<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Workshop on Novelties in Open World</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Bharat Bhargava</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Terrance E. Boult</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Larry Holder</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Eric J. Kildebeck</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>International Semantic Intelligence Conference (ISIC 2021)</institution>
          ,
          <addr-line>Feb 25-27, 2021, New Delhi</addr-line>
          ,
          <country>India orcid:</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Purdue University</institution>
          ,
          <addr-line>West Lafayette, Indiana</addr-line>
          ,
          <country country="US">USA</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>University of Colorado at Colorado Springs</institution>
          ,
          <country country="US">United States</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>University of Texas at Dallas</institution>
          ,
          <country country="US">United States</country>
        </aff>
        <aff id="aff4">
          <label>4</label>
          <institution>Washington State University</institution>
          ,
          <addr-line>Washington</addr-line>
          ,
          <country country="US">USA</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Novelties are surprises that a system encounters. System must learn about the characteristics and detect, understand, and adapt to novelty in not only the environment but in agents that interact with it. The context, timing, duration, extent, duration of novelty must be considered in agent's adaptation and accommodation. There is a need to build AI/ML systems that can adapt to fluid novelties in the open world. This workshop will contribute to scientific principles to quantify and characterize novelty in open-world domains. It will attempt to develop measures and evaluation criteria for behaviour of AI systems. The workshop will feature 3-4 speakers but we invite the participants to think and make contributions towards this problem during the workshop.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Novelties are found in many environments and agents
must learn about them and accommodate them. We
list a few examples to provide understanding and a
basis for discussion during the workshop.</p>
      <p>Examples of Novelties :
• A car going on a steep hill in dark, rain. The car
is not on the main road. Main road on flat
terrain, good weather will be normal. Steep hill,
darkness, rain/snow and road with weak soil,
vegetation will be novelties.
• Second example is a person from the USA
driving in India. Many novelties occur: no stop and
yield signs, left hand drive, mix of trafic vehicles
(bicycle, rickshaw, horse/bullock/oxen driven
carts, scooters, three wheeler, along with trucks,
buses) and narrow single lane roads and unpaved
roads. How can the driver (or drivers) visiting
from the USA train, learn, and adjust to drive
safely in India.
• A third example is cheating or sudden change in
the rules of playing games such as chess,
basketball, monopoly while the game is being played.
• A fourth example is attacks, malicious activities
and threats cyber or otherwise. How can a child
or older person deal with novelties of
pickpockets, scoundrels, thieves, purse snatchers, etc.
How can a system continue to operate in
unknown adverse conditions and situations such
as collaborative attacks in cyberspace?
• A fifth example of novelty is a man walking with
a cat (dog will not be novelty) or rhinoceros
(elephant or horse is not a novelty).
• A sixth example of novelty is big animals
roaming an urban area such as the street of San
Francisco or Manhattan (NY City) freely on roads
and highways.
• A seventh example will be a very expensive car
parked in front of a house in a poor
neighbourhood or a really damaged/old car being driven
by a billionaire.</p>
      <p>Participants need to think of levels and categories
of novelties. What are various ways the novelties can
be formalized so as to represent them in a language
that can be understood by an AI system and a good
user-interface can be created. Research is needed to
identify novelties that can be ignored (they have no
impact on achieving the objectives of a system), can
be tolerated with little damage or need immediate
response. We need to think of algorithms for AI
systems to accommodate novelties and mediate between
agent’s actions and unknown/unexpected novelties so
that the task for actions is successful. We need active
participation from researchers working in AI/ML and
semantic computing to make the workshop successful.</p>
    </sec>
  </body>
  <back>
    <ref-list />
  </back>
</article>