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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Influencing factors in creativity in learning, mediated by self-confidence in university students in the post-pandemic</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Olger Gutierrez-Aguilar</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Bertha Chicana-Huanca</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Maximo Postigo-Coaguila</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Vanessa Agredo-Delgado</string-name>
          <xref ref-type="aff" rid="aff5">5</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>David Rondon</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Sandra Chicana-Huanca</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Universidad Católica de Santa María</institution>
          ,
          <addr-line>Arequipa</addr-line>
          ,
          <country country="PE">Perú</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Universidad Católica de Santa María</institution>
          ,
          <addr-line>Arequipa</addr-line>
          ,
          <country country="PE">Perú</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Universidad Continental</institution>
          ,
          <addr-line>Arequipa</addr-line>
          ,
          <country country="PE">Perú</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Universidad Nacional de San Agustín</institution>
          ,
          <addr-line>Arequipa</addr-line>
          ,
          <country country="PE">Perú</country>
        </aff>
        <aff id="aff4">
          <label>4</label>
          <institution>Universidad Nacional de San Agustín</institution>
          ,
          <addr-line>Arequipa</addr-line>
          ,
          <country country="PE">Perú</country>
        </aff>
        <aff id="aff5">
          <label>5</label>
          <institution>Universidad del Cauca</institution>
          ,
          <country country="CO">Colombia</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>The research aimed to establish the relationship between factors such as self-esteem, emotional states, and computer anxiety mediated by self-confidence in creativity in learning in post-pandemic university students. The methodology used for the study was non-experimental research; a questionnaire was applied to a convenience sample of 271 students (n=21;  =0.906 =0.917), validity and reliability tests were carried out, and using the Partial Least Squares Structural Equations Modeling (PLS-SEM), the analysis of the proposed model was carried out. The results showed that computer anxiety is accentuated when there is a demand for the use of ICT and a lack of computer resources; it influences self-confidence and creativity in learning and emotional states. In the same way, self-esteem influences self-confidence, creativity in learning, and emotional states. The research provides critical foundations to improve the conditions for developing creative skills in learning.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Creativity in learning</kwd>
        <kwd>Self-confidence</kwd>
        <kwd>Computer anxiety</kwd>
        <kwd>Self-esteem</kwd>
        <kwd>Emotional states</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        The educational conditions in which university activities were developed during the pandemic
have been characterized by the use of information and communication technologies (ICT), so
the educational models designed for attendance had to be redesigned. Changing the dynamics
and established routines had an essential impact on their health and psychological well-being
[
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. In such a way that, as health conditions have been overcome, these educational models have
been modified from e-learning teaching and learning situations to b-learning (blended learning)
or hybrid models, which integrate face-to-face with virtuality, testing the various psychological
resources, both behavioral and afective, cognitive, and motivational [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Likewise, these
experiences in teaching and especially in learning have resulted in positive and negative efects
for teachers and students, so it is necessary to pay attention to the undesirable repercussions
derived from their daily use [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>
        The first studies related to this educational problem maintain that students’ most frequent
emotional responses have been fear, uncertainty, distorted perceptions of risk, and anxiety [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
Depression, anxiety, and stress are multifactorial afective disorders that can manifest as a series
of physical and psychological symptoms that reduce the quality of life and hinder the normal
performance of people [5] so that with confinement comes Due to the pandemic, people have
experienced fear and uncertainty in addition to unexpected and worrying destabilizations in
the development of daily life from the family, community, economic-labor spheres, personal
projects, and the meaning of life and well-being [6], causing a multifaceted crisis in the global
context that encompasses areas of health, economy, and education [6]. In the case of education,
computer anxiety is manifested and accentuated when there is a requirement to use ICT, and
there is a lack of computer resources; on the contrary, the greater the use of computer resources,
the more information anxiety is reduced [7]. The technology acceptance model (TAM) has
demonstrated its eficiency in explaining the intention to use e-learning among university
students with anxiety in such a way that all the efects associated with perceived usefulness (PU)
are reinforced while those associated with perceived ease of use (PEOU) attenuate anxiety[8].
      </p>
      <p>On the other hand, self-confidence manifests from a relationship between perfectionism and
dificulties in decision-making, especially in university students, due to a lack of understanding
and proper orientation [9]. Likewise, the development of creative skills in learning begins by
reflecting on diferent strategies to teach and others to learn using framing to foster creativity
in learning [10], also in the use of tools based on the interests of students, such as mobile
technologies [11], and also the use of storybird to promote the writing of visual poems from
the interpretation of images [12]. Similarly, developing an attitude towards technology will
also allow students to better design the quality of their lexicon [13]. The state of anxiety in
students is strongly associated with emotional states. For example, in the case of music, part of
a recognition of musical emotions as a manifestation of the development of social cognition,
which is also the premise of musical appreciation [14], the emotional state of students is very
changeable, so the internalization of ICT influences emotional states in university students [ 15].
• H1 Computer anxiety has a positive efect on self-confidence.
• H2 Computer anxiety has a positive efect on creativity in learning.</p>
      <p>• H3 Computer anxiety has a significant efect on emotional states.</p>
      <p>Positive self-esteem, or subjective feelings about oneself, is integrally related to self-concept
[16]. Self-esteem should be afected by positive or negative information that is frequently
presented in the form of social feedback [17]. There is a link through the support of classmates
with prosocial behavior in which the role of self-esteem plays a significant moderating role
[18]. For this reason, it is necessary to implement collaborative strategies for learning in which
relationships and support from classmates play a fundamental role [19] in such a way that
constructivist virtual environments have served as great afective support for students, especially
in times of pandemic [20]. Thus, there are critical factors for the success of e-learning, such as
overcoming computer anxiety, the quality of collaboration between teachers and students, the
quality of information, the quality of service, the quality of the computer system or learning
management system (LMS), and the use of computer devices [21], the university student will
improve his self-esteem, have greater self-confidence, and will strengthen their creative skills
in learning and have better emotional control.</p>
      <p>• H4 Self-esteem has a significant efect on self-confidence.
• H5 Self-esteem has a positive efect on creativity in learning.</p>
      <p>• H6 Self-esteem has a positive efect on emotional states.</p>
      <p>Diversity, participation, and creativity in learning require the same attributes in organizational
and systemic leadership [22]. Fostering collaborative and playful environments for learning
emphasizes creativity in learning and human flourishing in education [ 23]. Developing creative
abilities today is one of the cornerstones of students’ abilities to achieve learning significance,
especially in science, technology, engineering, arts, and mathematics (STEAM) education [24].
Therefore, creativity is becoming an emerging area of research in education [25]. The freedom
that enables creative action also allows self-confidence in the person.</p>
      <p>• H7 Self-confidence positively influences creativity in learning.</p>
      <p>Social learning is closely related to the emotional dimension of the person, so today we
can talk about social and emotional learning (SEL)[26], as proposed by Jones, who states that
the social, emotional, and cognitive domains are interconnected in the learning process [27].
Managing educational resources well means adding design elements that make lessons more
engaging. This is because students’ grades measure how they think and feel. In the same way,
the cognitive processes are turned on, which leads to learning results like retention and transfer
[28]. Also, it’s vital to set up learning sequences for students so that you can figure out their
patterns of behavior [29]. On the other hand, a pedagogical approach to creativity [30] says that
creativity in learning is linked to students’ creative self-eficacy, which relates to self-confidence
and emotional balance.</p>
      <p>• H8 Emotional states have a positive efect on self-confidence.</p>
      <p>• H9 Emotional states positively influence creativity in learning.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Methodology</title>
      <p>This study was carried out with a sample of 271 university students from the professional art
career; 90 men represent 33.2%, and 181 women represent 66.8%. The ages are between 18 and 30,
with a mean of 22.9 and an SD= 3.58. The instrument was applied in April and May of the year
2022. The methodology applied for the study is a non-experimental investigation, and the sample
extraction was for convenience. The instrument has been adapted and approved for the study, as
the creativity in the learning variable precedes the research: Switching to online learning during
COVID-19: Theorizing the role of IT mindfulness and techno-eustress in facilitating productivity
and creativity in student learning [31] and the impact of technostress on end user satisfaction
and performance [32]. For the self-esteem variable, the Rosemberg self-esteem scale [33] was
used; the emotional states variable has been taken from the research: digital competence of
non-university education students: predictive variables [34]. Additionally, statistical tests were
carried out, such as exploratory and confirmatory factor analysis, respectively, to guarantee the
robustness of the instrument.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Results</title>
      <p>Reliability tests were performed using Alpha Cronbach’s ( =0.906) and McDonald’s Coeficient
(=0.917), with satisfactory results. Likewise, the analysis of communalities was carried out,
obtaining results ranging from 0.536 to 0.904, which implies that the items would explain the
model in the worst case by 53.6% and the best case by 90.4%. To analyze the adequacy of the items
with their factor, the Kaiser-Meyer-Olkin test (KMO= 0.834) was performed, which indicates a
reasonable adjustment of the analyzed items with their elements. Bartlett’s Sphericity Test had
the following results: 2= 4233.895; df= 210, and p=&lt;0.000, whose assessment is reasonably
significant. The total variance is explained by 74.177% for the five factors of the model. Table
1 presents the rotated component matrix using the principal components analysis extraction
method, with the varimax rotation method with Kaiser normalization.
t = 5.854, p &lt; 0.000), results that support H5; Self-esteem (AUT) has a positive efect on emotional
states (EE ( AUT→EE = -0.535, t = 10.926, p &lt; 0.000), results that support H6; Self-confidence
(CO) positively influences creativity in learning (CA) (  CO→CA = 0.099, t = 1.816, p &lt; 0.035),
which supports H7 and emotional states (EE) positively influences creativity in learning (CA)
( EE→CA = 0.383, t = 5.691, p &lt; 0.000), which supports H9. Contrarily, emotional states (EE)
have a positive efect on self-confidence (CO) (  EE→CO = 0.021, t = 0.303, p &lt; 0.381), results
that do not support H8.
2 considering Creativity in learning as
an endogenous variable, an 2 of 0.479 is obtained, that is to say, that the variance is explained
by the model in 47.9%, being the exogenous variables, Self-esteem, the emotional states computer
anxiety and acting as a mediation variable self-confidence; On the other hand, according to the
structural model, considering the emotional states variable as an endogenous variable, the 2
is 0.376, that is, 37.6% of the variance is explained by the model, with the exogenous variables
being Self-esteem and Computer anxiety.</p>
      <p>Table 2 shows the results of the reliability and construct validity tests. It shows that, when
we consider the correlation coeficients, the reliability and construct validity expressed in
Cronbach’s alpha, the values obtained vary between 0.836 and 0.916, being very acceptable.
The values of the average variance extracted, Average Variance Extracted (AVE), are between
0.664 and 0.856, which is above the 0.500 recommended by several authors, in such a way that
it can be afirmed that the convergent validity is acceptable. For the analysis of the composite
reliability, it is recommended as an acceptance criterion that the values obtained exceed 0.6,
so that reasonable levels of internal consistency reliability would be demonstrated for each of
the variables, with the result being valued between 0.895 and 0.947. The coeficient (rho_A) is
used to verify the reliability of the values obtained in the construction and design of the model;
it is recommended as an acceptance criterion that its values exceed 0.7, and the results vary
between 0.841 and 0.932; consequently, the values of obtained evidence of very acceptable levels
of reliability and validity, that is, of internal consistency of the model.</p>
      <p>Table 3 presents the significant indirect efects obtained through the bootstrapping resampling
test; according to the proposed model, self-confidence (CO) operates as a mediating variable
between emotional states (EE) and creativity in learning (CA). According to the results, we can
say that the total indirect efect of the relationship is (0.002), so it is not significant (t=0.255,
p&lt;0.399). Therefore, we can afirm that there is no complementary mediation.</p>
      <p>Table 4 shows the discriminant validity test; for this purpose, the Fornell and Larcker
criterion [35] was used; they propose that when two or more latent variables share the variance
between pairs of constructs, it is less than the variance extracted by each individual construct.
Discriminant validity exists [36], and validity tests are carried out to determine to what extent
a specific construct is diferent from other constructs [ 37], essentially independent variables.
Taking these criteria into account, there is discriminant validity.</p>
      <p>CO</p>
      <p>CA</p>
      <p>EE
0.868
-0.228
-0.292
0.815
0.618
0.825</p>
      <p>Another criterion to establish the discriminant validity is the Heterotrait Criterion - Monotrait
-HTMT; it is used to evaluate the discriminant validity through the criterion of values of less
than 0.9 of the constructs. Therefore, Table 5 does not present values that exceed the suggested
value of 0.9, which is equivalent to saying that there is discriminant validity.</p>
      <p>CO</p>
      <p>CA</p>
      <p>EE
Computer Anxiety (LCA)</p>
      <p>Self-esteem (AUT)
Self-confidence (CO)</p>
      <p>Emotional states (EE)
Creativity in Learning (CA) 0.346</p>
      <p>Regarding the evaluation of the global or estimated model, the adjustment index,
Standardized Root Mean Square Residual (SRMR), which defines the diference between the observed
correlation and the predicted correlation, according to Hu and Bentler [38], the lower values of
a &lt; 0.08 is considered a good fit; therefore, the results for the estimated model the SRMR is 0.079,
and for the saturated model it is 0.079, which is equivalent to saying that the measurement
model is well evaluated and that the model estimated does not provide more data than the
model transmits. Therefore, the model cannot be rejected, so it is deduced that the model is
valid.
the substitution of the original sample [39]. Considering the significance level for the P-Value</p>
    </sec>
    <sec id="sec-4">
      <title>4. Conclusions</title>
      <p>The findings of this research confirm that computer anxiety as a manifestation in university
students is accentuated when there is a demand for the use of ICT and a lack of computer
resources in such a way that it influences self-confidence and creativity in the learning and
emotional states of university students. Similarly, self-esteem, integrally related to self-concept,
is a predictor variable and would influence self-confidence, creativity in learning, and emotional
states. The self-confidence associated with the student’s emotional balance would positively
influence creativity in learning; Regarding emotional states, there would be a positive efect
on creativity in learning, especially when we promote collaborative and playful environments.
However, emotional states would not influence the student’s self-confidence because emotional
states are interconnected in the learning process with social and cognitive domains. Regarding
self-confidence, which operates as a mediating variable between emotional states and creativity
in learning, it has not been possible to demonstrate that this mediation efect exists[40].</p>
    </sec>
    <sec id="sec-5">
      <title>Acknowledgments</title>
      <p>We want to express our gratitude to all the people who have collaborated on this research,
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Agustin and the students of the Professional School of Advertising and Multimedia at the
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