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    <article-meta>
      <title-group>
        <article-title>LITERACY FOR THE KNOWLEDGE SOCIETY</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Vittorio Midoro</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Istituto tecnologie Didattiche</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>midoro@itd.cnr.it</string-name>
        </contrib>
      </contrib-group>
      <fpage>11</fpage>
      <lpage>28</lpage>
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  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>While there are large areas of the world where many people
are unable to read and write (fig 1), in the most economically
developed countries there is increasing awareness of the
need for a new kind of literacy, called digital literacy, reflecting
the features of the knowledge society.
eStart, is an EU-funded project dedicated to the establishment
of a Europe-wide network of experts and key stakeholders
aimed at providing a communication base for understanding,
supporting and promoting Digital Literacy in Primary &amp; Lower
Secondary Education across the EU.</p>
      <p>The first step in this project is the formation of a partnership to
negotiate an operative, shared definition of digital literacy, as
a basis for subsequent activities related to teacher education.
This paper aims at contributing to this negotiation process.
2
As in many proposals, the starting point is a reflection on the
meanings of the terms involved.</p>
      <p>Wikipedia (July 2007) describes literacy as follows:
The traditional definition of literacy is considered to be the ability to read
and write, or the ability to use language to read, write, listen, and speak. In
modern contexts, the word refers to reading and writing at a level
adequate for communication, or at a level that lets one understand and
communicate ideas in a literate society, so as to take part in that society. The
United Nations Educational, Scientific and Cultural Organization
(UNESCO) has drafted the following definition: "Literacy is the ability to
identify, understand, interpret, create, communicate and compute, using
printed and written materials associated with varying contexts. Literacy
involves a continuum of learning to enable an individual to achieve his or her
goals, to develop his or her knowledge and potential, and to participate
fully in the wider society."
This definition covers four main areas
• the context: a literate society
• the scope: taking part in that society
• the specific aims: to understand and communicate
ideas
• the skills involved: to read and write, or the ability to
use language to read, write, listen and speak
and includes some implicit features:
• scripts pervade a literate society
• illiterate people are excluded from active participation in
social life.</p>
      <p>Digital is an attribute reflecting one of the main characteristics
of ICT, in which programs and data are represented in a
binary form.</p>
      <p>What does it mean when used to qualify a literacy? the
following sections discuss this issue, starting from the meaning of
digital documents, which in the knowledge society parallel
scripts in the literacy society.
3</p>
    </sec>
    <sec id="sec-2">
      <title>Digitals documents</title>
      <p>A technology implies three basic elements: 1. processes
(theories, models, methods, techniques, procedures, etc.), 2.
systems which implement these processes (tools, machinery,
etc.) and 3. a class of products, manufactured by means of
these systems.</p>
      <p>Writing can be considered a technology that emerged to face
different social needs.</p>
      <p>Historically, writing processes and systems evolved across the
world in different ways, and have developed to the point of
pervading almost all human activity.</p>
      <p>In addition, in literate society scripts are the class of products
of writing technology; in the knowledge society, digital
documents are a class of products of ICT and their nature
contributes in determining the framework of capacities needed to
master them. Let’s see then some of the main characteristics
of digital documents.</p>
    </sec>
    <sec id="sec-3">
      <title>Producing, storing, searching and using</title>
      <p>In the case of written scripts, the functions of producing,
storing, searching and using are rigidly separate, while for digital
documents these functions are strictly linked together, as they
are handled using the same digital system..</p>
    </sec>
    <sec id="sec-4">
      <title>Multimediality</title>
      <p>Digital documents support different communication channels.
So a digital document can be a text, a still image, a movie, a
sound and all possible combinations of these. The possibility
to integrate different communication channels makes digital
documents intrinsically multimedia.</p>
    </sec>
    <sec id="sec-5">
      <title>Hypermediality</title>
      <p>Any digital document, or parts of it, can be linked to any other
digital document, or parts of it. This fact breaks the boundaries
4
of a single document and requires us to reconsider the
concept of document boundaries.</p>
    </sec>
    <sec id="sec-6">
      <title>Reproducibility and reuse</title>
      <p>Digital documents, or parts of them, can be easily and cheaply
duplicated and reused.</p>
    </sec>
    <sec id="sec-7">
      <title>Transmissibility and accessibility</title>
      <p>Digital documents are easily accessed/transmitted without
time or space constraints.</p>
    </sec>
    <sec id="sec-8">
      <title>Dynamic nature, modifiability easy to process</title>
      <p>Digital documents are easily to modify, format and, in the case
of texts, print. Some documents, such as electronic
magazines and newspapers, have an intrinsic dynamic character,
which enables instant updating and enrichment with
comments from readers. Some digital documents are
produced collaboratively and can develop over time,
Wikipedia being a prime example. Another example of the
dynamic nature of digital documents are dynamic web pages,
whereby a human author defines a template and then
provides contents as required, while a software system
handles the integration of the two. Moreover digital
documents can be easily processed by computer programs for
a variety of useful purposes.</p>
    </sec>
    <sec id="sec-9">
      <title>Computability and interactivity</title>
      <p>In computer science, both data and programs are represented
as sequences of 0 and 1, the difference lying in their
interpretation. Something similar also happens for digital documents
and executable programs, where the boundaries between
digital documents and executable code is not sharply defined,
as in the case of documents produced by word processors,
which can embody macros, spreadsheet excerpts, etc. As a
consequence, a further characteristic can be added to digital
documents: interactivity. The user can interact with a digital
document, and the interaction can take different forms. A
document can be adaptive, accommodating to the user’s
be5
haviour according to a user model, and also reactive, reacting
to a user input according to some computational model etc.</p>
    </sec>
    <sec id="sec-10">
      <title>Context and scope of digital literacy</title>
      <p>
        Scripts are used to perform different social functions:
• Recording. This is one of the first functions of writing
(Uruk tablets list sacks of grain and heads of cattle,
(1987, Jean)) and consists in recording facts and
events in script, saved in suitable archives.
• Coding. Since the beginning of writing, scripts were
used to codify commandments, laws and knowledge,
as in the case of codes and manuals.
• Communicating. In this case, scripts encapsulate
messages and news, supporting mainly unidirectional
communication.
• Conversation. Here scripts support a conversation,
meant not only as the exchange of letters, but also as a
record of negotiation processes
        <xref ref-type="bibr" rid="ref6">(Pask, 1975.)</xref>
        .
• Expression. Here, scripts refer to all kind of literature
production such as poetry, novels and plays.
      </p>
      <p>Of course, there are cases where these functions are strictly
linked and cases where a neat classification is difficult.
For each of these functions to be implemented in a literate
society, , a complex system is required that has been developed
across the ages according to the available technologies.
Recording requires a system of archives, Coding and
Expression the publishing industry, the book shop and library
systems, Communication the press and news systems,
Conversation the mail system.</p>
      <p>
        Conversely, systems for producing and using digital
documents (such as electronic mail, database programs etc.) are
strictly integrated, distributed in space and usable anywhere
anytime.
From its original context of writing and reading, the concept of
literacy has now widened to cover different sectors of human
and social life. Some of the more commonly cited examples of
“new literacies” are visual literacy, media literacy, numerical
literacy, technology literacy, network literacy, and ICT literacy.
The evolution of the concept of literacy in each of this sectors
can be reconstructed in the same way as for reading and
writing . In these cases, literacy means the capacity to
satisfactorily operate inside a given community, using the technological
repertoire of the considered area; as Belisle
        <xref ref-type="bibr" rid="ref1">(Belisle, 2006)</xref>
        points out,
the concept of literacy has meaning only in terms of its social context.
What is the context of digital literacy? The knowledge society,
in which ICT supports the main functions of social life. The
attribute digital is transferred from the technologies used to the
literacy required to live in such a society. It would be better to
talk of literacy for the knowledge society, but since digital
literacy is currently used, in the following both expressions will be
used interchangeably.
      </p>
      <p>In our society, knowledge is the main driving force,
continuously increasing by means of a collaborative process. In this
society, digital literacy can be interpreted as an individual
identity (or as the process determining it), which not only
allows an individual to effectively operate in society, but also to
participate in its development. This participation takes places
through the performance of social functions, by means of
effective use of the available technologies and resources.
But what are the functions and the characteristics of the
knowledge society relevant for understanding the features of
this identity? The functions include all those mentioned above
when examining literacy in its entirety (recording, coding,
communicating, conversation and expression), but with
essential differences due to the different nature of scripts and digital
7
documents, to the different underlying technologies and to
different organisations. In the knowledge society we are
witnessing the emergence of new functions, that differ from those
typical of the material economy, as well as new ways of
developing knowledge.</p>
      <p>
        In the material economy the engine generating value has
been technology, markets and decisions on resource
allocation, while in the knowledge society the engine is knowledge
        <xref ref-type="bibr" rid="ref7">(Rullani, 2005)</xref>
        An approach is required which allows us to explore the new, giving
meaning and value to possible experiences. This can be done by means of the
knowledge economy, in which value is produced by building the world of
possibilities and creating shapes and values which are not necessarily a
response to immediate need, but are a result of imagination,
communication and sharing.
      </p>
      <p>Knowledge becomes the true engine of society and the
economy. Let us examine some of its more relevant features so as
to detect the characteristics of a literacy suitable for the
knowledge society, where knowledge growth is accelerating at
a tremendous pace, not only due to ICT development, but
above all to emerging ways of accessing, sharing and
producing new knowledge.</p>
    </sec>
    <sec id="sec-11">
      <title>Accessing knowledge</title>
      <p>The web is becoming the predominant place for finding
information and knowledge. Because everyone can make their
own information available on the web, the issue of being able
to find the right information for a given task has become a
crucial one.</p>
    </sec>
    <sec id="sec-12">
      <title>Sharing knowledge</title>
      <p>The widespread diffusion of software and hardware tools for
sharing music, video, pictures, links, etc. is a reflection of web
users’ strong interest in sharing not only commodities but also
ideas, feelings and knowledge embodied in digital documents.
The huge development of the blogsphere testifies this desire
to share parts of one’s inner world. This wish is the essence
of what is called Web 2.0.</p>
      <p>Creative Commons are another example of this wish to share
knowledge. Here a new conception is growing of what
constitutes value on the web: not immediate financial revenue, but
visibility, measurable by means of number of accesses to
given documents.</p>
      <p>A further example is the MIT OpenCorseWare project, which
is aimed at providing free, searchable access to MIT's course
materials for educators, students, and self-learners around the
world, while at the same time extending the reach and impact
of the "opencourseware" concept itself. Other examples
include the EU eContent programme, and the project initiated
by the UK’s Open University to make all its materials available
through the web.</p>
      <p>Sharing knowledge, ideas, feelings across the web makes the
prospect of a collective distributed intelligence, as described
by several authors like Levy and Seely Brown, a very real one
.</p>
    </sec>
    <sec id="sec-13">
      <title>Collaborative production of knowledge</title>
      <p>Collaborative production of knowledge inside a community of
practice is not a new process, but nowadays knowledge is
increasing exponentially by means of the Internet, which
connects people and ideas easily. The web has catalysed the
birth of many virtual communities, which cooperatively
develop new knowledge, as real communities of practice.
Examples are the open software community and the free software
movement.</p>
      <p>An exemplar case of this new willingness to be involved in a
collective development of knowledge is that of the
mathematician Grisha Perelman. He made available a solution of a very
important topological conjecture, the Poincaré conjecture, not
bothering about the fact that someone might steal his idea:
If I made a mistake and somebody used my work to arrive to a correct
solution, I am happy, since I don’t care to be the only solver, but that the
Poincaré is solved.</p>
      <p>The last example, taken from Wikipedia, is Commons-based
peer production
Yochai Benkler describes Commons-based peer production as a new
model of economic production in which the creative energy of large
numbers of people is coordinated (usually with the aid of the internet) into
large, meaningful projects, mostly without traditional hierarchical
organization or financial compensation.</p>
    </sec>
    <sec id="sec-14">
      <title>The digital literacy dimensions</title>
      <p>In a literate society, the objective of literacy is to understand
and communicate ideas adequately by means of scripts. In
the knowledge society, literacy should take into account new
needs and available technologies. Two new interrelated levels
are built on the foundations of traditional literacy:
1) The capacity to operate in the world of digital
documents, to tackle tasks and solve problems. As in a
literate society, it is important to know how to read and
write, but in the knowledge society it is also important
to know how to produce and use digital documents.
2) The capacity to participate in the process of knowledge
building. As in a literate society, it is important to be
able to listen and speak but in the knowledge society it
is also important to access, share and collaboratively
produce knowledge.</p>
      <p>Let us briefly discuss these 2 points</p>
    </sec>
    <sec id="sec-15">
      <title>Operating in the world of digital documents</title>
      <p>Operating within the knowledge society, an individual faces
tasks requiring the production and/or use of digital documents
to perform social functions. Therefore, s/he has to be familiar
with the intrinsic characteristics of digital documents, which
may differ according to the different tasks. In addition, the
individual has to know how to choose the most suitable
documents (and related production and use programs) according
to different needs, and also to know how to use these
programs to produce and use digital documents.</p>
      <sec id="sec-15-1">
        <title>Understanding the characteristics of digital documents</title>
        <p>As digital documents are intrinsically multimedia and
hypermedia in nature, a digital-literate individual needs to have a
strong grasp of these characteristics.</p>
        <p>Multimediality involves being able to operate with documents
(decoding, producing, using, etc.) supported by different
communication channels (media literacy).</p>
        <p>Hypermediality implies being able both to navigate
purposefully in the digital world without getting lost, being able to
reach the aim which generated the navigation, and to produce
hypermedia documents, with meaningful links to other
documents.</p>
        <p>These processes require continuous reflection on one’s
cognitive activity (metacognition).</p>
      </sec>
      <sec id="sec-15-2">
        <title>Choosing the right applications according to the task (function) to be accomplished</title>
        <p>Digital literacy involves being able to choose the most
appropriate digital documents and related applications for
performing the different functions of social life (e.g. recording, coding,
conversing, expressing).</p>
      </sec>
      <sec id="sec-15-3">
        <title>Mastering the different applications</title>
        <p>This area of mastery concerns the technical capabilities to
produce, store, transmit and use digital documents using the
available technology (hardware and software) (ICT literacy).
By doing this, the individual is able to fully exploit the
charac11
teristics of reproducibility, reusability, modifiability,
computability and interactivity typical of digital documents.</p>
      </sec>
    </sec>
    <sec id="sec-16">
      <title>Participating in knowledge construction</title>
      <p>To be involved in the construction of new knowledge, an
individual should be able to access and share knowledge, as well
as be able to cooperate in the construction of new knowledge.</p>
      <sec id="sec-16-1">
        <title>Accessing information and knowledge</title>
        <p>Accessing and navigating information and knowledge is so
important that some authors identify it as the new literacy.</p>
        <p>
          What I want to suggest, though, is that the new literacy, the one
beyond just text and image, is one of information navigation. I
believe that the real literacy of tomorrow will have more to do with
being able to be your own private, personal reference librarian, one
that knows how to navigate through the incredible, confusing,
complex information spaces and feel comfortable and located in
doing that. So navigation will be a new form of literacy if not the
main form of literacy for the 21st century (1999, Seely Brown).
This competence area is often referred to as information
literacy:
…knowing when and why you need information, where to find it,
and how to evaluate it, use and communicate it in an ethical
manner
          <xref ref-type="bibr" rid="ref2 ref3">(Irving and Crawford, 2007)</xref>
          This capacity requires a number o different abilities
          <xref ref-type="bibr" rid="ref2 ref3">(Caviglia
and Ferraris 2007)</xref>
          . First of all, being able to focus the
information requirement, to formulate the problem and to identify
the available resources. Then, knowing how to search for
information on the web, formulating hypotheses, translating the
information problem into a web search. Moreover, knowing
how to use the results found, integrating the information in the
framework of personal beliefs and knowledge. Finally, being
able to reflect on one’s own process of information searching,
and to evaluate its reliability (metacognition).
        </p>
      </sec>
      <sec id="sec-16-2">
        <title>Sharing knowledge</title>
        <p>This competence area involves the exchange of digital
documents of various kinds (text, music, videos, photos) so as to
make one’s own experience available to others and to draw
directly on their personal experience. As such, it does require
a certain level of technological know-how in order to use a
range of tools and artefacts effectively. However, knowledge
sharing involves much more than this. It presupposes strong
motivation to share ideas, feelings and artefacts. It also
involves the ability to participate in the life of interest
communities that can form through the use of tools such as blogs,
calling on the capacity to attract attention and the ability to
respect the community’s participation codes. The willingness
to open up one’s own document repositories to others is a key
factor in fostering the sharing of knowledge.</p>
      </sec>
      <sec id="sec-16-3">
        <title>Cooperative production of knowledge</title>
        <p>The cooperative construction of knowledge on the web takes
place mainly within virtual communities of practice, often
supported by Computer Mediated Communication (CMC)
systems. A community of practice implies a common enterprise, a
set of mutually related individuals and a shared conceptual
and procedural repertoire. The capacity to operate in relation
with the other members of the community along with the
mastery of the repertoire are prerequisites for full participation in
the practice of the community. During this practice, individuals
create new objects (documents, concepts etc.) and new
procedures, which enrich the shared repertoire and the
knowledge distributed within the community.</p>
        <p>Summing up, digital literacy involves several dimensions and,
according to the approach outlined above , the following
operative scheme has been assumed:
• Understanding the characteristics of digital documents
(media literacy)
• Choosing the right applications according to tasks
(functions) to be accomplished (problem solving in an
ICT environment)</p>
      </sec>
      <sec id="sec-16-4">
        <title>Mastering the different applications (ICT literacy)</title>
      </sec>
      <sec id="sec-16-5">
        <title>Mastering information problem solving, using methods</title>
        <p>and tools for accessing information and knowledge
(information problem solving, information literacy)</p>
      </sec>
      <sec id="sec-16-6">
        <title>Being able to share information and knowledge in an</title>
      </sec>
      <sec id="sec-16-7">
        <title>ICT environment (this capacity is a prerequisite for</title>
        <p>building a distributed collective intelligence)</p>
      </sec>
      <sec id="sec-16-8">
        <title>Capacity to participate in the life of virtual communities</title>
        <p>
          of practice by constructing knowledge in virtual
environments in a cooperative manner (cooperative work,
cooperative learning in an ICT environment)
All these dimensions are interdependent and strictly linked .
The multidimensionality of digital literacy seems to be a
shared understanding. For example, Tapio Varis proposes the
following dimensions
          <xref ref-type="bibr" rid="ref10">(Varis 2005)</xref>
          :
        </p>
        <p>Technology Literacy: The ability to use new media such as the Internet
to access and communicate information effectively.</p>
        <p>Information Literacy: The ability to gather, organize and evaluate
information, and to form valid opinions based on the results.</p>
        <p>Media Creativity: The growing capacity of citizens everywhere to
produce and distribute content to audiences of all sizes.</p>
        <p>Global Literacy: Understanding the interdependence among people
and nations and having the ability to interact and collaborate
successfully across cultures.</p>
        <p>
          Literacy with Responsibility: The competence to consider the social
consequences of media from the standpoint of safety, privacy and
other issues
Moreover, Allan Martin proposes
          <xref ref-type="bibr" rid="ref5">(Martin, 2006)</xref>
          the following
dimensions:
a. awareness of the ICT and information environment;
b. confidence in using generic ICT and information tools;
c. evaluation of information-handling operations and products;
d. reflection on one’s own e-literacy development;
e. adaptability and willingness to meet e-literacy challenges.
There are large areas of intersection among these definitions.
However, whatever conceptualisation we may choose, deep
understanding of the abilities required by each of these
dimensions remains a theme for further research.
        </p>
      </sec>
    </sec>
    <sec id="sec-17">
      <title>Becoming digital literate</title>
      <p>
        What is the process of becoming digital literate?
José Manuel Pérez
        <xref ref-type="bibr" rid="ref9">Tornero (2003)</xref>
        states:
digital literacy is not just a simple operative and technical
consciousness that is made up of nothing more than technical
knowledge. Digital literacy is the complex acquisition process of an
individual of humanity combined with their abilities and intellectual
competencies (perceptive, cognitive, emotive) and practical
competencies physiological and motor). These correspond to the
technological transformation of the last decades in the twentieth
century – the technological change of the Information Society. To
reduce digital literacy exclusively to the skills of using a computer
is a crude simplification and a loss in meaning. Using a computer
requires diverse and complex previous knowledge. It also
introduces the individual and humanity to new contexts, which
demands mental, intellectual, profound and complex changes. In
essence, digital literacy is a complicated process that consists of
acquiring a new tekne. This Greek term means the ability of art or
craft by an individual or humanity. We are facing the
transformation of the most profound tekne that humanity has ever
experienced.
      </p>
      <p>This process should start at the very beginning, in primary
school, and, as personal identities are linked to the dynamics
of the knowledge society, should last all life long. Hence the
importance of all those forms of formal and informal learning
called Life Long Learning.</p>
      <p>The eStart project focuses on digital literacy, seen as a
process, in the first years of formal learning and aims at promoting
a community of practice whose common enterprise is
supporting and promoting digital literacy in primary and lower
secondary school.</p>
    </sec>
    <sec id="sec-18">
      <title>Key ideas</title>
      <p>As in the literate society knowing how to read and write is a
pervasive prerequisite for all educational activities and the
starting point for any formal education, so, in the knowledge
society, digital literacy is becoming an essential prerequisite in
learning processes and a necessary starting point for formal
education. Accordingly, given that in a literate society children
learn how to operate with scripts (reading and writing) from
the earliest years, so, in the knowledge society, they should
learn to operate with digital documents, using and producing
them. This implies an enormous change in education systems,
involving a complete rethink of school contents, methods and
structures.</p>
      <sec id="sec-18-1">
        <title>Contents</title>
        <p>Contents are related to the six dimensions mentioned above
(media literacy, problem solving in ICT environments, ICT
literacy, information literacy and information problem solving,
knowledge sharing, cooperating in a community of learning
and/or practice). These dimensions are strictly interconnected
and, at least at beginning, the learning process should involve
all of them in a integrated way. Reading and writing abilities
should be developed in learning environments permeated by
ICT, in situations in which (multimedia and hypermedia) digital
documents are used and produced. This implies rethinking
how children are expected to learn reading and writing; it also
means developing learning methods and techniques aimed at
extending the capacity to understand and express ideas
beyond scripts, encompassing the use and production of
multimedia and hypermedia digital documents.</p>
      </sec>
      <sec id="sec-18-2">
        <title>Methods</title>
        <p>In accordance with the above-mentioned contents, digital
literacy should, at least initially, be developed in the context of
cooperative learning projects. In these projects learning takes
place within a learning community, by sharing a common task
aimed at creating a product, a service or a solution to a given
problem. These products or solutions take the form of digital
documents. The practice of the learning community takes
place in a learning environment embedding ICT. While
operating within a learning community, children face problematic
situations, which may require them to search the web and
share ideas and feelings with other children, as well as to use
and create hypermedia digital documents. This cooperative
approach embodies several pedagogical models such as
social constructivism, situated learning, cognitive apprenticeship,
anthropological theories of communities of practice, activity
theory, etc. Working within a learning community, any child
can express their own personal learning needs, which depend
on personal learning style, affective needs and motivations.
Here an important feature of the digital literacy process
emerges: personalisation. There is no conflict between
cooperative learning and personalisation, since one complement
the other, as in a learning community there is a difference in
roles and cognitive identities. It should be noted that the
present assessment system does not appear suitable for
evaluating the higher order competencies implied by digital literacy
such as critical thinking, respectful minds, the ability to
construct new knowledge and so on. New formative evaluation
tools such as personal portfolios, peer reviews etc. should
replace traditional techniques and tools for assessing learning.</p>
      </sec>
      <sec id="sec-18-3">
        <title>Structures</title>
        <p>To fulfil the requirements posed by the above-described
approach, the classroom needs to have structural and
organisational characteristics supporting the practice of the community
of learning. The space should be configurable according to
the activities to be accomplished. This implies, for example,
that all the objects in the classroom should be easily movable
and configurable to create either common work areas or
personal spaces for individual work. In this classroom
organisation, desk and seats can be easily moved and assembled in
different ways, computers (possible one per child) should be
small and portable, with no electrical cables (fast, wireless
connections and sets of batteries available), print, copy and
projecting devices available etc. Of course, further learning
spaces should be available for the children in the school, so
that they can express themselves in forms other than those
involving ICT, such as physical activities, theatre, games, etc.</p>
      </sec>
    </sec>
    <sec id="sec-19">
      <title>Conclusions</title>
      <p>The aim of this paper is to present an operative definition of
digital literacy, to contribute in defining the requirements of
contents, methods and structures needed for implementing it
in the classroom and to define a related professional profile for
teacher education.</p>
      <p>Starting from the analogy (similarities and differences)
between scripts and digital documents and from the features of
knowledge growth in the knowledge society, the
characteristics of a literacy suitable for this kind of society (digital literacy)
have been discussed.</p>
      <p>According to many authors, digital literacy can be described
as a multidimensional concept. Herein, six dimensions are
proposed, namely media literacy, problem solving in ICT
environments, ICT literacy, information literacy and information
problem solving, sharing knowledge, cooperating in a
community of learning and/or practice.</p>
      <p>Each of these competence sectors is a research area, and the
proposals of frameworks and actions should take into account
the related state of the art.</p>
      <p>Finally, content areas, learning methods and classroom
organisations have been briefly mentioned, in relation to primary
and lower secondary education.</p>
      <p>Thus far, no mention has been made of the issue of the digital
divide, a very important issue related to digital literacy. In the
knowledge society, those who have no access, or are unable
to effectively operate in a digital environment, are in the same
position as illiterate people in a literate society. Digital literacy
does not guaranty happy lives, but being digitally illiterate
excludes individuals from many social activities and deprives
them of an important source of empowerment.</p>
      <p>References</p>
    </sec>
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