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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>DRAMATIZATION AND DIGITAL TECHNOLOGY IN ΙNTERGENERATIONAL LEARNING</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Gerasimos Polymeris</string-name>
          <email>gpolymeris@sch.gr</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Andreas Giannakoulopoulos</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Konstantinos Tiligadis</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Assistant Professor, Department of Audio and Visual Arts, Ionian University</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>School Advisor, Regional Directorate of P. &amp; S. Education of Ionian Islands</institution>
        </aff>
      </contrib-group>
      <abstract>
        <p>Researchers' interest in finding out the benefits of Information and Communication Technologies (ICT) in elderly people is now growing. Living conditions and communication channels has changed in the digital age and is directly influenced by the rapid development of technology. Lifelong learning provides adults with the skills they need to stay active in society and strengthens their contribution to younger generations. Intergenerational learning is a form of lifelong learning that involves the two-way transfer of knowledge - from one generation to the other. Our goal is to study the utilization of dramatization and the contribution of digital technology to experiential intergenerational communication activities. To answer our research questions, we have used qualitative research tools (semi-structured interviews, thematic Data Analysis and Observation) and the Educational Drama as a structured pedagogical process in order to approach and explore new knowledge. In the light of our findings, we may conclude that audiovisual expression techniques and digital technology can be effectively combined as an alternative didactic method to elderly digital literacy in the Information Society.</p>
      </abstract>
      <kwd-group>
        <kwd>digital literacy</kwd>
        <kwd>intergenerational learning</kwd>
        <kwd>verbatim theatre</kwd>
        <kwd>educational technology</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        collaborative learning (Dimitracopoulou, 2005). Lifelong learning provides adults with
the skills they need to stay active in society and strengthens their contribution to younger
generations. Intergenerational learning is a form of lifelong learning that involves the
two-way transfer of knowledge - from one generation to the other. This kind of learning
is informal, self-directed and it promotes interaction, mutual exchange of knowledge
and respect between generations
        <xref ref-type="bibr" rid="ref9">(Kaplan, 2002)</xref>
        . Using digital storytelling in order
to achieve intergenerational communication we redefine the concept of lifelong
learning. In order to cope with all these changes, it is necessary to develop the skills that
will help us adapt to the Information Society through new digital tools and web services.
      </p>
    </sec>
    <sec id="sec-2">
      <title>Theoretical approach</title>
      <p>Researchers’ interest in finding out the benefits of Information and Communication
Technologies (ICT) in elderly people is growing. The way we live, work, communicate
and think has changed in the digital era and is directly influenced by the rapid development
of technology. What is the contribution of digital technology and audiovisual expression
to the cultivation of children’s cultural consciousness, especially when they interact with
elderly people?</p>
      <p>
        Usually, children like to talk more rather than listen and this behavior is evident
especially in classrooms. Storytelling is an interactive activity that enhances children’s
listening skills and imagination in order to visualize the story. Also, it makes them aware
of their rich cultural heritage and promotes children’s motivation to learn about history.
A big advantage of storytelling is that, listening to stories, enhances children’s
vocabulary and memory’s capacity. They learn new words and always find it easy to
explain their meanings in the context of a narrated story
        <xref ref-type="bibr" rid="ref4">(Brooks, 2011)</xref>
        . Experts say
that storytellers should encourage children to create a short story - with the characters
they have been told about - in order to associate images with the story. Storytelling is an
experiential communicative act in which the storyteller interacts with the listeners and
externalizes his feelings
        <xref ref-type="bibr" rid="ref8">(Herrington &amp; Kervin, 2007)</xref>
        .
      </p>
      <p>Our project refers to the educational technology research field and aims to
study the effects of dramatization and digital technology on intergenerational
communication activities. We chose Educational Drama as a structured pedagogical
process that adopts techniques and tools of dramatic art as a means of approaching and
exploring new knowledge. Our goal was to find ways of using digital media and
dramatization to improve the digital literacy of the elderly and to promote the principle
of intergenerational solidarity.</p>
      <p>We will initially identify the theoretical background of our research through the
clarification of the following terms related to our project:</p>
      <p>
        • Digital storytelling is an effective educational tool that enables us to create and
publish audiovisual stories and narratives from personal experiences and memories using
digital media and Web based applications. Digital culture praises storytelling through
different means of communication. Movies, the news, advertising, web pages present
their content in a storytelling form. Digital storytelling is used in two different
meanings, as an interactive experience and also as a combination of a narrated document,
images, video and musical soundtrack
        <xref ref-type="bibr" rid="ref10">(Mello, 2001)</xref>
        . Educational digital storytelling is
offering new ways to communicate ideas and examples of good practices. In that way
digital storytelling works as scaffolding allowing creative interaction between
old and new prospects transformed into new meanings and new constructions
of knowledge
        <xref ref-type="bibr" rid="ref6">(Coventry, 2008)</xref>
        .
      </p>
      <p>
        • Digital literacy is the ability to organize, analyze, evaluate information and
construct meanings through the use of digital technology. Digital literacy of the elderly
is an indispensable skill of the 21st century and refers to the understanding and
exploitation of a hyperlinked world (through new digital tools and web services) that
make life easier. Information Technology and mobile devices help this group to increase
communication, avoid isolation and loneliness
        <xref ref-type="bibr" rid="ref11">(O’Brien &amp; Scharber 2008)</xref>
        .
      </p>
      <p>
        • Experiential learning is based on the active participation of trainees in
Collaborative learning activities such as research, observation, interviews, simulations,
creative compositions etc. With this process knowledge is built, discovered and
transformed by the trainees themselves and can be defined as shared work, on a
particular subject, in such a way to promote individual learning through collaborative
learning activities
        <xref ref-type="bibr" rid="ref8">(Herrington &amp; Kervin, 2007)</xref>
        .
      </p>
      <p>
        • Intergenerational learning is a kind of lifelong learning that involves the
twoway transfer of knowledge - from one generation to the other - informal, self-directed
and usually without planning through discussions and collaboratives learning
activities. Intergenerational learning is an experiential process that takes place through
discussions and joint activities to achieve interaction, exchange of knowledge,
understanding and respect among generations. Digital literacy provides the elders with
the skills they need to stay active in society and strengthens their contribution to younger
generations. In digital era older people can greatly benefit from ICT and social networks
to interact with young people
        <xref ref-type="bibr" rid="ref15">(VanderVen, 2004)</xref>
        .
      </p>
      <p>
        • Dramatization is not the performance of a theatrical work but an educational
process where learners use theatre techniques (role, movement, space) and drama
(action, plot, conflict) to transcribe a story into a script. Verbatim theatre is a form of
documented theatre in which plays are constructed from the precise words spoken by
people interviewed about a particular event or topic. This interactive storytelling
technique enables any kind of story to be brought alive, even without prior knowledge
of the characters or plot
        <xref ref-type="bibr" rid="ref1">(Anderson &amp; Wilkinson, 2007)</xref>
        .
      </p>
      <p>
        • Reverse mentoring is the training process in which reversal of roles takes place.
The young person uses his knowledge to a particular object like computer applications to
educate older people
        <xref ref-type="bibr" rid="ref14 ref3">(Baily, 2009; Peterson, 2012)</xref>
        .
      </p>
    </sec>
    <sec id="sec-3">
      <title>Research methodology and Experimental approach.</title>
      <p>In the second part, we analyzed the implementation stages of our work in order to
determine the methodological context of our research. In our project we attempted to
answer the following Research Questions:</p>
      <p>• What is the contribution of digital storytelling and dramatization to the
cultivation of children’s historical and cultural consciousness?
• What are the benefits of using digital technology in intergenerational learning
activities?</p>
      <p>The research was conducted with the participation of 25 pupils from Mantouki’s
Primary School in Corfu and 12 elderly people from the nearby school area. In order to
gather research data, the pupils interviewed the group of elderly people about their past
(Fig.1). Pupils also collected related photographic material and old-time objects from
the elderly in school and created their own scenarios based on their narratives. At a later
stage, they attempted to visualize these scenarios in a short film.</p>
      <p>
        In our project we apply Body Theatre techniques, self-concentration and confidence
exercises to join all members in a group. We dealt with Action Clip - Freeze frames, a
drama strategy suitable to move from images into improvisation, by bringing the scene
alive with speech and movement
        <xref ref-type="bibr" rid="ref1">(Anderson et al., 2007)</xref>
        . The main goal of the project is
to explore ways of exploiting dramatization and digital technology on intergenerational
learning.
      </p>
      <p>The axes which analyze the objectives of our research process are as follows:
•
•
•
•
•
•</p>
      <p>Familiarization with the use of digital technology.</p>
      <p>Acquaintance with the dramaturgy techniques.</p>
      <p>Improvement of audiovisual production skills
Developing social skills of intergenerational solidarity.</p>
      <p>Developing critical and creative thinking skills.</p>
      <p>Cultivation of historical and cultural consciousness.</p>
      <p>The implementation of our project, in response to the objectives, included the
following stages (Fig. 2).</p>
      <p>
        In our project, we chose a qualitative research method to describe life experiences
of the elderly in order to understand the social phenomena and their subjective meaning.
Research tools that we have used are semi-structured interviews, on-site participatory
observation and thematic data analysis
        <xref ref-type="bibr" rid="ref7">(Flick, Kardoff &amp; Steinke, 2004)</xref>
        .
      </p>
      <p>
        Here are some of the collaborative activities that we had prepared for the elderly
• They narrated their experiences from their childhood (school years and 2nd World
war),
• They discussed old-time living and working conditions
• They told the children customs and the local history of the region.
• They showed them photographic material from their youth.
• They showed them the old-time objects they had in their collection and explained
their use.
• They explained them the story of some old games of their childhood.
The produced audiovisual material (interviews, storytelling, photographs etc.) was
digitized and uploaded to a collaborative website (Wiki) in order to carry out
Collaborative Digital Literacy Activities with the elderly
        <xref ref-type="bibr" rid="ref5">(Coutinho &amp; Bottentuit,
2007)</xref>
        .
      </p>
      <p>Afterwards, offering everyone the opportunity to travel in time, we created an
Interactive Map of Corfu port (Mantouki) with Hotspots that we created from the
previous stages of our research (Fig. 3).</p>
    </sec>
    <sec id="sec-4">
      <title>Reverse Mentoring and QR Codes generation.</title>
      <p>The digital literacy approach of the elderly took place in the Computer Science course.
We invited the elderly to attend a class with the pupils. We had digitized our research
material and then we created QR Codes (Quick Response Codes). At each workstation,
two students trained an elder to use the computer in order to create a QR Code from their
personal storytelling (Reverse Mentoring). The QR Codes created by the elderly - as
part of their training - were placed on old buildings. So, if a smartphone or tablet is
available, visitors can decode the information we stored in QR Codes, listen to stories
and watch old photos and videos about the history of the area as they walk along
Mantouki’s narrow streets. Finally, we created a short film from the collective memory
of the area, using the QR Codes technology. Our short film “Mantouki… an Open
Museum of Local History” refers to their experiences from their childhood (school years
and second world war), the old-time living and working conditions, customs and the
local history of the region</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusion</title>
      <p>The evaluation of the project was formative throughout its duration. In light of our
findings, we can conclude that dramatization combined with digital technology can be
effectively used as an alternative method for adults’ digital literacy. We found out that
dramatization and audiovisual expression techniques can be effectively used as
alternative teaching techniques that enhance the students’ critical approach, especially
in Linguistic and Local History subjects.</p>
      <p>Collaborative learning activities gave to the elderly the opportunity to discuss with
young people and to exchange views, while young people develop their sociability and
acquire a positive attitude towards old age. Teachers noticed that the participation in our
project had a positive impact on pupils’ school performance. At the same time, children
learned to work effectively together, they made great progress in the way of expression
and argumentation, developed their social skills and gain a positive attitude towards old
age.</p>
      <p>On the other hand, the elderly had beautiful touching moments when they returned
to school classes, after many years, and saw their stories visualized on mobile screens.
Our project has changed their attitude toward new ICT and has enhanced their motivation
to use digital technology, to learn, to remain active, to feel useful in society and less
isolated from the new generation. Finally, strengthening intergenerational solidarity has
reduced incidents of school violence and bullying. In general, intergenerational
programs strengthen the links of learning, cooperation, communication, respect and
understanding between generations.</p>
    </sec>
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