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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>November</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>DESIGNING TANGIBLE TASKS FOR AUTISM PEOPLE: NADI</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Disorder</institution>
          ,
          <addr-line>Interactivity, Tangible Interaction, Task</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Politecnico di Milano</institution>
          ,
          <addr-line>Via Giuseppe Candiani, 72, 20158, Milano, Italy Politecnico di Milano, Via Giuseppe Candiani, 72, 20158, Milano</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2020</year>
      </pub-date>
      <volume>1</volume>
      <fpage>6</fpage>
      <lpage>20</lpage>
      <abstract>
        <p>People with autism spectrum disorder (ASD) have different sensory stimuli that cause difficulties managing the tasks they need to do to sustain their daily lives such as how to communicate, how to respond, and even how to dress or cook. These sensitivities become their characteristics for their whole life even if they take proper education in the early period of their childhood. That's why it is essential to have an understanding of how people with ASD interpret the world and view people and objects around them. Tangible user interfaces may assist them to interpret the world by using physical forms of intangible knowledge since it helps them to capture the environment around them. For this reason, the interaction between the people with ASD and tangible user interfaces are examined based on the two foundational theories; Self-Determination Theory and Sensory Integration Theory, together with the TEACHH method. Then, user research was made firstly by conducting semi-structured qualitative interviews with autism people as well as educators who work with them and their family members. Then, workshops were made and key project findings were defined from an analysis of what had been observed and recorded. As a result, NADI is designed to provide an approach as a solution of the task management device for daily tasks to facilitate dealing with them, by using digitized physical interaction to improve people's autonomy together with helping them overcome anxiety/stress originated by routine breakdowns or unfamiliar situations.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Product Design</kwd>
        <kwd>Autism Spectrum Management</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>Developing skills like cooking, getting dressed and cleaning are essential tasks to promote
autonomy and self-determination and improve quality of life according to the researches [6, 7, 12, 17].
The role of design in assisting with these different situations, and, above all, encouraging are
researched. The interaction with the services and products have effects on the people with ASD, so it
is essential to realize and understand how they interact with the tools [24]. There are significant
studies on Tangible User Interface (TUI) show that they assist in improving the quality of life of
people with ASD to ease their lives [5, 18, 22, 23]. It is very vital to let each person achieve a greater
degree of independence to unlock their potential. People with ASD require help to live in their own
homes, whether as tenants or owners, alone or with others. To increase the quality of life for them,
they need to gain the ability to make free decisions in order to be independent [10, 14].</p>
      <p>When we look at the data that shows the independence of the people with ASD, it shows that %17
of adults with ASD live independently, following high school and up to eight years after [2]. Together
with, %44 of adults over 25 with an ASD live at home with their parents, rather than in any of the
housing options. Of those adults living away from their families, only 4% are living fully
independently, and 30% are living semi-independently in some form of supported housing [15].</p>
      <p>Therefore, in this study, people, who are older than 18 years old, with ASD were chosen as focus
groups by aiming to improve their autonomy for a more independent lifestyle. That’s why, Self
Determination Theory and Sensory Integration Theory are researched carefully among the theories
because they are the basis of the education of the people with ASD as approved theories [1, 24]. And,
TEACCH (Treatment and Education of Autistic and Communication Handicapped Children) Method
is used while designing the service/product since it fosters organized learning environments [8, 20].</p>
    </sec>
    <sec id="sec-2">
      <title>2. Background Research 2.1.</title>
    </sec>
    <sec id="sec-3">
      <title>Foundational Theories and Method in Autism Spectrum Disorder</title>
    </sec>
    <sec id="sec-4">
      <title>2.1.1. Self - Determination Theory</title>
      <p>Self-determination is a combination of skills, knowledge, and beliefs that enable a person to
engage in purpose-driven, self-regulated, autonomous behavior [3]. Being self-determined means
taking the appropriate steps to attain one’s objectives [24].</p>
      <p>The term self-determination has a way to answer a lot of the needs of the person with ASD over
the past decade, awareness of how the idea of self-determination applies to people who need special
education has been significantly improved [6, 7, 12, 17]. Self - Determination Theory is involved in
choice and decision making which is an important educational goal that can help people with ASD to
interact with the environment, or try to go to university, work, or community involvement, for an
independent life. All learners’ educational programs will be guided towards encouraging and
enhancing self-determination [17]. The findings indicate that even the youngest children (ages 5—6)
were capable of setting goals and using the model to achieve them. So, theory aims to teach people
how to understand, personalize, and implement in order to achieve self-selected objectives [19].</p>
    </sec>
    <sec id="sec-5">
      <title>2.1.2. Sensory Integration Theory</title>
      <p>Sensory Integration Theory helps increase the self-awareness of a person about the effect of
sensory and motor influences on day-to-day behaviors and real-life circumstances. It offers ways to
overcome sensory processing issues. It encourages optimal functioning and natural growth by
promoting social well-being [15]. Sensory Integration Theory was developed by Dr. A. Jean Ayres.
She developed and its application to people with cognitive disabilities [1]. A person’s reactions to
sensation affect everyday self-care routines; the ability to understand and pay attention to the task; the
ability to manage the appropriate fine and gross motor skills; and the ability to prepare, order, and
coordinate the time and resources to conduct these tasks within a fast-paced schedule or a busy
household [16]. The theory aims to inform teachers, parents, children, and adults about sensory
integration and develop strategies to adjust for dysfunctions [21].</p>
      <p>Besides, the theory includes TEACCH (Treatment and Education of Autistic And Communication
Handicapped Children Method) model activities to help sensory, cognitive, and behavioral needs [21].</p>
    </sec>
    <sec id="sec-6">
      <title>2.1.3. Treatment and Education of Autistic And Communication</title>
    </sec>
    <sec id="sec-7">
      <title>Handicapped Children Method - TEACHH Method</title>
      <p>TEACCH Method is a structured teaching educational technique that emphasizes visual support
and aims at raising and optimizing independent functioning. Autism people respond more favorably to
structured settings than unstructured ones. Program objectives help peoples’ function to control their
actions and inspire them through context and natural consequences, over unrelated contingencies and
reinforcements individually [8, 20].</p>
      <p>The primary learning features of people with ASD, include struggles in planning, distracting,
organizing, and generalizing, allow therapy to be structured around the unique strengths (e.g.,
visual-spatial organization) and needs (e.g., structure and predictability) of them [8]. The individual
work system is described as a visually structured space where autism people work under the direct
supervision of an adult or perform work previously mastered. While defining the task engagement as
an activity in the absence of adult prompting as an independent functioning, the deficiency in
independent functioning may be linked to inspiring lots of features [8, 20].</p>
    </sec>
    <sec id="sec-8">
      <title>2.2. Importance of Tangible User Interfaces On People with ASD</title>
      <p>Externalization of expressive representation by tangibility provides a focus for tasks, allows for the
documentation of work, and can give users the ability to think and talk about objects that are being
used [25]. According to Scaife and Rogers (1996), tangible user interfaces facilitate the external
representations of an internal cognitive process via tangibles, which assists autism children to learn to
interpret other people’s behaviors and attitudes and provide time and space to advance their inner
cognition [13]. When autism people struggle to understand the world around them, then they must
face everyday difficulties in managing their environment. Giving them an opportunity for increased
modification may bring new directions through an improved sense of control [4, 11, 18].</p>
      <p>If we look at the environmental perspective, TUI focuses on tangibility and full-body experiences,
incorporating computing into the daily world and intuitively helping use [9]. TUI provides physical,
concrete interactions to make engagement with the environment and people easy since people with
ASD have difficulties in understanding and perceiving the environment due to their characteristics.
Tangibles can be especially appropriate for people with ASD since they take advantage of people
because they are active learners who are rooted in the body and strengthened by sensory sensitivity [5,
25].</p>
    </sec>
    <sec id="sec-9">
      <title>3. User Research</title>
      <p>User research was made in two steps. Firstly, semi-structured qualitative interviews were
conducted with people with ASD as well as educators who work with them and their family members,
in total 15 people, by asking questions about some basic tasks such as how they do shopping, how
they cook, how they use the transportation, etc. Material gathered during the research phase was used
to uncover patterns, identify common problems, and define a framework to explain how the design of
built environments can impact people with autism.</p>
      <sec id="sec-9-1">
        <title>Results are defıned as;</title>
        <p>● Individual with ASD (5 participants)</p>
        <p>“I prefer written recipes while cooking rather than watching the videos since it is so difficult to
follow.” Participant 1, Anonymous</p>
        <p>“I am following a schedule that my teacher made; it makes my tasks easier during the day.”
Participant 2, Anonymous
●</p>
      </sec>
      <sec id="sec-9-2">
        <title>Educator (5 participants)</title>
        <p>“We are generally making weekly tasks according to the level of them since we are meeting once a
week or twice a week. Then, we are arranging their schedule.”Semra Öztürk, Special Education
Teacher</p>
        <p>“We need to add new tasks to their routines depending on their level of autism in order to prepare
them for real-life since, during the day, usually, you can face lots of unexpected situations that you
have to deal with. When you add a new task to their weekly schedule, even if they do not want it, at
least, they are going to try it.” Nurhan Gökçe, Special Education Teacher
●</p>
      </sec>
      <sec id="sec-9-3">
        <title>Parent (5 participants)</title>
        <p>“From the morning, she wakes up till they sleep, she is always following a visual schedule that
shows the tasks she needs to do during the day. It is a list on her wall.” Participant’s Parent,
Anonymous</p>
        <p>“They are geniuses when it comes to the digital application; they can do anything. However, they
also need to be aware of their environment” Participant’s Parent, Anonymous</p>
        <p>Then, the workshops were carried out with autism people in order to understand their way of
thinking and needs by observing to see how they use the tools and how they act. From an analysis of
what had been observed and recorded, key project findings and insights were defined.
The system, that should be designed for them, needs;
● Collaboration with educators
● To assist in organization the tasks
● To show the time management
● Visual discrimination
● Tangible interface for a more structured environment</p>
      </sec>
    </sec>
    <sec id="sec-10">
      <title>4. NADI</title>
      <p>Based on the literature study as well as the user research through interviews and workshops,
NADI is designed as an approach to provide a solution. It is designed by aiming as an assistance
service and product in managing daily tasks by assisting people with an autism spectrum disorder,
especially for the young adults, to overcome anxiety and stress originated by routine breakdowns and
unfamiliar situations, improving their autonomy during the day. NADI is a system as an interactive
research product that consists of 2 components. One of them is the token which is RFID. It is a main
tangible interactive button that allows arranging different daily activities. Users organize his/her day
by using this tangible task button in order to perceive the steps during the day. The other one is the
interactive base which contains an embedded RFID reader and LED pixel ring. When a token is
placed step by step, the mat makes the LED pixel ring around the token in order to provide sensory
feedback.</p>
    </sec>
    <sec id="sec-11">
      <title>Scenario of Use</title>
      <p>NADI consists of 3 phases. Initial phase is about digital interaction while arrangement and
departure phases are related with the physical interaction.</p>
      <p>1st Step/ Initial Phase is about defining the main tasks and sub-steps of these main tasks
throughout the digital application. These main tasks are represented in different colors for visual
discrimination. Each task will have the sub-steps in order to define the proper plans for the user
depending on the level of autism (Figure 2). The caregiver enters the general information about the
user and arranges sensorial preferences for each task based on touch, sight, and hear that trigger
multi-sensory processes.</p>
      <p>In this phase, the user starts to plan her/his day choosing the task and time by rotating the NADI on
the interactive base. When s/he chooses, s/he just pushes the button on the top and then, music and
light come up in order to stimulate the multi-sensory process that has been arranged before while
arranging the main tasks and light, too. Then, s/he follows the whole process for the next tasks, step
by step.</p>
      <p>In this phase, the user takes the NADI while leaving. It helps the user to cope with the unexpected
situations during the day, such as forgetting the sub-steps of the actions and not knowing what will be
the next one. When the new task comes, it gives signals, which are light and music in order to support
the multi-sensory process.</p>
      <p>F​igure 6:​Usage scenario</p>
      <p>Together with, in case of an emergency like breakdowns, the personalized texture around the
product helps the user to feel safe by holding it (Figure 5). Besides, when the user meets with the
special educator, s/he puts the NADI on the interactive base and the educator opens the account to
reach data. Educator sees what s/he has done during the week when s/he feels anxious and NADI
becomes a communication tool to help the user remember and talk about the tasks (Figure 6).</p>
    </sec>
    <sec id="sec-12">
      <title>5. Evaluation</title>
      <p>These results show us how vital it is to support the independence of people with ASD throughout
their lives since they need to learn and adapt themselves to daily living situations, when the results are
compared that come from the literature review and the user research. They need a work system to give
them the feeling of being controlled, provide structured situations and let them understand the time
and concept. They also need assistive technologies to assist them understand what is going on, what is
going to happen and when it is going to happen. They should have personalized tools to prepare, order
and coordinate the time and conduct with the task based on their level of autism and sensory
preferences</p>
      <p>Thus, NADI is designed to provide an approach as a solution of the task management device for
daily tasks to facilitate dealing with them, by using digitized physical interaction to improve people's
autonomy. It also aims to help them overcome anxiety/stress originated by routine breakdowns or
unfamiliar situations. ​This project is a first attempt that needs to be tested and verified. The authors
are open to collaborations in this sense and are finding opportunities to prototype and test both the
product and the connected ecosystem.</p>
    </sec>
    <sec id="sec-13">
      <title>6. Acknowledgements</title>
      <p>The authors acknowledge the support by the Cagdas Isik Special Education and Rehabilitation Center
and Barıs Special Education and Rehabilitation Center in Turkey; together with Autism Center Casa
Sebastiano in Italy.</p>
    </sec>
    <sec id="sec-14">
      <title>7. References</title>
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challenges. Western Psychological Services, 2005.
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[3] B. Mthimunye, A. Pedro and N.V. Roman, Autism Spectrum Disorder and Self- Determination
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[4] Copenhagen Institute of Interaction Design. Beyond the Desktop, 2008. URL:
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