{"labels":{"en":"Extracting Physics from Blended Platformer Game Levels"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 2862"},"claims":{"P31":"Q13442814","P1433":"Q113542186","P1476":{"text":"Extracting Physics from Blended Platformer Game Levels","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-2862/paper11.pdf","P50":[{"value":"Q106758357","qualifiers":{"P1545":"4"}}],"P2093":[{"value":"Adam Summerville","qualifiers":{"P1545":"1"}},{"value":"Anurag Sarkar","qualifiers":{"P1545":"2"}},{"value":"Sam Snodgrass","qualifiers":{"P1545":"3"}}]}}