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        <article-title>GamiFIN Conference 2021</article-title>
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        <contrib contrib-type="author">
          <string-name>Proceedings of the</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>th International GamiFIN Conference Levi</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Finland</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>April</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>(Organized as an online conference)</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Mila Bujić Gamification Group, Tampere University, Finland Jonna Koivisto Gamification Group, Tampere University, Finland Juho Hamari Gamification Group, Tampere University</institution>
          ,
          <country country="FI">Finland</country>
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      <title>GamiFIN 2021</title>
      <p>
        Proceedings
This volume of CEUR-WS Proceedings contains 20 papers presented at the 5th International
GamiFIN Conference
        <xref ref-type="bibr" rid="ref1">(GamiFIN 2021)</xref>
        . The conference was held as an online conference on
April 7-9, 2021.
      </p>
      <p>Copyright © 2021 for the individual papers by the papers’ authors. Copying permitted only for
private and academic purposes. This volume is published and copyrighted by its editors.
The GamiFIN conference is an annual international academic conference on gamification with
rigorous double-blind international peer-review practices. The conference brings together a
community of researchers and practitioners to present results from their latest work regarding
gamification.</p>
      <p>The fifth international GamiFIN conference was organised by the Gamification Group from
Tampere University, Finland and took place on April 7-9, 2021. Due to the global pandemic
situation, the conference was held online. GamiFIN 2021 was chaired by Professor of
Gamification, Juho Hamari and gamification scholar, Dr. Jonna Koivisto.</p>
      <p>GamiFIN 2021 conference was proud to have two keynote speakers who are among the top
international experts in their fields: Professor Kristian Kiili (Tampere University, Finland), who
has conducted extensive research in the areas of gamification and game-based learning; and
Assistant Professor Elisa Mekler (Aalto University, Finland), who is an internationally recognized
expert studying motivational and emotional aspects of user experience in games and gamification.
GamiFIN 2021 included five academic paper sessions: Gamification &amp; education, Gamification
&amp; health, Psychology of gamification, Gamification &amp; culture, and Gamification &amp; rising
industries. The session themes were based on the themes of the accepted academic papers.
Altogether, 20 academic research papers were accepted to be presented at the conference.
GamiFIN participants came from all over the world including Norway, Sweden, Germany, United
Kingdom, Colombia, Brazil, Czech Republic, Switzerland, South Africa, Denmark, Australia,
Italy, Malta, Romania, Poland, Saudi Arabia, and Finland. The academic papers were gathered
through a call for papers issued in autumn 2020. The conference management system EasyChair
was utilized for paper submissions, with a double-blind peer review process being employed. The
international program committee of the conference consisted of experts in various fields related to
gamification. The acceptance rate for paper submissions was 35.1%.</p>
      <p>The GamiFIN 2021 Best Paper award was presented to Henrik Wesseloh, Niklas Buddensiek, Tim
Pantel, Felix Stein, Phillip Szelat, and Matthias Schumann for their paper "The role of gameful
perception as a mediator for intrinsically motivating gamification". The GamiFIN 2021 Best
Presentation award was presented to Jeanine Krath and Harald F. O. von Korflesch for "Designing
gamification and persuasive systems: A systematic literature review".</p>
      <p>In addition to the academic paper track, GamiFIN 2021 hosted its third doctoral consortium.
Altogether seven doctoral students presented their work at the doctoral consortium, where they
received feedback on their research projects from a panel consisting of the conference chairs and
senior scholars in the field of gamification. Furthermore, GamiFIN 2021 featured a poster session,
where eight posters on academic work-in-progress were presented. Altogether the conference was
attended by approximately 70 participants.</p>
      <p>May 2021</p>
      <sec id="sec-1-1">
        <title>Mila Bujić</title>
      </sec>
      <sec id="sec-1-2">
        <title>Jonna Koivisto</title>
      </sec>
      <sec id="sec-1-3">
        <title>Juho Hamari</title>
      </sec>
    </sec>
    <sec id="sec-2">
      <title>Organizing Committee</title>
    </sec>
    <sec id="sec-3">
      <title>Program Committee</title>
      <p>Ali Sunyaev, Karlsruhe Institute of Technology, Germany
Amon Rapp, University of Turin, Italy
Athanasios Mazarakis, Leibniz Information Centre for Economics, Germany
Fiona Fui-Hoon Nah, Missouri University of Science and Technology, USA
J. Tuomas Harviainen, Tampere University, Finland
Juho Hamari, Tampere University, Finland
Kristian Kiili, Tampere University, Finland
Lennart Nacke, University of Waterloo, Canada
Mattia Thibault, Tampere University, Finland
Oğuz Turan Buruk, Tampere University, Finland
Sylvester Arnab, Coventry University, UK
Vivian Chen, Nanyang Technological University, Singapore
Welf H. Weiger, Georg-August-University of Göttingen, Germany</p>
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      <title>Reviewers of the academic papers</title>
      <sec id="sec-4-1">
        <title>Agnessa Spanellis</title>
        <p>Anna-Leena Macey
Antero Lindstedt
Antti Koskinen
Arianna Boldi
Benjamin Li
Brian McCauley
Bruno Surace
Casey O’Donnell
Cataldo Musto
Ceylan Beşevli
Chibuike Uzoechina
Daisy Abbott Jia
Daniel Fernandez Galeote
Doru Pop
Eetu Wallius
Eleonora Chiais
Eleonora Mencarini
Elvira G Rincon-Flores
Fabiana Vernero
Fitri Suraya Mohamad
Frank Bosman
Georgina Guillen
Gökçe Elif Baykal
Gustavo Tondello
Isabella Aura
Jaakko Vuorio</p>
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    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          <source>GamiFIN 2021 Conference and Program Chairs Juho Hamari</source>
          , Gamification Group, Tampere University, Finland Jonna Koivisto, Gamification Group, Tampere University, Finland GamiFIN 2021 Organizing Chairs Maria Törhönen, Gamification Group, Tampere University, Finland Mattia Thibault, Gamification Group, Tampere University, Finland GamiFIN 2021 Proceedings Chairs Mila Bujić, Gamification Group, Tampere University, Finland Jonna Koivisto, Gamification Group, Tampere University, Finland GamiFIN 2021 Online Conference Technical Organization Ana Tomé Klock, Gamification Group, Tampere University, Finland Zampeta Nikoletta Legaki, Gamification Group, Tampere University, Finland GamiFIN 2021 Online Conference Extracurricular Chairs Mattia Thibault, Tampere University, Finland Oğuz Turan Buruk, Tampere University, Finland Georgina Guillen, Tampere University, Finland
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
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