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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Yaroslav Hnatchuka, Alina Hnatchuka , Ivan Hlukhovb, Ivan Karatnykc, Artem Boyarchukd</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Kherson State University</institution>
          ,
          <addr-line>University str., 27, Kherson, 73000</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Khmelnytskyi National University</institution>
          ,
          <addr-line>11, Instytuts'ka Str., Khmelnitskyi, 29016</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Lviv State University of Physical Culture named after Ivan Boberskyj</institution>
          ,
          <addr-line>Kostiushka str., 11, Lviv, 7900</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Tallinn University of Technology</institution>
          ,
          <addr-line>Ehitajate tee, 5, Tallinn, 12616</addr-line>
          ,
          <country country="EE">Estonia</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>To date, the judges of the competition independently dealt with organizational issues, such as: creating a single database of participants, ranking, protocol, formation of swims, sorting participants by different categories, calculating FINA points, checking for a new category and more. The presented intelligent information technology for the organization of swimming competitions simplifies the process of forming different types of competition protocols, which saves a lot of time and increases the productivity of judges and employees who organize swimming competitions. The rules for the formation of protocols, method and structural scheme of intelligent information technology for the organization of swimming competitions were first developed by the authors. Intelligent information technology, competition protocols, semanting parsing the natural IntelITSIS'2022: 3rd International Workshop on Intelligent Information Technologies and Systems of Information Security, March 23-25,</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>language</p>
    </sec>
    <sec id="sec-2">
      <title>1. Introduction</title>
      <p>Today, it is advisable to delegate routine human work to the appropriate information systems,
which greatly simplifies the process of performing the desired task and saves a lot of time.</p>
      <p>
        Development and implementation of new competitive information technologies in various spheres
of human activity in order to reduce the share of manual labor and minimize the impact of the human
factor on decision-making is the main goal of the information society in Ukraine [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
      </p>
      <p>The field of physical education and sports is quite promising in terms of development and use of
intelligent information technology. Information technology plays an important role in sports and
games. This helps to avoid mistakes in the organization and administration of various sports and
games at the global level. Information technologies in the field of sports are used for research
activities in
sports psychology, sports</p>
      <p>
        medicine, advanced training, coaching, kinesiology,
biomechanics, etc [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>The combination of new information technologies and the sports industry mainly means the deep
integration of information technologies to make the organization of sports events more effective.</p>
      <p>
        Faced with the huge potential for the development of the sports industry, the Internet giants have
increased their investment in sports. In the context of new information technologies, new business
models appear one after another on the way to the development of the sports industry, the
combination of new information technologies and sports becomes a new trend in the future
development of the sports industry [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>2022 Copyright for this paper by its authors.</p>
      <p>
        The continuous development of information and computer technologies has led to their gradual
application to sports training to achieve better practical results [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>Throughout the existence of swimming pool sports complexes, the judges of the competition
independently dealt with organizational issues, such as: creating a single base of participants,
compiling ratings and protocols, forming swims, sorting participants by different categories,
calculating FINA points, checking for a new category and more.</p>
      <p>The development and implementation of the latest competitive information technologies in the
field of swimming competitions will significantly save time and increase the productivity of judges
and employees who organize competitions.</p>
    </sec>
    <sec id="sec-3">
      <title>2. Literature review</title>
      <p>
        Organizing sports meetings and presenting input and output information, statistics and queries was
the most exhausting, complex and difficult work. Therefore, in the modern information age, a
management system for sports gatherings based on information technology has been developed. It
establishes registration management, game management in one, self-realization of sports
management, intelligence, to improve the efficiency and quality of management. This paper considers
the methods and processes that take place in the educational institution during the process of
organizing sports games. The article presents the features of the developed management system of the
respective higher education institution, which allows to increase the efficiency of sports management
of colleges, as well as to promote sports development through effective exchange of information
between participants, spectators and leaders [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
      </p>
      <p>
        The rapid technological development that is taking place today is affecting all aspects of human
life. These rapid transformations lead to a number of changes in the structure and living conditions of
society. Technology, which has begun to manifest itself in all its aspects, especially in this century, is
important for people to achieve everything in technology and innovation as quickly as possible
through the media. In this context, many countries are creating systems that produce sports
technology by integrating technology into sport. These technologies, which are not limited to sports
products, have also shown their impact on the materials used by referees who lead decision-making
mechanisms in sports. The article is devoted to the assessment of the impact of sports, sports
education, the use of technology and their impact on sports education. The work is descriptive and
based on qualitative research methods. Document verification is implemented as a method of data
collection [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>
        Important requirements in the process of teaching students are the development of information
technology and activation in physical education classes. This is especially true to provide students
with personalized courses in physical education (physical education). Just as college physical
education lacked specific application in the humanities teaching model, its game theory is also used in
college physical education. It uses participants' behavior, information, strategies, etc. to develop
teaching methods and learning materials using basic game theory concepts, and so on. This study
proposes the Adaptive Data Reinforcement Technique (ADRT) technology, which is the right
solution when its unique on-the-go reconstruction is combined with a Field Programmable Gate
Arrays (FPGA) strategy. However, they do not usually develop in accessibility and ease of use. Then
it becomes a process of introducing game theory and practice only into the physical learning process.
Teachers should actively encourage students to participate in ball sports to actively improve student
participation, which will improve competitive gaming skills, social interaction, strong work skills, and
good communication. In games, the ability of management effectively improves the quality of human
work, as well as fully plays an important role in physical education with game characteristics [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ].
      </p>
      <p>
        Surveys of sports fans suggest that they often use more than one information technology platform
when watching sports. Three focus groups, a total of 20 participants, were used to learn how people
use the Internet and information technology at the same time as they watch sports. Almost all
participants noted that they regularly use information technology such as mobile phones and laptops
to keep abreast of sports statistics. Twoscreen users also talked about the ability of technology to
inform them about what is happening in the world of sports. Participants indicated that they are fans
of several teams and therefore use technology to keep abreast of situations with other teams and
games while they watch one team on television. Easy access to mobile technology has made it
possible to watch sports competitions on television and be aware of other sporting events at the same
time [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
      </p>
      <p>
        Computer technology is widely used in the sports industry. They help athletes to train, analyze
their physical condition, improve the honesty and transparency of sports competitions and results,
promote the development of modern sports. The article analyzes how computers provide good
technical support for the development of modern sports, achieve scientific and sound organization of
various sporting events, strengthen the implementation of sporting events. This paper examines the
use of computer technology in modern sports, discusses the impact of computer technology on the
modern sports industry, the use of computer technology in sports training and the use of computer
technology in broadcasting sports competitions [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
      </p>
      <p>
        Sports and pedagogical research provides statistical analysis of the results of observations. Stricter
conditions are set for the training of future specialists in physical education and sports, in particular,
the ability to respond quickly to challenges, systematically expand knowledge, perform complex
calculations. To computerize the process of statistical calculations, it is proposed to consider
multifunctional criteria, in particular Fisher's φ-test, because they can be used to solve various
problems. The article substantiates the universality of the use of Fisher's φ-test in research in physical
culture and sports. In sports and pedagogical research, scientists often have to deal with personal data
presented on a nominative scale. In other cases, researchers have to correlate samples for particle size
with certain characteristics. The process of analysis can be simplified for researchers in the field of
physical culture and sports thanks to the software product MS Excel. The article contains examples of
using the F-test to analyze sports and pedagogical data [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ].
      </p>
      <p>
        The use of computer technology and data intelligence technology in sports plays an important role
in improving the training effect and competitive level of athletes. This article focuses on the
development and implementation of a computer-aided big data analysis system for beach volleyball.
Using a computer as a platform for data collection and analysis, it uses a sorting prediction algorithm
and a Markov-based data analysis algorithm to predict the level of successful player interaction in a
beach volleyball match and to find key transfer processes. The article developed and implemented a
system of big data analysis for beach volleyball based on computer technology, and the results of
experiments confirmed the effectiveness of the intelligence algorithm in beach volleyball matches.
This study provides a scientific basis for coaches to form sound beach volleyball training programs
and make tactical decisions that have some practical value [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ].
      </p>
      <p>
        Computer technology is widely used in the sports industry. It helps athletes to train, analyze their
physical condition, improve the integrity of sports competitions, promote the development of modern
sports. Therefore, it is very important to study the use of computer information technology in modern
sports. The article analyzes that computers provide good technical support for the development of
modern sports, achieve scientific and sound organization of various sporting events, strengthen the
implementation of sporting events. This paper examines the use of computer technology in modern
sports, discusses the impact of computer technology on the modern sports industry, the use of
computer technology in sports training and the use of computer technology in broadcasting sports
competitions [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ].
      </p>
      <p>
        The use of the potential of computer technology training in sports games and physical education,
as a factor in the formation of a healthy way of training athletes, is an urgent problem of modern
sports science. Modern information and communication technologies allow to organize independent
educational activities using didactic methods. The paper [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] presents a study of the use of
information technology in the field of physical culture and sports, especially in the field of sports
games. The main purpose of the study is to analyze the possibilities of development and application of
computer training technologies in sports games; to substantiate the effectiveness of the use of
computer training systems in the formation of a healthy way of preparing athletes for sports games.
Currently, in sports training there is a small sample of computer training programs aimed at technical
and tactical training in various sports, but the factor of health orientation in them is not due, which led
to further research. As part of the study, computer training programs were developed and
experimentally implemented in the training process of athletes in sports games: "Video-information
program for the preparation of team technical and tactical actions in basketball" and "Table Tennis
Technique".
      </p>
      <p>Thus, the literature review showed that despite the large number of attempts to develop and
implement intelligent information technologies in sports, there are currently no intelligent information
technologies in Ukraine that help judges organize swimming competitions to verify and record
competition protocols. This article is devoted to solving this problem.</p>
    </sec>
    <sec id="sec-4">
      <title>3. Analysis of the subject area of swimming competitions</title>
      <p>In order to develop information technology for swimming competitions, it is first necessary to find
out what tasks it should solve and what properties it should have. Subject area analysis should be
conducted to identify these needs. During the analysis of the subject area of the developed
information technology it is necessary to investigate the rules of the competition and the peculiarities
of keeping the protocols of swimming competitions.</p>
      <p>
        Swimming competitions differ in scale, purpose, form of organization, nature, composition of
participants [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. Competitions are held both at the level of individual teams and at the level of
districts, cities, regions, and at the national level. There are also a number of international
competitions, the Olympic Games (every four years), continental championships, world
championships, as well as international matches.
      </p>
      <p>Depending on the purpose, competitions can be divided into mass, training, demonstration and
sports.</p>
      <p>Mass competitions are designed to attract young people to regular swimming lessons.</p>
      <p>Training competitions are held to check the quality of work for a certain period, as well as to select
participants for the team, or for some other competitions. Training competitions are especially useful
for novice swimmers in order to gain competitive experience.</p>
      <p>Demonstration competitions are held for the purpose of agitation and propaganda. Their program
includes victorious and spectacular types: short-distance swimming, various relay races, swimming in
clothes, which are held during mass sports holidays. At sports competitions (championship of
grassroots collectives, sports societies, areas, cities, countries, international meetings) there are
stronger athletes in certain types of swimming and winning teams.</p>
      <p>According to the form of organization, competitions are divided into closed, which can be attended
only by representatives of organizations organizing these competitions, and open, when they are
attended by all comers, regardless of whether they are members of the organization organizing the
competition.</p>
      <p>Competitions can be face-to-face and in-person, held both between individual participants and
between teams and teams.</p>
      <p>According to the principle of drawing - departmental and territorial. Regarding the nature of the
competition can be: personal, individual team and team. In individual competitions, the results and
places are credited to each individual participant. In individual and team competitions, the results are
credited both to individual participants and to the team as a whole. In team competitions, the results of
the participants are credited to the team as a whole and determine its place in the competition.
According to the composition of the participants, they differ in gender, age and sports fitness.</p>
      <p>Another important issue is determining the winners of the competition. Currently, in practice, there
are two ways to determine the winners - direct and consistent selection of the strongest participants.
The way to directly determine the winners is that the places of the participants are distributed
according to the time shown in the swim. Swims in this way are made so that in each of them there
were swimmers with approximately equal sports and technical results. Thus, the participant who
showed the best result, regardless of the swim in which he participated, is the winner. The second
method of determining the winners is usually used with a large number of participants and is that the
winners are determined by two or three times, and sometimes four times (in the case of additional
overflows) participation in this program number. There are three stages of selection of the strongest.
The first step - previous swims. As a result of previous swims, which are drawn by lot, determines the
number of swimmers who showed the best results, are allowed to further competitions, the rest are
eliminated. The second step - semifinal swims. Competitors who showed the best time in previous
swims compete, as a result, swimmers for the final swims are identified. The winner is the swimmer
who showed the best time in the final swim. The following places are distributed among the
participants of the same final swim according to the results shown. Then the places are distributed
among the participants who did not make it to the finals, according to their results. First, the results of
the semifinals are taken into account, and then the previous swims.</p>
      <p>Team scoring systems. To identify team results, the competition regulations set certain conditions.
The first condition determines the quantitative composition of the team of swimmers. The team may
or may not be limited in number. If the composition of the team is limited, it is indicated how many,
as well as how many should be in the team of men and women, boys and girls, boys and girls, or their
ratio is arbitrary. The second condition determines the number of swimmers from each team who are
allowed to participate in each individual issue of the competition program. This number of athletes
may also be limited or unlimited. The third condition determines the number of participants from each
team. It can be conditioned (limited) or unlimited, ie the results of all swimmers who take part in the
competition are included in the team competition. These conditions determine one or another way of
assessing the team results of the competition. In the practice of swimming competitions, various credit
systems are used, of which the most common are the systems of limited and Olympic protection.</p>
      <p>The method of evaluating the results by the sum of places has certain shortcomings. Different
results are evaluated by the same number of points.</p>
      <p>According to the sum of points according to the special table, all the results of the participants are
translated into points.</p>
      <p>The places occupied by the teams are determined by the total amount of points scored by all
participants, the number of which is set by the competition regulations. This method of evaluation
better than others reflects the reality, as the number of points is strictly dependent on the results,
where each fraction of a second is evaluated in all participants.</p>
      <p>
        In the representations of intelligent information technology for the organizing of swimming
competitions, the score system in the protocols is based on the standards of the FINA calculator [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ].
      </p>
      <p>The number of points is calculated according to the formula 1:
3
) ,
 = 1000∗ ( (1)

where Points - the number of points, Base - the base time in seconds, Time - the result of the swim in
seconds.</p>
      <p>This is a direct calculation. To calculate backwards, if it is necessary to calculate Time from a
known number of Points, the above formula is used to calculate the first approximation. Thus formula
2:
 =  , (2)
3 
√ 1000</p>
      <p>Further, it is necessary to subtract 0.01 s from the obtained Time value. as long as the direct
scoring of the time received is still equal to the initial score for which the time is being calculated.</p>
    </sec>
    <sec id="sec-5">
      <title>4. Intelligent information technology for organizing swimming competitions</title>
      <p>According to the International Olympic Committee (IOC) classification, swimming as a sport
includes: sport swimming, water polo, diving and synchronized swimming.</p>
      <p>It should be noted that we will consider intelligent information technology for the organization of
swimming competitions.</p>
      <p>Sport swimming - this swimming includes a variety of competitions held in pools with a length of
50 or 25 meters at a distance of 50 to 1500 meters, as well as in open water in the form of swimming
long distances (5, 10, 25 km). The winner is the swimmer (team) who came to the finish line first.</p>
      <p>The distance must be overcome by various strictly regulated rules of competition by means. Sports
swimming methods include: freestyle (chest crawl), butterfly (dolphin), breaststroke, backstroke
(crawl on the back). In terms of speed, the fastest way to swim is to crawl on your chest, then
butterfly, crawl on your back and breaststroke.</p>
      <p>Sports swimming methods (from left to right): crawl on the back, breaststroke, butterfly, freestyle.</p>
      <p>Intelligent information technology for the organizing of swimming competitions should ensure the
processing of submitted applications in natural language, the formation of start protocols based on
information from the submitted applications, the formation of final protocols, rating calculation. In
addition, intelligent information technology for the organization of swimming competitions automates
the semantic parsing (parsing) of competition protocols and forms the final protocols of competitions.
The structure of intelligent information technology is shown in Figure 1.</p>
      <p>
        First, we will develop rules for the formation of the main components of the protocols formed
from the applications for the competition [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. Note that the structure of the starting protocols, final
protocols and sub-bag protocols is similar to the number of components in the protocols that are
excluded. So, for the starting protocols of these components - 8. For the final protocols of such
components - 9, and for the the resulting protocol protocols - 11. The main components of the
protocols are:
1) Surname, name;
2) Gender;
3) Date of birth;
4) Age group (youth, juniors, youth, adults);
5) Sports category;
6) Type of program (individual, team);
7) Method of swimming;
8) Distance (50m, 100m, 200m, 400m, 800m, 1500m);
9) Results (time);
10) Received a sports category for compliance with the standard;
11) The number of points scored.
      </p>
      <p>At the beginning of the formation of the rules counter sp = 0. The main components of the starting
protocols are considered to be formed when the value of the counter sp = 8. There are also two sets W
and M, which allow you to form competition protocols for women and men, respectively.
1. If the name and surname are indicated in the application, then sp = sp + 1;
2. If the gender is specified in the application, then sp = sp + 1;
3. If the specified gender is female, then form a protocol for women (set W) otherwise form a
protocol for men (set M);
4. If the date of birth is specified in the application, then sp = sp + 1;
5. If the application specifies the date of birth, which corresponds to the age of 12 years and female
gender, then sp = sp + 1 and form the element of the set W and the age group of young men;
6. If the application specifies the date of birth, which corresponds to the age of 13-14 years and
female gender, then sp = sp + 1 and form a element of the set W and the age group of juniors;
7. If the application specifies the date of birth, which corresponds to the age of 16-17 years and
female gender, then sp = sp + 1 and form the element of the set W and the age group of youth;
8. If the application specifies a date of birth that corresponds to the age of 18 and over and female
gender, then sp = sp + 1 and form the element of the set W and the age group of adults;
9. If the application indicates the date of birth, which corresponds to the age of 14 years and male
gender, then sp = sp + 1 and form the element of the set M and the age group of young men;
10. If the application specifies the date of birth, which corresponds to the age of 16-17 years and
male gender, then sp = sp + 1 and form a element of the set M and the age group of juniors;
11. If the application specifies the date of birth, which corresponds to the age of 17-18 years and
male gender, then sp = sp + 1 and form a element of the set M and the age group of young people;
12. If the application specifies a date of birth that corresponds to the age of 19 and over and male
gender, then sp = sp + 1 and form the element of the set M and the age group of adults;
13. If the application specifies a sports category and female gender, then sp = sp + 1 and form an
element of the set W, otherwise we form an element of the set M;</p>
      <p>14. If the application specifies the type of program and gender, then sp = sp + 1 and form an
element of the set W, otherwise we form an element of the set M;</p>
      <p>15. If the application specifies the method of swimming and female gender, then sp = sp + 1 and
form an element of the set W, otherwise we form an element of the set M;</p>
      <p>16. If the application specifies the distance and gender of the female, then sp = sp + 1 and form an
element of the set W, otherwise we form an element of the set M.</p>
      <p>We formulate rules for the final protocols. At the beginning of the counter value fp = 0. The main
components of the final protocols are considered to be formed when the counter value is fp = 9.</p>
      <p>The first 16 rules for the formation of final protocols are formed similarly to the rules used for the
formation of starting protocols.</p>
      <p>1. If the name and surname are indicated in the starting protocol, then fp = fp + 1;
2. If the gender is specified in the starting protocol, then fp = fp + 1;
3. If the specified gender is female, then form a protocol for women (set W) otherwise form a
protocol for men (set M);
4. If the date of birth is specified in the starting protocol, then fp = fp + 1;
5. If the starting protocol specifies the date of birth, which corresponds to the age of 12 years and
female gender, then fp = fp + 1 and form the element of the set W and the age group of young men;
6. If the starting protocol specifies the date of birth, which corresponds to the age of 13-14 years
and female gender, then fp = fp + 1 and form a element of the set W and the age group of juniors;
7. If the starting protocol specifies the date of birth, which corresponds to the age of 16-17 years
and female gender, then fp = fp + 1 and form the element of the set W and the age group of youth;
8. If the starting protocol specifies a date of birth that corresponds to the age of 18 and over and
female gender, then fp = fp + 1 and form the element of the set W and the age group of adults;
9. If the starting protocol indicates the date of birth, which corresponds to the age of 14 years and
male gender, then fp = fp + 1 and form the element of the set M and the age group of young men;
10. If the starting protocol specifies the date of birth, which corresponds to the age of 16-17 years
and male gender, then fp = fp + 1 and form a element of the set M and the age group of juniors;
11. If the starting protocol specifies the date of birth, which corresponds to the age of 17-18 years
and male gender, then fp = fp + 1 and form a element of the set M and the age group of young people;
12. If the starting protocol specifies a date of birth that corresponds to the age of 19 and over and
male gender, then fp = fp + 1 and form the element of the set M and the age group of adults;
13. If the starting protocol specifies a sports category and female gender, then fp = fp + 1 and form
an element of the set W, otherwise we form an element of the set M;</p>
      <p>14. If the starting protocol specifies the type of program and gender, then fp = fp + 1 and form an
element of the set W, otherwise we form an element of the set M;</p>
      <p>15. If the starting protocol specifies the method of swimming and female gender, then fp = fp + 1
and form an element of the set W, otherwise we form an element of the set M;</p>
      <p>16. If the starting protocol specifies the distance and gender of the female, then fp = fp + 1 and
form an element of the set W, otherwise we form an element of the set M.</p>
      <p>17. If the starting protocol specifies the time, then fp = fp + 1.</p>
      <p>We formulate rules for the resulting protocols. At the beginning of the counter value rp = 0. The
main components of the final protocols are considered to be formed when the counter value is rp = 11.</p>
      <p>The first 17 rules for the formation of final protocols are formed similarly to the rules used for the
formation of the resulting protocols.</p>
      <p>1. If the name and surname are indicated in the final protocol, then rp = rp + 1;
2. If the gender is specified in the final protocol, then rp = rp + 1;
3. If the specified gender is female, then form a protocol for women (set W) otherwise form a
protocol for men (set M);
4. If the date of birth is specified in the final protocol, then rp = rp + 1;
5. If the final protocol specifies the date of birth, which corresponds to the age of 12 years and
female gender, then rp = rp + 1 and form the element of the set W and the age group of young men;
6. If the final protocol specifies the date of birth, which corresponds to the age of 13-14 years and
female gender, then rp = rp + 1 and form a element of the set W and the age group of juniors;
7. If the final protocol specifies the date of birth, which corresponds to the age of 16-17 years and
female gender, then rp = rp + 1 and form the element of the set W and the age group of youth;
8. If the final protocol specifies a date of birth that corresponds to the age of 18 and over and
female gender, then rp = rp + 1 and form the element of the set W and the age group of adults;
9. If the final protocol indicates the date of birth, which corresponds to the age of 14 years and
male gender, then rp = rp + 1 and form the element of the set M and the age group of young men;
10. If the final protocol specifies the date of birth, which corresponds to the age of 16-17 years and
male gender, then rp = rp + 1 and form a element of the set M and the age group of juniors;
11. If the final protocol specifies the date of birth, which corresponds to the age of 17-18 years and
male gender, then rp = rp + 1 and form a element of the set M and the age group of young people;
12. If the final protocol specifies a date of birth that corresponds to the age of 19 and over and
male gender, then rp = rp + 1 and form the element of the set M and the age group of adults;
13. If the final protocol specifies a sports category and female gender, then rp = rp + 1 and form an
element of the set W, otherwise we form an element of the set M;</p>
      <p>14. If the final protocol specifies the type of program and gender, then rp = rp + 1 and form an
element of the set W, otherwise we form an element of the set M;</p>
      <p>15. If the final protocol specifies the method of swimming and female gender, then rp = rp + 1 and
form an element of the set W, otherwise we form an element of the set M;</p>
      <p>16. If the final protocol specifies the distance and gender of the female, then rp = rp + 1 and form
an element of the set W, otherwise we form an element of the set M.</p>
      <p>17. If the final protocol specifies the time, then rp = rp + 1.</p>
      <p>18. If in the final protocol the sports category for performance of the standard is received, then rp
= rp + 1;
19. If the number of points scored in the final protocol, then rp = rp + 1.</p>
      <p>Method of semantic parsing the natural language of applications of the participants of
competitions, as well as the formation of final and resulting protocols of competitions consists of the
following steps:</p>
      <p>1. semanting parsing the natural language of applications of the participants of competitions, as
well as the formation of final and final protocols of competitions - using the above groups of
production rules, according to which the counting of counters sp, fp and rp;</p>
      <p>2. if sp = 8, then we can conclude that all the main components of the start protocol are available
and it is possible to form a starting protocol;</p>
      <p>3. if fp = 9, then we can conclude that all the main components of the final protocol are available
and it is possible to form a final protocol;</p>
      <p>4. if rp = 11, then we can conclude that all the main components of the resulting protocol are
available and it is possible to form the resulting protocol.</p>
    </sec>
    <sec id="sec-6">
      <title>5. Results &amp; Discussion</title>
      <p>Consider the functioning of the developed intelligent information technology for the organization
of swimming competitions.</p>
      <p>A prototype of information technology was created, with the help of which 15 protocols of
swimming competitions at the level of the Ukrainian championship were developed. Below, Figures 2
- 4 show the results of processing the protocols of swimming competitions of the Ukrainian
championship.</p>
      <p>Therefore, the results of the experiment allow us to conclude that the presented intelligent
information technology for the organization of swimming competitions simplifies the process of
forming different types of competition protocols, which saves a lot of time and increases the
productivity of judges and employees who organize swimming competitions.</p>
      <p>The rules for the formation of protocols, method and structural scheme of intelligent information
technology for the organization of swimming competitions were first developed by the authors.</p>
      <p>Further research will be devoted to the possibility of adapting the developed information
technology for the organization and conduct of competitions in other sports.</p>
    </sec>
    <sec id="sec-7">
      <title>6. References</title>
    </sec>
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