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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Online Team-Based Learning in Biomedicine - Evaluation by</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Laura Mairinoja</string-name>
          <email>laura.j.mairinoja@utu.fi</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Sonsoles López-Pernas</string-name>
          <email>sonsoles.lopez@uef.fi</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ramy Elmoazen</string-name>
          <email>ramy.elmoazen@uef.fi</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Einari A. Niskanen</string-name>
          <email>einari.niskanen@uef.fi</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Tiina Kuningas</string-name>
          <email>tiina.kuningas@uef.fi</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Anni Wärri</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mohammed Saqr</string-name>
          <email>mohammed.saqr@uef.fi</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Leena Strauss</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Eastern Finland, Institute of Biomedicine</institution>
          ,
          <addr-line>Yliopistonranta 1E, 70210 Kuopio</addr-line>
          ,
          <country country="FI">Finland</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Eastern Finland, School of Computing</institution>
          ,
          <addr-line>Yliopistokatu 2, 80100, Joensuu</addr-line>
          ,
          <country country="FI">Finland</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>University of Turku, Institute of Biomedicine</institution>
          ,
          <addr-line>Kiinamyllynkatu 10, 20500 Turku</addr-line>
          ,
          <country country="FI">Finland</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Teamwork skills are important to practice during higher educational studies to prepare students for the future working life. Since online learning has established itself as a relevant part of higher education, we present here an approach to online team-based learning and show the performance of students during the teamwork, proven by learning analysis data. In addition, results from a feedback survey of students´ opinions on teamwork are presented. Online teamwork was implemented for master level biomedicine students from four different Universities in Nordic countries, and student interaction was evaluated. Learning analytics data were collected from Discord, which was the communication platform for students and teachers during the teamwork. The Community of Inquiry (CoI) framework was used as guidance, and indicators of CoI's social, cognitive, and teaching presences were used as a scheme for coding the interaction. To recognize the process of collaboration, the data were first analyzed by using process mining. Further, to understand the multidimensional property of collaboration, we developed a network analysis and visualized the results using Gephi and the Fruchterman-Reingold layout algorithm. The quantitative results of the feedback survey were analyzed by using descriptive statistics and visualized using the R package likert. The learning analytics data included 316 posts divided to 686 annotations, which were categorized to codes. Our results indicate that the most frequent codes were the ones related to the social dimension of CoI, determined with attributes such as 'interactive' (173), 'cohesion' (119) and 'affective' (116). The remaining most frequent codes alternated between 'facilitation' and 'cognition'. Thus, social presence, in the context of CoI was considerable in our online team-based learning approach. However, to enhance students' cognitive presence, and thereby their ability to construct and confirm meaning of what they are learning, students' work should be facilitated by increasing teaching presence through teacher's contribution online. In line with the learning analytics data, the results of the survey pointed out the need of more in-depth instructions on how to carry out the team exercises, which belongs to the teaching presence category in the frame of CoI. Based on the results of this study and the existing literature, we aim to improve our teambased learning approach and outcomes in the future by increasing students' contribution through regular feedback assignments during the work and encouraging learners to reflect on their own work, contribution and thinking.</p>
      </abstract>
      <kwd-group>
        <kwd>1 Online teamwork</kwd>
        <kwd>learning analytics</kwd>
        <kwd>Discord</kwd>
        <kwd>virtual collaborative learning</kwd>
        <kwd>online teambased learning</kwd>
        <kwd>Community of Inquiry</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction 1.1.</title>
    </sec>
    <sec id="sec-2">
      <title>Online team-based learning in biomedicine</title>
      <p>
        Team-based learning (TBL) is a form of collaborative learning that relies on small group
interaction. The key elements for successful TBL are properly formed and managed teams,
accountability, feedback and assignment design [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Accountability means that each member
contributes time and effort to group work. Feedback should be frequent and timely and group
assignments designed to promote both learning and team development. In TBL, the teachers’ role
shifts from dispensing information to designing, managing and instructing the assignment, whereas
the students' role varies from being passive recipients of information to being responsible for content
of the teamwork [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
      </p>
      <p>In higher education of biomedicine, team-based learning is an important, commonly used
pedagogical approach, since many courses include laboratory work in small groups instead of
selfstudies or mass lectures. Biomedicine is a rapidly developing discipline covering, for example, several
imaging, molecular biology and computational methods. It is not meaningful or even possible for
every university with a biomedicine study program to specialize in all biomedical methods. Therefore,
there has been an effort recently to organize a number of biomedicine courses jointly in the
universities in Finland and in other Nordic countries. The idea has been that each university can focus
on their own strengths regarding state of the art methodologies, such as proteomics, genomics,
transcriptomics, translational pathology or bioimage analysis, and thereby increase the number of
elective studies available for students. Although student mobility promotes learning and provides
new experiences, it is often not possible or meaningful, or even desirable due to financial costs,
schedule restrictions and the environmental impact caused by traveling. Therefore, biomedicine is a
discipline that suits well for online teaching and learning in collaboration between universities.</p>
      <p>
        Applying TBL in an online environment has both benefits and challenges. One defining factor is
preferred timing, i.e. whether the course is asynchronous, meaning the students are able to work
anywhere at any time, or synchronous, meaning that there are common online meetings at certain
fixed times. Integrated Online-Team-Based Learning (IO-TBL) model is an online team-based learning
course design that aims to combine the flexibility of asynchronous engagement with the
connectedness offered through synchronous meetings [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
1.2.
      </p>
    </sec>
    <sec id="sec-3">
      <title>Community of Inquiry</title>
      <p>
        Students’ collaboration with each other and engagement in the team projects are essential to
improve their academic performance, especially in asynchronous settings where students are more
likely to become disengaged and feel isolated [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. According to the Community of Inquiry (CoI) model
[
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] learning occurs through three interconnected processes engaging both students and teachers:
’cognitive presence’, ‘social presence’, and ‘teaching presence’. Cognitive presence describes the
process of collaboratively building of understanding [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], which is considered as the key component
of critical thinking in higher education. Social presence refers to communication and ties among
students, and it promotes collaborative work and higher order thinking that supports cognitive
presence [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Teaching presence refers to the instructional design and facilitation provided by a
teacher [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. The key player students in the CoI improve overall student interactions, which are
essential for developing cognitive and social presences [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. These students share resources and
knowledge with the team, as they connect to others [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], unlike the peripheral students, who are less
connected to the community and contribute less [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ].
1.3.
      </p>
    </sec>
    <sec id="sec-4">
      <title>Discord as a platform for interaction</title>
      <p>
        Discord (https://discord.com/) is a free communications application for mobile phone and
computer, that enables communication between users through sharing voice, video, and text chat. In
addition, screensharing and private direct messaging (DM) between users are also possible. Although
Discord was developed for gamers´ and streamers´ communication needs, it has become popular in
other communities as well. Recently, it has been used in education, both in elementary school [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] and
in higher education [9]. For example, in teaching of biomedicine and related topics in higher education
Discord is currently being used to facilitate the building of community and engaged learning space
both online and in classroom [10]. In this study, Discord was used to host the online project work
group discussions.
1.4.
      </p>
    </sec>
    <sec id="sec-5">
      <title>The aim of the study</title>
      <p>Our aim was to find out how students in biomedicine perform in online teamwork. Specifically,
our interest was to investigate whether the instructions given by the teachers and the interactive
learning platform provided, namely Discord, support their learning through cognitive presence.</p>
      <p>Importantly, the long-term aim of this pilot study is to lay the foundation to further work of
designing a larger study with improved teaching presence, which would deepen our understanding
of the strengths and challenges of online teamworking our students face and, consequently, help
students learn better and more effectively.</p>
    </sec>
    <sec id="sec-6">
      <title>2. Methods</title>
    </sec>
    <sec id="sec-7">
      <title>2.1.The online project work in groups</title>
      <p>The data were collected from the Discord (Discord Inc., California, USA) channel created to host
online discussions during online summer studies in 2022, organized by the University of Turku and
the University of Eastern Finland in the field of biomedicine. The summer studies included four 1-4
ECTS online courses focusing on molecular characterization, imaging, and diagnostics of tumor
samples. Students could have taken one or several of the four courses. In addition, two webinars and
a final project were mandatory, donating an additional 1 ECTS. All together 20 students completed
the course(s) including the final project. The online courses were organized in Moodle, webinars in
Zoom and the students’ project work, which was conducted as teamwork, in Discord. The project
work was instructed asynchronously in Moodle and synchronously as a teamwork kickoff webinar
in Zoom. As learning goals for the project work, students were expected to learn i) how to apply the
biomedical tools learned during the online summer courses to design a meaningful study plan
together with fellow students in an online environment, ii) to work in groups, and iii) to give an oral
presentation of their work.</p>
      <p>Six groups of 5-7 students were set by the teachers and the first group meeting in Discord was set
and organized directly after the project work kickoff webinar. The groups were formed so that the
students were from different courses, and, thus, each student had an individual expert role in their
group. The groups were given free hands in planning of their own working methods, but four
meetings, and content for these meetings were suggested by the teachers. Also, there were two
twohour slots when five course teachers were available at Discord for discussion and students’ questions.
Instructions for the project work prompted students to prepare a project plan that combines the skills
learnt in the four different summer studies courses. Within groups, students adopted a role of an
expert of their own specific domains defined by the course or courses they had taken.</p>
      <p>The topic of the final project was breast cancer. First, the students were given a few recent research
publications covering the topic to read for inspiration. They were advised to use existing data
resources, for example on breast cancer genomics and digital pathology, to discover relevant
molecular targets, focusing on one selected subtype of this cancer. This discovery data cohort was to
be used as a starting point of the study. The idea was then to plan a translational study using human
patient samples, proceeding from potential target candidates to diagnostics. The students’ task was
to combine their expertise obtained in the different courses they had taken to plan a coherent research
project that connects both genomics and imaging data analyses. Short course-specific task
descriptions were given to highlight the skills and knowledge that each expert could bring into the
project.</p>
      <p>Guiding questions were given by teachers to initiate the teamwork and to start the discussion on
the theme (breast cancer and precision oncology) between group members with different
backgrounds. Each group had its own channel in Discord for chatting and sharing material (text
channel), and for live meetings (voice channel). The groups were allowed to freely plan their working
habits and schedule, but a rough timeframe and recommendation for the meeting schedule were given
by the teachers. At the end, the research project plans were presented to other students and teachers
in the concluding seminar. After each presentation time was reserved for discussing the research
plans together. In addition, each group was also assigned one peer review task, i.e. to read a project
plan written by their peer group before its presentation and to be prepared to ask questions and give
feedback on the research plan and its oral presentation during the seminar.</p>
      <p>Once the final project was finished, the chat discussions were exported in CSV format and then
anonymized by the teachers. After that, two of the authors coded the discourses for analysis purposes.</p>
    </sec>
    <sec id="sec-8">
      <title>2.2. Discussion dataset 2.2.1 Coding</title>
      <p>Coding for the dataset was done according to indicators of CoI's social, cognitive, and teaching
presences. The coders began by assigning a value of 0 to indicate the absence of an indicator and a
value between 1 and 5 to indicate the presence of an indicator according to its sequence in the
discourse. As multiple indicators may accompany any given post, this resulted in a total of 686
annotations, rather than the original 316 posts.</p>
      <p>The students' discourses were coded by two different coders. The inter-coder agreement between
the two coders had a high level of reliability using Cohen's Kappa test (κ=0.87) [11]. In instances
where the coders encountered disagreements, they met to resolve such cases.</p>
      <p>Social: It is concerned with social interactions and attempts to simulate the students’ social
environment (table 1). We followed the scheme by Rourke et al. 1999 [12].</p>
      <p>Cognitive: It is concerned with tracking the students’ cognition through their interactions to
improve critical thinking, construct knowledge and solve problems (table 2). We followed the
modified scheme by Chen et al. 2019 [13].</p>
      <p>Teacher: It is concerned with the role of the instructors either pre- or during courses. It can be
carried out with the collaborative participation of community members (table 3). We applied the
teaching presence scheme by Weerasinghe et al. 2012 [14] for students.</p>
      <sec id="sec-8-1">
        <title>Hi. before the next meeting on Friday, we'll try to wrap things up</title>
      </sec>
      <sec id="sec-8-2">
        <title>I can not submit the file</title>
        <p>because of it's size. I'm waiting
for the teachers to allow bigger
files or tell me how I can
submit it.</p>
        <p>According to the "Guidelines
for the group work research
plans", we have 11 parts to
complete, I suggest we each
take some of them. I can
handle the immunoassays part
following along the genomic
findings
Read the 'Useful articles to
start' from the course website.
If you come across a good
subtype during the reading,
you can write it down on the
google doc
Maybe you could also
eliminate some of MAP3K1
alterations so that we can
narrow down our options.</p>
      </sec>
      <sec id="sec-8-3">
        <title>Informing notices, Establishing time parameters, Utilizing medium effectively, Establishing netiquette</title>
      </sec>
      <sec id="sec-8-4">
        <title>We decided to meet next monday, 15th of August at 9 a.m</title>
      </sec>
      <sec id="sec-8-5">
        <title>Providing specific instructions or advice, please add the text to the</title>
        <p>Offering useful examples or illustrations, section 6, I have made the
Providing additional explanations, Making headlines. Also, there is
explicit references or providing extra learning "Critical points for
resources, Encouraging activities, Responding to success" -headline to
technical concerns which something needs
to be written on behalf of
every 'method'/course.</p>
      </sec>
      <sec id="sec-8-6">
        <title>Identifying areas of agreement/disagreement, Good! I couldn't submit</title>
        <p>Acknowledging or reinforcing student the images as a pdf file,
contributions, Encouraging or motivating because the file was too
students to participate in the discussion, Setting large, but hopefully it
climate for learning, Re-focusing/re-addressing works that way for all.
discussion on specific issues, Summarizing
discussion</p>
      </sec>
    </sec>
    <sec id="sec-9">
      <title>2.2.2 Data analysis</title>
      <p>We first calculated descriptive statistics to obtain a general idea of the most common codes and
CoI dimensions in the dataset. Though useful, frequency analysis lacks the ability to provide insights
into the temporal unfolding of the collaborative process, i.e., how certain events trigger one another.
To gain insights into the temporal aspect of students’ collaboration we relied on process mining.
Process mining is an analytical technique that allows to gather insights from time-ordered trace-log
data [15], [16]. Process mining allows one to discover the real process from data, compare and
evaluate processes, or enhance them [16]. To map the collaboration process of the student groups, we
make use of the pMineR R library, which allows to conduct process discovery using First Order
Markov Models (FOMM), i.e., it considers that the probability of an event happening depends only on
the event immediately before, and not the previous ones. The result is a process map showing the
probability of transitioning from one code to another [15].</p>
      <p>Process mining allows us to understand the process of collaboration and the transitions between
codes. However, the constructed process is unidimensional, where only one code can take place at a
time. In reality, a message can contain more than one code and a reply to that message is potentially
a reply to all the codes present in it, and not only to the last code in the message. To capture this
property of collaboration messages, we constructed a network in which each node represents a code,
and an edge from code A to code B represents the existence of a message containing code A as a reply
to a message containing code B. The network was plotted using Gephi and the Fruchterman-Reingold
layout algorithm. The node size is proportional to the weighted degree centrality, and the thickness
of the edge represents the frequency with which one node occurs as a reply to another. To group
together codes that commonly happened in reply to one another, we used Louvain modularity and
color-coded the distinct groups [15].</p>
    </sec>
    <sec id="sec-10">
      <title>2.3 Student feedback data collection and analysis</title>
      <p>At the end of the summer course, a survey was distributed among the students to gather their
opinions about the course. The survey consisted of 14 statements with which students had to agree
or disagree using a 5-point Likert scale (1 = Strongly Disagree --- 5 = Strongly Agree). The items
covered students’ opinions on the usefulness of the learning materials, their motivation and
expectations of the course, their perceptions on the group work. The results of the survey were
analyzed by using descriptive statistics and visualized using the R package likert [17].</p>
    </sec>
    <sec id="sec-11">
      <title>3. Results</title>
    </sec>
    <sec id="sec-12">
      <title>3.1. Frequency analysis showed that the most frequent codes were related to the Social Dimensions of CoI</title>
      <p>The four groups sent a total of 316 messages over Discord, with a mean of 79 messages per group
(MED = 77, SD = 22.23) and 15.8 messages per student (MED = 15, SD = 8.84). Each message had an
average of 2.17 CoI codes. Table 4 shows the descriptive statistics for each of the codes, including the
total number of times they appear in the messages, and the descriptive statistics per student and per
group. The most frequent codes by far were the ones related to the social dimension of CoI
(Interactive, Cohesion, Affective). The remaining most frequent codes alternated between facilitation
and cognition.</p>
    </sec>
    <sec id="sec-13">
      <title>Process mining revealed the chronological order in the collaborative process</title>
      <p>Process mining allows us to look at the messages through a temporal lens, giving insights into the
transitions among codes, and therefore into the unfolding of the collaborative process. Three of the
groups started with cohesion, i.e., messages encouraging collaboration, whereas one started with an
expression of affection (in this case, a smiley face emoji). The process map in Fig. 1 show that there
are no highly dominating transitions where two codes constantly take place one after the other
sequentially. The most likely transitions are from Facilitation to Interactive, and from Instruction to
Interactive, where a student offered guidance to the group and another student directly addressed
and responded to the help received. Triggering events also likely led to Interactive behavior, where a
student raised a concern which was acknowledged and discussed. Another frequent transition is from
Affective to Cohesion, meaning that students engage in socializing before addressing the collaborative
task and/or group itself. It is also worth noting that the process maps show many of the codes with
no incoming arrows, i.e., no transitions from any of the other codes took place with a likelihood
greater than 10%. This is the case for Exploration, Organization, Resolution and Facilitation, which
seem to happen as isolated events and not as a result of any other ones.</p>
    </sec>
    <sec id="sec-14">
      <title>3.3. Codes for Interactive, Affective and Cohesion showed strong heavy interconnection in the Network analysis</title>
      <p>The network (Fig. 2) shows two distinct groups of codes that more frequently occur together. The
yellow group consists of codes mostly related to the social dimension of CoI, whereas the blue group
consists of codes mostly related to the cognitive dimension of CoI. The facilitating codes are split
between both groups. It seems that students mostly use either social codes or cognitive codes, more
often than a mix of the two types, whereas facilitating codes help bridge the two dimensions of
collaboration. Particularly, the network shows a strong interconnection among Interactive, Affective
and Cohesion, indicating that messages including these codes often follow one another or even
several messages with the same code take place in a row (indicated by the loop arrows).</p>
    </sec>
    <sec id="sec-15">
      <title>3.4. Feedback analysis suggests that students wish stronger teacher intervention</title>
      <p>Table 4 shows the results of the student questionnaire including, for each question, the mean (M),
median (MED), and standard deviation (SD), along with the percentage of respondents of each answer.</p>
      <p>Regarding the learning materials (lectures, further readings, and exercise instructions) available to
students, students agreed for the most part that they increased their knowledge and skills in the
course topic (M = 4.12, MED = 4, SD = 0.78). They agreed to a somewhat lesser extent that the materials
complemented each other (M = 3.82, MED = 4, SD = 0.95). Most students strongly agreed that they
were well motivated to get good grades on their courses (M = 4.29, MED = 4, SD = 0.85). Overall,
students course agreed that the course met their expectations (M = 4.12, MED = 4, SD = 0.99) and they
somewhat agreed that the workload of the course corresponds to the received ECTS (M = 3.76, MED
= 4, SD = 1.09). The students were slightly polarized about whether instructions on how to carry out
the group exercises were clear and easy to follow (M = 3.24, MED = 3, SD = 1.39). They mostly agreed
that the group assignments helped them understand the theory of the course better (M = 3.82, MED
= 4, SD = 1.19) and apply their learning better in practice (M = 3.88, MED = 4, SD = 1.05). Moreover,
they mostly agreed that the group assignments were useful for improving their scientific reporting
skills (M = 3.88, MED = 4, SD = 0.93). The students mostly felt that the responsibilities in their group
were divided fairly (M = 3.94, MED = 4, SD = 1.34) and were able to get help from the instructors
when needed (M = 4.18, MED = 4, SD = 0.73). For the most part, students agreed that sharing data
within the group was easy and straightforward (M = 3.88, MED = 4, SD = 1.11). They also somewhat
agreed that the suggested electronic teamwork tools on the course were useful and helped them
perform the task (M = 3.59, MED = 4, SD = 1.33). Lastly, students were mostly neutral about the fact
that the group work introduced them to new people and helped them build their professional network
(M = 3.47, MED = 3, SD = 1.18).</p>
    </sec>
    <sec id="sec-16">
      <title>4. Discussion</title>
      <p>
        Biomedicine is a wide-ranging and rapidly developing discipline requiring specific methodological
skills and in-depth expertise. Thus, international cooperation is the key to success, both in research
and teaching, and international teams of experts from different areas of specialty are already the order
of the day in biomedicine. University education aims to prepare students for the working life of the
future, and therefore, the ability to work in diverse teams is essential for the future experts in
biomedicine. In addition, to meeting the demands of working life, enhancing students’ collaboration
with each other through teamwork has been shown to improve their academic performance [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] as
well.
      </p>
      <p>In this paper, online teamwork was implemented for master level biomedicine students from four
different universities in Nordic countries. Student interactions on Discord platform during teamwork
were evaluated by using the Community of Inquiry (CoI) framework, which encloses the essential
elements of a successful educational transaction: cognitive presence, social presence, and teaching
presence. Frequency analysis showed that the social dimensions of CoI were emphasized most in
teamwork. More specifically, process mining analysis revealed that the chronological order in the
collaborative process through which the students engaged with each other was socializing before
addressing the actual collaborative task and group itself.</p>
      <p>
        Network analysis revealed abundant interconnection and high frequency between codes for CoI
attributes ‘Interactive’, ‘Affective’ and ‘Cohesion’. These codes are related to the social dimension of
CoI, and support the other results. On the contrary, the frequency of codes related to the cognitive
dimension of CoI was lower and the interconnection between the codes was weaker (Figure 2)
indicating less collaboration between the students when building understanding of the core substance
of the assigned task. However, based on the CoI model, social presence as such promotes collaborative
work and higher order thinking, which in turn supports cognitive presence. Cognitive presence
further refers to the process of collaboratively building of understanding, and is considered as the key
component of critical thinking in higher education [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Reflecting our approach to online team-based
learning and the presented results on the CoI model raises an important question regarding what kind
of teacher presence would best promote shift from social presence to cognitive presence, and
contribute to the best balance between these two dimensions during teamwork.
      </p>
      <p>However, it is worth bearing in mind that all interactions between the students were not captured,
as they interacted with each other also using other platforms than Discord. To better capture all
interactions for learning analytics, students could be guided to use only Discord. On the other hand,
forcing the use of just one platform for interactions might not be beneficial for the learning
experience. The discussion what kind of space and means are best for students to help them explore
and find new ideas together is ongoing. However, Saqr and López-Pernas suggest that instant
messaging platforms, such as Discord, increase participative engagement in teamwork compared to
conventional discussion forums [18].</p>
      <p>The survey performed after the course indicated that the students were mostly satisfied with the
teamwork, as the mean values between questions varied from 3.24 to 4.29 in the scale 1-5. Of all the
questions, the students mostly disagreed with the statement “the instructions on how to carry out the
group exercises were clear and easy to follow” (mean 3.24). However, almost a quarter of the students
(23,53%) agreed strongly with this statement. In the CoI model, this statement belongs to the category
of teaching presence, which was assessed weak also in our data analysis. Thus, based on our results,
we suggest that more in-depth instructions on how to carry out the group exercises are needed. On
the other hand, students mostly agreed (47.06%) that they were able to get help from the instructors
when needed (mean 4.18).</p>
      <p>Although in the CoI model codes for social presence were most common in the frequency analysis,
in the feedback questionnaire students’ agreement with the statement “The teamwork introduced me
to new people and helped to build my professional network” was mostly neutral (mean 3.47). It is
likely that this statement does not completely correspond the social presence dimension of the CoI
model, which does not contain the professional network aspect.</p>
      <p>Interestingly, the feedback questionnaire statement about division of responsibilities in the team
“I feel that the responsibilities in my team were divided fairly” splitted students into two categories,
while nobody answered neutral/3 to this question. More students agreed than disagreed with the
statement, though. Students´ different behavior and performance in groups is well-known. For
example, Haugland et al [19] showed that in the same online learning course, separate groups and
individuals in those groups, chose different ways to work in regard to their ability to take
responsibility for common learning. Sharing of the responsibilities unequally in teams is a
wellrecognized problem, and the biggest obstacle to group learning has been claimed to be students who
do not participate [20].</p>
      <p>Based on the frequency and feedback analyses, we conclude that our students would have
benefited from more frequent teacher interventions during the teamwork to transfer their
performance from social to cognitive presence and consequently, helping them increase their critical
thinking. In the future courses, we propose that teachers could 1) contribute to the discussion with
prepared statements that open up new directions of thinking [21] and 2) provide prompt and
constructive feedback during the teamwork, as students have previously stated that a lack of feedback
is detrimental to their online learning experience [22].</p>
      <p>Suggested check list for teachers for designing the structure of effective
teamwork online:
 Mode and frequency of teacher interventions
 Mode, frequency and timing of feedback assignments for students
 Platform(s) to be used</p>
    </sec>
    <sec id="sec-17">
      <title>5. Acknowledgements</title>
      <p>We would like to acknowledge the ENVISION_2027 Erasmus+ project. In addition, special thanks
to Merja Heinäniemi, Pekka Ruusuvuori and Saara Wittfooth for planning the biological content to
the teamwork.</p>
    </sec>
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