=Paper= {{Paper |id=Vol-2883/paper14 |storemode=property |title=Urban gamification during lockdown and social isolation – From the teddy bear challenge to window expeditions. |pdfUrl=https://ceur-ws.org/Vol-2883/paper14.pdf |volume=Vol-2883 |authors=Mattia Thibault,Manuel F. Baer |dblpUrl=https://dblp.org/rec/conf/gamifin/ThibaultB21 }} ==Urban gamification during lockdown and social isolation – From the teddy bear challenge to window expeditions.== https://ceur-ws.org/Vol-2883/paper14.pdf