<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Rethinking Interoperable CPS as Interactive Behavior Designs</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Christian Stary</string-name>
          <email>christian.stary@jku.at</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Austria</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>CPS, Interoperability Engineering, socio-technical system</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Johannes Kepler University, Business Informatics-Communications Engineering</institution>
          ,
          <addr-line>Altenbergerstraße 69, 4040</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>modeling. This paper considers the design of interoperable CPS as socio-technical development task, as CPS represent evolving interactive systems. Pathways from level I to 6 are provided suggesting structuring the development of a design language for modeling and architecting interoperable CPS as Systems-of-Systems. The pathways address various levels of complexity of architectural designs as well as language requirements for stakeholder-centered behavior advantage (cf. https://www.gartner.com/smarterwithgartner/top-10-technologies-driving-the-digitalworkplace). Individual activities will be bound to digital actions creating an “Internet of Behavior” in public communities and business settings (https://www.gartner.com/smarterwithgartner/gartner-topstrategic-predictions-for-2020-and-beyond/). Consequently, Cyber-Physical Systems (CPS) will be affected by continuous interactive change, requiring the (dynamic) adjustment of their components ensuring interoperability.</p>
      </abstract>
      <kwd-group>
        <kwd>Complex Adaptive Systems</kwd>
        <kwd>Interaction Science</kwd>
        <kwd>behavior modeling</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>Interoperability Engineering is increasingly getting a design task requiring interactive access to
design representation in a stakeholder-centered way. According to Gartner’s forecasts 2019, over the
next several years, the workforce’s ability to exploit business-relevant technologies such as
Internet-ofThings (IoT) systems, will decide whether many organizations can build up or keep competitive</p>
      <p>2020 Copyright for this paper by its authors.
the pathways differentiate architecture concerns from behavior representations, as the latter address tool
requirements for modeling interoperable CPS.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Evolving CPS as Interactive Systems-of-Systems</title>
      <p>CPS-architectures are traditionally run decentralized, being linked to communication and modular
(e.g., agent-based) structures. Some parts need to co-operate through exchanging information and
adapting to environmental changes, others deliver or process data on demand. Overall, CPS allow
largescale interconnected processes as reconfigurable networks of locally autonomous actors, including
IoTenabled sensory system [7]. Thereby, CPS link “cyber” (virtual, computational) and “physical”
components. Their openness and socio-technical character stem from interconnecting physical, social,
and virtual worlds.</p>
      <p>CPS are heterogeneous systems, including distributed physical devices and computational
components. As flexibility and re-configurability matter for operation due to changes in environment,
the granularity of the system, the access to components, and the way information is exchanged are
crucial design parameters. Any CPS architecture encompasses physical objects, sensors, actuators,
computing devices, controllers and communication network(s) that are represented as digital twin in a
model of the actual system. As such, it has to be capable to represent and support human-device
interaction and device-to-device communication. According to Interaction Science, the ‘interaction is
considered as the exchange of material or immaterial goods between acting parties (biological or
technical entities) embodied in a certain context. Overtime, these interactions establish behavioral and
cognitive schemas that transfer as patterns and expectations to further activities and in this way
influence the acting stakeholders. Stakeholders are identified as the persons that are involved in
systemand interaction-relevant processes, either operating, (re-)design, monitoring or controlling a system. As
they interact in a certain environment, they create specific patterns in the system representing the
environment.’ [1]</p>
      <p>These system-wide patterns shape the behavior of each actor (humans, robots, applications, etc.,)
resulting in a Complex Adaptive Systems and thus, creating challenges of interoperability in systems
(cf. [8] for production). A System-of-System perspective on these kind of ecologies helps coping with
complexity, taking into account emergent behavior and transformations (cf. [2]). Thereby, components
(sub systems) are linked in a way their internal structure can handle their interaction to form a unified
whole (cf. [5]), albeit their often physical and functional heterogeneity. As System-of-System they are
organized hierarchically, with each component contributing to an overarching system function.
Allowing for autonomous behavior of each component constitutes a federated system architecture. In
this way, CPS can evolve from autonomous sub systems towards a network of interacting components
(cf. [9]). In the course of interoperability engineering the protocol of interacting with the network actors
is decisive for dynamic alignment to contribute to a common objective of a CPS. It needs to be
considered part of the CPS architecture and as design enabler.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Pathways to a Design and Architecture Language</title>
      <p>Engineering interoperable CPS supported by a design and architecture language requires not only a
specific system perspective, as already indicated in the previous section, but development paths that
take into account CPS architecting and design as an interactive process. Although being intertwined,
they need to meet different requirements due to the interactive and socio-technical nature of evolvement
processes.</p>
      <p>Figure 1: Pathways</p>
    </sec>
    <sec id="sec-4">
      <title>4. References</title>
      <p>[1] Bahr, G.S., &amp; Stary, C. (2016). What is interaction science? Revisiting the aims and scope of</p>
      <p>JoIS. J Interact Sci 4, 2 doi:10.1186/s40166-016-0015-5
[2] Carlock, P. G., &amp; Fenton, R. E. (2001). System of Systems (SoS) enterprise systems engineering
for information‐intensive organizations. Systems engineering, 4(4), 242-261.
[3] Fleischmann, A., Schmidt, W., &amp; Stary, C. (Eds.). (2015). S-BPM in the Wild: Practical value
creation. Springer, Cham.
[4] Frank, M. (2012) Engineering systems thinking. Cognitive competencies of successful systems
engineers. Procedia Comput. Sci. 8, 273–278.
[5] Heitmann, F., Pahl-Wostl, C., &amp; Engel, S. (2019). Requirements based design of environmental
System of Systems: Development and application of a nexus design
framework. Sustainability, 11(12), 3464.
[6] Jaradat, R.M.; Keating, C.B. (2014). Bradley, J.M. A histogram analysis for system of systems. Int.</p>
      <p>J. Syst. Syst. Eng. 5, 193–227.
[7] Lee, J., Bagheri, B., Kao, H. (2105). A Cyber-Physical Systems architecture for Industry 4.0-based
manufacturing systems, Manufacturing Letters 3, pp. 18-23, Elsevier.
[8] Neubauer, M., &amp; Stary, C. (2017). S-BPM in the Production Industry. A stakeholder approach.</p>
      <p>Springer International Publishing.
[9] Stary, C., &amp; Wachholder, D. (2016). System-of-Systems support—A bigraph approach to
interoperability and emergent behavior. Data &amp; Knowledge Engineering, 105, 155-172.
[10] Wally, B., Rausch, T., Nickovic, D., Krenn, W., Kappel, G., Dustdar, S., &amp; Grosu, R. (2019).</p>
      <p>CPS/IoT Ecosystem: A Platform for Research and Education. In Cyber Physical Systems.
ModelBased Design: 8th International Workshop, CyPhy 2018, and 14th International Workshop, WESE
2018, p. 206. Springer</p>
    </sec>
  </body>
  <back>
    <ref-list />
  </back>
</article>