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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Augmented Sports of Badminton by Changing Opening Status of Shuttle's Feathers⋆</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Takumi Yamamoto</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ryohei Baba</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Yuta Sugiura</string-name>
          <email>sugiura@keio.jp</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Science of Technology, Keio University</institution>
          ,
          <addr-line>Yokohama</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>keio University</institution>
          ,
          <addr-line>Yokohama</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>In this study, we propose a new entertainment system using the badminton shuttle. This study focuses on how the distance a badminton shuttle travels varies depending on how much its feathers are opened and proposes a new entertainment system using the badminton shuttle. The shuttle is equipped with a servo motor, and the rotation of the servo motor opens and closes the shuttle's feathers. Using a motion capture camera, one can open and close the shuttle feathers in the air after launching. This paper describes the specific applications of this shuttle, emphasizing measuring the changes in the distance caused by opening and closing the feathers.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Augmented Sports</kwd>
        <kwd>Badminton</kwd>
        <kwd>Shuttle</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        Information technology has been widely used in sports
for example, to determine match tactics and assist
referees in making decisions during games. In addition to
technology supporting sports, recently there has been a
growing interest in “augmented sports”, where the game itself
is extended using technology. One area of augmented
sports research involves changing the ball’s movement
in games that use balls, with various approaches, such as
gas injection and ultrasound being explored [
        <xref ref-type="bibr" rid="ref1">1, 2</xref>
        ].
      </p>
      <p>In this study, we propose a novel augmented sports
technology using badminton shuttles. We focus on the
fact that a badminton shuttle has feathers, and how
opening or closing these feathers afects the aerodynamic drag
on the shuttle (Fig. 1 (a)). To utilize this phenomenon
to change the trajectory of the shuttle, we designed and
developed a shuttle on which the feathers can be opened
and closed. We also conducted a study to examine how
opening or closing the feathers afects the shuttle’s flying
distance. Our results show that the distance a shuttle
lfies can be changed depending on whether the feathers
are opened or closed during flight. The specific
contributions of this paper are (1) We designed and implemented
a shuttle whose feathers can be opened and closed, and
(2) showed that opening or closing the feathers can afect
the shuttle’s flying distance.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related Work</title>
      <sec id="sec-2-1">
        <title>There has been research related to augmented sports.</title>
        <p>This research applies digital technology to the game field,
the equipment, and the ball.</p>
        <p>Research has also been conducted to apply digital
technology to the game field or environment. Ishii et al.
proposed an extended sport of table tennis by applying the
technology to a table tennis table to track the ball [3].</p>
        <p>
          Mueller et al. proposed an air hockey game that can
be enjoyed by people in remote locations by setting up
the display at the center of the table [4]. Morisaki et
al. proposed Hopping-Pong, an augmented sport of
table tennis in which one can change the trajectory of a
ping-pong ball using ultrasonic waves [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ]. Augmented
Climbing Wall is a Wall-Sized Interactive Surface using
the projector and computer vision technology [5].
        </p>
        <p>Some researchers have proposed augmented sports
using technology-enhanced equipment such as racket</p>
        <p>To implement this mechanism, a servomotor, a
micro&amp; ‚' "()*!‚+„( controller, and a battery need to be mounted inside the
)*,„+* shuttle. At first, we tried to make a prototype with a
shuttle that would normally be used in badminton games,
but this was impossible due to the size of the shuttle.
2.3*‚*(‚+„*,„% Therefore, in this study, a commercially available shuttle
with a total length of approximately 18 cm was used for
the prototype.
6) As shown in Fig 3 (b), the servomotor(DS-929MG),
microcontroller(Arduino Pro mini 3.3V and Xbee for
wireless communication), and battery were attached to the
shuttle with parts made using a 3D printer. The original
weight of the shuttle was 21.1 g, the parts created by the
3D printer 13.1 g, the Arduino Pro Mini 3.3V 20.8 g, the
battery 8.6 g, the servomotors and wiring 23.2 g, and the
markers for motion capture recognition 8.6 g, for a total
weight of 95.4 g. Four markers were attached near the
cork of the shuttle for recognition by the motion capture
camera, as will be shown later. The markers are shown
in Fig. 3 (c).
[6, 7] or ball[2, 8, 9]. Masai et al. proposed a new type
of sports racket that can change the angle of its surface
[6]. Kim et al. proposed Sonic-Badminton, an
audioaugmented badminton game that can be enjoyed by the
visually impaired through sound feedback [7]. About
the ball, TAMA is a ball-type interface, which has a gas
injection device inside that can be ejected in mid-air to 3.2. Motion Capture Camera
change the ball’s trajectory [2]. Izuta et al. proposed a
game using a ball equipped with LEDs and sensors, called An OptiTrack V120 Trio motion capture camera was used
“Bouncing Star” [8]. In addition, some research proposed to acquire the shuttle’s position. Markers attached to
augmented sports using a drone as a ball [10, 11, 12, 13]. the shuttle enabled the shuttle’s position to be identified</p>
        <p>In this study, we apply the technology to the shuttle at approximately 60 fps. This enabled detection of the
and try to change the trajectory by changing the opening shuttle’s launches and the tracking of its trajectories.
status of the shuttle’s feathers. there are previous studies
for changing the trajectory of balls, but our study difers 3.3. Software
from these studies in that it uses a badminton shuttle,
which has a diferent shape than a ball. In addition, the
approach to changing the trajectory difers from other
studies, which have used gas jets, drones, and ultrasonic
waves, in that this study uses changes in air resistance.</p>
        <p>€‚‚ƒ„</p>
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      </sec>
    </sec>
    <sec id="sec-3">
      <title>3. Proposed System</title>
      <p>In this study, we implemented a system to control the
angle of a shuttle’s feathers. A schematic of the system is
shown in Fig. 2. The system consists of a shuttle whose
feathers are open or closed, a motion capture camera,
and software for detecting the shuttle’s position and
controlling its opening or closing motions.</p>
      <sec id="sec-3-1">
        <title>3.1. A Shuttle with Controllable Feathers</title>
        <p>We implemented a shuttle that can be opened and closed
using an internally mounted servomotor. This changes
the shuttle’s flying distance. Fig. 3 (a) shows the
mechanism used to control the opening and closing of the
feathers. Sixteen strings are passed through a gap in the
shuttle, and the strings are pulled closed by the rotation
of the servomotor.</p>
        <p>To track and open or close the shuttle, we developed a
system that captures its positions and streams the
values to a PC, and controls the servomotor’s angle.
Motive, a dedicated software of the OptiTrack, is used to
stream the motion capture camera data, and the
coordinate data were acquired in Python. During Experiment 2,
when the acquired coordinates changed beyond a certain
level, the PC communicated wirelessly to the
microcontroller mounted on the shuttle to change shuttle should be
opened or closed. A separate program was also prepared
to open or close the shuttle using a keyboard operation.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>4. Evaluation</title>
      <p>To evaluate how opening and closing the shuttle afects
the shuttle’s flying distance, we conducted two
experiments. Experiment 1 investigated the efect of the
shuttle’s servomotor angle on the flying distance, while
Experiment 2 investigated the efect of opening or closing
the shuttle during injection on its flying distance.

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a
b
c
the experiment, as shown in Fig. 3(d), the shuttle was
launched 10 times each at 5 diferent rotation angles (0 °,
60°, 90°, 120°, and 180°), and the flying distance was
measured. The state of the servomotor was defined as 0 °
when the string connecting the servomotor to the
shuttle’s wings was radially tied without twisting; the states
were set at every 30°, but 30° and 150° were excluded
because visual inspection showed little diference between
feathers at adjacent angles. A motion capture camera
was not used in this experiment, as the rotation angle is
ifxed.</p>
      <sec id="sec-4-1">
        <title>4.1. Launching Device</title>
        <p>In both experiments, the shuttle was launched by a
launching device of our design. The design of the launch- 4.2.2. Results
ing device was based on the mechanism used by Umetani
et al. [14] to launch paper aircraft. A mobile desk, camera
clamp, rubber strap, and board called an MDF board were
combined to create the launcher, shown in Fig. 4 (a). The
rubber strap was attached in a double layer to increase
the launching force. By pulling the rubber strap the same
distance and launching the shuttle with this device, it is
possible to fly it at a constant distance. In Experiment 2,
one new rubber strap was added to the launcher used in
the previous experiment to increase the launching
distance, and the position at which the rubber strap was
pulled was at the bottom of the slope of the board (Fig.
4 (b)). This improvement succeeded in increasing the
average flying distance in Experiment 2 by more than
200 cm compared with an average distance of about 520
cm in Experiment 1. As shown in Fig. 4 (c), the flying
distance was measured by marking the drop-of point
with tape and using a tape measure.</p>
        <sec id="sec-4-1-1">
          <title>The resulting measurements are shown in Figure 5 (a).</title>
          <p>The results confirm the correlation that the greater the
angle of the servomotor (i.e., the more the shuttle is closed),
the greater the flying distance. However, no significant
diference in shuttle distance was observed when
comparing 120° and 180°. From this experiment, it was concluded
that increasing the angle of the servomotor beyond 120
degrees does not make a diference to the flying distance.</p>
        </sec>
      </sec>
      <sec id="sec-4-2">
        <title>4.3. Experiment 2</title>
        <p>Experiment 2 measured the diference in flight distance
when the shuttle was dynamically changed from open
to closed during launch. The hypothesis was closing the
shuttle immediately after launch would increase the
flying distance compared to the open state due to decreased
air drag, while opening it immediately after launch would
decrease the flying distance due to greater air drag.</p>
      </sec>
      <sec id="sec-4-3">
        <title>4.2. Experiment 1</title>
        <p>4.3.1. Method
In Experiment 1, we investigated the relationship be- In this experiment, flying distances were recorded for the
tween the angle of the servomotors on the shuttle and following four conditions:(a): The feathers are always
its flying distance. open, (b)The feathers are open before launch but closed
immediately after launch, (c)The feathers are closed
be4.2.1. Method fore launch but opened immediately after launch, (d)The
In this system, the opening and closing of the wings are feathers are always closed. Ten flights were made in each
determined by the rotation angle of the servo motor. In condition, and the flying distances were measured. In
conditions b and d, the system described in section 3.2
€
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was used to detect the ejection and open or close the
shuttle.</p>
        <p>In this experiment, the open condition was defined as a
servomotor rotation angle of 0° and the closed condition
as 120°. The closed state was defined as 120 ° because it
was found in Experiment 1 that closing the wings any
further made no diference to the flying distance between
120° and 180°, and forcing the wings to an angle close to
180 degrees would be hard on the servomotor and require
extra time to complete the closing process.
when playing catch between people with diferent
throwing abilities, such as adults and children, it is necessary
to play at a distance that the weaker person can cover. if
a closed shuttle is thrown by the weaker thrower, so that
the distance increases, and the stronger thrower throws
an open shuttle, so that the distance decreases, the need
for the stronger thrower to adjust is reduced, and the
difference in ability can be taken into account when playing
catch. Fig. 5 (c) shows an actual catch game.</p>
      </sec>
      <sec id="sec-4-4">
        <title>5.2. Motion Tracking Accuracy</title>
        <p>4.3.2. Results</p>
        <sec id="sec-4-4-1">
          <title>The tracking of the shuttle by motion capture sometimes</title>
          <p>The results of the measurements are shown in Figure 5 failed. If the speed of the shuttle could be accurately
(b). The results of the Bonferroni-corrected t-test showed captured, for example, by changing the equipment, it
that there were significant diferences other than between might be possible to adjust the opening and closing of
conditions (b) and (c). It should be noted that the dis- the shuttle feathers based on the speed. In other words, it
tance covered in condition (c) was significantly less than may be possible to achieve some consistency in the final
in condition (d), and the distance in condition (b) was flight distance, even at diferent launching velocities.
significantly longer than (a).</p>
        </sec>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>5. Discussion and Future Work</title>
      <sec id="sec-5-1">
        <title>5.1. Possible Appilications</title>
        <sec id="sec-5-1-1">
          <title>The shuttle used in this study was larger and heavier than</title>
          <p>those used in actual games, so it is dificult to hit it with a
racket as in normal badminton. Future developments in
smaller sizes could lead to a badminton-based augmented
sport, in which players can open and close the shuttle
during games to change its trajectory.</p>
          <p>In addition, as a way of applying the current shuttle’s
size, we propose playing catch games using this shuttle.
The user can choose whether to change the state of the
feathers at any given moment. This enables a new way to
enjoy playing catch games, in which the person receiving
the shuttle does not know whether the shuttle will come
in its original state or change in mid-air. Furthermore,</p>
        </sec>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion</title>
      <p>In this study, a badminton shuttle with a built-in servo
motor was developed that can open and close its wings,
and the changes in flying distance due to the opening
and closing of the wings were measured. It was also
found that the opening and closing of the wings in the air
afected the flying distance. In the future, we will work on
creating further diferences in the distance by reducing
the weight of the shuttle and on practical applications
for competitions.
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