=Paper= {{Paper |id=Vol-3255/preface |storemode=property |title=None |pdfUrl=https://ceur-ws.org/Vol-3255/preface.pdf |volume=Vol-3255 }} ==None== https://ceur-ws.org/Vol-3255/preface.pdf
Proceedings of the Workshop “The Role of
Embodiment in the Perception of Human & Artificial
Creativity", colocated with the 13th International
Conference on Computational Creativity, ICCC’22
June 27–28, 2022, Bozen, Italy




Preface
The role of embodiment in creativity has not been addressed in depth in the literature, and
has been considered even less so in connection with Artificial Intelligence (AI), with a few
exceptions. Still, the perception of the embodiment of the creator is generally deemed a key
aspect of the observer’s response to an artwork. If true, this poses interesting challenges for AI
systems attempting to generate creative art, as they are inherently disembodied.
   There are two ways that artificial art may approach embodiment, should that be necessary
to achieve audience appreciation. First, a physical machine may carry out the AI system’s
artistic intent. Alternately, the physicality of the humans interacting with the AI system can
be highlighted, for instance by calling the attention to the embodied experience of coding the
underlying algorithms, of selecting algorithmic outputs from the latent space, and so on.
   In this one-and-a-half-day workshop, we explored the impact of embodiment on the per-
ception of creativity through a combination of performances by digital illustrators and artists
working with generative methods and contributions from researchers interested in the role
of embodiment in the judgment of the aesthetic value of an artifact and in the evaluation of
the creativity of the process behind its creation. The structure of the workshop included, for
the first day, a combination of performances by the digital illustrator Renaud Chabrier and the
generative-methods artist Daniel Berio. During the second day of the workshop, contributions
from researchers interested in the role of embodiment in the judgment of the aesthetic value
of an artifact were presented. We considered the philosophical underpinnings of embodiment,
humanity, and artistry, welcoming perspectives from disciplines such as philosophy, psychology,
visual art, and computer science. The day concluded with the keynote by Aaron Hertzmann,
joined with ICCC’22.1




ICCC’22 Workshop: The Role of Embodiment in the Perception of Human & Artificial Creativity, June 27–28, 2022,
Bozen, Italy
                                       © 2022 Copyright for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
    CEUR
    Workshop
            CEUR Workshop Proceedings (CEUR-WS.org)
    Proceedings
                  http://ceur-ws.org
                  ISSN 1613-0073




1
    You can watch the key moments of the workshop in the video at this link: https://vimeo.com/752007058.
Organization
Organizing Committee
Laura Maria Herman       Oxford Internet Institute

Caterina Moruzzi     University of Konstanz

Program Committee
Daniel Berio    Goldsmiths, University of London

Renaud Chabrier      LIX, Ecole Polytechnique/CNRS, IP-Paris, France

Laura Maria Herman       Oxford Internet Institute

Caterina Moruzzi     University of Konstanz


Acknowledgments
The workshop is part of the project ‘The Role of Embodiment in the Perception of Human &
Artificial Creativity’, led by Caterina Moruzzi and Laura Herman, and funded by the Intersectoral
Cooperation Programme of the Institute for Advanced Study for Junior Researchers, University
of Konstanz.
   Renaud Chabrier’s participation was funded by the Hi!Paris institute of IP Paris, through
Marie-Paule Cani’s fellowship on CREATIVE AI). The code of the performance was created
with Processing 3.0, thanks to the Processing Foundation.
   We thank all the artists, speakers, and participants to the workshop for the fruitful discussions
and for having made this workshop possible. We also thank the organizers of ICCC’22 for
hosting us in the program of the conference.