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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>The Role of Personality-Tailored Notifications in Mobile-Based Behavior Change Intervention</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Amadej Jankovič</string-name>
          <email>amadej.jankovic@gmail.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Tine Kolenik</string-name>
          <email>tine.kolenik@ijs.si</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Veljko Pejović</string-name>
          <email>veljko.pejovic@fri.uni-lj.si</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Faculty of Computer and Information Science, University of Ljubljana</institution>
          ,
          <country country="SI">Slovenia</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Jožef Stefan Institute</institution>
          ,
          <addr-line>Ljubljana</addr-line>
          ,
          <country country="SI">Slovenia</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Mobile phones are ubiquitous, equipped with always-on connectivity and a range of sensors, and are carried by their owners at virtually all times, which renders them an attractive platform for delivering timely and relevant content. One type of such a content is information supporting positive behavior change. Indeed, phones have been proposed as a vessel for motivational messages for more than a decade now. Yet, little is known about the importance of personality-based adaptation of the message content in order to facilitate the behavioral change. In this paper we describe our preliminary investigation of the persuasiveness of mobile notifications delivered within a real-world behavior change intervention mobile app. Unlike the clear cut findings observed in other domains, we discover a rather nuanced relationship between the personalization and persuasiveness that calls for further exploration at the individual participant level.</p>
      </abstract>
      <kwd-group>
        <kwd>Behavior Change Intervention</kwd>
        <kwd>Persuasive technologies</kwd>
        <kwd>personalization</kwd>
        <kwd>dBCI</kwd>
        <kwd>mobile sensing</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        With more than three billion active users, always-on connectivity, and the fact that they
are carried by their owners at all times, mobile phones represent the most direct ubiquitous
information delivery platform in the world. The pervasiveness and the tight user-device bond
have recently been recognized and harnessed by digital behavior change intervention (dBCI)
applications [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].These applications aim to facilitate positive behavioral change in their users, and
to date have targeted domains as diverse as weight loss, stress and depression, substance abuse,
and even facilitating green behavior. With more than 1.3 billion people worldwide afected
by depression, obesity, and type-2 diabetes, and with the efects of the ongoing COVID-19
pandemics on mental health yet to be assessed, the development of digital tools allowing mass
behavior-based treatment of preventable diseases is of key importance. The increasing cost of
face-to-face behavioral therapies, the lack of qualified health workers, and diminishing national
healthcare budgets further exemplify the need for a low-cost ubiquitous dBCI delivery method.
      </p>
      <p>
        Mobile phone’s push notifications are a particularly powerful instrument allowing a sender
to initiate interaction with a recipient in an asynchronous manner. Notifications are highly
valuable in the mobile dBCI realm, where they allow timely behavior guidance dissemination,
nEvelop-O
(V. Pejović)
nudging, and experience sampling. Nevertheless, little is known about the efectiveness of such
remote asynchronous messages. Past research, outside the scope of dBCI, demonstrates that
the perception of mobile notifications, as well as a user’s reaction to a notification, depend on
numerous factors, including the message timing, the content of the message, and the relationship
between the sender and the receiver [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. In the field of dBCI, outside of a few studies on the role
of the notification timing and content [
        <xref ref-type="bibr" rid="ref3 ref4">3, 4</xref>
        ], mobile notifications remain rather underexplored.
Whether push notifications can be used as a viable vector for delivering dBCI information, and
in particular, whether the framing of the persuasive dBCI content can be successfully adapted
to individual personalities via mobile notifications is yet to be explored.
      </p>
      <p>
        In this poster we present a study of the eficiency of personality-adapted mobile notifications
for behavior change elicitation in a mobile dBCI app, basing our tailoring on the Big Five
personality traits [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. We designed a life-coaching mobile app, distributed it to 27 participants,
and over two weeks monitored users’ reactions to mobile notifications, their attitudes towards
the notifications, as measured via the experience sampling method, and their compliance with
the pre-set behavior change goals. Our findings indicate that in the domain of mobile dBCIs
message personalization does not exhibit clear benefits observed in other domains [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. Methods and Materials</title>
      <p>We design an Android application that enables users to set goals and define tasks relating to
those goals. The application then aims to motivate the users with messages, related to the
above tasks, delivered via push notifications, which are the key intervention element of our
study. According to the best practices in persuasive app design, we also include visualizations
indicating the percentage of tasks completed and use gamification, in the form of virtual coins,
to further motivate the users.</p>
      <p>
        Within the scope of the Fogg’s Behavior Model [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], push notification messages in our app
serve as sparks, i.e. prompts that motivate. We construct them to belong to one of the two
groups – tailored (TN) and non-tailored (NTN) notification messages. The TN were adapted
according to the dominant dimension of a user’s personality determined via an in-app Big Five
10-question personality test (BFI-10) [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] revealing an individual’s personality traits consisting
of openness to experience, conscientiousness, extraversion, agreeableness, and neuroticism.
      </p>
      <p>
        We constructed the TN messages in advance and arranged them into five categories – one for
each personality dimension. The content of messages in each category was crafted according to
the method presented by Hirsh et al. that boosts the persuasive appeal by framing a message
according to the recipient’s dominant personality dimension [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. Thus, rewards and social
attention were emphasized for extravert users; communal goals and interpersonal harmony for
agreeable users; order and eficiency for conscientious users; uncertainty, danger and threats
for neurotic users; and finally, with open users, messages emphasized creativity, innovation and
intellectual stimulation.
      </p>
      <p>
        User experience was measured with the experience sampling method (ESM) [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. In our
study ESM was interval-contingent and based on fixed time intervals – each day around 8 PM,
users were prompted to complete an in-app questionnaire. The questionnaire included the
motivational messages delivered on that day, together with the accompanying task names. The
users then had to rate their perceived motivation induced by each of the messages by answering:
“The message motivated me for pursuing my goals” using a Likert scale (1 – completely disagree,
to 5 – completely agree).
      </p>
      <p>
        We recruited 27 volunteers (15 male, 11 female, 1 other) through our personal contacts,
which allowed us to have an in-person conversation with each individual and give them
instructions regarding registration and usage of the app. Afterwards, each user completed an
in-app personality test from which the percentiles of personality dimensions of a particular user
were found. Means and standard deviations used for the percentile computation were taken from
a larger study that included a representative sample from culturally similar population [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. The
personality dimension, for which the user was in the highest percentile, was then determined
as the most dominant and used for TN. The users used the app to create goals and tasks related
to those goals. After creation, our app randomly assigns either TN or NTN to the task, so that
approximately half of the tasks would be accompanied with each of the message groups.
      </p>
    </sec>
    <sec id="sec-3">
      <title>3. Research Hypotheses and Data Overview</title>
      <p>Our hypotheses are presented in Table 1.</p>
      <p>H2: The ratios of finished tasks with pre-defined deadlines difer depending on whether the
tasks are accompanied by TN or NTN.</p>
      <p>H3: The ratios of finished tasks without considering pre-defined deadlines difer depending
on whether the tasks are accompanied by TN or NTN.</p>
      <p>Outcome
0
0
0</p>
      <p>The distribution of reactions to notifications delivered can be seen on Figure 1a with the
proportion of TN delivered to users seen on Figure 1b. As observed in the figures, the users did
not contribute equally, which was related to a few challenges we faced during data collection –
not all users had the same interest in the app usage, some of users went on unplanned vacations,
and some of the users had unplanned personal obligations. This was taken into account during
the data analysis by constraining the analysis of perceived motivation to tasks with answered
questionnaires.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Results</title>
      <p>
        The hypotheses we laid out in Section 3 target diferent aspects of persuasiveness and its
perception. Here we investigate how the perceived motivation and the task completion difer
depending on whether a user had received a TN or a NTN. Table 1 summarizes the hypotheses
outcomes. We evaluate the actual perceived motivation of persuasive messages by assessing our
H1, opposed to exploring the potential of persuasive message only through storyboard scenarios,
as was done in previous studies [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. We code the 5-step Likert scale answers about the message
motivational power to a 1 to 5 interval and perform the t-test over the per-user average ratings
of the two groups of messages in our dataset – TN and NTN. With the application of Bonferroni
Correction, the p-value produced from tests should fall below .004 for statistically significant
diferences to be detected. The analysis of the whole dataset implies almost no diference
between the ratings of TN and NTN, with TN (M = 3.71, SD = 1.1) being scored slightly higher
than NTN (M = 3.66, SD = 1.1), t(39) = 0.1, p = .898. We then divide the data according to
the users’ demographic and psychographic characteristics, and re-run the analysis. Of all the
bisections, the most notable diference was found among the neurotic individuals, with TN ( M
= 3.9, SD = 0.7) favored a little over NTN (M = 3.5, SD = 1.0), t(13) = 0.8, p = .448, which further
increased when every individual measurement of scores (instead of a per-person average) for
TN (M = 4.15, SD = 1.12) and NTN (M = 3.9, SD = 1.3) was considered. The diferences indicated
subtle preference for TN, however they were not statistically significant, t(284) = 1.8, p = .071. A
user’s perception of whether a message is persuasive need not correspond to the actual reaction
to the message. Indeed, it could be possible that a user actually completes a task despite a
nudging message not being welcomed. Thus we examine the impact of motivational messages
on the completion of a task that the message relates to. With examination of H2 we find that the
proportion of completed tasks was higher in the group of tasks that received TN (M = 38.2, SD
= 33.2) than in the group that received NTN (M = 34.6, SD = 32.6), however the diference is not
significant, t(44) = 0.4, p = .719. Comparing the proportion of tasks completed regardless of the
pre-defined deadline there was almost no diference, with 78.61% of tasks accompanied with TN
completed and 80.45% of tasks accompanied with NTN completed, leading us to a conclusion
that H3 should be rejected.
      </p>
    </sec>
    <sec id="sec-5">
      <title>5. Discussion and Conclusions</title>
      <p>In this work we aimed to confirm that messages, personalized to personality traits, motivate
users more than non-tailored ones to achieve a desired behavior. A positive finding would
indicate that perceived persuasiveness from personality-tailored messaging in static domains
holds true when persuading people to take action in a mobile domain.</p>
      <p>Users were first analyzed as a single group, but no significant diferences were observed. The
users, on average, completed the largest proportion of tasks with the pre-defined deadline and
when receiving a TN (followed by NTN and no notification). Messages had a similar average
scores, although we observed larger diferences between TN and NTN when only active users
(received 40 or more notifications) were considered. Overall, however, we found that tailoring
messages on the dominant Big Five personality trait of a user does not significantly change
neither the perception of the message, nor the outcome of the intervention when compared to a
non-tailored message, therefore rejecting hypotheses 1–3.</p>
      <p>The results of our study may break the myth of personalization being the panacea in the
area of persuasive technologies. Nevertheless, we believe that a more in-depth examination of
users’ motivation for the actual behavioral change, which would involve the analysis of both
the content as well as the form in which the intervention is communicated, would likely point
to the actual avenues where message personalization could prove beneficial.</p>
    </sec>
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