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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Formation of Virtual Tours with the Use of Augmented Reality Information Technology</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Roman Bakhmut</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nataliia Kunanets</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Antonii Rzheuskyi</string-name>
          <email>antonii.v.rzheuskyi@lpnu.ua</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Volodymyr Pasichnyk</string-name>
          <email>vpasichnyk@gmail.com</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Vasyl Kut</string-name>
          <email>kut.vasilij81@gmail.com</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Oleksandr Volkov</string-name>
          <email>volkov.sawa@gmail.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ivan Tsmots</string-name>
          <email>ivan.tsmots@gmail.com</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Argon Corporation</institution>
          ,
          <addr-line>160 Great Neck Rd, Great Neck, NY 11021</addr-line>
          ,
          <country country="US">USA</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Ivan Franko National University of Lviv</institution>
          ,
          <addr-line>Universutetska Street 1, Lviv, 79000</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Lviv Polytechnic National University</institution>
          ,
          <addr-line>Stepana Bandery Street 32-a, Lviv, 79013</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Uzhhorod National University</institution>
          ,
          <addr-line>Universytetska Street 14, Uzhhorod, 88000</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>The research is aimed at creating a web application for the formation of virtual tours of the buildings and the territory of "Lviv Polytechnic" National University with the use of information technology technology. The urgency of the topic is due to the need to promote the higher education establishment in the socio-communicative environment of Ukraine and the development of technologies that allow to expand the possibilities of marketing in the formation of sightseeing tours of places that are cultural monuments, attractions in the university. Virtual or augmented reality technologies are particularly relevant to ensure a virtual university visit within a pandemic, due to quarantine, which limits people's ability t o visit places of interest on their own. The advantages during the development of such a multimedia information product are presented in the article.</p>
      </abstract>
      <kwd-group>
        <kwd>1 Web Application</kwd>
        <kwd>Virtual Tours</kwd>
        <kwd>Information Technology</kwd>
        <kwd>Virtual Reality</kwd>
        <kwd>Augmented Reality</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>Use of modern information technologies that allow to make virtual trips to different institutions
and places, become indispensable in many areas of human activity. The most dynamically developing
industry in Ukraine is tourism; during the selection of the trip, each tourist wants to be acquainted
with all the conditions and seeks to obtain comprehensive information about the place of visit. The
technology of "virtual tour" allows to provide information visualization. This approach helps to
present the image of the object from different angles and to get acquainted with the corner of public
space that aroused interest. As a convenient visualization tool, the technology of "virtual tour" is
effectively used in the field of marketing, which allows to show a potential consumer his product or
service, creating a vivid place. This tool allows you to get more complete information about the object
under review.</p>
      <p>The article offers an analysis of the basic principles of project development of the intellectual
system "virtual tour" using of augmented reality technology with possibility of placing an information
product on the web. The project envisages the creation of a convenient WEB-system, which will
provide the user with complete information about the objects, the opportunity to view the premises
and the transitions from location to location within the building.</p>
      <p>The purpose of the study is to develop augmented reality information technology for creation of a
virtual tour of Lviv Polytechnic National University.</p>
      <p>The main objectives of the research are:
 conducting system analysis;
 development of a conceptual model of augmented reality information technology;
 development and display of algorithms of work of components of the augmented reality
information technology.</p>
    </sec>
    <sec id="sec-2">
      <title>2. The state of research of the problem</title>
      <p>
        Miao Hu, Xianzhuo Luo, Jiawen Chen, Young Choon Lee, Yipeng Zhou, Di Wu provide a
detailed and systematic overview of virtual reality technology and its applications on the Internet of
Things. They identify the main VR issues in system design, viewing prediction, computing,
streaming, and user experience assessment [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].The research [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] focuses on the digital reconstruction
of the historic Victoria Theater building in Newcastle. The virtual reality project is called Visualizing
Victoria. Researchers focuse in particular on the current design and user experience of using a
transmedia approach to virtual environment to preserve the heritage of the place. The study[
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] builds
a four-tiered research model to explore how a 360° virtual tour can reduce psychological stress in
people through two types of presence (sense of presence and telepresence) and affective-motivational
states (pleasure and engagement) during this unusual period of a pandemic. Ting Yang, Ivan Ka Wai
Lai, Zhao Bin Fan, Qing Min Mo show that telepresence has a greater influence on the formation of
affective-motivational states than the sense of presence. Among the factors, the greatest influence on
the satisfaction of the 360° vritual tour and the reduction of stress is the pleasure; participation
reduces the impact of telepresence on satisfaction with a 360° virtual toaulrs.o cTohnitsributes to the
study of virtual reality by highlighting the concepts of “sense of p“rteesleenpcres”enacned”, as well
as demonstrating the mechanisms through which virtual reality technology affects the psychological
well-being of people.
      </p>
      <p>
        A natural in-air gesture-based user interface has been developed with a user-centered approach for
navigating virtual tours of cultural heritage exhibitions. In detail, the proposed interface was designed
to "visit" Murcia, a karst zone located in Puglia. It has been demonstrated to incorporate an
"immersive" gesture-based interface to enhance the user experience, giving it the feeling of
seamlessly exploring the places of Murdjia[
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>However, the topical and least developed issue is the creation of virtual tours or interactive
navigation systems for a virtual tour of higher education institutions in Ukraine, so analysis, cost
forecasting and effectivedevelopment is a very important and relevant object of research.</p>
    </sec>
    <sec id="sec-3">
      <title>3. System analysis 3.1.</title>
    </sec>
    <sec id="sec-4">
      <title>Building a tree of problems</title>
      <p>Taking in the account the rapid development of solutions, working on the basis of augmented
reality technology, it is necessary to constantly analyze the basic principles in order to provide the end
user with a high-quality information product, presented in the form of a network. The results of the
analysis of the available tools allow to build the most optimal virtual tour of the buildings of the
higher educational institution with the imposition of augmented reality on it and to make a
convenient, understandable for the end user interface.</p>
      <p>In order to successfully complete the task, implement the following steps:
• formation of requirements for software;
• conducting a system analysis of modern tools for creating information technology for augmente
reality systems;
• constructionof a conceptual model of the information system;
• software architecturdeesign;
• development of basic system modules;
• conducting experiments on the work of the required protocols;
• software product test[in5g-22].</p>
      <p>A tree of problems is a graph that facilitates the process of finding ways to solve problems and
form the necessary tasks. The tree of problems is one of the key tools in systems analysis. Its use
allows to determine the whole range of interrelated causes and consequences of the problem, almost
completely eliminating the influence of external subjective factors. In Figure 1 the tree of problems
for the developed application is shown. To build a tree of problems, certain problems are additionally
classified according to their affiliation to the functional areas of activity.</p>
      <p>To build the tree of problems, certain problems are additionally classified according to their
affiliation to the functional areas of activity. The top contains a generalized initial problem and then,
from top to bottom, problems-causes, and then problems-consequences.</p>
      <p>The tree of problems is a means of analyzing the solution of problems. Obviously, the solution of
all problems must be determined in time, that is, they must be structured into problems of the first,
second and next turn. Moreover, having a general strategic plan for their joint solution, it is necessary
to develop at each stage a plan of specific actions to solve the problems of this queue with the
adjustment of the strategic plan based on the results.
3.2.</p>
    </sec>
    <sec id="sec-5">
      <title>Tree of Problems Construction</title>
      <p></p>
      <p>The tree of goals is a visual graphical representation of the relationship and subordination of aims,
that presents the division of the general aim in sub-goals, objectives and specific actions. In Figure 2
the tree of the purposes for the given project is resulted. The main goal is to develop software for the
virtual tour of Lviv Polytechnic National University. Then the decomposition of main goal on
subgoal will be carried out.</p>
      <p>At the first level of the tree is the goal of "Development of augmented reality information
technology for the construction of a virtual tour of Lviv Polytechnic National University, which is its
infancy:

increase of information in digital form on the Internet about Lviv Polytechnic National
University;
providing a convenient way to view the virtual tour of Lviv Polytechnic National University;</p>
      <p>At the stage of "increasing the information in digital form on the Internet about Lviv Polytechnic
National University there is a need to characterize the object of design, to identify the purpose, the
main tasks. Also, work on scientific sources on this topic and get acquainted with existing similar
implementations, highlight their pros and cons, analyze the tools that will be used to gather
information.</p>
      <p>The next stage of the second level of the tree of goals is "increase of information in digital form on
the Internet about the goal", which provides for the goals of the 3rd level:
 analysis of development tools;
 analysis of data visualization tools;
 analysis of data storage facilities.</p>
      <p>In order to effectively achieve the set goals, the goal was precisely and exhaustively formulated,
the object and subject of the research were defined, and the tasks that need to be performed to achieve
the goal were described. Next, the functional (requirements for system functions) and non-functional
requirements (requirements that describe the limitations of functionality) are sequentially formulated.</p>
      <p>During the implementation of this stage, a detailed description of the application functionality was
provided. This contributes to the transformation of abstract concepts into concrete solutions, which
are implemented in the information system, the design of algorithms for data processing, the design of
its main modules, the optimization of software.</p>
      <p>This stage consists in the development of the software product in a predetermined environment
and with the help of previously selected auxiliary tools.
3.3.</p>
    </sec>
    <sec id="sec-6">
      <title>Analysis of data collection tools</title>
      <p>Data collection is the process of collecting and processing information about these variables,
systematized to answer current questions and evaluate results. The purpose of data collection is to
select high-quality data that, after processing, will give convincing and reliable answers to questions.</p>
      <p>The means of data collection in our study are special devices that are needed to digitize the
environment in 360-degree space.</p>
      <p>Such means are:
Digital SLR camera (Canon EOS 80D Body);
24.2 MP APS-C CMOS sensor and RGB + IR exposure sensor with a resolution of 7560 pixels,
which ensures accurate exposure, you can take bright and detailed pictures under any conditions. The
wide ISO sensitivity range (100–16,000) and the flicker detection function make it possible to obtain
good results in low light conditions and guarantee stable exposure in rooms with flickering artificial
light.</p>
      <p>Fisheye lens (Canon EF 8-15mm f / 4.0L USM (US) Refurbished);</p>
      <p>Poor-quality images distorted by glare caused by high-light sources cause problems when shooting
at such a wide angle. To eliminate them, all lens elements have a Super Spectra coating developed by
Canon. The inner surface of the front element is also coated with Canon with a subwavelength
structure (SWC), which is less than the wavelength of visible light. This reduces the speed at which
light passes to the way it passes through the glass, preventing the risk of glare appearing when light
hits the matrix.</p>
      <p>The tripod is equipped with a head with smooth panning. (The MeFOTO GlobeTrotter tripod is
equipped with a head with a smooth 360-degree pan and a removable platform with a bubble level).
3.4.</p>
    </sec>
    <sec id="sec-7">
      <title>Analysis of data storage facilities</title>
      <p>To process the data that is the result of digitization of the environment, we use a database server –
MySQL, which is a free system for managing relational databases and developed by the company
"TX" to increase data. This open source database management system (DBMS) was created as an
alternative to commercial systems. MySQL was very similar to mSQL from the very beginning, but
over time it has expanded and now MySQL is one of the most common database management
systems. In the study, MySQL is used primarily to create dynamic web pages, as it provides support
from a variety of programming languages.</p>
      <p>MySQL is used in the development of small and medium-sized applications. In the developed
intelligent system MySQL used as a server to which local or remote clients have access, however the
distribution includes the internal library of the server allowing to include it to autonomous.</p>
      <p>The flexibility of the MySQL system is supported by a large number of table types: users can
select both MyISAM tables that support full-text search and InnoDB tables that support
transactionlevel transactions. MySQL contains special types of EXAMPLE tables, which simplifies the process
of creating new table types, and thanks to the open architecture and licensing of the GPL, new table
types are constantly appearing in it.
3.5.</p>
    </sec>
    <sec id="sec-8">
      <title>Analysis of data processing tools</title>
      <p>The means of editing the code is Visual Studio Code, which can be used with different
programming languages. It allows us to open one or more directories and after that save them in
workspaces for reuse.</p>
      <p>Visual Studio Code was used as a code editor because, unlike Microsoft Visual Studio, which uses
its own .sln solution files and project-related files, it supports a number of programming languages
and a set of features that are different for each language. Unwanted files and folders can be removed
from the project tree using the settings. Many Visual Studio Code features are not available through
the menu or user interface, but can be accessed using the command palette.</p>
      <p>We extend this editor with plug-ins accessible through the central repository, and include add-ons
to the editor and language support. A handy feature is the ability to create extensions that add support
for new languages, themes, perform static code analysis, add code letters, using the language protocol
protocol. It also contains several extensions for FTP, which allows you to use the software as free
support for web development. We synchronize the code between the editor and the server, without
downloading additional software, which allows Windows users to install the code page on which the
simulator is stored. This allows you to use the application on any platform, any programming
language.
3.6.</p>
    </sec>
    <sec id="sec-9">
      <title>Analysis of data visualization tools</title>
      <p>There are many visualization technologies, and among them there are very complex, but very
simple techniques adapted to the requirements of the developer are enough to transmit many
messages. For example, the age-sex (population, demographic) pyramid, a standard tool for data
visualization of population demographic trends and comparison of populations, presented by two
histograms placed vertically.</p>
      <p>Modern visualization techniques are Euler circles and related Venn diagrams, which are used to
illustrate the relations of sets and their intersections, Chernov faces, graphs, and organizational
diagrams are used for demonstration. For some visualizations, not polar Cartesian coordinates are
used, but polar ones.</p>
      <p>The main means of visualization during the development of information technology of augmented
reality for the creation of virtual tour by the buildings of the Lviv Polytechnic National University is
usually a virtual reality helmet, but due to its high mobility, other devices were also used to present
the output data of the information system by means of complementary reality technologies.</p>
    </sec>
    <sec id="sec-10">
      <title>3.7. Analysis of development tools</title>
      <p>For construction of information system based on augmented reality information technology for
construction of a virtual tour of the buildings of Lviv Polytechnic National University the following
tools and technologies were used:</p>
      <p>HTML, as a markup language, is used by web browsers to interpret and create text, images, and
other materials in visual or audio web pages. By default, each HTML markup element used
browserdefined characteristics and was modified or extended with the additional use of the web page's CSS
designer. The SGML usage technique covers the features of early text formatting languages, and is
used by the RUNOFF command, developed in the early 1960s for CTSS (Compatible Time), Sharing
System. The SGML concept of generalized markup is based on elements (nested annotated ranges
with attributes), and is used to print effects, as well as to separate structure and markup; HTML is
gradually moving in this direction with the help of CSS. Berners-Lee considered HTML as an
addition to SGML. It was formally defined by the Internet Engineering Working Group (IETF) on the
publication of the first proposal for an HTML specification in mid-1993 and contains definitions of
the SGL document type. The project expired six months later, but was recognized as recognizing the
custom tag of the NCSA Mosaic browser for embedded imagery, reflecting an IETF philosophy based
on standards for success. Similarly, Dave Raggett's competing Internet project, "HTML + (hypertext
markup format)," proposed in late 1993 to standardize already implemented functions such as tables
and forms.</p>
      <p>WebGL is a standard based on OpenGL ES 2.0, which allows embedding in web browsers that
support HTML5, full 3D graphics without resorting to plug-ins. In the future, the developers plan to
refine the WebGL standard to use not only in browsers for personal computers, but also in mobile
Internet devices. The WebGL working group includes Khronos Group, representatives of leading
developers of Internet browsers, such as Apple Safari, Google Chrome, Mozilla Firefox and Opera, as
well as specialists from AMD and Nvidia.</p>
      <p>This technology allows the use of hardware-accelerated 3D graphics in a web application without
the need to use special web browser plug-ins on any platform that supports OpenGL or OpenGL ES.
Technically, this allowed the binding of JavaScript scripts to the functions defined in the OpenGL ES
2.0 libraries, implemented at the browser level. WebGL is a further development of Canvas 3D in
Mozilla and is stored in the Mozilla Firefox and WebKit development libraries, as well as in previous
releases of Google Chrome 4. In November 2009, Khronos Group announced the first Web
specification. Google has announced support for the specification in its Chrome browser since version
9. Mozilla (starting with Firefox 4) and Apple Safari have announced support for WebGL in
upcoming versions of the products.</p>
      <p>
        WebGL is widely supported in modern browsers. Although the possibility of its use depends on
other factors, namely the GPU. The official WebGL site offers a simple test page to check for
compatibility. More detailed information (for example, which render the browser uses or which
extensions are available) is provided on third-party websites [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ]. WebGL works in various browsers.
      </p>
    </sec>
    <sec id="sec-11">
      <title>4. Conceptual Model</title>
      <p>One of the levels of building the architecture of information system is conceptual level, which
involves the construction of a conceptual model (or model of subject area) of this information system.
The components of the model are objects and their relationships. The conceptual model provides a
conceptual representation of data, is used to express, organize, organize and exchange representations.
With the help of the conceptual data model, the objects of the subject area and the relationship
between them are presented. The main object of the information system "Virtual Tour" of Lviv
Polytechnic National University, and the main functions are operations in accordance with the policy
of the user's rights. Operations with the environment in the information system "Virtual Tour" provide
for the performance of the functions of viewing, searching, storing information.</p>
      <p>As the developed information system is rather complex, the role of conceptual modeling at its
creation has sharply increased. During the formation of such an extended functional, a conceptual
modeling was performed, which allowed to create a prototype of the system with the definition of its
main functions. Based on the proposed functionality, numerous methods of conceptual modeling were
created. These methods were used to improve the presentation of functions of modeled information
system. When creating a conceptual model of the information system, methods and techniques of
conceptual modeling were used, which provide for modeling of work processes, modeling of labor
force, rapid development of applications, application development.</p>
      <p>A model of the subject area was created as a type of conceptual model, which was used to describe
structural elements and their conceptual constraints. The model of the subject domain includes various
entities, their attributes and relations, as well as the constraints that determine the conceptual integrity
of the elements of the structural model of the structural model.</p>
      <p>During the development of the software, which provides the possibility of "walking" on the
university building, the necessary stage was the design of the structural scheme, which is shown in
Figure 3. The information used by the information system is stored on the server.</p>
      <p>End users can be a system administrator who designs a software tool for building virtual tours by
educational institutions, or a user who wants to use a virtual tour with the help of a software
developer.</p>
      <p>The graphical interface allows users to view information about the educational institution in a
visual form, i.e. to view panoramas, which have been digitized, use the capabilities of complementary
reality for more information about the objects depicted in the panoramas.</p>
      <p>The server part of the developed software product processes requests to the administrator, acts as a
"router", which connects requests from the user to the database in which the information is stored, and
the client part of the client.</p>
    </sec>
    <sec id="sec-12">
      <title>5. Development and representation of algorithms of work of components of information technology of added reality 5.1.</title>
    </sec>
    <sec id="sec-13">
      <title>Block diagrams of algorithms</title>
      <p>We use a block diagram to present an algorithm for solving or analyzing a problem using
geometric elements (blocks) that denote operations, flow, data, and so on.</p>
      <p>The functional scheme, or block diagram of the algorithm, consists of functional blocks, which are
structurally separate parts (elements or devices) of the information system and perform certain
functions. Functional schemes of the information system are made in the enlarged and expanded form.
In the first case, the diagram shows the most important blocks of the information system and the links
between them. After going to the site, the user gets to the main page of the information system, where
he is given the opportunity to perform several operations, including:
 review of the latest news;
 receiving contact information;
 use a virtual tour.</p>
      <p>In Figure 4 the algorithm of activity of the user after transition to the main page is displayed.</p>
      <p>When you go to the tab "Passing the tour", the user gets to the page where he can view the
information, namely:
 Choose a walk through the main building of Lviv Polytechnic;
 Learn information about the history of the university;
 Go to the feedback page.
5.2.</p>
    </sec>
    <sec id="sec-14">
      <title>Construction of a diagram of precedents</title>
      <p>
        The precedent diagram in the UML notation shows the relationship between the actors, that is, the
entities that interact with the system, and the precedents, the system use variants [
        <xref ref-type="bibr" rid="ref24">24</xref>
        ].
      </p>
      <p>In the precedent diagram, the designed system is presented in the form of a set of entities or actors
that interact with the system through the so-called usage options. The usage option helps to present
the services that system provides to the actor. In other words, each variant of using the information
system is determined by a certain set of actions that it performs when interacting with the actor. It is
not specified in what way the interaction of actors with the system will be realized. The general
properties of the options for using the developed information system are presented in three different
ways - with the help of relations of association, inclusion, expansion and generalization:</p>
      <p>The association relationship was used in the construction of all graphical models of the
information system in the form of canonical diagrams. The include relationship represents the
relationship between the base use case and some special cases. The relationship of extension is the
relationship of the basic variant of use with another variant of use, the functional behavior of which is
not always involved in the basic, but require the involvement of additional conditions. The
relationship of dependence (generalization relationship) is considered as the relationship between two
elements of the model, in which the change of one element (independent) leads to a change of another
element (dependent). In Figure 5 a diagram of options for using the information system for the
website of the virtual tour by the buildings of the Lviv Polytechnic National University is shown. The
actor (essence) is a user who is configured for the following usage options:
 view the image of the main body in a 360-degree panorama;
 approach and removal of objects located on the territory of Lviv Polytechnic National</p>
      <p>University;
 review of information added in the form of augmented reality;
 feedback.</p>
      <p>A precedent that has an “include”onrsehliaptimeans that after the execution of one precedent, it
includes the execution of another with which it is interconnected.</p>
      <p>The precedents connected by the "extend" connection are used to extend the functions and may not
be executed. For example, if a player enters the main menu, he can go to settings or connect to a
virtual tour.</p>
      <p>The following is a description of the existing relationships in the chart:
 there is an "include" link between the "Tour Preview" and "Main Body Images in 360 Degree
Panorama" precedents. This means that the first action involves the performance of the
second;
 there is an “extend” link between the precedents of the “Tour Review” and the “Augmented
Reality Information”. Accordingly, this means teh"aTtouthr Review" precedent includes the
ability to review additional information.
 the diagram to the precedent "feedback" indicates a comment that indicates that the user has
the opportunity to feedback to the developers of the software using the form of the e-mail.
5.3.</p>
    </sec>
    <sec id="sec-15">
      <title>Construction of the IDEF0 model</title>
      <p>
        We used Function Modeling methodology of functional modeling and graphical description of
processes, designed to formalize and describe business processes. IDEF0 contributes to the
hierarchical representation of objects, which greatly facilitates the understanding of the subject area.
IDEF0 provides an opportunity to present logical connections between processes, without giving the
sequence of their execution in time (WorkFlow) [
        <xref ref-type="bibr" rid="ref25 ref26 ref5">5,25,26</xref>
        ]. In the same way all management processes
are displayed. It should be noted that this model is convenient and successfully used for the formation
of management processes of our project and will contribute to the effective modeling of
administrative and organizational processes of its implementation. The context diagram shows what
data is fed to the input and what is the result of the information system. The context diagram presents
the works that represent the activities of the website as a whole. This diagram is shown in Figure 6.
      </p>
      <p>Inputs:
 user request;
 administrator's request;
Outputs:
 output of information;
Mechanisms:
 user;
 interface.</p>
      <p>Management processes:
 routing rules;
 general provisions.</p>
      <p>
        Considering that Lviv Polytechnic National University is the oldest higher technical institution in
Ukraine and Eastern Europe, founded in 1816 as a Real School with the permission of the Austrian
Emperor Franz I., throughout its history the institution was headed by leading scholars of the region
(Figure 7) [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ].
      </p>
      <p>A gallery of portraits of rectors is organized in the main building. The information system of
virtual tour of Lviv Polytechnic National University allows us, carrying out a virtual tour, to get
acquainted in detail with the portraits of former rectors of the institution, and with the help of
augmented reality technology to get information about their short biography (Figure 8).</p>
    </sec>
    <sec id="sec-16">
      <title>Conclusions</title>
      <p>The research is aimed at creating a web application for the formation of virtual tours of the
buildings and the adjacent territory of Lviv Polytechnic National University with the use of
information technology technology. The urgency of the topic is due to the need to promote the school
in the socio-communicative environment of Ukraine and the development of technologies that allow
to expand the possibilities of marketing in the formation of sightseeing tours of places that are cultural
monuments, attractions in the university. Virtual or augmented reality technologies are especially
relevant to ensure a virtual university visit in a pandemic, due to quarantine, which limits people's
ability to visit places of interest to them. The benefits we receive during the development of such a
multimedia information product are as follows:
 the possibility of integration into the site, as the product will be presented in the form of a
web resource;
 adaptability to the operating environments of mobile devices;
 possibility of audio accompaniment of the video during the virtual tour;
 the possibility of expanding the functionality.</p>
      <p>The virtual tour will be useful for entrants, students, tourists who will be able to get acquainted
with the structure and architectural features of Lviv Polytechnic National University remotely. As a
result of the study, the following results were obtained:</p>
      <p>1. The system analysis is carried out, in the course of which the basic purposes, tasks, problems are
revealed and their analysis is carried out; constructed a tree of problems and a tree of goals for
construction of software "Virtual Tour"; choice of a complex of technical means for realization of the
set task is made.</p>
      <p>2. The conceptual model of the chart information system (precedents), the IDEF0 model, which
describe the functional capabilities of the developed system are analyzed.</p>
    </sec>
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