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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>School of Computing, Faculty of Engineering</institution>
          ,
          <addr-line>Universiti Teknologi Malaysia, 81310 Johor Bahru, Johor</addr-line>
          ,
          <country country="MY">Malaysia</country>
        </aff>
      </contrib-group>
      <fpage>14</fpage>
      <lpage>21</lpage>
      <abstract>
        <p>The COVID-19 pandemic has hit the world since December 2019 and it had been serious in Malaysia in middle of March 2020. In Malaysia, the Movement Control Order (MCO) has forced many sectors to cease operation except those in essentials sectors. The pandemic has transformed many sectors including tertiary education dramatically mainly in its digital applications. Although face-to-face teaching and learning has been the bread and butter for most of tertiary higher learning institutions, the pandemic has forced 360-degree change in the way teaching and learning materials to be delivered. This includes the transformation in assessment methods that forced lecturers to find the best alternative in assessing their students. This paper reports the lessons learned in teaching Software Engineering course that has been transformed to 100 percent online teaching and learning (OLTnL) during COVID-19 pandemic in Malaysia between March to June 2021. The subjects were second year students of two sections of 44 and 37 respectively who enrolled Software Engineering course as one of the core courses at the selected faculty offering a Bachelor of Computer Science program. The findings reflect that the students who are majoring in Computer Science still face challenges in OLTnL even though they have been in the third semester of virtual lectures since March 2020 due to the COVID-19 pandemic. Some insights from the lessons learned could be considered if OLTnL continues.</p>
      </abstract>
      <kwd-group>
        <kwd>1 COVID-19 pandemic</kwd>
        <kwd>online teaching and learning</kwd>
        <kwd>virtual lectures</kwd>
        <kwd>software engineering course</kwd>
        <kwd>tertiary education</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>Online teaching and learning (OLTnL) have
been a mandatory when students around the world
face the restrictions due to COVID-19 pandemic
since early 2020. Many sectors have been closed
but slowly reopened and reclosed based on
countries. As for the education sector, it must
move on despite the challenges. In Malaysia, all
levels of education, from primary to tertiary were
conducted fully online in 2020 and slowly
reopened nationwide in 2021 for primary and
secondary levels. Due to the increase of cases,
both primary and secondary schools had moved
back to OLTnL while the tertiary education
continued to be online.</p>
      <p>This means majority of students in the tertiary
level in Malaysia have been studying online since
March 2020 and is expected to be back to campus
in stages starting mid-October 2021 when the
Malaysian Government is expected to declare
COVID-19 as endemic based on the nation’s
vaccination target. In the scope of this paper, the
study involved second year students who only
attended their physical lecture for their first
semester in the first year and have been studying
online for three semesters. They enrolled the
Software Engineering course in their second
semester of second year.</p>
      <p>
        Many OLTnL studies have been conducted
such as that of Adera and Fisher [
        <xref ref-type="bibr" rid="ref23 ref7">1</xref>
        ] reports a study
of college students completed at least one online
course before graduation. It highlights best
practices for online instructors through the course
development and its delivery process. In addition,
the study of OLTnL specifically for Software
Engineering course could also consider 21st
century learning and innovation competencies [2].
OLTnL in normal circumstances could be
challenging to students with disabilities. Williams
[3] states that instructors can be more culturally
responsive when teaching students with
disabilities mainly in OLTnL. While Pendergast
[4] reports that almost all universities websites
had accessibility errors for such students.
      </p>
      <p>However, conducting OLTnL seems more
challenging during the COVID-19 pandemic era
to even both students and instructors or lecturers
at the tertiary level. This is due to the fact they are
forced to suddenly change from face-to-face
(F2F) to virtual lectures under unprecedented
circumstances, which cannot be compared with
properly planned OLTnL offered by universities
or colleges in their 100% online programs or some
online courses. Recent works have reported
challenges and possible solutions in OLTnL
during the new normal. For instance, the study in
Japan by Yamada et al. [5] reports the challenges
in teaching an introductory software engineering
course during the pandemic period in May 2020.
It shares how the lecturers developed an
environment for the students to complete their
Web application development tasks. This shows
that during the pandemic period, instructors or
lecturers had to find alternatives to support
OLTnL, which is more challenging and causes
more workloads as compared to the F2F mode.</p>
      <p>In addition, Bringula et al. [6] highlight 13 key
challenges in OLTnL that involved software
development project in a software engineering
course taught at a university in Manila. The study
concludes that the lecturers could not address the
challenge in relation to the Internet connection
and power supply. Hence, this paper contributes
by reporting the lessons learned when conducting
the Software Engineering course at a university in
Malaysia that comprised diverse demographic of
students, different scope of course contents and
assessments as compared to some existing studies
[7][8][9][10] related to OLTnL during COVID-19
pandemic era. The following sections elaborate
the study (Section 2), analysis and findings
(Section 3) and finally its conclusion in Section 4.</p>
      <p>The section includes the explanation on the
selected students, course information for Software
Engineering, and its assessments.
2.1.</p>
    </sec>
    <sec id="sec-2">
      <title>Selected students</title>
      <p>There were ten sections of second year
students enrolling the Software Engineering
course as the core course in four Bachelor of
Computer Science programs offered in Session
2020/2021, Semester 2. In this study, two sections
were selected: Section 3 of 44 students under the
Bachelor of Computer Science (Network and
Security) coded as SECR, and Section 6 of 37
students under Bachelor of Computer Science
(Software Engineering) or SECJ. Other programs
are Bachelor of Computer Science
(Bioinformatics) and Bachelor of Computer
Science (Graphics and Multimedia Software).</p>
      <p>Hence, the study applied non-probability
sampling method that is cluster sampling by
selecting one sample group of five SECJ sections
and one sample group of other specializations. For
the SECJ students, they also register an elective
course under SECJ that is Requirements
Engineering and Software Modeling (RESM) to
enable them solving the same problem for their
projects. Thus, the students from Section 6 under
SECJ had to be in the same teams for both courses
during the semester.</p>
    </sec>
    <sec id="sec-3">
      <title>2.2. Software</title>
      <p>information</p>
    </sec>
    <sec id="sec-4">
      <title>Engineering course</title>
      <p>The three-credit Software Engineering course
is offered to second year students in their second
semester that is their fourth semester of the total
eight-semester study. Table 1 shows the details of
modules covered by weeks and respective
assessments with percentage over 100% within
the total of fourteen teaching weeks.
2.3.</p>
    </sec>
    <sec id="sec-5">
      <title>Assessments</title>
      <p>The assessments include the individual and
team based for the ratio of 55:45 as detailed
below. Refer to Table 1 for the corresponding
modules and teaching weeks for each assessment.</p>
      <p>Individual assessments include both mid-term
and final exams that have been changed to the
mid-term alternative assessment (AA) and the
final AA due to OLTnL. They contribute 25% and
30% respectively for the individual assessment
(see ME and FE in Table 1). While there are four
different types of assessment for team-based
assessments. Students should form a team of four
to five members to meet this assessment as
follows.</p>
      <p>• Problem solving: Students should solve
the given problems between one to two hours
during the lecture hours in their team based on
the selected modules of respective weeks with
this type of assessment. It carries 10% of the
total assessment (see also PS1, PS2, PS3 in
Table 1)
• Project proposal: Students are given the
problems to be solved as a software project
that carries 6% of the total assessment (see
PR1 in Table 1).
• System documentation (SD): There are
three parts of project reports that follow a
simplified and customized SD template
adapted from IEEE Recommended Practice for
Software Requirements Specification (SRS)
(IEEE Std. 830-1998), Software Design
Descriptions (SDD) (IEEE Std. 1016-1998 1),
and Software Test Documentation (STD)
(IEEE Std. 829-2008). The SD contributes
19% of the total assessment (see also PR2 to
PR4 in Table 1). The students are only required
to develop high-fidelity prototypes for the
scope of this course.
• Reflection: Includes writing a short
reflection essay on both leadership and
teamwork experience that should also be
updated gradually via an online e-portfolio as
required by the university (see SR in Table 1).
• Peer review: Students evaluate their peers
who are members within their respective team
(see PW in Table 1).</p>
    </sec>
    <sec id="sec-6">
      <title>3. Analysis and findings</title>
      <p>This section elaborates the analysis and
findings of the survey, students’ challenges, threat
to validity and lessons learned from the study.
3.1.</p>
    </sec>
    <sec id="sec-7">
      <title>Survey</title>
      <p>The study includes demographic, learning
methods, team formation, challenges in teamwork
and medium of online communication. Figure 1
shows students’ location for Section 3. Majority
of the students (93%) were at their parents’ or
guardians’ home while two students (5%) staying
on campus and one student staying off campus
(renting outside). In addition, this section
consisted of only one student from Indonesia
while the rest are Malaysians.</p>
      <p>For Section 6 (see Figure 2), 27 students (73%)
were at parents’ or guardians’ home, nine students
(24%) stayed off campus, and only one student
(3%) was on campus. Compared to Section 3 that
comprised only one non-local student, Section 6
has more international students than local students
with the ratio of 76:24. Hence, more challenges
were expected among students in Section 6 due to
this huge diversity.</p>
      <p>Students could stay on campus during the
pandemic period with certain reasons such as low
Internet bandwidth and non-conducive
environment at home. In this study, only three
students were on campus from both sections.
While students who had been renting outside the
university, were mostly international students
who did not return to their countries during the
pandemic period due to some reasons.</p>
      <p>Both Figure 3 and Figure 4 show that more
than 50% of students (59.1% and 67.6%
respectively) had WiFi at home besides using
hotspots on mobile data (50% and 35.1%
respectively). Those rented outside the campus
mostly had WiFi too. The analysis deduces that all
students had no issue in accessing the Internet
including some international students who went
back to their hometowns in Saudi Arabia (five
students), Indonesia (seven students), Qatar (one
student), Mauritius (one student), and United
Arab Emirates or UAE (one student).</p>
      <p>However, with multiple time zones among the
students, OLTnL could be challenging for some
students mainly those in Section 6. For instance,
Malaysia is five hours ahead of Saudi Arabia, four
hours ahead of Mauritius, and one hour ahead of
Indonesia. Based on lecture timetables, Section 6
was on every Sunday at 10:00 am while Section 3
was on every Monday at 8:00 am. Thus, students
in Section 6 such as those in Saudi Arabia had to
adapt with the time difference as they had to join
the virtual lectures at 5:00 am of their country
time (ahead of sunrise time at around 5:45 am).</p>
      <p>Regarding students’ preferred OLTnL
methods, most students preferred the combination
of synchronous and asynchronous lectures (79.5%
and 59.5% respectively) while the least preferred
method was synchronous lectures using video
conferencing only (13.6% and 21.6%
respectively) as shown in Figure 5 and Figure 6.
This is because not all of them having WiFi access
at home or rented houses while some of them
accessing hotspots on their mobile data. Students
with a good Internet access preferred synchronous
lectures using video conferencing, 6 (13.6%) and
8 (21.8%) respectively.</p>
      <p>As second year students register 18 credits or
six courses, they could not afford to have 100%
synchronous lectures using video conferencing
that might use up to 1GB data per hour. Hence, for
the benefits of all students, the combination of
synchronous and asynchronous lectures was
applied as the OLTnL method. Asynchronous
lectures require video recording that reduce
interactivity in OLTnL, but it is a good alternative
for students with a low Internet bandwidth.</p>
      <p>Regarding team formation of four to five
members per team, students in Section 3 were
given the opportunity to form their own teams.
Figure 7 shows most students (93%) stated “Yes”
that they gained a lot of benefits by choosing their
own team members. Only three of them (7%)
were not sure whether it was beneficial to them.
However, students in Section 6 (Figure 8) were
distributed into teams by lecturers to meet the
need of the integration with the elective course
using the same problem for their projects. Only 16
(43%) stated “Yes” that they gained benefits from
the assigned teams, while nine (24%) stated “No”
and ten (27%) stated “Not sure”. Two of them
(6%) stated “Others” with the reason they could
not foresee the benefits as a student.</p>
      <p>The analysis deduces that students preferred to
form their own teams as they could work with
their own friends who they are familiar with. This
is more crucial during the pandemic period as
most students were distributed and could only
discuss online among team members. Students
could also have diversity in their timetables.
Those being assigned by lecturers in Section 6
also faced related challenges that caused low
number of them (43%) stated “Yes” to the benefits
of team formation by lecturers.</p>
      <p>As analyzed earlier regarding students
preferred learning methods suitable with their
Internet access status, students were expected to
watch lecture videos carefully that is without
skipping. Figure 9 and Figure 10 show that only
21 (48%) and eight (22%) students from
respective section watched the lecture videos
carefully as alternative for online lectures via
video conferencing platform. While 21 (48%)
stated “sometimes” for Section 3 and 27 (73%) for
Section 6. Two students stated “never” for both
sections that is 4% and 5% respectively.</p>
      <p>Watch lecture videos carefully
2, 4%
Yes
No
Not sure
Watch lecture videos carefully
2, 5%
8, 22%
team-based discussion using their own selected
platforms mostly using the combination of
WhatsApp, Google Meet and Discord (see Figure
11 as the example). While the balance of 40 to 50
minutes was used to give feedback along with
question-and-answer session for their submitted
answers or solutions to the given tasks or
exercises and their team-based projects.</p>
      <p>From the analysis, it deduces that most
students could not pay full attention to lecture
videos and preferred to skip in order to complete
the given tasks during lecture hours. Short topics
were compiled as 15-minute lecture videos while
longer topics comprised two recordings of 15
minutes each. Students were required to view the
lecture videos before referring to the slides when
completing the given tasks. As lecture videos
explained the gist of the topics which were not
limited to what in the slides, skipping the videos
had caused students not understanding the topics
well. This could be seen when some tasks were
given based on the explanation in the lecture
videos were not answered correctly by some
students. However, some students could have
skipped the videos due to the low Internet
bandwidth that caused them not able to watch
carefully and had to rely on slides.</p>
      <p>Compared to the Internet access in Figure 3
and Figure 4, it shows that even though more
students in Section 6 had WiFi at home (67.6%)
as compared to Section 3 (59.1%), students in
Section 6 were less in term of “always” watching
the lecture videos carefully without skipping
(22%) as compared to Section 3 (48%). Thus, the
findings reflect that the low Internet access might
not be the major factor for them to skip when
watching the lecture videos. There could be other
factors that cause more students in Section 6 to
place less attention when understanding the topics
through the lecture videos as the alternative.</p>
      <p>As it was a 3-credit course, the three-hour
lectures per week were normally divided into a
1hour task-based lecture where students had to
watch uploaded lecture videos either one 15-min
video or two files of 15-min videos for longer
topics. Then, they had to answer some given
questions via the e-learning upon watching the
lecture videos. In the following hour, they had
3.2.</p>
    </sec>
    <sec id="sec-8">
      <title>Challenges in teamwork</title>
      <p>Appendix A shows the challenges faced by the
students in both sections. The most challenging
aspect for most students in Section 6 were time
zone difference (61.8%) while those in Section 3
mostly faced the low Internet bandwidth to join
live discussions (52.6%). This issue is related to
the team formation as students were assigned by
lecturers, thus one team comprised of both local
and international students who some of them were
at their hometowns (see also Figure 1 and Figure
2 regarding students’ locations).</p>
      <p>In addition, students from both sections faced
different timetables to set their team discussions
that were 26.3% for Section 3 and 32.4% for
Section 6. They also faced challenges in lack of
mutual understanding among team members
26.3% and 26.5% respectively. These two factors
were unexpected to be high for Section 3 that was
allowed to team up by themselves. It shows that
diversity of timetable among team members could
be challenging in teamwork. Hence, allowing
them to choose their own team members could
reduce this challenge at certain level. However,
being in the same team with friends for Section 3
seems to be as challenging as those who were
assigned not to be with friends (Section 6) from
the perspective of mutual understanding.</p>
      <p>Other challenges include lack of commitment
among teammates that was quite high for Section
6 (26.5%) as compared to Section 3 (10.5%), no
time zone issue for Section 3 as it only had one
Indonesian student, while not many students in
Section 6 faced the challenges with low Internet
bandwidths (17.6%). Thus, it is found that team
formation by lecturers could lead to other related
challenges such as time zone difference and
teammates commitments.
3.3.</p>
    </sec>
    <sec id="sec-9">
      <title>Threat to validity</title>
      <p>There were a few threats in the study that
include the sincerity of students when answering
the questions as some students might avoid
revealing their actual perspectives in some
questions such as team formation and the way
they watched the lecture videos. In addition,
students needed to provide their emails during the
online survey to ensure everyone answered the
questionnaire as part of the course survey to be
reported at the end of the semester. Hence, some
of them might not give their actual opinions for
certain questions as their emails were collected.
To reduce the threat, students were reminded that
their identities were not revealed in the report.
3.4.</p>
    </sec>
    <sec id="sec-10">
      <title>Lessons learned</title>
      <p>Lessons learned when teaching the
onesemester Software Engineering course during the
COVID-19 pandemic era are summarized as
below.</p>
      <p>• Some international students were at their
hometowns. Thus, they have time zone issues
to adapt with the course timetable and
teambased discussions. In this case, students should
be allowed to choose their own team members
to reduce this challenge.
• Although the study was conducted after a
year of students experiencing OLTnL, some
students still faced low Internet bandwidths
and could not afford to have long hours of
synchronous OLTnL. Thus, combination of
both synchronous and asynchronous mode in
delivering the course contents would be
helpful. Students with a good Internet access
had to understand the situation for fairness.
• Students need to have better
selfdiscipline to watch the lecture videos carefully
without skipping as the videos were substitutes
for live lectures besides slides.
• Students faced a few challenges in
teamwork that could also affect the team-based
assessments in the course. Therefore, team
formation by students own choice could
eliminate this issue as they could not meet their
teammates physically during the pandemic era.
• A possible solution in term of team-based
assessments include allow students with
teamwork challenges to change their teams in
earlier weeks especially in the case of students
are assigned by lecturers. While students who
could not commit need to be grouped together
with close monitoring by the course lecturer.</p>
      <p>In short, some issues derived in this case study
could be eliminated in future based on these
lessons learned should OLTnL continue due to
unexpected circumstances during the pandemic
era or later during the endemic phase.</p>
    </sec>
    <sec id="sec-11">
      <title>4. Conclusion</title>
      <p>The case study concludes that the second-year
students of both sections still faced challenges in
their OLTnL during the pandemic era. The
selected sections represent two main group of
students that were software engineering versus
other Computer Science specializations. Section 3
with only one international student faced less
challenges as compared to Section 6 with high
diversity in students’ demographic. The team
formation was either by students’ own choice in
Section 3 or by the lecturers’ assignment in
Section 6. The findings deduce that the team
formation by lecturers had less benefits in
students’ opinion and caused certain teamwork
challenges such as lack of commitments among
teammates. The lessons learned could provide the
insights for future improvements in OLTnL
during the pandemic era which is expected to be
endemic very soon.</p>
    </sec>
    <sec id="sec-12">
      <title>5. Acknowledgements</title>
      <p>The author thanks the students of both
Software Engineering course sections who
participated in this study and Malaysian Software
Engineering Interest Group (MySEIG) for
supporting the work.</p>
    </sec>
    <sec id="sec-13">
      <title>6. References</title>
      <p>
        [
        <xref ref-type="bibr" rid="ref23 ref7">1</xref>
        ] B. Adera and M. Fisher, “Best practices for
online training and support for online
instructors,” in Handbook of Research on
Virtual Training and Mentoring of Online
10.5
Different class timetable to find suitable slots for online discussions
Different time zones to have online discussions 0
      </p>
      <p>Appendix A: Challenges faced by both teams
Challenges in teamwork for both sections</p>
      <p>Others
5.3
26.3
26.5
26.5</p>
    </sec>
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