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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Digitalizing educational workbooks and collecting handwritten answers for automatic scoring</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Tomo Asakura</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Hung T. Nguyen</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nghia T. Truong</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nam T. Ly</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Cuong T. Nguyen</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Hiroshi Miyazawa</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Yoichi Tsuchida</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Takahiro Yamamoto</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Masamitsu Ito</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Toshihiko Horie</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Fumiko Yasuno</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Tsunenori Ishioka</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Kokoro Kobayashi</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ikuko Shimizu</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Masaki Nakagawa</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>National Institute for Educational Policy Research</institution>
          ,
          <addr-line>3-2-2 Kasumigaseki, Chiyoda-ku, 100-8951</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Ohshima College, National Institute of Technology</institution>
          ,
          <addr-line>Ohshima, Yamaguchi, 742-2193</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>The National Center for University Entrance Examinations</institution>
          ,
          <addr-line>2-19-23 Komaba, Meguro-ku, 153-8501</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Tokyo University of Agriculture and Technology</institution>
          ,
          <addr-line>2-24-16 Naka-cho, Koganei-shi, Tokyo, 184-8588</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
        <aff id="aff4">
          <label>4</label>
          <institution>Wacom Co., Ltd.</institution>
          ,
          <addr-line>2-510-1 Toyonodai, Kazo-shi, Saitama, 349-1148</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>This workshop paper presents the digitalization of a set of educational workbooks on electronic paper, collection of digital ink answers, and description of correct answer examples as a rst step toward realization of automatic scoring of handwritten answers. InkML was used to record handwritten answers. The questions and correct answer examples are associated with the handwritten answers. Digitalizing the entire workbooks involves the challenges associated with processing various types of questions in addition to ordinary questions asking for textual and mathematical answers. This paper also reports the prototypes of handwriting recognizers and automatic scorers for Japanese, mathematics, and English answers as well as the prototypes of user interfaces for answerers and human scorers. The goal is to achieve automatic scoring of handwritten answers in educational workbooks and computer-based testing, as well as to provide input by handwriting for learning management systems.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Handwritten answers</kwd>
        <kwd>handwriting recognition</kwd>
        <kwd>automatic scoring</kwd>
        <kwd>electronic paper</kwd>
        <kwd>computer-based testing</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        1. Introduction
Because of the widespread use of personal computers and tablets, education has become
increasingly digitalized recently. Intelligent textbooks provide learners with multimodal contents,
navigation, personalization, and so on, which paper textbooks cannot provide [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. However,
questions and answers seem to be limited in digitalization. Multiple-choice questions are often
used rather than descriptive questions because the input method is a keyboard or a touch panel,
and such questions can be scored unambiguously. On the other hand, descriptive questions
asked in paper-based textbooks, workbooks, and examinations can show the
understanding and problem-solving abilities of the answerers. The cognitive load is reduced for
answerers as well as questioners designing the questions. Scoring descriptive answers, however, is
labor-intensive and time-consuming. Feedback to answerers is often delayed, which decreases the
motivation to review the questions and the effects of the review. A concern also exists that
multiplechoice questions may provoke guessing of answers rather than problem-solving.
      </p>
      <p>
        With recent advances in handwriting recognition, automatic recognition and scoring of handwritten
Japanese constructed response answers composed of 80–120 characters has become possible with
almost the same accuracy as that of humans [
        <xref ref-type="bibr" rid="ref2 ref3">2, 3</xref>
        ]. Automatic scoring of handwritten mathematical
answers is also being studied to reduce the burden on the scorers [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Therefore, the extent to which any
type of conventional questions can be recognized and scored automatically should be verified. The first
step is to digitalize educational workbooks and collect handwritten answers using real workbooks with
the aim of developing automatic scoring. Once the technology is realized, conventional workbook
exams can be digitalized, and the scope of the questions asked under learning management systems can
be enhanced.
      </p>
      <p>Electronic paper with an electronic pen can be utilized to display questions and to capture
handwritten answers in the form of online trajectory patterns, i.e., digital ink. Digital ink records the
process through which each answerer answers each question, which can be analyzed to determine how
the answerer has arrived at the answer. This approach is useful if the answer is wrong. Digital ink can
be converted into an image so that both digital ink recognition (online recognition) and image
recognition (offline recognition) can be used to produce reliable recognition.</p>
      <p>Databases of handwritten character patterns in many languages have contributed to the progress of
handwritten character recognition. Thus, a database of handwritten answers in the form of digital ink
for actual workbook questions by many answerers should be prepared to develop automatic scoring,
which includes correct and various incorrect answers.</p>
      <p>The remainder of this workshop paper is organized as follows. Section 2 describes the related work.
Section 3 introduces the device and data format. Section 4 presents prototypes of automatic recognizers
and scorers. Section 5 describes prototypes of user interfaces for answerers and human scorers. Section
6 draws the conclusions.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related work</title>
      <p>
        In the 2000s, the utilization of tablets in the educational field started with the development of tablets
and similar devices [
        <xref ref-type="bibr" rid="ref5 ref6">5, 6</xref>
        ]. Among them, our initial prototype was reported to score handwritten English
vocabulary tests automatically [
        <xref ref-type="bibr" rid="ref7 ref8">7, 8</xref>
        ]. The benefit of capturing handwritten answers in digital ink was
demonstrated [
        <xref ref-type="bibr" rid="ref10 ref9">9, 10</xref>
        ]. Although the input is image, a combination of handwriting recognition and natural
language parsing was reported to score handwritten essays automatically [11].
      </p>
      <p>Recently, many studies have been conducted to develop intelligent learning platforms for students
such as ASSISTments [12] and Cognitive Tutor [13]. They focused on math problems and required
photos of the answers provided by the students so that the human or computer-based scorers could give
a score for each answer. In particular, the ASSISTments team organized the MathNet competition,
where the collected dataset consisting of digitized student work was used to develop the handwriting
recognition and automatic scoring systems [14]. On the other hand, this paper presents an attempt to
digitalize multiple types of questions for elementary grades in Japanese, mathematics, and English
subjects.</p>
      <p>This paper presents three main contributions: a process for collecting handwritten answers using
electronic paper, a prototype system of handwritten answer recognizers and scorers and a prototype of
user interfaces for answerer and scorers.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Collected data</title>
      <p>With the goal of digitalizing the workbooks as described in Section 2, we prepared an electronic
paper device. This device displays each page of the workbooks and captures handwritten answers in
digital ink. The details are provided in Subsections 3.1–3.4.</p>
      <sec id="sec-3-1">
        <title>Device for collecting handwritten answers</title>
        <p>The electronic paper employed in this study is equipped with an electronic pen, an eraser, and a
compass, as shown in Figure 1, with a high sampling rate of 480 Hz. It records not only the
pen/eraser/compass-tip coordinates, but also the writing pressure, tilt, and how far the tip is from the
surface (up to 10 mm). Its dimensions are 209 mm×157 mm, which are close to those of an A5 sheet,
and its thickness is 3 mm</p>
        <p>The electronic paper connects to a host device (PC, smartphone, etc.) to display a page in one of the
workbooks with a paper-like appearance and enables the user to answer with the pen or the compass
and erase the trajectory with the eraser, which is recorded in digital ink. The host device receives the
recorded digital ink.</p>
        <sec id="sec-3-1-1">
          <title>The electronic paper with EPD and electronic pen input host device</title>
        </sec>
        <sec id="sec-3-1-2">
          <title>Connect</title>
          <p>via USB</p>
        </sec>
        <sec id="sec-3-1-3">
          <title>Select a page on the host device</title>
          <p>For each page of the workbooks and for each answerer, the image, coordinates of the answer areas,
correct answer examples, information about the answerer, and manual scoring results are recorded in
XML. For the convenience of machine learning, we integrate the contents displayed on one screen
(equivalent to one sheet of paper) into one file.</p>
          <p>To annotate the question information, we use an &lt;input&gt; element with common attributes of inputId,
the x- and y-coordinates of the top-left point of the input area, the width and height of the input area,
the recognitionType for declaring the required recognizer for the input area, and the data for describing
the details of the input area. To denote an expected answer, we use an &lt;answer&gt; element with two main
attributes of inputId to match with inputId of the &lt;input&gt; element and expectedValue to present
examples of the correct answer. In the future, we may include other attributes such as the condition to
describe the rubric.</p>
          <p>Sequences of sampled pen-tip/eraser-tip coordinates (digital ink) are recorded in the InkML format
[15]. The coordinates of the pen/eraser/compass are recorded on the entire screen rather than in each
answer area. The eraser does not erase the coordinates written by the pen but overwrites them in white
ink of a specific thickness. All the coordinates from the pen and the eraser are recorded even outside
the answer areas.</p>
          <p>Figure 2 shows the overall structure of the XML and InkML descriptions in a handwritten answers
log file, and Figure 3 provides an example of digital ink recorded in InkML and a correct answer
description in XML.</p>
        </sec>
        <sec id="sec-3-1-4">
          <title>Digital ink is represented in &lt;inkml: trace…&gt;</title>
        </sec>
        <sec id="sec-3-1-5">
          <title>A correct answer is specified in “expectedValue”</title>
        </sec>
        <sec id="sec-3-1-6">
          <title>Coordinate points in digital ink</title>
        </sec>
      </sec>
      <sec id="sec-3-2">
        <title>Issues related to correct answer examples</title>
        <p>The workbooks used for this research cover Japanese and mathematics questions in all of grades 1
through 6 of elementary schools and English questions in grades 5 and 6. In Japanese elementary
education, English is taught from grade 5. Digitalizing the entire workbooks involves challenges of
processing various types of questions as well as the majority of ordinary questions asking for textual
and mathematical answers. We classified all the questions appearing in the workbooks from grades 1
through 6 into 10 types, as listed in Table 1. Precisely speaking, each type of question denotes the type
of answers expected. Therefore, we use "type of answers." Among them, seven types require line
drawing answers and the remaining three types require Japanese text, English text, and math
expressions. Figure 4 shows examples of the connecting and geometry-type answers.</p>
        <sec id="sec-3-2-1">
          <title>Type of answer expected</title>
        </sec>
        <sec id="sec-3-2-2">
          <title>Japanese text</title>
        </sec>
        <sec id="sec-3-2-3">
          <title>English text</title>
        </sec>
        <sec id="sec-3-2-4">
          <title>Mathematical expressions</title>
        </sec>
        <sec id="sec-3-2-5">
          <title>Completing a geometric shape by drawing additional lines</title>
        </sec>
        <sec id="sec-3-2-6">
          <title>Connecting labels with lines</title>
        </sec>
        <sec id="sec-3-2-7">
          <title>Locating characters/words/phrases by drawing sidelines or underlines</title>
        </sec>
        <sec id="sec-3-2-8">
          <title>Selecting answers by gestures</title>
        </sec>
        <sec id="sec-3-2-9">
          <title>Filling or painting objects such as circles, squares, and so on</title>
        </sec>
        <sec id="sec-3-2-10">
          <title>Unfolding a 3D object to 2D development</title>
        </sec>
        <sec id="sec-3-2-11">
          <title>Plotting graphs and charts</title>
          <p>A choice format has been used in the workbooks for the questions requiring the selection of a correct
stroke order for writing a Kanji character. On the other hand, the electronic paper provides the advantage
of obtaining time-series data about handwriting so that the stroke order can be known from the digital
ink. If such clear advantages are available, they are chosen, but basically, the questions are presented
in the same format as in paper workbooks. Specifically, we followed the styles of paper workbooks as
much as possible, but we employed the new styles of questions that exploited the benefits of the
electronic paper.
3.4.</p>
        </sec>
      </sec>
      <sec id="sec-3-3">
        <title>Data collection</title>
        <p>Handwritten answers from 300 elementary school students (50 from each grade) were collected with
the permission of the ethics committee of our university. We asked the students to answer the questions
by themselves. Therefore, incorrect answers were included. An automatic scoring system must score
correct answers as correct and incorrect answers as incorrect. Therefore, actual incorrect answers are
useful as well as correct answers for the study of automatic scoring.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>4. Prototypes of answer recognizers and scorers</title>
      <p>We used deep neural network (DNN) models to build three languages of handwritten answer
recognizers: Math recognizer [16, 17], English recognizer [18], and Japanese recognizer [19].
According to the type of input patterns, two groups of handwriting recognizers must be prepared. For
online recognizers using pen trajectories as input, the DNN models are composed of multiple stacked
Bidirectional Long Short-Term Memory (BLSTM) layers and a Connectionist Temporal Classification
layer. For offline recognizers using handwritten images as input, the models consist of an encoder and
a decoder with attention layers, where the encoder has multiple convolution layers with pooling layers
and the decoder has stacked BLSTM layers. In the previous studies, these models were developed for
general usage and evaluated on common handwriting datasets. Thus, they are appropriate to deploy as
handwritten answer recognizers.</p>
      <p>The Math recognizer achieved a 52.38% expression recognition rate (ink recognition – online
recognizer) and a 66.08% expression recognition rate (image recognition – offline recognizer) for the
latest CROHME 2019 dataset. The CROHME dataset contains high level mathematical expressions, so
much higher recognition rates can be expected in elementary schools. The English text recognizer
achieved an 85.78% word recognition rate for IAM-OnDB [20]. The Japanese text recognizer achieved
an 86.31% character recognition rate for the TUAT-Kondate dataset [21]. Moreover, the performance
of these systems could be improved with transfer learning and dataset adaptation methods, because the
above-mentioned recognizers were trained by samples collected in different environments and from
different groups of people.</p>
      <p>For the other seven types of graphic answers, automatic scorers were prepared by simple methods:
dynamic programming matching to compare the answers and expected values for the geometry and
plotting types; detecting connecting lines for all the pairs without inconsistency for the connecting type;
recognizing drawings inside answer regions and comparing them with the expected values for the
selecting and locating types with consistency checking; detection of pen traces for the filling type with
consistency checking; and detection of 2D shape objects in specified relations for the development type.
The number of samples was too small to prepare DNN scorers. The methods are being elaborated so
that a reliable evaluation can be reported later.</p>
      <p>
        Automatic scoring was applied after recognition without any correction of misrecognition or manual
labeling. For short answers with one or a few characters, we used perfect matching to provide the scores.
For long answers, such as sentences, we employed a scorer that was based on DNNs and the
Bidirectional Encoder Representations from Transformers (BERT) model [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>We performed a preliminary evaluation of automatic Math scoring on the collected dataset of 1st
grade elementary school students. The evaluated dataset consisted of 23,848 samples. We employed
the precision, recall, and f-measure as the metrics for evaluation, which are defined as follows:</p>
      <p>=
 -       =
=</p>
      <p>+</p>
      <p>+ 
1
2
+  
1 ,
(1)
(2)
(3)
where TP, FP, and FN are the numbers of true positive, false positive, and false negative samples,
respectively.
their combination. We achieved high precision, which means that the system produced a very small FP
(incorrect answers that were scored to be correct). On the other hand, we need to increase the Recall by
decreasing FN (correct answers that were scored to be incorrect). In automatic scoring, FP is more
serious than FN, because the former will not be claimed, but the latter will be claimed by the answerers.
The offline recognizer produced inferior performance than the online recognizer but combining them
increased Recall to more than 4 percentage point from the best single recognizer.</p>
      <p>The Math scorer performed well on the collected dataset, as the handwritten Math answers for
elementary grades are much simpler than the handwritten mathematical expressions in CROHME.
However, handwriting by children is unstable in stroke order and number, so the combination of online
and offline recognizers is effective. In detail, multiple results (candidates) recognized by the online and
offline recognizers are re-ranked based on their recognition probabilities. From these candidates, the
result with the highest probability is selected as the answer.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Prototype of user interfaces</title>
      <sec id="sec-5-1">
        <title>The automatic scoring system made a</title>
        <p>wrong decision on the last answer.</p>
      </sec>
      <sec id="sec-5-2">
        <title>The answerer chooses it, then, presses the</title>
      </sec>
      <sec id="sec-5-3">
        <title>Feedback button to send it.</title>
        <p>Figure 6 shows the interface for a human scorer to confirm the scoring results for each question.
The answers provided by the answerer are shown in groups of two categories: correct answers bounded
in green and incorrect answers bounded in red. This interface highlights the potential of using automated
systems to score handwritten answers correctly and efficiently. The human scorer verifies the
classification and can correct scores if necessary. Moreover, the human scorer is informed of answers
whose scores are claimed to be erroneous by the answerers to confirm the scoring results and take
appropriate actions. The scorer revises the score if the answer is scored incorrectly or can help each
answerer address the lack of understanding or misunderstanding that led to the incorrect response. This
feature helps answerers and scorers create a more collaborative and supportive learning environment.</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion</title>
      <p>We digitalized a set of educational workbooks for primary school on electronic paper and collected
digital ink answers from 50 students for every grade in primary school. We also annotated correct
answer examples toward automatic scoring of handwritten answers. We combined our existing Japanese,
Math, and English recognizers and tailored the automatic scorers. Their performance seems promising.
We also created a prototype of the user interfaces for scorers and answerers. In further work, we will
perform a feasibility and demonstration experiment for real students and teachers to use the system and
show the effect.</p>
      <p>The performance of handwritten answer recognizers and scorers should be improved using ensemble
recognizers and more powerful DNN models. Interactions between answerers and scorers should be
analyzed. This topic is the most important. The user interfaces must be elaborated for real use. This
research will be considered successful if the answer scoring can be performed in less time and made
less labor-intensive, with higher reliability, and feedback to answerers can be provided quickly for them
to review their answers. Even more significant success would be achieved if the answer scoring was
perceived as more transparent, the commitment of the answerers to scoring was increased,
communication between answerers and scorers was promoted to solve problems, and AI literacy was
learned. The collected ink data has the advantage of revealing the answering process and should be
more extensively considered for use.</p>
      <p>This research does not contradict the trend of computer-based testing in education, but it will
enhance the scope of the questions asked and the role of workbooks to enable answerers to develop
creative thinking.</p>
    </sec>
    <sec id="sec-7">
      <title>Acknowledgement</title>
      <p>The authors would like to thank all the school children for offering their handwritten answers. This
work is being partially supported by the joint research budget from WACOM Co., Ltd. Incorporated
into this research are the results derived from KAKENHI JP19H01117, JP20H04300, JP21K18136, and
JP22H00085.
[11] S. Srihari, R. Srihari, P. Babu, H. Srinivasan, On the automatic scoring of handwritten essays, in:
Proceedings of the 20th International Joint Conference on Artificial Intelligence, IJCAI'07,
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[13] U.S. Department of Education, Institute of Education Sciences, What Works Clearinghouse. (2016,
June). Secondary Mathematics intervention report: Cognitive Tutor. URL:
http://whatworks.ed.gov.
[14] MathNet, 2022. URL: https://www.etrialstestbed.org/projects/mathnet-competition.
[15] W3C, Ink Markup Language (InkML), 2011. URL: https://www.w3.org/TR/InkML/.
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[18] C. T. Nguyen, M. Nakagawa, Finite state machine based decoding of handwritten text using
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[19] H. T. Nguyen, C. T. Nguyen, M. Nakagawa, Online Japanese handwriting recognizers using
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