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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Automatization of Augmented Reality Creation Process Using Unity and Vuforia</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Lobachev Mikhail,</string-name>
          <email>lobachevmv@gmail</email>
          <email>lobachevmv@gmail. com</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Troyanovska Julie,</string-name>
          <email>troyanovskaja@gmail</email>
          <email>troyanovskaja@gmail. com</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Teslenko Pavlo</string-name>
          <email>p_a_t@ukr.net</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Uzun Ilya,</string-name>
          <email>uzun.illia.main@gmail</email>
          <email>uzun.illia.main@gmail. com</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Ph.</institution>
          <addr-line>D., Associated, professor</addr-line>
          ,
          <institution>Odesa National, Polytechnic University</institution>
          ,
          <addr-line>Ukraine, Odesa</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Ph.D., Professor, Odesa National</institution>
          ,
          <addr-line>Polytechnic</addr-line>
          ,
          <institution>University</institution>
          ,
          <addr-line>Ukraine, Odesa</addr-line>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Senior Lecturer, Odesa National, Polytechnic University</institution>
          ,
          <addr-line>Ukraine, Odesa</addr-line>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Student, Odesa National, Polytechnic University</institution>
          ,
          <addr-line>Ukraine, Odesa</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>This work is devoted to the automatization of users' own AR objects (Augmented Reality - AR) creating process. The paper presents an application that, thanks to the described methodology, can significantly simplify and speed up the process of creating augmented reality. A comparison of methodologies is presented, a comparison of their effectiveness and accessibility for users without technical skills.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>2) Development of UI for selecting and adjusting the content of the augmented reality that uses API for
automatic binding of it to created marker;</p>
      <p>completing the presented tasks to create an application, following the next steps required from a user to
create own AR:
1) Downloading the application to a mobile device;
2) Creating a photo (AR marker), setting content and saving the result;</p>
    </sec>
    <sec id="sec-2">
      <title>During the work, the following stages were completed:</title>
      <p>1) Development of technical requirements:</p>
      <p>The main goal of this work was to create an application that can significantly reduce the complexity level of
creating augmented reality by users without development skills and thereby increase the number of active users of AR
technology.</p>
      <p>The application should have had a convenient user interface for creating and configuring AR objects, the
ability to select ready-made content, as well as add your own. As AR content, images, video, audio, text, and graphic
(hand-drawn by the user) information should be available.</p>
      <p>A methodology was developed, the main advantage of which was a system for automatically connecting of
application to a database and Vuforia when creating AR markers and imposing user content on them - automation of
the developer’s manual actions to the algorithm.</p>
      <p>2) UI / UX Design:</p>
      <p>A minimalistic graphical user interface was developed, which allows you to conveniently create and
supplement markers with content.</p>
      <p>The main window of the application is a phone’s camera, a button for creating a photo, as well as a scale of
potential marker’s quality (Fig. 1).</p>
      <p>After creating a photo, the user will see buttons for selecting content with which he can supplement his marker,
a button for adding his materials from the phone’s file system and a button for saving the result - sending it to the
database, after which all users will be able to see their augmented reality when hovering over created marker (Picture
2).</p>
      <p>During the work on the project, we got the opportunity to put into practice several AR-frameworks, popular
among mobile developers. However, the final decision was the choice of a combination of Vuforia SDK and Unity
game engine, the choice of which was make due to the versatility of the Vuforia framework, the availability of the
functionality we need, high stability of marker recognition, ease of use, as well as rich documentation, high popularity
as well as highest scores in most popular SDK comparison (Table 1). Unity is also an official partner of Vuforia and
provides a convenient interface for working with it, which makes this combination the most successful.
learning how to work with unity 3d
learning how to work with the Vuforia plugin in Unity3D
download and import Vuforia in Unity3D
creating a project inside the development environment for future work
creating marker images
upload marker images to the Vuforia website
import and attachment of marker libraries to Unity
building and running an application on a mobile device
10</p>
      <p>spare time for possible errors during development</p>
    </sec>
    <sec id="sec-3">
      <title>Final result:</title>
      <p>As a result of the comparison, we can conclude that a person with no development experience will need more
than 2 hours to create an AR. For a person with experience in Unity3D and Vuforia, the process from scratch will take
about 30 minutes. However, using our app the whole process takes no more than 4-5 minutes and less than 1-2 minutes
with the already installed application.</p>
      <p>Conclusions. Owing to simplification and acceleration of augmented reality creation our project can be
applied in all spheres of human activity - both for fun and in professional activities (in the sphere of culture, marketing,
charity, in the offices of companies, etc.), which will promote the technology of computer vision through it’s use by
people without any development experience.</p>
      <p>As future plans of this application were highlighted:
– expanding the choice of content that can be used for AR, as well as allowing the user to add his own
materials ;
– adding the ability to create mini-databases for users;
– ensuring censorship of user-generated content;
– connection of the relational database to the application;
– add the ability to work with the application in augmented reality glasses.</p>
    </sec>
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