=Paper= {{Paper |id=Vol-2870/paper48 |storemode=property |title=Multimedia Technologies in Foreign Language Learning under Pandemic |pdfUrl=https://ceur-ws.org/Vol-2870/paper48.pdf |volume=Vol-2870 |authors=Antonina Badan,Nataliia Onishchenko |dblpUrl=https://dblp.org/rec/conf/colins/BadanO21 }} ==Multimedia Technologies in Foreign Language Learning under Pandemic== https://ceur-ws.org/Vol-2870/paper48.pdf
Multimedia Technologies
in Foreign Language Learning under Pandemic
Antonina Badana and Nataliia Onishchenkoa,b
a
    National Technical University “Kharkiv Polytechnic Institute”, Kyrpychova str. 2, Kharkiv, 61002, Ukraine
b
    Vasyl Karazin National University Kharkiv, 4, Svobody Sq, Kharkiv, 61022 Ukraine


                    Abstract
                    Teaching foreign languages in Ukraine have undergone crucial changes with the introduction
                    of multimedia technologies aimed at simulating native speaking environment in audition and
                    oral communication. These rapidly paved their way both into the students’ learning and the
                    innovative teaching techniques. The paper focuses on solving the problems of traditional
                    teaching framework adaptation to the newly-appeared multimedia techniques, their integration
                    into the educational process within and beyond classroom, in face-to-face activities as well as
                    those in remote learning under pandemic. The issue of blending traditional and multimedia
                    techniques embraces further introduction of mobile phone applications to be used in the
                    classroom and combination of plasma TV screens / projector video demonstrations and
                    individual use of mobile applications (BYOD–(Bring Your Own Device)–technology). The
                    research study on the student’s feedback on their audition and communication skills
                    improvement proved efficient and matched the teachers’ evaluation in a number of surveys
                    and interviews conducted by the two foreign languages departments.

                    Keywords 1
                    Multimedia technologies, student projects, learner-centered approach, blended learning, digital
                    applications and tools, audition skills, online learning, pandemic


1. Introduction
    Information techniques found their way into the classroom activities related to teaching and learning
foreign languages as early as the 90s of the past century and brought about crucial transformation both in
educational process and students’ achievements alike. There followed numerous publications on methods
and teaching techniques based on students’ independent learning and the use of multimedia resources in the
classroom. Most of them concentrate on students’ independent learning outside of organized classroom [1, 2,
3, 12]; quite a number on using multimedia audio-visual aids in the classroom [4, 5, 6, 11, 15] and fewer on
using them in distance learning caused by the Covid-19 quarantine [8, 9, 13, 14].
    It’s of paramount importance to point out the difference between using multimedia teaching and learning
techniques aimed at students’ independent work and those for organized classroom purposes. The former
deal with PCs, tablets, mobile phones and the internet in general for students’ search, the latter deal with all
these plus, most importantly, a classroom plasma TV screen or a projector to demonstrate the selected videos
or pictures for the whole group of students taking the course. (Hence the importance of classroom equipment
which is costly, not always available but in minor classes can be substituted with laptops).
    Furthermore, the demarcation line must also be drawn between the classroom environment and that of
remote learning from home, nonetheless based on the same multimedia technologies.
    In the present study we define multimedia technologies as a whole set of different kinds of internet-based
search for the appropriate materials (audio- and video pieces included) to be used in the classroom on the
part of both students and teachers. It’s quite evident, though, that the traditional methods of teaching have to

COLINS-2021: 5th International on Computational Linguistics and Intelligent Systems, April 22–23, 2021, Kharkiv, Ukraine
EMAIL: tanger@meta.ua (A. Badan); naonishc77@gmail.com (N. Onishchenko)
ORCID: 0000-0001-5898-4397 (A. Badan); 0000-0002-9387-4991 (N. Onishchenko)
            © 2021 Copyright for this paper by its authors.
            Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
            CEUR Workshop Proceedings (CEUR-WS.org)
be integrated and coordinated with the innovative multimedia technologies as a new strategy to achieve the
desired educational results.
   The rapid development of newly-introduced techniques was followed by no less rapid development of
mobile phone applications. They were intended to equip each student with his/her own possibility to conduct
further search under the teacher’s guidance in the classroom. The new phenomenon was termed “Bring Your
Own Device” (BYOD) and quickly became an indispensable tool in the classroom environment.
   Thus, the present research project aims at solving the newly-arrived challenges of blending traditional and
innovative methods of teaching foreign languages and is a joint study of two departments, Business Foreign
Languages and Translation Dept. at National Technical University “Kharkiv Polytechnic Institute”, Ukraine,
and German Philology Dept. at Vasyl Karazin National University Kharkiv, Ukraine. Both departments
conducted surveys and interviews among the students first on the effectiveness of using multimedia
technologies in the classroom as plasma screens and projectors and afterwards on using individual mobile
applications before and under pandemic.
   Thus, the research comprises 4 clear-cut phases:
   1. Combination of traditional and multimedia technologies for teaching foreign languages in the
   classroom under normal circumstances (face-to-face).
   2. Blending traditional and multimedia tools in a remote learning under pandemic.
   3. Introduction of mobile applications into teaching organized classes under normal circumstances
   (face-to-face).
   4. Using mobile applications in online learning under pandemic.

2. Remodeling teacher-student partnership in using multimedia technologies in
   the classroom
   The research of using multimedia technologies in the classroom has been attracting scholars at least over
the past two decades. Most of the studies concentrate on Internet resources, Web-based or CD-based
multimedia [1, 2, 3]. Fewer, however, are based on alternative classroom teaching methods [4, 5, 6] which
lead to the development of a substantially new approach to partnership “teacher-student”.
   In fact, the latter requires the efforts of students on out-of-class Internet Search and the teacher’s
combination of the students’ presentation with the rest of the material for a particular class. Thus, using mult
imedia in a classroom needs serious prior organizational work leading to a blended course in teaching
foreign languages.
   The above course involves a large part of students’ independent research for the necessary video
presentation that enhances and intensifies their skills of audition and speaking, in the first place. It’s obvious,
that using students’ video presentation in the classroom leads to the perfection of students’ skills which even
formerly used to undergo introduction, drill and, finally, their active communication stages. In addition, this
procedure remodels the teacher-student partnership relationship, and creates their closer bond, for the teacher
now expands the scope of students’ assignments to the Internet Search, while later on the whole class
benefits from this kind of preliminary findings and material processing to be delivered in class.
   Furthermore, the above approach also tends to remodel the teacher-oriented work into student-oriented
and even team-oriented work, since students’ video presentations in class require further discussions and
peer assessment. This kind of peer collaboration beyond the teacher’s assistance and guidance is termed P2P
( peer-to-peer) system and is a big part of blended technologies in multimedia and traditional methods of
foreign language teaching, among them peer-to-peer assessment, presentation evaluation, joint work in the
mobile applications domain, etc.
   The use of playing authentic native speaking pieces serves still another purpose, that of creating a foreign-
speaking environment leading to students’ inevitable immersion into thus simulated real-life situation. It’s
common knowledge, however, that automated skills of audition and speaking have to be erected on top of
multiple repetitions of a particular unit, be it a word, a phrase or a grammar pattern (psychologists claim
about 70 times of repetition are required to be firmly memorized). The role of the teacher in this case is to
look for available stages of binding up the previously mentioned blocks of presentation, drill and automated
communication skills in the final stage.
   Let’s look at the proposed sequence of stages in multimedia teaching. To start looking for the appropriate
video material the student has to be equipped with the subject of his presentation. In our experience of
blended courses in foreign languages the very preliminary stage is providing short paper printed materials
with the desired vocabulary and new grammatical patterns that help students find the supporting video,
however short, to be shown in the classroom (usually 15-20 minutes). The subject of the video presentation,
undoubtedly, is to match the one in the handout given prior to the class in question. Let’s look at the specific
example of the topic “extreme weather” in freshman courses. It involves a cluster of topical vocabulary like
“flooding”, “raging fires”, “heavy snowfalls”, “natural disasters”, “global warming” to be combined with the
appropriate grammar material (in this case using Future Simple as prediction).
   If the student is successful in his search for the appropriate video piece, this same vocabulary and
grammar are dubbed on the television plasma in the classroom. To enforce the repetition effect, however, it’s
not enough, so the student in charge of the individual project is supposed to compress the text of the given
handout material, pick up the key vocabulary in the text (and, very often, from the subtitles in the video), put
them on the blackboard (up to 5-6 words as psychologists recommend for this purpose in order to avoid
distraction) and repeatedly point to some entry in the course of a multi-stage presentation.
   This kind of individual responsibility has proved in our experience highly reliable: the student in charge
never fails to turn up for class, is already equipped with his compressed story on the given subject, seeks for
his classmates assistance in playing the video on a plasma screen via a flash drive, needs to look up for the
new vocabulary in a dictionary, prepares his oral presentation to be delivered after playing the video piece,
points to the words on the blackboard while talking, prepares and asks topical questions on his/her own
presentation, and with luck, organizes further discussion with the classmates afterwards before, eventually,
proudly leaving the floor.

3. Benefits of blending traditional and innovative methods
    The benefits of this kind of classroom work are evident to both students and a teacher. For a teacher they
are:
    1. Making sure the student in charge will go through all the stages of preliminary work: reading the
    topical material, looking up the new vocabulary, compressing the text for further delivery, searching for
    the appropriate video, making up questions for the students in class and picking the new vocabulary
    necessary to be put down on the blackboard for the presentation;
    2. Playing video pieces in the class does the double job of building up audition skills and teaching the
    right pronunciation and intonation;
    3. Playing video in the class makes students feel they are in a foreign-speaking environment and they
    are part of it! (simulation);
    4. The teacher would never achieve this sort of multiple repetitions without the combination of
    traditional methods and multimedia teaching [7, p.30]. Thus, to sum up the cases of students’
    vocabulary/grammar repetition, they comprise:
    • Handout materials;
    • dictionary;
    • video search;
    • vocabulary selection for the blackboard;
    • preparing oral presentation;
    • making up questions;
    • writing the selected entries on the blackboard;
    • asking questions on their own presentation in the class (to keep the other students alert during the
    whole procedure);
    •     and, with luck, their participation in the overall discussion on the subject.
    So, achieving multiple repetitions is beneficial to both teachers (leading students through presentation and
drill stages) and students (building up their audition and speaking skills). Nonetheless, the above-mentioned
number of repetitions is only the starting point for students on their long path to situational communication,
therefore the very final stage of in-class discussion on a given subject brings students closer to the most
desirable stage of fluent real-life communication. The question is how to gain the rest of the necessary
repetitions (70 minus 11-12 encounters with the new item)? The answer is also quite obvious: in the further
efforts to read, search, speak and listen. The new items will inevitably appear in the new vocabulary and will
be further polished until they become automated in communication.
    In addition to piling up repetitions of new items in the students’ mind, the benefits are in the pedagogical
area:
    1. they are taught to be more responsible (it’s quite disgraceful to fail with their assignment, let alone
    not to turn up for the class);
  2. they like feeling important and be masters of the proceedings in class, it raises their self-esteem quite
  substantially;
  3. they are aware of their progress in learning English and they want more;
  4. it’s advantageous to the class team-work and partnership, as well as (sometimes silent) peer
  assessment;
  5. it’s stimulating to students’ attendance.
  We are consciously leaving out some other psychological impacts, like developing their skills of using
new technology and striving for modernity in their young lives. It’s marginal in our research, but no less
important as an additional attraction in studying.

4. Learning and teaching under pandemic
    Unfortunately, at the beginning of 2020 the world faced a new challenge of living under the Covid-19
quarantine limitations. It has also changed the world of education to the core. With online facilities available
at most higher school the teaching process was bound to be shifted from classrooms to the participants’
homes, students’ and teachers’ alike. Nonetheless, there appeared new challenges like a number of students
in need of the proper gadgets, remote places with poor Wi-Fi or even Internet access, as well as frequent
overload that blocks either sound or the display picture.
    It’s also advisable to point out the difference between online learning and that under quarantine
emergency: “In the former there tends to be extensive, anticipated and careful planning, long-term strategies
and evidence-based approaches to the desired type of learning environment, while in the latter, ongoing
planning and design of online courses, on-the-spot adaptations to face-to-face courses… seem to be the
predominant factors” [8]. We can only partially agree with the statement in the part which points out some
difference in the planning strategies. In our own experience of rapid switching to e-teaching the situation
hardly ever changed because of our previous extensive use of multimedia technologies in the classroom. And
this is where the new methods of students’ individual multimedia projects come to the fore: most things
stayed as they were in face-to-face learning: prior search for video pieces, material compression and
vocabulary selection, playing videos and making oral presentations (online), organizing discussions and
asking questions (online). The only things that missed out were board and chalk, as well as social distance of
the education process participants. In addition, online work required more e-correspondence and mobile
phone interaction among the teachers, students and class monitors.
    In the survey concluded by the departments the students claimed they didn’t “feel that much difference
between e-learning and real-life classroom activities exactly on account of the previous extensive use of
multimedia technologies”, the only challenge being emotional lack of face-to-face collaboration in the
classroom. The survey selected two groups of strong students who didn’t have any problems with new
technology or lack of competence using their technological skills in either Internet search or downloading a
piece for their presentation demonstration. Moreover, their prior practicing the new methods of learning and
Internet search have enhanced their abilities to overcome minor problems effortlessly.
    In contrast to the strong groups of students, those will poor language proficiency used to have trouble
with face-to-face learning and distance learning alike, but more so with the latter on account of their inability
to recognize the vocabulary that otherwise might be familiar in the written form (either in their classroom
handouts or on the blackboard). Therefore these two groups of students, “strong” and “weak”, needed
different techniques of class planning in remote teaching,
    The emphasis in the “strong” groups activities should be placed on further reinforcement of the “drill”
phase, while in the “weak” ones more effort on the teacher’s side should be still on the first “presentational”
phase. The reason for such a substantial shift back in the latter case lies in the students’ need to properly
acquire the skill of recognition the newly introduced units, and for that matter a whole new set of activities is
supposed to be developed by the teacher: the selection of the vocabulary to be taught, the provision of the
proper “pre-listening” of “pre-reading” material to strengthen their “recognition” capabilities, and in some
cases, advice on their appropriate choice of a multimedia video piece with subtitles which are a great tool for
the “weak’ students’ peers to deal with the new units in the classroom.
    Further on, with the “recognition” phase being over on playing the video piece with the subtitles, the
teacher might reinforce the presentational stage (or even the “drill” stage) with giving tips and time for the
students’ search in their mobiles via special-purpose applications. (There will be detailed description of
mobile phone techniques later).
5. Blended Technologies Assessment
    Among numerous research descriptions on online learning there are quite a number stressing the need for
mixed-method approach or, in other words, blended or integrated technologies [5, 7, 9, 14]. The
traditional methods of using course books, handouts, board and chalk were also based on the same three-
phase development of presentation, drill and communication. The major difference in comparison with the
newly-introduced multimedia technologies strengthened by the need of online activity under pandemic is
qualitative: the time for achieving the final phase is substantially cut, the skills of recognition and using in
simulated real-life communication grow manifold, the emotional attraction of the immersion in native-
speaking environment becomes of paramount importance. The benefits of using multimedia in the classroom
were studied through careful interviewing of students involved and previously presented in [10, 11], to name
just a few major among them:
    1. access to simulated native-speaking environment;
    2. building audition and oral communication skills;
    3. concentrating on students’ activities and independent search;
    4. teaching students to make public oral presentation;
    5. enhancing students’ sense of responsibility in their classroom performance;
    6. manifold acceleration of students’ language acquisition through visual perception, and many more.
    Undoubtedly, the result of noticeable improvement in the students’ communication skills has been
achieved due to the aforementioned combination of traditional and innovative methods of foreign language
teaching.
    The same conclusions about “strong” and “weak” group divisions could be drawn for both techniques in
teaching online and offline. There should be different approaches aimed at more careful planning for
students with pre-intermediate entry level, which requires more time and teachers’ efforts to introduce new
vocabulary even before the students start surfing the Internet for the appropriate video to back up their oral
presentation in class.
    What happens to both groups, which we briefly label “strong” and “weak” in the overall remote learning?
What challenges await teachers and students compared to the already common use of multimedia projects in
the classroom? Is the teacher’s guidance prior to demonstrating students’ projects in class accessible?
Interestingly, the answer is affirmative in all the three cases:
     1. Prior assignments can be sent by e-mail (as well as it was usually done) before the introduction of
         remote learning;
     2. There still could be some organizational work done by the teacher during online classes;
     3. Selected videos are played by sharing the screen as before.
    It should be noted that even text materials can be sent to students’ mobile applications or even e-mail.
Surprisingly, in the Lingvocountrystudy course that requires working with maps, the same solution proved
useful when maps and tables were photographed, sent to students and later displayed on the shared screen
during online class. It’s obvious, though, that the shortcomings of remote learning (inadequate skills on both
teachers’ and students’ side, distress, occasional panic, lack of face-to-face socializing and greater strain)
remain for both groups in question. Among the other shortcomings mentioned [9] are distractions in the
household. According to our survey, most students claimed that a cat walking in front of the computer or
family members appearing in the room made the atmosphere more pleasurable and led to tension relaxation
rather than disruption.
     In the course of online learning introduction there appeared a number of articles dealing with the
description of different models of teaching and learning [1; 2; 11; 12. The author of numerous papers on the
subject claims that “…online learning creates a learning environment that, compared to traditional,
classroom-based education, is less personal, more independent, often fragmented, rarely systemic, distributed
in space and time, and dependent on the learner rather than the teacher” [12, p.61]. By this phrase alone one
can see the discrepancy of understanding the term “online learning” as independent learning and the one
within a course structure under the teachers’ guidance.
    The present research, as was stated above, deals exclusively with a course-based set of activities either in
the class or outside traditional classroom via different educational platforms in the Internet: Zoom, Skype,
Moodle, Microsoft Office365, Google Classroom, etc. Thus, the above citation is only true about students’
independent learning beyond the regular course framework. As for the presently described research of the
multimedia use in the classroom with the extensive prior independent search for the necessary materials and
videos in the Internet resources, their demonstration on the plasma TV in the class and team work with their
peers in the classroom the role of the teacher is still being a leader (see the classification by the same author
in [12, p.66]: “Three types of online instructors can be identified based on their involvement in class:
Leaders, Facilitators, Mediators”.
    Under pandemic, with typical classroom activities shifted onto the computer screen, instructors are to
become leaders even more so, since the demands on their guidance are more pressing in organized online
learning.
    So, the statement that “online education by definition is an independent, autonomous learning” [12, p.65]
sounds really ambiguous for organized remote learning based on regular online classes. There is a clear
demarcation line between independent online learning and the one organized by the teacher, whose role is
not diminished but, vice versa, becomes indispensable with new planning and reorganization.
    Moreover, as was also observed in [12, p.66] “… many students rely on a straightforward course structure
and unambiguous organization of the class, direct leadership, strong support and even pressure from the
instructor”.
    Among the studies of innovative approach to learning foreign languages under quarantine are those
stressing the importance of frequent watching movies and TV programs [13]. In our opinion, they are outside
the present discussion, since we concentrate solely on the use of multimedia in the classroom or organized
remote learning and we are more interested in the students’ directed search on a given topic. Any additional
activities outside the course of study are also valuable resources aimed at improving students’ language
proficiency and are most welcome, like regular watching the BBC, DW or CNN channels, which, however,
do not lie in the domain of the research of the chain pre-during-post organized class of multimedia use where
teacher-student partnership efforts focus on a certain topic of classroom discussion.

6. Digital Tools in a Classroom and Beyond
     Digital media used in blended language learning include a variety of software, digital images, digital
videos, digital audiofiles (MP3 and e-books), video games, web pages, social networks, corpora and
databases. The advantages of digital media are that
    they are cheaper than paper resources, which saves money;
    simplify work for students with special needs (inclusive education);
    arouse interest in learning through interactivity;
    motivate students through competition (games, quizzes);
    make information multimodal, i.e. presented in different material forms: text, graphics, video,
   animated images;
    enable autonomy of learning in the classroom (self-examination in pair or group work) and allow
   taking into account the needs for internal differentiation (students with stronger and weaker background)
     Under the current pandemic and long lasting online learning, digital media inevitably dominate over the
human factor during the classes and this cannot but have negative consequences, namely:
    loss of time due to insufficient media competence of the audience;
    loss of writing skills, which accordingly leads to a decrease in creative abilities;
    loss of ability to perceive large texts;
    “screen addiction”;
    reduction of social skills;
    negative health effects (electromagnetic radiation, dry eye syndrome, hypodynamics, etc.)
   Offline learning mode, which is manifested by markers of students’ and teacher’s presence in the
classroom, allows to significantly eliminate these negative features while maintaining the benefits of digital
media predominantly due to the mobility of devices these tools are installed on. The students can use their
own smartphones and tablets during the classes which is called BYOD (Bring Your Own Device) 20, p.8.
   The creation of a BYOD catalog, intended for blended learning, the study of their possibilities became
part of a project organized by the Goethe Institute (Germany) in which the teachers from the National
Technical University “Kharkiv Polytechnic Institute” and Vasyl Karazin National University Kharkiv took
part in 2014-2019. As a result of work on the project, it was possible to identify the most user-friendly and
flexible tools that increase the efficiency of teachers’ and students’ performance in the classroom and beyond.
   The digital tools BYOD mentioned below were the most effective in teaching students at the Department
of Business Foreign Language and Translation of the National Technical University “Kharkiv Polytechnic
Institute” under pandemic.
6.1. Padlet
   Padlet is a digital tool that represents a multimodal notice board for teachers and students in class and
beyond. This virtual “wall” is able to “feature images, links, videos, and documents, all collated on a "wall"
that can be made public or private” 16, URL.
   Padlet enables teachers to integrate all necessary activities in an interactive collaboration with the
students both in a real-time mode and a prolonged one in a shared space.
   The multimodality of a padlet-wall involves its ability to integrate text posts, images, hyperlinks and
other media 17, URL. The users of a Padlet are able to post their texts and comment the post of others, to
react with emoticons and to place their own content. The list of users’ actions depends on the assignment
given by the instructor (teacher).




Figure 1: Multimodality of a Padlet-wall 23, URL

   Padlet presents a number of different interfaces and templates suitable for diverse activities. “Wall” is the
most common interface for communicative activities; “Canvas” enables connections between the elements,
hence creating mind maps; “Stream”, “Grid” and “Shelf” organize contents visually in a different way,
“Backchannel” is a chat for communication; “Map” is good for Lingvocountry study; “Timeline” helps
teachers and tutors to feature organization points/highlights.




Figure 2: Padlet layouts 24, URL
   Padlet can cover every type of classes including theoretical disciplines like Lexicology, Stylistics,
Translatology, Country Studies etc. due to large amounts of information that can be embedded, linked and
shared in the frameworks of a single Padlet.
   Padlet is the most efficient at the phase of a class such as input and discussion (see Fig. 3) but also
necessary during the drill phase exercises, tests (see a quiz in Lingvocountry study, Fig. 4), conclusions and
evaluation.




Figure 3: Discussion around complex words and their compatibility in German (Semantic-stylistic aspects of
Translation)




Figure 4: Padlet as in put and test for theoretical courses 22, URL

    The link to a created Padlet can be shared or embedded in a teacher’s digital course (e.g. Google
Classroom, Moodle or Microsoft Class Notebook), personal blogs or websites.
    The experience of University of Potsdam (Germany) has been showing the effectiveness of Padlet for
almost a decade in classroom and is seen now as a powerful vehicle to attract applicants 18, URL.
    The experience of using Padlet for translators training in Kharkiv at the two Universities results in a short
list of activities the teacher can enable students to do via a Padlet online beyond the classroom:
    1. Create a live data bank for their questions;
    2. Co-work on mind-maps;
    3. Accumulate home assignments in a single space;
    4. Create own internet-portfolio (with pieces of information needed for tutors).
    The only activity suitable exclusively for offline classes is sharing students’ notes during a live session
(e.g. in order not to interrupt the lecturer).
    Padlet’s abilities for blended learning are much wider than for every single mode. Both on- and offline a
Padlet can serve as
    1. A meeting place to get acquainted with each other for new groups (tactics of “icebreaker”) especially
    when live communication is biased. The students can share e.g. 2 true and 1 false statement about
    themselves and let their mates guess “right or wrong”;
   2. A medium for a class chat for extracurricular activities;
   3. A tool to give a feedback on a recent activity or evaluate the whole unit (“exit ticket”);
   4. A place to share ideas in a brain storming (e.g. input of a new topic);
   5. Co-working hub for mind-mapping.
   What is required from students and teachers using a Padlet? The students can easily access the Padlet
created by their teacher without registration via hyperlink or QR-code autonomic only with their
smartphones/tablets. In case its allowed by their teacher they can share their opinions anonymously which
works well with heterogenic groups where internal differentiation is needed. All the students can access and
combine all the provided materials simultaneously that develops their soft skills needed for their future jobs.
And finally all students have to apply their creative abilities and talents to organize contents on the virtual
pin wall, to develop posters, projects etc.
   What the teacher needs is to register on the Padlet website, start a new project, send an invitation to the
students via email or social networks. The challenge for the input activities of the teacher is to combine
verbal and visual material reasonably, i.e. blending traditional and innovative techniques. During the
communicative activities the role of the teacher is reduced to moderating discussions and comments and also
time-watching. The results of this co-working can be saved as handouts.

6.2. ThingLink
   This digital tool meets all the contemporary requirements of student-centered learning. This is a massive
multifunctional vehicle supporting and motivating students with interactive visual media.
   With the help of ThingLink the participants of the education process can create their own interactive
projects combining all the types of media: images, video, audio, text. This approach corresponds to the
principles of project-based learning, inquiry-based learning and problem-based learning which are a part of
constructivist approaches to education that develop the learners’ skills for research, problem-solving and
collaboration 19, URL.
   Students have neither need to register nor install an application to watch a ThingLink content, but they
have, as well as the teacher has, to create a project of their own. There is a free mobile application one can
install that has all the functions of a free online version with the desktop interface.
   The most popular and easy-to-do functions aimed at providing an effective learning process are: adding a
text annotation or adding a multimedia annotation with or without accompanying text (tagging). The
accompanying text annotation can be entered into the provided box after uploading a needed video or image
that has to be commented. Adding different icons helps visually distinguish text annotations from image and
video annotations. The users can then hover their mouse over the icon(s) to view the text annotations that
pop up in a separate window (Fig. 5.).
Figure 5: An interactive map of Germany for Lingvocountry study

   The other benefits of ThingLink uses include
    Adding comments and links from external services;
    Support for downloading photos, videos, audio from popular hostings (Wikipedia, Vimeo, YouTube,
   Flickr, Soundcloud, Spotify, Etsy, Facebook, Twitter) with one click copying the URL to the box;
    Viewing detailed statistics for each interactive poster (project);
    Working with a project even without registration;
    Ability to add comments to interactive images;
    Creating a channel (stream) presented as an online album of interactive images;
    Downloading copies of interactive images/projects that further can be edited;
    Sharing interactive images/projects in social networks as web links and embedding codes to
   homepages;
    Installing a desktop client that does not require access to the site;
    A mobile application available;
    A large free library of 360° images for all purposes.
   The most usual forms that can be tagged in ThingLink are images, videos, maps, schemes, block
diagrams. But 360° images turn up to be the newest and the most attractive form for users due to the function
of virtual tours. It is possible for every level (A1-C1) to create or to use such a tour: from inspecting a new
apartment (A1-A2) to detailing a PC system unit (Technical translation B2+).
   ThingLink inspires to create systemic units in every subject possible in remote learning online. The
platform is perfect for training new vocabulary, for every kind of home assignment (writing and speaking
essays, reports, conversation topics for oral practice etc.). On the example of a virtual house tour where you
can move from one room to another (Fig. 6) you can see the scope of working with a new vocabulary
Figure 6: A virtual house tour (German vocabulary) 19, URL

    Homework for students can be creating audio comments for each room, recording them on their gadgets
and embed the recordings in the project. Technically this can be done by copying the main project and
editing it by every student. Such a task can be both individual and collective.
    The offline activities include tests and all kind of exercises demanding an immediate help or control of
the teacher. Our innovation for expanding the possibilities of working with ThingLink is internal
differentiation during lecture classes. Suppose the teacher's plan includes coverage of 7 questions during the
lesson. However, it is known that only 80% of the group are able to optimally perceive this information. 10%
of the group have lack of language and other background knowledge and can cope with only 5 questions in
the allocated time, whereas another 10% have a sufficiently high level to process more information during
the same time than is planned for the group, for example 9 questions. Thus, the teacher prepares a 9-point
lecture (a text, audio or video form) in ThingLink and invites students to work on at least 5 and maximum 9
questions in the allotted time at a comfortable pace using their device. During the lesson, the teacher himself
acts as an assistant or commentator.
    ThingLink is absolutely suitable for blended learning because it makes possible some activities conducted
both online and offline: information input, including theoretical subjects, introducing a new vocabulary,
individual and team projects. Teachers and students can collaborate directly and remotely in many ways
using ThingLink’s shared folders 19, URL. For example, the master grade students of the Vasyl Karazin
National University translated the audio guide for the Nature museum in Berlin under the supervision of their
teachers. With the voices of German speakers it is already available for museum’s visitors, but for
Translation classes it was simulated with actual voices of the students in ThingLink. Similarly, the students
of the 3rd grade at the same university translated a video dedicated to the 175th anniversary of the
outstanding biologist, Nobel laureate Illia Mechnikov into German. The video will be broadcast during
unveiling a monument to Mechnikov on the German island Helgoland.




Figure 7: Translation project “Schatzinsel Helgoland” in ThingLink

   After these pilot projects at the Vasyl Karazin National University similar activities are planned for the
students at the National Technical University (taking into account specifics of the student’s training at the
Technical University, e.g. audio or textual technical translation narrated by the students).
   All those activities put forward high requirements both on teachers and students, among them a
substantial media competence, time spent, substantial research on and off the Internet, the ability to
cooperate in the modes "teacher-student", "student-student" (in combination with other soft skills). But the
advantage of this method is always a material product that proves applicability of theoretical knowledge in
practice.

6.3. Digital tools for exercises and tests

    A number of BYOD tools, e.g. Quizlet 26, URL, Quizizz 27, URL, LearnungApps 28, URL etc,
provide strictly distinguished online and offline phases aimed at students and teachers respectively.
In online learning Quizlet enables students to do the following:
    create their own vocabulary cards, adding pictures and audio;
    search for cards created by others;
    embed cards on the site and share them on social networks;
    print cards, adjust the visibility of cards (private, for everyone, by password, for a certain group).
   The teachers are involved into two-phase activities:
   online preparations and reflecting
    creating drill exercises and test;
    post-topic (exit) survey;
    saving test results in a data base;
    contact parents or tutors.
   offline conducting activities in the classroom
    providing individual or group work on exercises or tests;
    quality control and academic integrity.
    The typology of exercises and tests that can be created in these services is quite wide: pairing words,
crossword puzzle, quiz “Who Wants to be a Millionaire?”, fill in the gaps, matching words, classifying
words, text input (for mini-essays) etc.
    There are also digital tools that cannot be used by learners independently but they save a teacher’s time
creating worksheets like puzzles, crosswords, gap texts (including keys created automatically) like Suchsel
29, URL, Trimino 30, URL or LingoFox 31, URL.

7. Experiment results
   The aforementioned project between the two universities (KhPI and Karazin), with the support of the
Goethe-Institute Germany, began to be embodied in the educational process even before the pandemic, with
the dominance of classroom teaching. The use of multimedia tools has had a long tradition at both
departments; nonetheless, the kind of the implementation described (irreplaceable, as it turned out later, in
the context of a pandemic) became systematic, regular and controlled only in the late 2018. Furthermore,
with the appearance of the competitive form of BYOD, the authors came up with the idea to conduct a study,
the results of which are presented below.
   At the beginning of the winter semester 2019/2020, a number of academic groups of bachelor's and
master's degrees of the departments: Business Foreign Languages and Translation Dept. at National
Technical University “Kharkiv Polytechnic Institute” and German Philology Dept. at Vasyl Karazin National
University Kharkiv, were included in the experiment. The disciplines for the measurement control points
were the Practice of English and German, as well as the Practice of translation. The focus-group in the study
was made of 178 undergraduate and graduate students from the two universities.
   The study was carried out according to 3 criteria:
                                                             94,9
             100
                                                                                 84,8
             90                                                                                    2019
                                                 74,7
             80
                                                                                                   2020
             70
                                  56,7
             60

                          41,5
             50


             40

                                                                          22,4
             30


             20


             10


              0
                    Criterion 1:           Criterion 2:             Criterion 3:
                   Academic performance         Attendance           Media competence

Figure 8: Experiment results

    Criterion 1: the quality academic performance of the control groups at the beginning of the experiment
(September 2019) and at the end (December 2020). Quality academic performance is understood as the
fulfillment of the curriculum with the marks “good” and “very good” on the results of program tests. At the
beginning of the experiment, this figure was 41.5% for the focus-group, whereas at the end it increased by
15.2%. This is due to the creation of an artificial native language speaking environment with blended
learning under the current pandemic.
    Criterion 2: an important indicator of the quality of education is students' interest in the object, material
and forms of education. The only objective criterion of interest available for measurement is students’
attendance. Under the pandemic, considering the 3 semester dynamics, it increased by 20.2%.
    Criterion 3: This is the only criterion for which data were obtained from direct anonymous students’
survey (via Google Forms mailing list). The question for the focus-group was formulated as follows: “How
confident do you feel in handling digital tools (Padlet, Quizziz etc.) during foreign language classes?” It was
proposed to assess the level of their comfort on a scale from 0 to 10, where “0” is “completely uncertain” and
“10” is “completely confident”.
    The average data in percentage revealed that the students’ media competence (as the criterion was called)
has increased dramatically from 22.4% to 84.8%. Thus the difference between the original and the final
indicators demonstrates that enforced circumstances of a pandemic with the overall online learning can also
have a positive effect on the motivation of students to master new media technologies designed for both
blended and independent learning (such, for example, are the resources of Quizlet or ThingLink).


8. Conclusions
   The era of digital tools and multimedia technology has brought about cardinal changes in the field of
teaching methodology, especially so for teaching foreign languages. The introduction of innovative methods
in the classroom proved highly beneficial for simulating native-speaking environment which enabled
immersion through access to videos demonstrated on TV plasma screens and a number of mobile
applications. The surveys and interviews conducted in the course of the partnership collaboration of the two
foreign languages departments of National Technical University “Kharkiv Polytechnic Institute” and Vasyl
Karazin National University Kharkiv, Ukraine, confirmed the advantages of blended traditional and
multimedia technologies used in both offline learning and the one under pandemic alike.
   The comparison of the two modes of learning, face-to-face and remote, revealed that there was no
significant difference in using the already mastered multimedia technologies in the classroom and online,
apart from emotional anxiety and social distancing of teachers and students as well as some changes in
organization work by the teacher.
    There are a number of online applications and tools available that can meet the educational needs of both
offline and blended learning under pandemic. The range of such applications is very wide. On the one hand,
it includes multitask platforms such as Padlet or ThingLink, integrating a number of training and
presentation activities. On the other hand, there are specialized tools for training active vocabulary or
grammar (Quizlet, Quizizz, LearnungApps) or constructors for creating offline tests and worksheets (Suchsel,
Trimino, LingoFox).
    As a result of the joint project of the two universities, it turned out that the role of using all the digital
tools mentioned above is especially important in blended learning: they provide all the advantages of digital
media (multimodal format) and allow students to feel comfortable with their own devices. The results of a
statistics based experiment show that two objective criteria and one subjective criterion of learning under
pandemic demonstrate a substantial increase in comparison with the “before pandemic” state. Nonetheless,
the applied methods do not exclude the live interaction of students between themselves and the teacher, as
well as assistance and guidance from the latter in the classroom.

9. References
[1] B.F. Klimova, Multimedia in the Teaching of Foreign Languages. Journal of Language and Cultural
     Education, 2013, pp. 112-119. ISSN 1339-4045 (print.)
[2] Z. Dovedan, S. Seljan, K. Vuckovic, Multimedia in Foreign Languages Learning. Proceedings of the
     25th International Convention MJPRO, 2002, pp. 72-75.
[3] S. Malik., A. Agarwal, Use of Multimedia as a New Educational Technology Tool – a Study.
     International Journal of Information and Education Technology, Vol. 2, № 5, 2012, p. 468.
[4] Zhno Zhu, Applying Innovative Spirit to Multimedia Foreign Languages Teaching, Vol.3, № 3; Sept,
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[5] A.A. Badan, Board and Chalk Vs Multimedia in Foreign Languages Teaching. Науковий вісник
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[6] A. Badan, I. Nedainova, Using Multimedia with ESP Environment. Collection of Scientific Articles
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[7] Min Pun, The Use of Multimedia Technology in English Language Teaching: a Global Perspective.
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[8] C. Hodges, S. Moore, B. Lockee, T. Trus, and A. Bond, The difference between Emergency Remote
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[11] I.I. Tymchenko, A.A. Badan, I.V. Nedainova, Teaching effective interpreters communication skills in
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     В.І.Вернадського, Серія: Філологія. Соціальні комунікації. Том 31(70), № 2. Київ: «Гельветика»,
     2020. рр.103-110.
[12] P. Serdyukov Does online learning need a special pedagogy? Journal of Computing Information
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[13] N. Mammadova, New Methods of Learning Foreign Language during the Pandemic: Movies and Series
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[14] L. Xingzhen Gao, L. Jun Zhang, Teacher Learning in Difficult Times: Examining Foreign Language
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[15] T.M.F. Wazeema, M.I.F. Kareematt. Implication if Multimedia audio-video aids in the teaching
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[16] L. Edwards, What is Padlet and How Does It Work for Teachers and Students? Tech and Learning,
     October 19, 2020. URL: https://www.techlearning.com/how-to/what-is-padlet-and-how-does-it-work-
     for-teachers-and-students
[17] Digital Education. Padlet. URL: https://www.bristol.ac.uk/digital-education/tools/padlet/
[18] Ch.      Rubach,     Digitale      Medien      in     der    Lehre       I.    URL:       https://w3.uni-
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[19] U.-M.      Koivula,      Interactive     Visual     Media       in    Remote        Learning.      URL:
     https://www.ThingLink.com/articles/new-tools-for-the-flipped-school-interactive-visual-media-in-
     remote-learning
[20] R. Godwin-Jones, Using mobile devices in the language classroom: Part of the Cambridge Papers in
     ELT series. Cambridge: Cambridge University Press, 2018.

10.Illustrative sources
[21] Padlet. URL: https://uk.padlet.com/
[22] Quiz A London Digital Wall. URL: https://micool.org/blog/2017/03/09/the-uk-quiz-a-london-digital-
     wall/
[23] A fantastic versatile tool: PADLET. URL: https://gizemcann.wixsite.com/website/post/a-fantastic-
     versatile-tool-padlet
[24] Digital Learning. URL: http://generic.wordpress.soton.ac.uk/digital-learning/2020/05/18/padlet-for-
     student-engagement-online/
[25] ThingLink. URL: https://www.thinglink.com/
[26] Quizlet. URL: https://quizlet.com/
[27] Quizizz. URL: https://quizizz.com/
[28] LearnungApps. URL: https://www.learningapps.org
[29] Suchsel. URL: http://suchsel.bastelmaschine.de
[30] Trimino. URL: http://paul-matthies.de/Schule/Trimino.php
[31] LingoFox. URL: https://lingofox.dw.com/