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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Human Vehicle Interaction Model for Supervision in Conditionally Automated Driving Cars</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Marine Capallera</string-name>
          <email>marine.capallera@hes-so.ch</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Leonardo Angelini</string-name>
          <email>leonardo.angelini@hes-so.ch</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Omar Abou Khaled</string-name>
          <email>omar.aboukhaled@hes-so.ch</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Elena Mugellini</string-name>
          <email>elena.mugellini@hes-so.ch</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>HumanTech Institute, HES-SO//University of Applied Sciences Western Switzerland</institution>
          ,
          <addr-line>Fribourg</addr-line>
          ,
          <country country="CH">Switzerland</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2020</year>
      </pub-date>
      <abstract>
        <p>Developments in the field of semi-autonomous driving will increasingly free the driver from the main driving task. Conditional autonomous driving allows the driver not to constantly monitor her/his environment, but s/he must still be able to regain control of the vehicle at any time if the situation requires it. That's why it is important to maintain driver's Situation Awareness while is performing a secondary task. This paper presents a model of an adaptive, full-body and multimodal Human Vehicle Interaction (HVI) for supervision.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Conditionally automated driving</kwd>
        <kwd>Human-Vehicle Interaction (HVI)</kwd>
        <kwd>Situation Awareness</kwd>
        <kwd>Supervision</kwd>
        <kwd>Multimodality</kwd>
        <kwd>Peripheral interaction</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <sec id="sec-1-1">
        <title>1.1. Context</title>
      </sec>
      <sec id="sec-1-2">
        <title>1.2. Problematic</title>
        <p>
          If the driver is engaged in a secondary task, s/he will be out of the control loop and a return to
manual driving will be more dificult because it will require a higher cognitive load [
          <xref ref-type="bibr" rid="ref2">2</xref>
          ]. That’s
        </p>
        <p>Overlay application</p>
        <p>Visual (and auditory) Personal device
Interaction</p>
        <p>Location
Haptic (vibrations)</p>
        <p>Backrest and pan
Visual and vocal</p>
        <p>Vehicle’s interior</p>
        <p>Conveyed information</p>
        <p>Obstacle around the car
Lane marking degradation</p>
        <p>Information &amp; alerts
nearby environment
Environment condition</p>
        <p>Car status</p>
      </sec>
    </sec>
    <sec id="sec-2">
      <title>2. Objective</title>
      <p>
        The objective of our work is to design a full-body and multisensory experiences by considering
the whole car interior and peripheral interaction in order to support driver supervision task
and increase situational awareness. The objective is to find a combination of modalities of
interaction that should adapt to the environment and the automation state. The choice of
combination may also depend on the driver’s state in a second step. The second objective of this
concept is to convey information about the vehicle information to the driver in order to increase
her/his trust to the system. Thus, vehicle’s actions may not match driver’s expectations in some
situations. That is why transparency should be taken into account [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
    </sec>
    <sec id="sec-3">
      <title>3. Conception</title>
      <p>The model of adaptive, full-body and multimodal Human Vehicle Interaction (HVI) for
supervision presented in Figure 1 combines haptic interaction (vibration in seat), visual interactions
(ambient lights and split-screen application) and vocal interaction (conversational agent). This
HVI conveyed information to the driver about her/his environment through diferent
modalities and part of the car. The various reflections on the design of these concepts are described
below and in Table 1:
• Haptic seat: Because driver may no longer have her/his hands on steering wheel and
will look away from the road the seat seems promising for transmitting information
through haptic interactions [5, 6].</p>
      <p>Hypothesis: it may provide the driver with a more complete peripheral and extended
vision of her/his environment [7].
• Overlay application: Personal devices used by the driver while performing secondary
task represents a novel and promising opportunity to communicate SA-related
information to the driver in a peripheral way [8].</p>
      <p>Hypothesis: it may provide the driver with a more complete peripheral and extended
vision and increase her/his trust to the automation [9].
• Conversational agent and ambient lights: Because ambient lights are often used to
transmit information into peripheral vision of the user, it should represent a promising
visual interaction to guide driver’s attention [10]. Moreover, to make the user perceive
the vehicle as a companion, it will be interesting to communicate with it like with any
other passenger. The driver should be able to ask the vehicle about her/his surrounding
environment conditions, car status...</p>
      <p>Hypothesis: it may develop transparency of the automation and increase driver’s
situation awareness and trust to the system.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Tangible Interaction for Supervision in Level 3 cars</title>
      <p>The introduction of tangible interactions within my project is currently under consideration.
In the case of the haptic seat, it is a question of physically represent an extension of the
vehicle environment through vibrations in the seat. Particularly, vibrations will map the proximity
sensors and sensors bound to the identification of lane markings into the driver’s seat. The
reasoning is quite similar regarding the use of ambient lights in the vehicle interior. Indeed, they
should spatially represent the vehicle’s environment by directing the driver’s attention. The
driver could then choose to obtain more information about this state by questioning the
conversational agent. It might also be interesting to make the conversational agent more tangible
by using a physical representation to begin with. This may comfort the driver when using the
autonomous system and might increase the trust in the system. I would like to take advantage
of this conference to discuss the tangibility of the proposed concepts. I also would like to get
expert advice on how to use tangible interactions to increase driver’s situation awareness and
trust such as the project Carvatar [11] that uses a robot head placed on the car dashboard to
inform the driver about the car’s state and situation using social cues and anthropomorphism.</p>
    </sec>
    <sec id="sec-5">
      <title>Acknowledgments</title>
      <p>This work has been supported by Hasler Foundation in the framework of Ad-Vitam project.
The authors would like to thank all the persons who contributed to this paper.
[5] T. Grah, F. Epp, M. Wuchse, A. Meschtscherjakov, F. Gabler, A. Steinmetz, M. Tscheligi,
Dorsal haptic display: A shape-changing car seat for sensory augmentation of rear
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[6] A. Riener, A. Ferscha, P. Frech, M. Hackl, M. Kaltenberger, Subliminal vibro-tactile based
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1969790.
[7] M. Capallera, P. Barbé-Labarthe, L. Angelini, O. A. Khaled, E. Mugellini, Convey
situation awareness in conditionally automated driving with a haptic seat, in:
Proceedings of the 11th International Conference on Automotive User Interfaces and
Interactive Vehicular Applications: Adjunct Proceedings, AutomotiveUI ’19, Association for
Computing Machinery, 2019, p. 161–165. URL: https://doi.org/10.1145/3349263.3351309.
doi:10.1145/3349263.3351309.
[8] D. Miller, A. Sun, M. Johns, H. Ive, D. Sirkin, S. Aich, W. Ju,
Distraction becomes engagement in automated driving, Proceedings of the Human
Factors and Ergonomics Society Annual Meeting 59 (2015) 1676–1680. URL:
https://doi.org/10.1177/1541931215591362. doi:10.1177/1541931215591362.
arXiv:https://doi.org/10.1177/1541931215591362.
[9] M. Capallera, Q. Meteier, E. d. Salis, L. Angelini, S. Carrino, O. Abou Khaled, E. Mugellini,
Tâche secondaire et conscience de l’environnement, une application mobile pour véhicule
semi-autonome, in: Actes de la 31e conférence francophone sur l’Interaction
HommeMachine (IHM 2019), ACM, 2019, p. 12:1–10. URL: https://hal.archives-ouvertes.fr/
hal-02381596. doi:10.1145/3366550.3372258.
[10] A. Löcken, W. Heuten, S. Boll, Autoambicar: Using ambient light to inform drivers about
intentions of their automated cars, in: Adjunct Proceedings of the 8th International
Conference on Automotive User Interfaces and Interactive Vehicular Applications,
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[11] J. Zihsler, P. Hock, M. Walch, K. Dzuba, D. Schwager, P. Szauer, E. Rukzio, Carvatar:
Increasing trust in highly-automated driving through social cues, in: Adjunct
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive
Vehicular Applications, AutomotiveUI ’16 Adjunct, Association for Computing
Machinery, New York, NY, USA, 2016, p. 9–14. URL: https://doi.org/10.1145/3004323.3004354.
doi:10.1145/3004323.3004354.</p>
    </sec>
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