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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Understanding Digital Marketplace Business Models: An Ontology Approach</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Business Informatics and Operations Management, Ghent University</institution>
          ,
          <addr-line>Tweekerkenstraat 2, 9000 Ghent</addr-line>
          ,
          <country country="BE">Belgium</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Faculty of Computer Science, Free University of Bozen-Bolzano</institution>
        </aff>
      </contrib-group>
      <fpage>0000</fpage>
      <lpage>0003</lpage>
      <abstract>
        <p>Digital marketplaces, including sharing economy platforms, are digital platforms that may operate under a large variety of business models. Business model variations are typically conceptualized in taxonomies, but these fall short in describing platform user roles and role-specific digital platform functionality. Reference ontologies offer more potential for capturing this information and thus provide a conceptual basis for model-driven development of platform software. This paper presents an extension of the Digital Platform Ontology (DPO) of Derave, Sales, Gailly and Poels (2020) that is agnostic to business model choices. We extend the DPO with digital platform business model ontology modules, based on an analysis of digital marketplace business models, that was informed by a literature review and a sample of existing digital marketplaces. The new ontology modules can be used as building blocks to model a digital marketplace operating under a chosen business model.</p>
      </abstract>
      <kwd-group>
        <kwd>Digital marketplace</kwd>
        <kwd>Sharing economy platform</kwd>
        <kwd>Business model</kwd>
        <kwd>Digital Platform Ontology</kwd>
        <kwd>UFO</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Digital marketplaces and its subtype sharing economy platforms are operating in the
platform economy and have been in the focus of attention for a number of years [1].
Their idea and economic advantages are not a recent phenomenon but due to the
Internet, users can easily communicate, find an agreement, and make a transaction with
strangers, enormously decreasing the transaction costs between unknown others [2].
Due to this technological evolution, digital marketplaces including eBay, Craigslist,
Etsy, Airbnb and Couchsurfing, have recently emerged as a viable alternative to
fulfilling a variety of consumer needs, ranging from prepared meals to cars to overnight
accommodations, that were previously provided by firms [3]. An important problem
for academia and practitioners alike is the conceptual confusion in different types of
digital platforms, with important ramifications for their expected functionality. To
tackle this problem, we developed a Digital Platform Ontology (DPO) in [4]. The DPO
visualizes digital platform types as subtypes from each other and consists of different
modules which allows the conceptualisation and improves the communication of
platform type differences. By organizing the ontology into modules, it is possible to select
and combine modules to create an applied ontology for each platform type. Therefore,
it is possible to compare studies of different types, and makes is easier to set the scope
of a certain platform study domain.</p>
      <p>But besides the conceptual confusion in platform types, there is also a lack of
knowledge concerning the user roles and the role-specific implications on the
functionality of digital platforms deploying different business models [5, 6]. This confusion is
partly due to the complex mechanism of value co-creation between providers and
consumers based on interactions and the possible overlap between these roles. Therefore,
we continue on the work of [4], and use their original ontology to set the scope of this
paper. We extend the DPO for only one specific platform type named ‘digital
marketplace’ because previous literature on the matter had a strong focus on business model
variations. Taxonomies of digital marketplace business models as the one developed
by Täuscher and Laudien [7] provide a holistic perspective of a marketplace and a focus
on the core logic of creating and capturing value [8]. But these taxonomies are not
capable of explaining how each business model specification choice works, and
whether and how these business model specifications can be combined. Such
taxonomies also don’t help in understanding the functional aspects of the development,
implementation and operation of the platform software, and are therefore not capable in
improving the software development process.</p>
      <p>In this paper we address this issue by extending the Digital Platform Ontology (DPO)
with modules capturing business model choices for digital marketplaces. We do so by
applying the ontology engineering method proposed in [9]. Whereas the DPO was
originally created to understand and classify digital platforms of the platform domain into
different platform types (including digital marketplace and its subtype sharing economy
platform), the additional ontology modules proposed in this paper are meant to cover a
wide variety of digital marketplace functionality applying different business models.</p>
      <p>In the complex and diverse domain of digital marketplaces, an ontology can be a
vital tool as it improves the understanding and communication of a certain domain and
eventually drives ontology/model-driven software development [10]. Marketplace
domain knowledge including the terminology, relationships, user roles and constraints, is
captured in the DPO as it is conceptually grounded on a focused literature review and
empirically validated with a diverse sample of existing digital marketplaces operating
different business models. As the DPO is modularized, the proposed ontology modules
in this paper allow adjusting to a range of marketplace business model variations and
make it easier for developers to analyse the influence of business model decisions on
expected platform functionality. While it is already understood that ontologies can
improve software engineering in general [11], our DPO extended with digital marketplace
business model ontology modules does so specifically for digital marketplace
development.</p>
      <p>Besides the advantages for digital marketplace development, this paper contributes
to the ontology domain as well. It validates the ability of the ontology engineering
method of [9] to capture business model variations in a given digital platform type, and
it digs deeper into the required functionalities of a specific platform type (digital
marketplaces), eventually paving the road to ontology-based software development of other
platform types.</p>
      <p>In this paper, due to page limits, we present one digital marketplace business model
ontology module, and provide a link to the other modules that are currently work in
progress. We also present a proof of concept by modelling accommodation rentals on
Airbnb.</p>
      <p>Section 2 provides background on the original DPO and applies it to the digital
marketplace type of digital platforms. Section 3 presents our research methodology. In
Section 4 we present a digital marketplace business model taxonomy that was adapted from
Täuscher and Laudien [7] as a stepping stone to ontology development. In Section 5 we
exemplify our extension of the DPO with the ‘offline service’ ontology module. We
also demonstrate the use of the extended DPO in modelling Airbnb. Section 6 concludes
the paper and outlines limitations and future research.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Background: Digital Marketplace and DPO</title>
      <p>A digital marketplace intermediates in the transactions between customers and
providers that are considered equal participants (i.e., ‘peers’) as they can switch roles [7]. A
digital marketplace can be positioned in the broader domain of the platform economy
by defining it as a type of digital platform [4]. In turn, a sharing economy platform as
defined by Frenken and Schor [2] is a type of digital marketplace mediating and
simplifying the temporary access of an under-utilized physical asset between individuals.</p>
      <p>The original DPO [9] is based on UFO, a foundational ontology that defines basic
concepts such as objects, events, social elements and their types, relations and
properties [12]. The DPO is represented in OntoUML [13], a conceptual modelling language
that is capable of representing the objects, events and social entities of UFO. By
combining the DPO modules that are relevant to a specific digital platform type, an ontology
for that type can be constructed. Figure 1 shows the OntoUML ontology model for
digital marketplaces that can currently be constructed using DPO modules. Classes are
color-coded. Objects are coloured red (e.g., the platform software, the company owning
and managing the platform software, different types of users). Events, representing
different types of action, are coloured yellow. A user action can be seen as an offered
functionality enabled by the platform software (e.g., registration action, listing creation,
listing search). Relators are coloured green. Relators are social constructs that have the
ability to connect two or more objects. The DPO module name of a class is given
between brackets (e.g. Transaction).</p>
      <p>The model shows that platform visitors get to the marketplace website or mobile app
and must perform a registration action before they can use the platform services. A
registered user can create listings (for which this user becomes the offering creator). A
platform visitor can perform listing searches (the user then becomes a target platform
customer), after which a transaction can be created. The target platform customer that
initiates the transaction then becomes a(n) (effective) platform customer, whereas the
offering creator of the target listing becomes a platform provider. This transaction can
then be fulfilled by a delivery to the platform customer.
Our objective is to extend the DPO following the method of [9] and make it accountable
for a diverse set of digital marketplaces that differ in offered functionality depending
on their business model. This method is summarized in figure 2.
Taxonomy development: In a first step we define the scope of our research by choosing
a definition of digital marketplace. The taxonomy development activity is done in an
iterative manner for which we alternatingly use the ‘conceptual to empirical’ and
‘empirical to conceptual’ approaches, starting in the first iteration with the former. For the
‘conceptual to empirical’ approach we conduct a focused literature review to
understand the required functionality of platform software depending on the digital
marketplace busines model. The search queries were a combination of digital marketplace
types (including sharing economy platform) and search terms such as taxonomy,
classification, model, category, and framework. We searched in two digital databases
(Google Scholar and Web of Science). In further iterations we used snowballing and
inclusion and exclusion criteria to reach a final set of papers. Based on these papers we
capture the variation in the different business models through conceptualizing
properties (to be understood as types) and property values (i.e., instances of properties) that
allow distinguishing between digital marketplaces that operate different business
models. For the ‘empirical to conceptual’ approach, we collect a set of existing digital
marketplaces. The properties and property values that were conceptualized in the
‘conceptual to empirical’ approach, are now validated using the composed sample of existing
digital marketplaces and if needed new values are added (i.e., when we find in our
sample existing digital marketplaces operating different business models, but that
cannot be distinguished from one another by the currently conceptualized properties and
property values). In a third step, each property and property value is confirmed with
respect to the scope and objective of our research. Properties and property values that
are not applicable to digital marketplaces or have a low impact on the platform required
functionalities (not mechanism focused following [14]) are excluded.</p>
      <p>Ontology development: We extend the DPO to also include the business model
variations for digital marketplaces. Based on our taxonomy of properties and property
values, we develop an ontology module for each property value. To develop these ontology
modules, we use the patterns of UFO [12]. First, for each property value we define a
set of requirements for platform functionality based on both the literature and our
sample used in the taxonomy development. These requirements define the functionality of
a digital marketplace that deploys a chosen business model. Secondly, we develop each
ontology module by modelling the requirements defined in the previous step, using
ontology patterns. In a third step we verify each ontology module on syntactic
correctness of the ontology representation using the OntoUML plugin for Visual Paradigm1.
We also test the descriptive power of the ontology by applying it to model the digital
marketplaces in our sample. We thus verify that our ontology can capture the complex
variety of digital marketplace business models. As an example, we show the application
of our ontology to the marketplace ‘Airbnb’ in Section 5. When during the verification
step changes are required, the process returns to ontology step two, the pattern in
question is remodelled and the process continues from there.
1 https://github.com/OntoUML/ontouml-vp-plugin</p>
    </sec>
    <sec id="sec-3">
      <title>Taxonomy</title>
      <p>To define the scope of our research, we use the digital marketplace definition of
Täuscher and Laudien [7]. The objective of the taxonomy development is creating a
structured overview of all variations in digital marketplace business models portraited by
properties and values. We started our taxonomy development by including the 14
business model properties proposed by Täuscher and Laudien [7]. In total 31 papers that
were found using the search strategy described in Section 3, were used to further
develop our taxonomy2. The properties were verified with a sample of 47 existing digital
marketplaces3, distributed over 25 business models, as defined by unique combinations
of property values. Our sample is a combination of existing marketplaces found online
(e.g., on blogs) and in papers with a large diversity in industry sector, geographic scope,
and functionality. The modifications to the original properties of [7] are summarized in
table 1.</p>
      <p>Property
Platform Type
Industry
Geographic scope
Key activity
key value
proposition
Listing type
Payment system
Revenue stream
Price discovery
Price calculation</p>
      <p>Modification
Omitted, the difference between web-based and mobile app has a low impact on
the required user functionality
Omitted, vertical or horizontal focus has a low impact on the required user
functionality
Omitted, because of economies of scale the location of users has a low impact on
the required user functionality
Omitted, the motive of the user has a low impact on the required user
functionality
Omitted, the motive of the user has a low impact on the required user
functionality
Aggregation of transaction content and transaction type:
Due to the high fluidity of the concepts ‘product’ and ‘service’ [15] and their
dependencies, the property values are combined and inclusive.</p>
      <p>Included with values of the different ways payment transfers between the
customers, providers and the marketplaces owning company take place [16].</p>
      <p>Third-party, advertising and service sales revenue streams are combined to
‘other’ to reduce complexity and focus on the role-specific implications on the
functionality
Expanded with a ‘free’ option and ‘set by the market’, to collect all entities who
can determine the price. Price set by marketplace is excluded as this is only used
for on-demand platforms.</p>
      <p>Merger of the price mechanism, price discrimination and part of the price
discovery to five property values including free’, ‘quantity-based’, ‘feature-based’ and
‘by auction’. The last property value named ‘price negotiation’ was changed to
‘quote’, as this is the more general term used in practice for formal negotiations
concerning the price. Location-based is excluded as this is only used for
on-demand platforms.
model-sources/
sources/
2 An overview of the literature review can be found on
http://model-a-platform.com/marketplace-business3 An overview of the sample can be found on
http://model-a-platform.com/marketplace-business-modelConversation
System
Marketplace
participants
Review system</p>
      <p>Two different values are included as a user conversation can be initiated before
the transaction concerning the listing (listing conversation), after the transaction
(transaction conversation) or both.</p>
      <p>Split into customer and provider type, to include all possible combinations (e.g.,
C2B&amp;C, B&amp;C2B&amp;C, B&amp;C2C)
User reviews split into reviews by customer and reviews by provider. Review by
marketplace is excluded as this is only used for on-demand platforms.</p>
      <p>Our final taxonomy is given in tables 2 and 3, respectively showing listing-dependent
properties and marketplace-dependent properties. A listing is an offering of a good or
service on the marketplace and includes the price and a description of what the customer
can expect. Listing-dependent properties describe listings, while
marketplace-dependent properties describe properties of the digital marketplace itself.</p>
      <p>All properties are mandatory, meaning that at least one property value must be
selected. Property values are exclusive when if such value holds for the property, no other
values are allowed (indicated with a superscript ‘e’ in tables 2 and 3). All other property
values are inclusive and allow to be combined with other inclusive property values. We
also differentiate between listing-dependent exclusivity (table 2) and
marketplace-dependent exclusivity (table 3). Listing-dependent exclusivity means that if an exclusive
property value is chosen for a particular listing, other values are still possible for the
other listings offered on the marketplace. The property values for Price Discovery (table
2) are examples of listing-dependent exclusivity. Take for instance Artsy, a marketplace
for buying and selling art. For Artsy, the price of a single listing cannot be set
simultaneously by the provider and by the market (e.g., using an auction). But Artsy allows
both types of listings.</p>
      <p>We also specify dependencies for modelling situations where the choice of property
values is restrained by the choice of values for other properties. Such dependencies are
indicated by the thick boxes in table 2 and 3. In our taxonomy, a listing with price
discovery set by provider (table 2) can only have a quantity-based or feature-based (or
both combined) price calculation. A revenue for the marketplace company in the form
of a listing fee (cost for the registration of a new listing) (table 3) always comes from
the provider side. And the ‘other’ revenue stream and source groups all third parties,
with advertising and service sales revenue streams.
Customer Type
Provider Type
Payment
Sys</p>
      <p>tem
Revenue
Stream
Revenue</p>
      <p>Source
Conversation</p>
      <p>System
Review System</p>
      <sec id="sec-3-1">
        <title>Other</title>
      </sec>
      <sec id="sec-3-2">
        <title>Other</title>
      </sec>
      <sec id="sec-3-3">
        <title>Listing Conversation</title>
      </sec>
      <sec id="sec-3-4">
        <title>Nonee</title>
      </sec>
      <sec id="sec-3-5">
        <title>By Customer</title>
      </sec>
      <sec id="sec-3-6">
        <title>Person Person Offline</title>
      </sec>
      <sec id="sec-3-7">
        <title>Subscription</title>
      </sec>
      <sec id="sec-3-8">
        <title>Commission Customer</title>
      </sec>
      <sec id="sec-3-9">
        <title>In-house</title>
      </sec>
      <sec id="sec-3-10">
        <title>Organization Organization External</title>
      </sec>
      <sec id="sec-3-11">
        <title>Listing Fee</title>
      </sec>
      <sec id="sec-3-12">
        <title>Fixed Fee</title>
      </sec>
      <sec id="sec-3-13">
        <title>Provider</title>
      </sec>
      <sec id="sec-3-14">
        <title>Transaction Conversation By Provider</title>
        <p>A famous example of an existing marketplace is Airbnb that intermediates between a
houseowner (provider) and a renter (customer) for an offline service (renting the
accommodation). The price is set by the provider based on quantity (number of nights)
and features (e.g., high or low season prices). The customer type is person, and the
provider type can be person or organization. The payments are transferred by an
inhouse payment system and the revenue stream is a commission of the transaction price
paid by the customer. The conversation system allows both conversation systems with
messages before (listing conversation) and after the transaction (transaction
conversation) and after the delivery of the service both a review by the provider and by the
customer towards each other are allowed.
5</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Ontology Modules and Airbnb Proof of Concept Modelling</title>
      <p>In our current research, we are developing ontology modules for each property value in
our taxonomy. In this workshop paper, we present in figure 3 the ontology module for
the value ‘offline service’ of the listing-dependent property ‘listing type’ (table 2). In
figure 3, the ontology module name (= property value) of each class is given between
brackets. The ontology classes with ‘(Offline service)’ are thus newly defined in this
ontology module.</p>
      <p>A service involves an activity of performing work for others to provide satisfaction
[17]. Based on our sample, we captured the following requirements for offline services
(i.e., service that are not provided via the platform). First, a listing can have several
available timeslots (req 1). A timeslot is an intrinsic quality which has a structured value
and has multiple phases it can go through. The colour coding of qualities is blue
following the usual conventions of OntoUML models [18]. When a customer creates a
transaction called a booking for services, the period of the booking is captured in a
booked time slot (req 2). Eventually, the service will be delivered by the service
provider according to the previously created booking (req 3). We match the ontology
patterns to the requirements using blue dotted rectangular shapes.
The offline service ontology module can be further improved with for example other
timeslot phases (e.g., cancelled, delivered). For a complete modelling of digital
marketplaces operating under a certain business model described by the properties and
property values of our taxonomy, other ontology modules are needed. To demonstrate
how the DPO extended with digital marketplace business model ontology modules can
be used to model digital marketplace business models, we apply the latest version of
our DPO extension to Airbnb in figure 4 by combining the general digital marketplace
ontology (figure 1) with the required business model ontology modules4. In future
iterations of our ontology development process, we plan to validate the ontology modules
on a large number of existing marketplaces in our sample as explained in step 3.2 of
the ontology engineering process.</p>
      <p>The ontology in figure 4 can be read as follows: A platform visitor can perform a
registration action and become a registered user. This user can perform both a listing
creation event (as a homeowner), and a listing search event (as a home seeker). During
the listing creation, the price is set (by the provider) and captured as offering price in
the listing description, for which each timeslot can have a different offering price.
During the listing search, a home seeker can initiate a conversation concerning the listing
with the homeowner. After, the home seeker can create a booking (becoming a home
renter) of which the booked price is calculated based on the offering price. Part of the
booking price, called the commission, is collected by the marketplace company. The
other part is transferred via an in-house payment from the home seeker to the
homeowner. The booking includes the chosen time slot. After the booking, the home seeker
and homeowner can participate in a conversation concerning the booking. During the
period specified by the booked time slot, the homeowner rents out the property to the
home seeker and after the service, both users can create a review towards one another.
4 Other modules are in development. The latest version of the digital marketplace business model ontology
modules can be found on http://model-a-platform.com/business-model-modules/</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusion and future work</title>
      <p>In this paper, we address the knowledge gap concerning the functional aspects and
required user functionality of digital marketplaces deploying different business models
by using the method of [9] and extending the earlier developed Digital Platform
Ontology (DPO). The extended ontology is modularized using a taxonomy of digital
marketplace business model properties and property values based on a literature review of 31
papers and a sample of 47 existing digital marketplaces. In this paper we only presented
one ontology module, with a link to the other modules that are currently work in
progress. As demonstrated in this paper, it is possible to combine the ontology modules as
building blocks and model a digital marketplace operating under a chosen business
model. These ontology-based models can help in the understanding of and
communication about the required functionality of digital marketplaces operating under a chosen
business model.</p>
      <p>We believe the extended DPO can be used for model-driven development of digital
marketplaces. In this ontology, objects and relators portray the required data structure
for the marketplace software, while events portray the required functionality. Pergl,
Sales and Rybola [11] already describe the transformation of an ontological model into
an implementation model. Other literature focusses on ontology-driven relational
database development [11, 19–21]. However, what lacks is a method for prototype design
that includes User Interface (UI) design, which is a necessity to launch a Minimum
Viable Product (MVP) [22]. We plan to investigate how the extended DPO can support
the development of a diverse set of marketplace prototypes operating different business
models. A test case will be set up with aspiring entrepreneurs who plan to develop a
prototype of their marketplace idea.</p>
      <p>Lowering the barrier of platform development is vital, as many marketplaces have
the tendency to apply a ‘winner-takes-all” strategy to create a monopoly. An essential
element that creates incentives to enter and isolate the influence of competitors is
increasing the differentiation of digital marketplaces. This way, network effects are
mitigated, and divide-and-conquer strategies are less effective, which reduces the
monopolization problem at the same time [23]. Due to the high complexity of the software
design, in combination with high costs and time needed to develop digital platform
software [24], competitors with less diversification but a superior technology are still
capable to monopolize a market [23]. We believe that our digital marketplace ontology
can accelerate the development of smaller, more alternative, and socially responsible
marketplaces and can thus contribute to the creation of a more socially responsible
sharing economy. Besides this, also regulators can make use of our marketplace
ontology to improve the decision-making transparency.
12.
13.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.</p>
    </sec>
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