrium in a dynamic con ict model of
an environmental pollution problem which is formalized by the noncooperative
n-person di erential game in Banach space was proved.</p>
      <p>In this paper, we present a numerical simulation for the two-dimensional
dynamic con ict model of an environmental pollution problem. Enterprises (agents)
contaminate a water reservoir by dumping a pollutant (harmful substance) of
the same type during the production process.</p>
      <p>This model is formalized by a noncooperative two-person di erential game
in Banach space with separated dynamics of the agents and continuous payo
functions depending on a game trajectory. For simplicity, we consider the case of
separated dynamics of agents, in which the dynamics of each agent is described
by the initial boundary value problem for the parabolic equation involving Dirac
measure. The existence of "-Nash equilibrium in our model follows from the
results of [14].</p>
      <p>The paper gives a formal mathematical description of the model and related
numerical method and presents simulation results.
2</p>
    </sec>
    <sec id="sec-2">
      <title>The Model</title>
      <p>A closed water reservoir (e.g. lake) is considered. Two enterprises dump a
pollutant (harmful substance) of the same type into this water reservoir during the
process of production. Both enterprises dump the pollutant at some prescribed
points of the reservoir.</p>
      <p>Furthermore, it is assumed that the reservoir has a water intake. The level
of pollution at the water intake point (the total concentration of the pollutant
released by all enterprises) must not exceed the maximum permissible value.
It is assumed that if this value is exceeded, all the enterprises will pay a ne
(penalty) as a percentage of their income. It is also assumed that the company
has certain expenses associated with the cleaning of the pollutant.</p>
      <p>The spread of the harmful substances in the reservoir occurs by di usion.
Besides, a pollutant is decomposed with the rate r &gt; 0.</p>
      <p>The total income of an enterprise depends on its volume of production, which
is tightly linked with its total volume of dumped pollutant. Besides, the total
income depends on the overall cleaning expenses and possible pollution nes.
The aim of each enterprise is to maximize the total income for nite period of
time.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Di erential Game</title>
      <p>We will study the di erential two-person game (c0; T ) with a prescribed
duration T &lt; 1 and an initial position of the game c0. Let I = fig = f1; 2g be a set
of the agents (enterprises).</p>
      <p>We will consider the closed water reservoir as a rectangle = [0; d1] [0; d2].</p>
      <p>Let zi(x1; x2; t) be the pollutant concentration of the agent i at the point
(x1; x2) 2 at the moment t 2 [0; T ]. Denote by (xi1; xi2) 2 the prescribed
point of dumping the pollutant of the agent i 2 I and by (xw; yw) the coordinates
of the water intake location inside the domain .</p>
      <p>Let us denote by ui(t) the intensity of dumping the pollutant of the agent
i 2 I at the moment t. We assume that the intensity of dumping the pollutant
satis es the following conditions:
0
ui(t)</p>
      <p>
        Gi(t); i 2 I;
(
        <xref ref-type="bibr" rid="ref1">1</xref>
        )
at any moment t 2 [0; T ]. Here Gi(t) &gt; 0 is a given square integrable function
which describes the maximal intensity of dumping the pollutant of the agent i at
the moment t. Let us assume that the production expenditures per unit product
of the enterprise i are constant and equal to Mi &gt; 0; i 2 I.
      </p>
      <p>
        The dynamics of the agent i = 1; 2 in the game (c0; T ) is described by
the initial boundary value problem for the following di erential equation on the
domain = (0; d1) (0; d2) :
(
        <xref ref-type="bibr" rid="ref2">2</xref>
        )
Here D &gt; 0 is the di usion coe cient; r &gt; 0 is the coe cient characterizing the
pollution decomposition; ui = ui(t) is a control function of the agent i, satisfying
the condition (
        <xref ref-type="bibr" rid="ref1">1</xref>
        ). The function i(x1; x2) = (x1 xi1; x2 xi2) gives the location
of the agent i inside the domain .
      </p>
      <p>Let the function zi(x1; x2; t) satis es the following boundary conditions of
impenetrability:
and the following initial condition:
zi(x1; x2; 0) = ci0(x1; x2);</p>
      <p>x1 2 [0; d1]; x2 2 [0; d2]; t = 0;
where ci0(x1; x2) is some given function describing the initial distribution of the
pollutant concentration of the agent i in the water reservoir at the initial moment
t = 0.</p>
      <p>
        De nition 1. A measurable function ui = ui(t), satisfying the condition (
        <xref ref-type="bibr" rid="ref1">1</xref>
        )
for all t 2 [0; T ] is called the admissible control of the agent i 2 I. Let us denote
by U i Lp(0; T ); i 2 I, the set of admissible controls (measurable functions)
ui(t); t 2 [0; T ].
      </p>
      <p>Let the function fi(t) 0 for all t 2 [0; T ] determine the amount of the
penalty of the agent i for exceeding the maximum permissible value of pollution
at the water intake point (xw; yw) as follows:
fi(t)=
8
&gt;&gt; 0;
&gt;
&gt;
&gt;
&gt;
&gt;
&lt;
&gt; zi(xw; yw; t)
&gt;&gt;&gt;&gt;&gt; P2 zj (xw; yw; t)
&gt;
:j=1
2
P zj (xw; yw; t)
j=1</p>
      <p>Cw</p>
      <p>Cw
;</p>
      <p>2
if P zj (xw; yw; t)
j=1</p>
      <p>
        Cw;
2
if P zj (xw; yw; t) &gt; Cw;
j=1
(
        <xref ref-type="bibr" rid="ref3">3</xref>
        )
(
        <xref ref-type="bibr" rid="ref4">4</xref>
        )
(
        <xref ref-type="bibr" rid="ref5">5</xref>
        )
(
        <xref ref-type="bibr" rid="ref6">6</xref>
        )
(
        <xref ref-type="bibr" rid="ref7">7</xref>
        )
where Cw is the maximum permissible value of pollution at the water intake
point.
      </p>
      <p>Denote by qi = qi(t) the volume of production of the agent i at the moment
t. Let Pi &gt; 0 be the price of the product of the agent i.</p>
      <p>Assume that the intensity of dumping the pollutant ui(t) linearly depends
on the production volume of the agent i:
ui(t) =
qi(t);
&gt; 0:</p>
      <p>Let p &gt; 0 be the payment for the discharge of a unit of pollutant. Then the
payo of the agent i at time T is de ned by the following functional:
T
Z
0</p>
      <p>T
Z
0
Hi(z; ui) =</p>
      <p>Piui( )(1
pfi( ))d</p>
      <p>
        Miui( )d ;
(
        <xref ref-type="bibr" rid="ref8">8</xref>
        )
where z = (z1; z2), Pi = Pi= , p = p=Pi, Mi &gt; 0 is the production expenditures
per unit product of the enterprise i. The goal of the agent i is to maximize Hi( ).
      </p>
      <p>Game (c0; T ) is a particular case of a noncooperative n-person di erential
game in Banach space that was studied in [14]. Below, for the sake of
completeness, let us recall the main results of [14].</p>
      <p>The dynamics of the agent i 2 I = fig = f1; : : : ; ng in the n-person di
erential game (c0; T ) is described by the initial boundary value problem for the
following di erential equation:
Here D(x; y; t) &gt; 0 is the di usion coe cient; r &gt; 0 is the coe cient
characterizing the pollution decomposition; ui 2 Ui is a control parameter of the
agent i, Ui Rmi is a compact set in Euclidean space. The function i(x; y) =
(x xi; y yi) gives the location of the agent i inside the domain .</p>
      <p>Let the function zi(x; y; t) satis es the following boundary and initial
conditions:
D(t; x; y)</p>
      <p>= 0;
zi(x; y; 0) = ci0(x; y);
(x; y) 2 S; t 2 [0; T ];
(x; y) 2
; t = 0;
where m is an outward normal to the boundary surface S [0; T ], ci0(x; y) is some
given function describing the initial distribution of the pollutant concentration
of the agent i in the water reservoir at the initial moment t = 0.</p>
      <p>
        Let us represent the problem (
        <xref ref-type="bibr" rid="ref9">9</xref>
        ){(
        <xref ref-type="bibr" rid="ref11">11</xref>
        ) as the initial-value problem for the
following operator-di erential equation
dci(t)
dt
      </p>
      <p>
        A(t)ci(t) =
i(t); t 2 [0; T ];
(
        <xref ref-type="bibr" rid="ref10">10</xref>
        )
(
        <xref ref-type="bibr" rid="ref11">11</xref>
        )
ci(0) = z0i = ci0;
(
        <xref ref-type="bibr" rid="ref13">13</xref>
        )
where ci(t) = zi(x; y; t), i(t) = ui(t) (x xi; y yi). The operator Ac =
@x(D(t; x; y)cx) + @y(D(t; x; y)cy) rc allows for the boundary condition (
        <xref ref-type="bibr" rid="ref10">10</xref>
        ).
      </p>
      <p>
        The equation (
        <xref ref-type="bibr" rid="ref12">12</xref>
        ) involves the Dirac measure. The existence of a unique
solution of abstract parabolic evolution equations involving Banach space-valued
Radon measures is proved in [1].
      </p>
      <p>
        We assume that the coe tients D and r in (
        <xref ref-type="bibr" rid="ref9">9</xref>
        ){(
        <xref ref-type="bibr" rid="ref11">11</xref>
        ) satisfy the following
conditions D(t; x; y) 2 C([0; T ]; C1( )), r 2 L1(0; T ; Lq( )). According to results
of [1], the unique solution ci 2 Lp(0; T ; Wp1( )), cit 2 Lp(0; T ; (Wq1( ))0), i 2 I
of the problem (
        <xref ref-type="bibr" rid="ref12">12</xref>
        ){(
        <xref ref-type="bibr" rid="ref13">13</xref>
        ) exists for all i 2 Lp(0; T ; (Wq1( ))0), for all admissible
control ui 2 U i Lp(0; T ), and for all initial condition ci0 2 (Wq2=p 1( ))0 and
q &gt; 2 (1=p + 1=q = 1).
      </p>
      <p>Let us denote by Fi(ci0; t0; t) the set of the points ci( ) 2 Wp1( ) for which
there exists an admissible control ui(t) such that the game goes from the state
ci(t0) = ci0 to the state ci(t + t0) for the time interval [t0; t]. The set Fi(ci0; t0; t)
is a bounded set of the space Wp1( ). It is known [7] that if the boundary of the
domain is smooth then a bounded set of the space Wp1( ) is a compact set in
Lp( ). This implies that Fi(ci0; t0; t) is a compact set for all ci0 2 (Wq2=p 1( ))0,
t0; t 2 [0; T ] as well. Fi(ci0; t0; t0) = ci0 for all ci0 2 (Wq2=p 1( ))0, t0 2 [0; T ].
The set Fi(ci0; t0; t) has semigroup property.</p>
      <p>The set Fi(ci0; t0; t) is called the attainability set of the player i; i = 1; n
from the initial state ci0 on the time interval [t0; t].</p>
      <p>
        Let us denote by Fbi(ci0; t0; t); i 2 I the set of trajectories c^i(ci0; t t0) of
(
        <xref ref-type="bibr" rid="ref12">12</xref>
        ){(
        <xref ref-type="bibr" rid="ref13">13</xref>
        ) which start at ci0 at the moment t0 and which are de ned on the time
interval [t0; t]. The set of trajectories Fbi(ci0; t0; t) is compact e.g. in the space
Lp(0; T ; Wp1 s( )) for any s &gt; 0, and the function Fbi(ci0; t0; t) is continuous in
the corresponding Hausdor metric.
      </p>
      <p>At every moment t 2 [0; T ] of the game (c0; T ) the agents know the realized
trajectory of the game, the dynamics and the duration T of the game.</p>
      <p>
        Let c^i( ) 2 Fbi(ci0; 0; T ) be the trajectory of (
        <xref ref-type="bibr" rid="ref12">12</xref>
        ){(
        <xref ref-type="bibr" rid="ref13">13</xref>
        ) arising from a control
ui and i(c^i) be the trajectory arising from the same control ui delayed by T .
The following lemma describes the relation between these trajectories.
      </p>
      <sec id="sec-3-1">
        <title>Lemma 1. For each</title>
        <p>that, if c^i( ) = c^0i( ) for
if (t + T ) T and
Moreover,
2 (0; 1] there exists a map</p>
        <p>2 [0; t], then i(c^i)( ) =
i(c^i)( ) = i(c^0i)( ) for
i : Fbi(ci0; 0; T ) ! Fbi( ) such
i(c^0i)( ) for 2 [0; t + T ]
2 [0; T ] if (t + T ) &gt; T .
"i( ) =</p>
        <p>sup kc^i
c^i2Fbi( )
i(c^i)k</p>
        <p>Let us x the permutation p = (i1; : : : ; ik; : : : ; in) and consider n-person
multistep game p (c0; T ) at every step which the agents i1; : : : ; in choose in
sequence controls ui1 ; : : : ; uik ; : : : ; uin .</p>
      </sec>
      <sec id="sec-3-2">
        <title>De nition 2. The strategy</title>
        <p>'ipk : Fbik ( ) = Y Fbj ( ) ! Fbik ( );</p>
        <p>j6=ik
of the agent ik in the game p (c0; T ) is a mapping such that if c^j ( ) = c^0j ( )
for j &lt; ik, 2 [0; l T ] and if c^j ( ) = c^0j ( ) for j &gt; ik, 2 [0; (l 1) T ], then
'ipk (c^ ik ( )) = 'ipk (c^ 0ik ( )), 2 [0; l T ]. Here = 1=2N ; l = 1; 2; : : : ; 2N .</p>
        <p>Let us denote by ipk the set of the strategies of the agent ik in the game
p (c0; T ). In the game p (c0; T ) the players i1; :::; in choose in sequence the
strategies 'ip1 ; : : : ; 'ipn . The trajectory ( 'p) is uniquely de ned for every
ntuple 'p = ( 'ip1 ; : : : ; 'ipn ) stepwise on successive intervals [0; T ]; : : :, [T
T; T ]. The payo function of the agent i 2 I in the game p (c0; T ) is de ned
as follows:</p>
        <p>
          Hi (c0; 'p) = Hi( ( 'p));
(
          <xref ref-type="bibr" rid="ref14">14</xref>
          )
here Hi( ) is the functional of the same kind as (
          <xref ref-type="bibr" rid="ref8">8</xref>
          ).
        </p>
        <p>So, the n-person di erential game p (c0; T ) with the prescribed duration T
is de ned in a normal form:
p (c0; T ) = hI; f
p n
i g1 ; fHi g1ni:</p>
        <p>Using the Zermelo-Neumann theorem, the existence of "-equilibrium for any
" &gt; 0 in the multistep game p (c0; T ) can be proved.</p>
        <p>The previous Lemma 1 implies the following lemma.</p>
        <p>Lemma 2. If ik &gt; i1, 'ipk 2 ipk , then ik 'ipk 2
pe is a permutation of the set I n ik; moreover, for c ik 2 Fbik ( )
b</p>
        <p>ipkik , where pik = (ik; pe),
k 'ipk (bc ik )
( ik
'ipk )(c ik )k
b
"( )</p>
        <sec id="sec-3-2-1">
          <title>The following lemma from [8] is valid.</title>
          <p>Lemma 3. Let the game H0 = hI; fXi0g1n; fHi0g1ni be obtained from the game</p>
          <p>H = hI; fXig1n; fHig1ni by the epimorphic mapping i : Xi ! Xi0, i = 1; : : : ; n,
with
kH(x)</p>
          <p>H0( x)k
";
x = ( 1(x1); : : : ; n(xn)):
Then, if x is an "-equilibrium of the game
the game H0 .</p>
        </sec>
        <sec id="sec-3-2-2">
          <title>Let us de ne the main game</title>
          <p>(c0; T ).</p>
        </sec>
      </sec>
      <sec id="sec-3-3">
        <title>H , then</title>
        <p>x is the 3"-equilibrium of
De nition 3. The pair ( i; f 'pi</p>
        <p>i g =1=2N ) is called the strategy of the agent i.</p>
        <p>Here N 2 Z, i is a range of dyadic partition of the time interval [0; T ] and
'ipi is the strategy of the agent i in the game pi (c0; T ) for the permutation
pi = (i; pe) and pe is the permutation of the set I n i.</p>
        <p>For n-tuple ' = ('1; : : : ; 'n) the game (c0; T ) is played as follows. The
smallest i = is chosen and the trajectory ( ) is constructed for n-tuple
' = ( '1p1 ; : : : ; 'pnn ). This trajectory is unique.</p>
        <p>The game (c0; T ) is obtained from the game p (c0; T ) by the epimorphic
mapping which is de ned in Lemma 2. Since in the game p (c0; T ) there exists
"-equilibrium, then the existence of the 3"-equilibrium in the game (c0; T )
follows from Lemma 2 and Lemma 3.</p>
        <p>Thus, the following theorem is valid.</p>
        <p>Theorem 1. There exists "-equilibrium in the noncooperative n-person di
erential game (c0; T ) for all " &gt; 0.
4</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Numerical Method</title>
      <p>The numerical method based on the dynamic programming method [2] and the
nite di erence scheme [13] is proposed for the numerical solving of the auxuliary
multistep game p (c0; T ).</p>
      <p>To construct a di erence scheme for our problem, we use an approach that
was developed in [13] for constructing a homogeneous di erence scheme for the
nonstationary heat conduction problem with a one-point heat source that is
de ned by a Dirac delta function expression.</p>
      <p>
        On the rectangle = [0; d1] [0; d2], we construct the uniform grid with the
step h1 on x1 and the step h2 on x2
!h = fx1l = lh1; l = 0; : : : ; N1; x10 = 0; x1N1 = d1;
x2k = kh2; k = 0; : : : ; N2; x20 = 0; x2N2 = d2g ;
(
        <xref ref-type="bibr" rid="ref15">15</xref>
        )
For simplicity, the points of the agents' dumps are assumed to be grid nodes,
namely (x1l; x2k) = (xi1; xi2) is a location of the agent i; i = 1; 2.
      </p>
      <p>On every interval [ts; ts+1]; s = 0; N 1, we construct the uniform net with
step</p>
      <p>! ;s = ftj = j ; j = 0; N3; t0 = ts; tN3 = ts+1g:
Here ts 2 , where is the time interval partition</p>
      <p>= ft0 = 0 &lt; t1 &lt; : : : &lt; tN = T g:</p>
      <p>For numerical simulations, we will consider the admissible control parameters
set Ui = [U i1; U i ], where U i1 = const, U i2 = const, i = 1; 2, and construct the
2
following partition on the set Ui:</p>
      <p>1 2
i = fui;0 = U i &lt; ui;1 &lt; : : : &lt; ui;N4 = U i g; i = 1; 2:</p>
      <p>On the time interval [ts; ts+1] we will consider grid functions iys(x1l; x2k; tj)
instead of functions zi(x1; x2; t) of continuous arguments (x1; x2; t) 2 [ts; ts+1],
where i 2 I { the agent's number, s = 0; N 1. Here the argument of the grid
function (x1l; x2k; tj) is a node of the grid !h = !h ! ;s.</p>
      <p>Let us denote by iylj;;ks = iys(x1l; x2k; tj ) the grid function de ned on the net
!h
= !h</p>
      <p>! ;s.</p>
      <p>
        We construct for the problem (
        <xref ref-type="bibr" rid="ref2">2</xref>
        ){(
        <xref ref-type="bibr" rid="ref7">7</xref>
        ) the following purely implicit di erence
schemes [13] on the net !h
= !h
      </p>
      <p>! ;s for any pair of admissible controls
the elimination method [13].
(16)
(17)
(18)
(19)
(20)
(21)
(22)
(23)</p>
      <p>The payo function of the agent i; i = 1; 2 in the game
imated as follows:
p (c0; T ) is
approxHi(u10; : : : ; u1N
1; u02; : : : ; u2N
1) =</p>
      <p>N 1 N2 1
X X Piuis(1</p>
      <p>
        pfij )
s=0 j=0
N 1 N2 1
X X
The numerical experiments were carried out for the following input data: D =
4:4, d1 = d2 = 30, h = 0:5, T = 320, = 1, N = 8, r = 0:005, p = 3:1,
M1 = 4:5, M2 = 5:5, P1(
        <xref ref-type="bibr" rid="ref2">2</xref>
        ) = 15, U1i = f1; 10; 20; 30g, U2j = f1; 10; 20; 30g,
(x11; x1) = (5; 5), (x21; x2) = (25; 25), (x1w; x2w) = (15; 5), Cw = 3, c0(x) = 0.
      </p>
      <p>2 2
The results of numerical experiments are presented in Figures 1{5.</p>
      <p>Figure 1 presents the computed distribution of the pollutant concentration
of the rst and second agents. The realizations of their optimal strategies are
shown in Fig. 2. The agents reduce the intensity of dumping the pollutant (stop
production) to minimize nes. Then the intensity of production is resumed to
the maximum values for obtaining the maximum income by the time T . The
time development of the payo functions for both agents is given in Fig. 3. The
dynamics of changing the pollutant concentration at the intake point is presented
in the Fig. 4. The agent pays the penalty (Fig. 5) in the case of exceeding the
maximum permissible value Cw.
We investigated the noncooperative two-person di erential game in Banach space
which models a con ict-controlled process of the contaminating a closed water
reservoir. The dynamics of the agents is described by the initial boundary value
problem for the two-dimensional di usion equation with a point source.</p>
      <p>The proposed numerical algorithm for solving the considered di erential
game is based on the dynamic programming method and the nite di erence
scheme. It has been applied to compute the auxiliary multistep game.</p>
    </sec>
    <sec id="sec-5">
      <title>Acknowledgement</title>
      <p>The authors are grateful to the anonymous reviewers for their valuable comments
and suggestions which helped to improve the quality of the paper.</p>
    </sec>
  </body>
  <back>
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