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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>with automated vehicles and why less might be more</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Alexander G. Mirnig</string-name>
          <email>alexander.mirnig@plus.ac.at</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>AIT Austrian Institute of Technology GmbH, Center for Technology Experience</institution>
          ,
          <addr-line>Giefinggasse 2, Vienna</addr-line>
          ,
          <country country="AT">Austria</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Salzburg, Department of Artificial Intelligence and Human Interfaces</institution>
          ,
          <addr-line>Jakob-Haringer-Strasse 8 / Techno 5, Salzburg</addr-line>
          ,
          <country country="AT">Austria</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>ing Automation Experiences</institution>
        </aff>
      </contrib-group>
      <fpage>0000</fpage>
      <lpage>0002</lpage>
      <abstract>
        <p>Efective interaction design for automated vehicles is a challenging matter. Be it interacting driver/operator position or being interacted with by the vehicle as a part of its road environment, the challenge lies with how to integrate the new contents or address the novel challenges brought about by the vehicle being (partially) automated. This typically takes the form of additional indicators (e.g., external displays) or exploration into diferent interaction modalities. In this paper, I want to share my view on how many automation challenges might be better addressed using minimal additional indicators or re-using already existing indicators and techniques as much as possible. Based on experiences from recent studies(specifically, one study on external HMI designs and one on an in-vehicle HMI), I argue for a more frugal approach to automation interaction design.</p>
      </abstract>
      <kwd-group>
        <kwd>automated vehicles</kwd>
        <kwd>interfaces</kwd>
        <kwd>lessons learned</kwd>
        <kwd>frugal approach</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>The transition from fully manual to automated transport
is a continuous process and will persist as such for quite
some time to come. Within this transitional period,
humans are confronted with a wide range of automation
functions or automated subsystems across an equally
wide range of means of transportation. Even when
limited to only the road environment, there are passenger
which all look diferent depending on who manufactured
them and can difer in their degree of automation and
other related constraints (e.g., maximum velocity or
braking behaviour). Taking this into consideration, there is
agents.</p>
      <p>It is this complex interaction space that appears to call
for a need for additional information and clarification
on how this space is to be navigated by the human user</p>
      <sec id="sec-1-1">
        <title>This user can either someone who is at the controls of</title>
        <p>an automated vehicle and might have to perform partial
tasks, (de-)activate systems, or intervene or it might be
someone who is simply a part of the vehicle’s driving
nicate the vehicle in order to navigate trafic safely and
efectively - just as with non-automated vehicles. The
is then to pursue other modalities, such as haptics [6] or
environment and needs to have an avenue to commu- [5]. Thus, with the adding of additional information flow
© 2023 Copyright for this paper by its authors. Use permitted under Creative Commons License auditory [7] in order to distribute the load across sensory
Attribution 4.0 International (CC BY 4.0).
channels. Another strategy is to ask the question: “Is it Still, the participants from this study had all mentioned
really necessary?” and potentially reduce the amount of a strong preference for additional information and
indiadditional indicators used, reduce the complexity of the cators, despite their reliance on “traditional” indicators
communicated content, re-use already existing interfaces, during the interactions. Thus, our take-away from this
cues, or indicators, or similar strategies. study was that we needed to reduce the complexity, use</p>
        <p>Over several studies and instances, I have now had ex- only very simple animations (e.g., blinking) and to not
periences from which I went away with a strong tendency use images or verbal content that needs additional mental
towards the latter, i.e., trying to reduce the communica- processing. In a field study later in the project [ 9], [10],
tion down to what is strictly necessary and steering away we did a performance assessment of the eHMIs, which
from additional indicators, modalities as the exploratory had finally been realized as one-dimensional LED-strips.
default. Here, I would like to share the experiences from The lessons we had learned previously were well-learned
three such studies across two cases to exemplify the idea. as it appeared, as we finally did see interaction success
when the indicators were active as opposed to the control
2.1. Case 1: External on-vehicle condition. While the efects were noticeable, they were
indicators not major and it was clear that the shuttle was able to
navigate trafic also in the control condition – just not
quite as well. In this study in particular, we noticed that
vehicle position (e.g., stopped further into an intersection
vs. with greater distance as well as the fact whether the
shuttle was visibly accelerating or decelerating were by
far the most used indicators by the other trafic
participants.</p>
      </sec>
      <sec id="sec-1-2">
        <title>The first instance was a study on a closed test track in</title>
        <p>which we investigated eHMI (external Human-Machine
Interface) designs for automated shuttles to communicate
with manual vehicles and other road users [8]. It was a
comparison study with several diferent visualisations
on a front-mounted display as well as two side-mounted
displays towards the front. The designs themselves were
based on an online-questionnaire, from which we had 2.2. Case 2: In-cabin indicators
already extracted what we thought were the most
suitable colours, icons, and animation patterns. In the study, In another study from a diferent project, we made
simiwe had the shuttle circulate around the track and then lar experiences, this time regarding in-vehicle indicators
interact with manually driven vehicles and pedestrians [11]: For the purpose of exploring the suitability of
(amcrossing the road across several interaction scenarios and bient) light displays to signal driving modes and control
diferent visualization conditions. transitions in highly automated vehicles, we had installed</p>
        <p>As far as the eHMI comparison went, we stopped the lights below the windshield, on the steering wheel, and in
study before we got to the double digits in terms of par- the footwell. These would then emit light signals in two
ticipant numbers, as we had learned what we needed by conditions (static and dynamic (e.g., pulsing, blinking),
then: There would be little to no usable data for com- with the colours having been informed by a previous
parison regardless of the number of participants due to online questionnaire. Among the results from this study
a clearly visible lack of willingness to engage with the were the findings that the steering wheel light was too
eHMIs. The reasons for this ranged from the participants distracting and needed to be used more sparingly. The
not even noticing the indicators to them noticing but light in the footwell, despite having been the largest in
deciding to not make use of them as the interaction went terms of illuminated surface, was not found to have any
along. In the post-interaction interviews, we learned that noticeable efect or even be noticed by most participants
the participants were very quick to revert back to what while driving. The other lights were found to have an
they knew when interacting with the shuttle and its un- efect, though it was not very large overall when
comknown or hard to expect driving behavior. This means pared to the control condition without lights. By itself,
that they would look at the standard lights and turn in- this is about what one should expect when running a
dicators and, when in doubt, simply wait and see what study: In practice, some things work other than intended
happens, as they were never in any real danger. When and some not at all.
the participants did look at the indicators, we learned What was interesting, however, was an observation
that many of the designs that seemed to work on paper that was rather minor in the grander scheme of things
(and according to the questionnaire results) did not work and, thus, not included in the original publication but
as well in context, especially in light of how drivers ap- is something which I would like to share here: The
reportioned their attention while driving: Anything that sults from the post-interaction interviews yielded more
required sustained attention (short animations in partic- positive comments towards the light interfaces and also
ular) was dificult to process, leading the participants to a strongly expressed need for additional indicators in
again go with their usual gaze and action patterns for automated vehicles, which was not reflected in the
quaninteraction with manually driven vehicles. titative data. When looking at the data more closely, we
found this discrepancy to occur within-participants as
well, i.e., a single participant would speak highly of the
lights and express a need for additional HMIs or
indicators, yet that same participant would rate light and
baseline conditions similarly in the questionnaires. Just like
with the first eHMI study, it seemed that the indicators
the participants expressed to require, were not actually
that necessary in the actual interaction and quickly too
much. This can then result in participants interacting
with what they would be used to normally in such cases,
i.e., interacting just as they would in the baseline, thus
explaining the lack of diferences in actual performance.</p>
      </sec>
    </sec>
    <sec id="sec-2">
      <title>3. Frugally forward</title>
      <p>So what do we take away from this? On the one hand,
there is a component of uncertainty when interacting
with automated vehicles and that component needs to be
addressed. On the other hand, users are quick to fall back
to what they are used to from interacting with manually
driven vehicles and the success rate in this “interaction
baseline” is already rather good. A part of this is certainly
related to the fact that controlled field study conditions
cannot be high risk conditions, so the measurable efects
of a safety-critical technology should be expected to be
more limited in field trial condition. Another aspect is
certainly that just because an interface was developed,
does not mean that it was the ideal interface for the
purpose, so a smaller than expected success over the
control condition may just as well be a hint towards
improvability of the interface.</p>
      <p>Another take-away, however, is the observation of
“what works” and how users are easily able to reapply
that which worked before to the novel context, despite
explicitly expressing to require additional information or
indicators (as it was the case in eHMI study 1 or the
invehicle HMI). There is a diference between the transition
phase, in which we are right now, where the automation
technologies are novel, manifold, and to many unknown
in detail, to a phase in which the technology has been
in use for some time and is largely known to most in
terms of capabilities and limitations. In such a context,
explanatory indications are not necessary, as users
already know what to expect. Users need to know if a
machine or device is on or of (status indicator), need
rudimentary information regarding the planned actions
(see: turn indicators, braking light) and take the rest from
the information present in the context.</p>
      <p>In all the provided examples but especially the mixed
trafic experiments in eHMI study 2, we have had a
glimpse of users falling back into these for them safe
and established interaction behaviours, despite
interacting with a novel technology – and for the most part, it
worked out just fine. From this, I believe that the
communication of additional, automation-specific information,
is still important but perhaps not as vital as we might
have additionally assumed. Furthermore, I would like to
use this as a motivation to explore even simpler
indicators to communicate automation-relevant information,
to even re-use as many of the existing indicators as we
can. If, to only provide an illustrative example, turn
indicators sufice, why use something else? The resulting
HMIs and interfaces will certainly be less fancy or
futuristic, perhaps a bit boring even, and less attractive for the
often brilliant and creative minds that explore interface
and interaction design. This is why I would like to put
explicitly put this direction forward, discuss with and
encourage others to explore frugal interaction design,
employing existing designs and interaction channels to
solve novel challenges. It might not look that exciting in
practice, though the long-term interaction results might
outdo the short-term excitement gained by a nice looking
HMI that nobody else had done before.</p>
    </sec>
    <sec id="sec-3">
      <title>Acknowledgments</title>
      <sec id="sec-3-1">
        <title>This work was created within the project HADRIAN,</title>
        <p>which has received funding from the European Union’s
Horizon 2020 research and innovation program under
grant agreement number 875597. The Innovation and
Networks Executive Agency (INEA) is not responsible
for any use that may be made of the information this
document contains.
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