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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>ORCID:</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Pavel Peresunko 1, Ekaterina Pleshkova 1, Anastasiya Semizorova 1 and Igor Kovalev 1</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Krasnoyarsk</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Russia</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Institute of Space and Information Technologies, Siberian Federal University</institution>
          ,
          <addr-line>26 Kirensky st., 660074</addr-line>
        </aff>
      </contrib-group>
      <pub-date>
        <year>1859</year>
      </pub-date>
      <volume>000</volume>
      <fpage>0</fpage>
      <lpage>0003</lpage>
      <abstract>
        <p>The personal computer opens tremendous opportunities for people, whether it is entertainment or work. However, people with disabilities cannot successfully use usual methods of interacting with a computer like a mouse and a keyboard. There are analogs that allow individuals who had disabilities to control the computer using computer vision. They can use their limbs, head, eyes, color markers as reference point, that is used to move a cursor on their computer screen. One of the most popular cursor control software is The Camera Mouse, in which the user selects the area that will serve as a reference point. However, people may find it difficult to adjust the sensitivity of the reference point movement. For example, if the sensitivity is low, some area around the edges of the screen may become inaccessible. At high sensitivity, not all the pointer movement potential is realized. And the high sensitivity, the small movements, noise, errors affect the swing of the reference pointer more. In this study, the MLI. Mouse proposed. It allows user to control the computer cursor using computer vision techniques. To control the cursor, a person needs a webcam, from which the current position of the reference point will be read. A hand or a QR code can be used as the reference point. A useful feature of this program is a convenient way to visualize and set the active area of the cursor movements. This is the area where the reference pointer movement is broadcast on the computer screen. With this, the program can be configured faster and more conveniently. The left mouse button clicking is implemented using Dwell click. Human computer interface, computer vision, cursor control, MLI. Mouse Proceedings of MIP Computing-V 2022: V International Scientific Workshop on Modeling, Information Processing and Computing,</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        There are many systems in the world that are a way of connecting a person and the world. For a
person, the quality of the world can be both the real world and the virtual world. A computer can serve
as a virtual world. The computer gives many opportunities to make our life more productive and
interesting. For example, on the computer, people can do their work, automate daily routine, play
games, watch various videos, read books and articles. In addition, the computer gives us the opportunity
to communicate through emails, various messengers like Telegram, WhatsApp, Viber, and others. And
the area that explores the way a computer and a person interact is called the Human Computer Interface
(HCI). HCI is actively used to implement different ways of human-computer interaction [
        <xref ref-type="bibr" rid="ref1 ref2 ref3">1, 2, 3</xref>
        ]. Some
of them can even reduce the spread of COVID 19 [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], as they offer a contactless way of entering
information. As a way of interaction between a person and a computer, we will consider the control of
a computer cursor. With a graphical user interface (GUI), we can do almost all the necessary operations
to explore a computer with a click. For example, in Windows and various Linux distributions, we can
      </p>
      <p>2022 Copyright for this paper by its authors.
enable the one-click option. With this option, one click can launch files and directories. We can even
enter text with the cursor using the on-screen keyboard.</p>
      <p>In this work, we will consider a cursor control system for sick people who have movement restriction
due to disease that interferes with normal interaction with a computer.</p>
      <p>
        Cursor control for such people can be used to communicate with the real world. For example, in [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ],
you can use the movement of your arms to control a wheelchair and thus interact with the real world.
But cursor control can connect people to the virtual world, where a person can satisfy one of their basic
needs - the need to communicate.
      </p>
      <p>
        The main cursor control method in the world is the computer mouse. However, if a person cannot
use a regular computer mouse, then he can use alternative ways to control the cursor. Researchers
identify several alternative ways to control the cursor - accelerometer [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], neural interface system [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]
and computer vision techniques. For the first two methods, there is a significant drawback - this is the
purchase of equipment, some of which are significantly expensive. In addition, the assistant must adjust
the accelerometer on the patient's body from time to time.
      </p>
      <p>
        One of the popular ways to control the cursor using computer vision is gaze control. However, to
use them, people usually buy special equipment that determines the position of the eyes more
accurately. A relatively new article [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] lists prices for such equipment, which range from 100$ to
40,000$. Therefore, this paper discusses ways to manage a computer without buying expensive devices.
The control takes place using conventional video cameras like a web camera.
      </p>
      <p>In this study, it is proposed to define an active area in which the user can move a reference point
(RP). This area can be a rectangle with any proportions. Therefore, in this study, the “MLI. Mouse” is
presented - the software that allows person to conveniently configure the active area in which the RF
will move.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Literature review</title>
      <p>
        In the literature, many articles on cursor control with a colored marker. A colored marker for such
systems acts as the RP. For example, [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ] uses special-colored labels to find the reference point. The
labels are placed on the fingers. RP detection is done by dividing video into three channels (red, green,
and blue) and processing the channels, converting them to grayscale. In [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] there is a transformation
from RGB to HSV image, and then the selection is performed by color. A similar procedure occurs in
[
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. But with this approach, similar colors in the background interfere, which can interfere
with RP detection.
      </p>
      <p>
        To detect RP, instead of selecting RP by color, selection of the hand can be made. For example, in
[
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] the hand is detected by SSD with the bounding box, and then the center of this box is used as RP.
Another option for defining a hand is an approach based on obtaining a skeleton of a hand [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ].
However, some patients are poorly able to actively move their arm, so this approach is not possible.
Some articles [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] suggest using the head to control the cursor. But with long-term use, users may
experience neck pain.
      </p>
      <p>
        A more general way to control the cursor is to control it with any part of the body. For example, in
MarkerMouse [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] хproposed to print a mark that can be places to the head. The cursor is controlled
using this mark. But of course, this mark can be placed on any part of the body.
      </p>
      <p>
        One of the most popular cursor controls is Camera Mouse [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ]. The Camera Mouse website says
that over 3,300,000 downloads have been registered so far. In this system, the user or assistant selects
a point on video that will be the RP. Thanks to this approach, Camera Mouse can use any part of the
body to control the cursor. However, people may find it difficult to adjust the sensitivity of the referent
point movement. For example, if the sensitivity is low, some areas around the edges of the screen may
become inaccessible. At high sensitivity, not all the pointer movement potential is realized. And the
higher the sensitivity, the smaller movements, noise, errors more affect the swing of the reference
pointer. The system allows user to adjust the sensitivity   and   of the cursor to movement along the
X-axis and the Y-axis respectively. The higher the sensitivity, the more a change in the RP position on
the camera will affect the change in the position of the cursor on the computer screen. To adjust the
sensitivity, you need to select the sensitivity level, click on save, check the sensitivity level, change the
sensitivity level, and so on. In fact, by changing the sensitivity   and   of the reference point on Y
and X respectively, we change the size of the active area rectangle along the X-axis and Y-axis. The
Figure 1 shows the transformation of the active area on the computer screen. As a result of the sensitivity
adjustment some errors can occur. For example, if the sensitivity is low, some areas around the edges
of the screen may become inaccessible. At high sensitivity, not all the pointer movement potential is
realized. And the higher the sensitivity, the smaller movements, noise, errors more affect the swing of
the reference pointer.
      </p>
      <p>For this reason, this paper presents a new software that can speed up and simplify the way to
configure the active area. This is achieved by visualizing the active area settings, which can be
conveniently superimposed directly on the video from the camera. The transformation of the position
of the cursor on the screen is given by a simple formula.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Methodology</title>
      <p>This program was implemented in Python using the PyQt module. Many libraries are implemented
in Python, for example, OpenCV, in which video is read and processed. The software in this version
uses a conventional video camera. This can be either a webcam built into a laptop, or an external camera
that connects via USB. These cameras return RGB video to the program input, which, in fact, are
snapshots every  milliseconds, depending on the camera's FPS. In this study, cameras with 30 FPS
were used. The autopy module is used to click and move the mouse cursor.</p>
      <p>
        To use this software, the user must be able to use any part of the body, such as head, shoulder, elbow,
hand, fingers, feet, toes, and so on. This software uses the center of the QR code as a reference mark.
QR codes have many advantages. First, robust, and fast code detection, even on mobile devices. This
means that even on weak computers, the system will work quickly. Secondly, the code can be used to
identify the user in situation where there are many patients. Also, different codes can be used for
different click actions, for example, as in [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ]. The software also implements cursor control using the
skeleton of a hand. The skeleton was detected using mediapipe module. Any finger can be used as the
Reference point, but the default is the middle finger.
      </p>
      <p>=   −  1,
  =   −  1,</p>
      <p>=
  =</p>
      <p>2 −  1
 2 −  1
,
,


 =   ×   ,
  =   ×   ,</p>
      <p>=
  =</p>
      <p>−  1 ×   ,
 2 −  1
 2 −  1
  −  1 ×   ,</p>
      <p>
        In this work, it is assumed to use positional (absolute) positioning of the cursor, since in some
studies, for example, in [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] it is indicated that in their conditions this method of positioning proved to
be better.
      </p>
      <p>Click are realized with Dwell time. A click occurs when the cursor moves in an area of radius  for
more than  seconds, where  and  are adjustable parameters in the program.</p>
      <p>To find the coordinates   ,   of the RP relative to the active area, the formulas (1) and (2) is used.
RP on the camera.
where   – the y-coordinate of the cursor relative to the active area,   – the y-coordinate of the cursor
relative to the active area,  1 –  coordinate of the upper left corner of the active area,  1 –  coordinate
of the upper left corner of the active area,   –  coordinate of RP on the camera,   –  coordinate of</p>
      <p>Further, after, to get the normalized coordinates of the cursor, it need to be normalized so that they
lie in the range from 0 to 1. Formulas (3) and (4) are used for it.
(1)
(2)
(3)
(4)
(5)
(6)
(7)
(8)
normalized x-coordinate of the cursor.
where  1 –  coordinate of the upper left corner of the active area,  1 –  coordinate of the upper left
corner of the active area,  2 –</p>
      <p>coordinate of the bottom-right corner of the active area,  2 – 
coordinate of the bottom-right corner of the active area,   – relative  position of the RP along X-axis,
  – relative  position of the RP along Y-axis,   – normalized y-coordinate of the cursor,   –</p>
      <p>To obtain the coordinates of the cursor on the screen, the normalized points are multiplied by the
screen resolution using the formulas (5) and (6).</p>
      <p>All these transformations can be reduced to two formulas (7) and (8).
screen width,   – screen height.
where   – normalized y-coordinate of the cursor,   – normalized x-coordinate of the cursor,   –
where  1 –  coordinate of the upper left corner of the active area,  1 –  coordinate of the upper left
corner of the active area,  2 –</p>
      <p>coordinate of the bottom-right corner of the active area,  2 – 
coordinate of the bottom-right corner of the active area,   –  coordinate of RP on the camera,   – 
coordinate of RP on the camera,   – screen width,   – screen height.
cursor when moving it along the X axis. The same thing happens with moving the cursor along the Y
axis.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Result and discussion</title>
      <p>In this study, a new software was presented that allows user to control the computer cursor using
computer vision. The user, having a camera built into a laptop or any video camera that can be connected
to a computer using a USB cable, can use this program.</p>
      <p>This software allows to conveniently set the active area, the movement along which sets the
movement of the cursor on the computer screen. The assistant selects the active area where the user can
move the RP. The RP position on the camera is then transformed into the cursor position on the screen.
For this, spatial transformations are used for cursor position, which is set by a special formula.</p>
      <p>Using the cursor and GUI, you can open files, run programs, surf the Internet, communicate, write
text using the on-screen keyboard. Thus, this program allows people with disabilities to contact with
the world around them.</p>
      <p>In addition, such important mouse functionality as pressing the right mouse button, holding the left
mouse button, scrolling has not yet been implemented.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Acknowledgements</title>
      <p>This work was initiated at the request of Professors Semyon Vladimirovich Prokopenko and
Alexandra Alekseevna Khomchankova, who described the situation with cursor control systems.</p>
    </sec>
    <sec id="sec-6">
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