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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>R. Aguirre)
ORCID:</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Sensorimotor signal mixer as a proposal for explaining pre-conceptual representation</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Mauricio Pedroza-Torres</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Roberto Aguirre</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Center for Basic Research in Psychology, Universidad de la República</institution>
          ,
          <addr-line>Tristán Narvaja 1674, Montevideo</addr-line>
          ,
          <country country="UY">Uruguay</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2022</year>
      </pub-date>
      <volume>000</volume>
      <fpage>0</fpage>
      <lpage>0002</lpage>
      <abstract>
        <p>The construction of concepts has always been a topic of research interest for the Cognitive Sciences and Artificial Intelligence. In this sense, some theoretical approaches to cognition advocate the need to define sets of pre-conceptual structures as the necessary basis for the formation of concepts of greater complexity or level of abstraction. When considering the internal representation of concrete elements as a starting point, the Recognition-byComponent theory postulates that the base blocks for the mental representation of objects would be a set of volumetric primitives such as spheres, cylinders, parallelepipeds called geons. Such theory describes the properties of these primitives, but without considering the leading role that signals to come from sensorimotor areas independent of vision could have in the formation of these mental representations. This research postulates the analogy of a sensorimotor signal mixer as a possible origin for internal representations of volumetric figures, deepening its genesis. For doing it, we carried out a case study on a set of 48 objects from everyday context, used in recognition of 3 volumetric primitives (sphere, cylinder, and parallelepiped). The results highlight the leading role of 3 sensorimotor signals: (i) the recognition of a second geometric contour, (ii) the texture of the object, and (iii) the hand proprioception required to interact.</p>
      </abstract>
      <kwd-group>
        <kwd>1 Objects recognition</kwd>
        <kwd>Geon</kwd>
        <kwd>Volumetric primitives</kwd>
        <kwd>Signal mixer</kwd>
        <kwd>Case study</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        Language has historically been considered a central element in the origin of human civilization,
understood as scaffolding for the social organization of forms, laws, and the content of thought [
        <xref ref-type="bibr" rid="ref1">1, 2</xref>
        ].
Additionally, natural language emerges as a strictly human capacity [3, 4, 5, 6]. The mind of human
newborns develops to refer to and conceive objects as external to themselves [7, 8, 9]. Latter, as a
prerequisite for the construction of concepts. According to the proposal that the concrete always
precedes the abstract, this work seeks to delve into the mental genesis of volumetric primitives (geons).
Our approach considers these primitives as fundamental representations, both for developing
preconceptual structures such as image schemes [10] or perceptual symbols [11] and the subsequent
formation of concrete and abstract concepts and their labeling in natural language [12, 13, 14, 15].
      </p>
      <p>The hypothesis here conceives the geon as the output signal of a mixture of multiple interacting
sensorimotor stimuli. This output signal is hosted by a neural structure (signal mixer) that, due to the
refinement of everyday experience and presumably by a Hebbian learning mechanism [16], produces
an element consistent enough to be valid as an internal model of representation [17]. As for the research
approach, we propose the selection of a subset of representative sensorimotor stimuli in the interaction
with elements of the environment. Then, through a case study, we weigh their relevance in the
emergence of volumetric primitives (sphere, cylinder, or parallelepiped type).</p>
    </sec>
    <sec id="sec-2">
      <title>2. A hypothesis about the origin of geons 2.1</title>
    </sec>
    <sec id="sec-3">
      <title>What is a geon?</title>
      <p>In daily experience, visual apparatus projects flat and volumetric objects. Meanwhile, the perceived
shape will change gradually according to the relative movement between observer and object. However,
interpreting different stimuli from the same object as separate entities does not seem to be a privileged
characteristic by evolution [18].</p>
      <p>In perceptual object recognition, the RBC (Recognition-By-Components) theory [19] asserts that
input images are segmented into a set of simple geometric components called geons (for "geometrical
ions"), such as bricks, cylinders, wedges, cones, and squashes, among others. Furthermore, these
volumetric primitives are expected to have high viewpoint invariance, thus facilitating their recognition
[20].</p>
    </sec>
    <sec id="sec-4">
      <title>Geons and object recognition</title>
      <p>• Approaches that conceive a coordinate space that preserves retinal proximities for the matching
of input against stored representation [23].</p>
      <p>Taking as reference the geon theory, it supports the idea of representation as a structural description,
consisting of elements (such as parts) [24], and this paper seeks to propose a functional scheme suitable
for such internal representations.</p>
    </sec>
    <sec id="sec-5">
      <title>2.3 The hypothesis of a signal mixer</title>
      <p>According to Marr [25], the previous and better-understood stage of recognizing contours comes before
recognizing volumes. Marr stated that questions of psychological interest could be illuminated and
perhaps even explained by neurophysiological terms. Contour recognition is a neural functionality of
high evolutionary value because it is part of the vision as one of the senses (the other one is hearing)
with the minor proximity requirement for categorizing environmental elements. Although there are
other strategic stimuli for human survival, such as sound and color in the auditory and visual channels,
respectively, the identification of contours plays a leading role in the recognition of food, predators,
containers, sexual partners, and shelter.</p>
      <p>When considering contour recognition as a privileged information channel, it would be expected
that this fact will materialize, either in the spatial distribution of this function throughout the neural
tissue or in the density of connections relative to its operation. In either of these two scenarios, the
probability of interaction with other stimuli coming from different channels increased [20]. The present
hypothesis formulates that the interaction of these multiple signals led to a neural structure of
composition (or mixture) subordinated to contour recognition (as the main signal) but integrative (by
bringing together the effect of contingent signals). This neural structure of composition would be the
material substrate of geon.</p>
      <p>According to Barlow [26], we can provide arguments for promoting the possibility that such a signal
composition mechanism takes place in the neural tissue. Barlows expresses it as follows:
Neurons do not loosely and unreliably remap the luminous intensities of the visual image onto our
sensorium. Instead, they detect pattern elements, discriminate the depth of objects, ignore irrelevant
causes of variation, and are arranged in an intriguing hierarchy. Furthermore, there is evidence that
they give prominence to what is informationally important, can respond with outstanding reliability,
and can have their pattern selectivity permanently modified by early visual experience. These
patterns amount to a revolution in our outlook. It is now entirely inappropriate to regard unit acts as
a noisy indication of more fundamental and reliable processes involved in mental operations.
Instead, we must consider single neurons as the prime movers of these mechanisms. Neurons bring
about thinking, and we should not use phrases like “unit activity reflects, reveals, or monitors thought
processes” because the activities of neurons, quite simply, are thought processes. (p. 380).</p>
      <p>We propose to think of the formation of geon as an underlying Hebbian learning process, in which
simultaneous activation of cells leads to pronounced increases in synaptic strength between those cells,
what Hebb [16] stated as follows:</p>
      <p>Let us assume that the persistence or repetition of a reverberatory activity (or “trace”) tends to induce
lasting cellular changes that add to its stability. ... When an axon of cell A is near enough to excite
a cell B and repeatedly or persistently takes part in firing it, some growth process or metabolic
change takes place in one or both cells such that A’s efficiency, as one of the cells firing B, is
increased. (p. 62)</p>
      <p>Figure 2 presents the analogy of geon as a composite signal. This figure shows the interaction of ten
sensorimotor channels that compose an output signal (tracks initially assumed to have equal synaptic
weight). The output signal (or geon) will be continuously subjected to a refinement process given by
the subject’s access to new experiences. So, the most consistent channels (channels with fewer novel
signals) will take synaptic prominence in geon formation.</p>
    </sec>
    <sec id="sec-6">
      <title>3. Case study</title>
      <p>As a case study, the interaction of a single observer (Male, 32 years old, right-handed) with 48
random everyday objects, 16 of a spheroidal nature (Figure 3), 16 cylindrical, and 16 parallelepipeds
was documented.
contour (circular) to a 2nd contour (circular again), while in the cylinder it will go from a 1st
contour (circle) to a 2nd contour (rectangular))
3. TASTE: Material or food-specific plus non-specific cases
4. ODOR: Material or food-specific plus non-specific cases
5. SOUND: Material or functionality specific plus non-specific cases
6. TEXTURE: 6 texture values [27] plus non-specific cases
7. HARDNESS: 21 hardness values [28] plus non-specific cases
8. THERMAL STATE: Material or context-specific plus non-specific cases
9. HAND PROPRIOCEPTION: 36 hand postures [29] plus non-specific cases
10.BODY PROPRIOCEPTION: Functionality specific plus non-specific cases
Hypothetical channels and their possible values</p>
    </sec>
    <sec id="sec-7">
      <title>4. Results and discussion</title>
      <p>Proceeding to count the number of Novel Signals per Channel (NSC) and defining a Low Plurality
Estimator (LPE) as follows:

=
(1)</p>
      <p>In Table 2, it is possible to evidence the channels of greater consistency (Higher LPE), those of less
relevance for the formation of a volumetric primitive, and the Most Repetitive Signal (MRS) resulting
from the case study.</p>
      <p>The most relevant channels for geon formation in descending order of importance were: 2nd contour,
texture, and hand proprioception.</p>
      <p>Firstly, the second contour rose in all three cases as the most representative channel in the formation
of geon. Someone could argue that the novelty in the signal would tend to be elevated since each
variation in the angle would offer a different signal for the second contour. However, it is here where
the RBC theory provides theoretical support for invariant detection of properties of edges such as
curvature, collinearity, symmetry, parallelism, and cotermination in a two-dimensional image [19].</p>
      <p>Second, the texture channel becomes the next in importance, giving clues regarding the common
association humans establish between smooth (or slippery) surfaces and perfect volumetric shapes.</p>
      <p>Finally, hand proprioception appeared as the third channel in relevance. In each case, it associates
with the most common signal for manipulation of such shapes in a daily environment: Power sphere
grasp (Sphere), Large diameter grasp (Cylinder), and Two-hand palmar pressure grasp (Parallelepiped).
Moreover, it showed a particular link with the gestural language used by a human trying to describe a
given volumetric primitive.</p>
    </sec>
    <sec id="sec-8">
      <title>5. Conclusions</title>
      <p>This paper shows the hypothesis of a sensorimotor signal mixer as a formal explanation of the
processing of pre-conceptual structures. In the Cognitive Sciences of the last 40 years, this proposal is
relevant because the evidence about the role of sensorimotor information in processing concepts [12,
14], and the emergency of approaches into the frame of embodied cognition [10, 11]. The theoretical
explanation was developed in three stages: (i) the main role of concrete objects in the construction of
concepts, (ii) the RBC as alternative for explaining the perceptual object recognition, and (iii) a
hypothetical signal mixer capable of composing geons, as an output signal from channels of cognitive
relevance in the experience of the conceptualizer.</p>
      <p>The paper exposes a case study for illustrating and testing how the signal mixer might work. As a
results, a set of sensorimotor channels related to tactile experience add to contour recognition as
prominent channels in preconceptual processing. The results suggests that a signal mixer model might
provide an adequate formal explanation for being more deeply explored and elaborated.
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    </sec>
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