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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Harnessing the Potentials of Technology to Support Self-Directed Language Learning in Online Learning Settings, October</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Using Analytics and Artificial Intelligence to Support Language Learner Decision Making</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Carrie Demmans Epp</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>EdTeKLA Research Group, University of Alberta</institution>
          ,
          <addr-line>2-32 Athabasca Hall, Edmonton, AB</addr-line>
          ,
          <country country="CA">Canada</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>UBC Language Sciences Initiative, University of British Columbia</institution>
          ,
          <addr-line>4031Audain Art Centre, Vancouver, BC</addr-line>
          ,
          <country country="CA">Canada</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2020</year>
      </pub-date>
      <volume>15</volume>
      <issue>16</issue>
      <fpage>0000</fpage>
      <lpage>0001</lpage>
      <abstract>
        <p>Technology use is deeply rooted within language learning. From the early use of language labs and more recent use of multi-media, we have seen the wide use of technology by language learners. These technologies provide detailed tracking of learner activities that can be harnessed in a way that adapts the learning environment to better meet learner needs. This adaptation can be made by computer programs or humans when analytics, machine learning, and artificial intelligence are used to support the sensemaking and adaptation process. This paper presents an autonomy framework in the context of analytics use. It explores this framework through the discussion of several projects that aimed to enable language learner autonomy by using analytics to help language learners understand their abilities or by recommending potential learning materials and paths to language learners.</p>
      </abstract>
      <kwd-group>
        <kwd>1 Computer Assisted Language Learning (CALL)</kwd>
        <kwd>Mobile Assisted Language Learning (MALL)</kwd>
        <kwd>Learning Analytics</kwd>
        <kwd>Learner Modelling</kwd>
        <kwd>Open Learner Models</kwd>
        <kwd>Learning Analytics Dashboards</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>The use of technology in language learning began with the introduction of tapes where learners
would listen to someone talking in the second or additional language (L2) and repeat the utterance after
having listened to it. As technology has progressed, we have seen the introduction of more and more
complex technologies from computers to mobile phones and the software that runs on these devices.</p>
      <p>When the dominant supplementary form of technology transitioned to computers, we largely
transferred (1) the type of repeat-after-me speaking activity that was performed with cassettes, and (2)
the simple worksheet activities that focused on vocabulary development or grammar-translation
approaches to learning. These were reasonable choices given the capability computers at that time. This
focus did not shift substantially as technologies progressed. We saw similar patterns of learning
activities in the transition to using mobile devices to support language learning.</p>
      <p>
        Since the introduction of these more advanced technologies, we have seen an increase in the
provisioning of automated feedback. This change has been facilitated by the availability of data via the
Internet and advances in artificial intelligence (AI) and natural language processing (NLP). These
technological improvements have meant that we no longer need to elicit incredible amounts of
information from experts and then codify that information in software systems. Rather, we can learn
from data using the techniques provided by AI and NLP. Consistent with these advances, we are seeing
an increase in the development of analytics and adaptive supports for language learners (e.g., [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ])
      </p>
    </sec>
    <sec id="sec-2">
      <title>Analytics in Language Learning</title>
      <p>
        Most of the analytics used in computer assisted language learning are simple. They also tend to be
used when the learner is given constrained tasks. Expediency fueled part of this focus on simple
analytics such as number of correct or incorrect answers or number of activities attempted. These types
of analytics are easy to obtain, especially when providing learners with constrained tasks, such as cloze
items, verb conjugation, and vocabulary translation. These types of constrained tasks are also easy to
program and have reduced content-creation burdens because items can be automatically generated from
a dictionary or corpus. Another contributing factor is the available technologies. It is still difficult to
auto-grade things like essays using pedagogically meaningful approaches; by virtue of the algorithms
used, most successful auto-grading ignores the features that are pedagogically meaningful and instead
uses relatively simple linguistic features to predict a holistic score [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. This leads to accurate models
but fails to provide information that the learner or a teacher can act on. If these stakeholders cannot act
on the information from the model, then system developers cannot add appropriate support or adaptation
to a system that is meant to scaffold L2 acquisition.
      </p>
      <p>
        When the analytics have been more complex (e.g., RosettaStone [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] and Duolingo [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]) they are
still performed in highly constrained settings that support the automated assessment process because
the structure imposed by the constraints reduces ambiguity. However, we can and should expect more
as computers are now capable of far more. Alelo has been working on developing situated language
learning software for over a decade. This software still constrains the learners activities by giving them
a mission to complete [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. The learner then interacts with non-player characters within the
provided environment to achieve the missions goal. While Alelos software constrains the task, it
provides a fairly open environment in which learners can practice their L2: they can choose who to
communicate with and how to communicate with those non-player characters.
      </p>
      <p>
        While Alelo has been focusing on oral language, others have been focusing on writing assessment
and support. This is one area where more advanced analytics are beginning to shine. Liaqat and
colleagues have focused on combining peer feedback with automated feedback on key rubric elements
as a way to facilitate learner use of auto-scoring results [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Litman and her team have been focusing
on creating analytics that will identify problems in essay argumentation [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], and others have been
focused on giving feedback about rhetoric in academic writing [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ]. Grammar correction is also an
active area of NLP research, with some going as far as trying to detect which errors are due to negative
transfer so that the software can automatically provide more targeted feedback that should help the
learner modify their mental model and improve their understanding of the L2 [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ].
      </p>
      <p>
        It should be noted that most of these analytics have only been developed for high-resource languages
such as English. Tools to support low or extremely low resource languages are still at the stage of
counting errors in highly constrained tasks (e.g., multiple choice items, matching a word in the L2 to
its pair in the learners first language ) when analytics are provided at al [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ], [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ].
      </p>
      <p>The more advanced analytics that are discussed above could be used to promote learner autonomy
when the output is understandable to learners or the system can use those analytics to adapt the activities
to an individual learners needs.
1.2.</p>
    </sec>
    <sec id="sec-3">
      <title>Analytics-Driven Adaptation</title>
      <p>
        Using analytics to adapt computer-based learning dates back to the 1970s [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ], [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ], with several
advances occurring in the 1980s [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ] and 1990s [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ] [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ]. Providing analytics to learners or teachers
so that they could understand and adapt learning began in the 1990s [
        <xref ref-type="bibr" rid="ref24">24</xref>
        ], [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ]. While a wide array of
analytics and adaptation processes have been trialed, all of them depend on the same high-level process:
Data is obtained, analytics are applied, and the analytics are shared with a decision maker (see Figure
1). Regardless of who is acting on the analytics, a model of what the learner knows or can do is often
created and then used to drive adaptation. This model is created via analytics that are applied to
learnercreated artefacts and learner actions. The model is continually updated as the learner does new activities.
This updating allows for new adaptations that should promote learner growth.
      </p>
      <p>There are three types of decision makers when analytics are used to adapt learning environments or
experiences: the software system, the teacher, and the learner. When the software is the decision maker,</p>
      <sec id="sec-3-1">
        <title>Data</title>
      </sec>
      <sec id="sec-3-2">
        <title>Analytics</title>
      </sec>
      <sec id="sec-3-3">
        <title>System</title>
      </sec>
      <sec id="sec-3-4">
        <title>Teacher Learner</title>
        <p>the adaptation is performed automatically, and the analytics are kept in their original form. For the other
two types of decision makers, the analytics often need to be transformed into something that is
humanreadable. In many cases, this may require considerable effort as the target population may lack the
background knowledge needed to use the raw analytics. This need is especially pronounced when
advanced analytics that involve machine learning or modern techniques from artificial intelligence are
being used.</p>
        <p>
          While the approaches used to communicate this information have varied historically, it is now
common to visualize some representation of the analytic or model [
          <xref ref-type="bibr" rid="ref26">26</xref>
          ]. It is common for these
visualizations to take the form of charts even though other approaches have been trialed. Visualizing
the analytics allows the teacher to review the system-generated analytics and adapt the learning activity
or experience based on those analytics, their knowledge of the learner or class, and their knowledge of
how people learn. A similar approach can be used with learners. When given to learners, these
visualizations are called student facing dashboards or open learner models [
          <xref ref-type="bibr" rid="ref26">26</xref>
          ], [
          <xref ref-type="bibr" rid="ref27">27</xref>
          ], and they can
enable learners to reflect on their learning, reason about their learning, and adapt their learning
activities.
        </p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>2. Analytics Autonomy Framework</title>
      <p>
        Many assume that using analytics takes power away from learners but that largely depends on who
is using those analytics and how they are being used. Analytics can be used to support learner decision
making [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ]. Across the range of analytics, there are three high-level types of learner autonomy:
telling (little autonomy), partial autonomy, and full autonomy.
      </p>
      <p>
        In the telling model of autonomy, the software or teacher tells the learner what they should do. In
this case, the only choice that the learner has is whether to comply with the instructions. This is the case
in the majority of intelligent tutoring systems, a type of adaptive software that aims to help individual
learners improve their knowledge or skills [
        <xref ref-type="bibr" rid="ref29">29</xref>
        ]. This approach has been shown to be effective in many
areas of mathematics and physics [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ]. It has also been shown to support student learning of computer
languages [
        <xref ref-type="bibr" rid="ref30">30</xref>
        ].
      </p>
      <p>In the partial autonomy model, the learner is given some choice in how to proceed. This model is
supported through the use of two key mechanisms. The first mechanism is to restrict learner choices.
When using this mechanism, the system or teacher will give the learner a set of options to choose from.
The second one is the use of persuasive technologies. These mechanisms give the learner considerable
control, but they reduce autonomy by using system features and design to persuade or influence the
learner in a specific direction. Under this model the computer or teacher is trying to influence student
decisions but still allows the student to make the decision for themselves.</p>
      <p>The full autonomy model gives the learner control over all choices. Under this model, the teacher
or computer is trying to support student decision making but ceding control to the learner. There are
cases, where a persuasive technology approach could fit under this model: it would require that the
learner can choose the goals that the persuasive technology is nudging them towards. It would also
require that the learner has control over the persuasive mechanisms that are used.</p>
      <p>While I have defined, three classes of autonomy, it is possible for hybrid models to exist. Hybrid
models that combine different types of autonomy based on the learning environment are arguably the
more appropriate choice in many settings. In all cases, analytics are generated based on data. The
analytics are then used to support one of these models by allowing the software to make an adjustment
automatically, giving the teacher access to the analytics to inform their decision-making, or giving the
analytics to the student to inform their decision making.</p>
    </sec>
    <sec id="sec-5">
      <title>3. Exemplars of Analytics Use in Language Learning</title>
      <p>The below content will walk through several examples of hybrid models for supporting learner
autonomy in language learning. These examples do not cover the full range of possibilities but illustrate
how some of these options can be balanced with concerns over analytics quality or preferences for
approaches to supporting teaching and learning.
3.1.</p>
    </sec>
    <sec id="sec-6">
      <title>Mixed-partial Autonomy</title>
      <p>In this model, a combination of persuasive approaches and restricted choice are used to support
partial learner autonomy.</p>
    </sec>
    <sec id="sec-7">
      <title>3.1.1. ProTutor</title>
      <p>
        ProTutor [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], [
        <xref ref-type="bibr" rid="ref31">31</xref>
        ] was a pronunciation tutor that aimed to also support the vocabulary acquisition
of post-secondary learners of Russian as a foreign language. In this system, students would complete
games (e.g., memory) and other simple activities (e.g., matching, flashcards) that reinforced their
knowledge of vocabulary. The sequencing of this vocabulary was tied to the curriculum and textbooks
used in their first- and second-year Russian language courses. Once they had achieved a sub-task within
an activity (e.g., matched a word to its image), they would record themselves saying the vocabulary
item. Their speech was then analyzed and analytics about their pronunciation accuracy were provided
to learners using a variety of communication approaches. One compared their performance against that
of an expert speaker, and another compared their current performance to their previous performance.
There were also charts to draw learner attention to their strengths and weaknesses. Weaknesses were
framed as things that they should work on more.
      </p>
      <p>The analytics in this system were unreliable. Despite this, they could be used to suggest what learners
should work on (Figure 2) because they were able to sufficiently distinguish performance. If learners
followed these recommendations, they would get targeted instruction and activities that specifically
aimed to support the development of their pronunciation of the selected characters in the context in
which that student struggled with correctly pronouncing the identified character. For example, if a
learner struggled with reducing , they would get items that contained unstressed characters that is,
the items they would receive would require the reduction of .</p>
      <p>If learners decided to ignore these recommendations, they would continue through the curriculum.
The curriculum sequence was matched to that of their course. However, learners could exercise some
choice: they were always given a list of 5 items to choose from. So, they could avoid certain activities
for a while but would eventually have to do some of them because the incomplete curricular items
would not disappear.</p>
      <p>Social comparison and several design features around the completeness of activities, effort invested
so far, and social comparison were used to persuade the learner to continue working on their
pronunciation of difficult sounds. This system seemed to support learner motivation to continue
working on improving their pronunciation even though their ability to pronounce words correctly was
not a graded component of their courses.</p>
    </sec>
    <sec id="sec-8">
      <title>3.1.2. VocabNomad with Goal-based Gamification Support</title>
      <p>
        VocabNomad was a mobile communication and vocabulary acquisition support tool [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], [
        <xref ref-type="bibr" rid="ref32">32</xref>
        ], [
        <xref ref-type="bibr" rid="ref33">33</xref>
        ].
This tool combined gamification (i.e., a specific type of persuasive technology) with analytics and
learner goal setting to support vocabulary acquisition. Learners were given the ability to set goals and
then the analytics were used to drive gamification elements that encouraged learners to meet their
selfdetermined goals (Figure 3: centre and right). With the pie chart, learners could specifically monitor
whether they were meeting their goals as to which macro-skills they were interested in developing.
      </p>
      <p>The goal-setting aspect of this version of VocabNomad, restricted learner choice based on a variety
of factors. It would only allow learners to have a certain number of goals at a time, and it would only
allow them to select goals that they had the appropriate background knowledge to achieve. If the learner
did not have this background, the system would suggest goals that would move them towards their
desired goal by helping them to fill in the necessary background knowledge (Figure 3: left).
3.2.</p>
    </sec>
    <sec id="sec-9">
      <title>Full Autonomy with Telling</title>
      <p>
        Another version of VocabNomad [
        <xref ref-type="bibr" rid="ref34">34</xref>
        ], [35], used a different approach to supporting learner
autonomy while encouraging learning. In this version, learners had full control over what topics they
studied. However, the system would make inferences about learner knowledge and expose them to new,
related content (Figure 4). Learners were not required to engage with this content, but they could not
control their exposure to it: the system always made it available. The inference was based on the theories
of fast and extended mapping [36], [37] and would show the synonyms and near synonyms of words
that the system believed the learner knew.
      </p>
      <p>
        There was no way of knowing whether the analytics had made the correct inference, so the system
was designed to make low-risk adaptations. It was thought that exposing learners to new words would
not harm them and could benefit them, so this was the approach that was taken. This approach was
shown to support the development learner vocabulary knowledge under certain usage conditions [38]:
when they were working meaningfully with the content. It was also associated with an increase in their
willingness to attempt communication in a second-language environment [
        <xref ref-type="bibr" rid="ref34">34</xref>
        ].
      </p>
    </sec>
    <sec id="sec-10">
      <title>Full Autonomy with Persuasion</title>
      <p>
        In this example, learners were engaged in an experience sampling task [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], [39], [40]: they were
prompted at several times throughout the day to create a log of their current experiences (Figure 5).
Three of these prompts had them rate their affective state (how they were feeling) using existing scales,
and another asked them to report on their most recent attempt at communicating in English [
        <xref ref-type="bibr" rid="ref34">34</xref>
        ]. At the
end of the day, learners were asked to reflect over their entire day and report on their experiences. This
application had no automated analytics. Rather, learners were meant to reflect on their experiences,
create the analytic, and make decisions based on that analytic.
      </p>
      <p>The mobile application would alert learners that it was time to complete a report. The learner could
then postpone the reporting or complete it. The reporting options would also time out: the learner had
a limited window in which they could complete the requested report. This automated reminder system
was the only persuasive aspect that was programmed into the app. Looking at the interface for the
communication and contextualization screens shows that learners could choose to respond in whichever
media they felt was appropriate. They could also use a language of their choice. Learners chose to
always respond using their L2 during the study that we conducted. Some occasionally supplemented
their responses with photographs.</p>
      <p>What we saw from learners who used this system was that they would reflect on their activities and
that this would push them to make changes because they would see the misalignment between their
behaviours and goals. As one learner said For me it was very bad that when, its the question, like how
many times did you try to communicate. I just keep it, call to my friends and speak with them and
then answer. So, its just like, motivator, to use English. When working with motivated post-secondary
students this was effective from the perspective of motivating them to change their own learning
behaviours without the need for additional intervention.</p>
    </sec>
    <sec id="sec-11">
      <title>4. Lessons from Using Analytics to Support Autonomy</title>
      <p>All the above examples and my work has been with adult learners, most of whom had a history of
relative success. Many of the tools that I briefly introduced above also visualized analytics to support
learners metacognitive processes. This suggests a bias in my work towards enabling some level of
learner autonomy.</p>
      <p>In general, I would recommend hybrid models of autonomy where you can adjust the level of
autonomy based on individual learner needs. So, those who can handle increased autonomy get it and
those who need more guidance or support get that support. Approaches like this also enable you to
change the amount of autonomy based on how students are doing.</p>
      <p>I also recommend enabling reflection and supporting analytics use with processes that move students
towards being able to (1) make sense of analytics on their own and (2) plan based on the analytics they
are given because this creates a skillset that can allow students to continue to grow independently of
the learning environment. In many cases, the simplest approaches can be the best. Having students
selfrate their abilities and activities and then plan based on those ratings can be highly effective, especially
when supported through (1) discussions with a teacher who can help with the goal setting and analytics
use process or (2) carefully designed software features that enable this process in more constrained
settings.</p>
    </sec>
    <sec id="sec-12">
      <title>5. Acknowledgements</title>
      <p>This work was done over more than a decade and in collaboration with an amazing group of students
and other collaborators.</p>
      <p>Funding was received from the Natural Sciences and Engineering Research Council of Canada
(NSERC), the Social Sciences and Humanities Research Council of Canada (SSHRC), the National
Research Council Canada (NRCC), and Google Research.</p>
    </sec>
    <sec id="sec-13">
      <title>6. References</title>
      <p>[35] B. Mboutsiadis, C. Demmans Epp, and D. Anayatova, VocabNomad: A context -sensitive mobile
application - University English for academic purposes case study, presented at the TESOL
International Convention &amp; Language Expo (TESOL), Toronto, Canada, 2015.
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[37] S. Carey, Bootstrapping an d the Origin of Concepts, Daedalus, no. Winter, pp. 59 68, 2004.
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