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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Artificial Intelligence and Robotics in Education</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Chiara Panciroli</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Anita Macauda</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Luca Ferrari</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Bologna</institution>
          ,
          <addr-line>via Filippo Re 6, Bologna</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2017</year>
      </pub-date>
      <abstract>
        <p>This contribution aims to focus attention on the research that the working group of the Department of Educational Sciences of the University of Bologna is developing in the field of Artificial Intelligence and Robotics (AIR). In particular, the research group is developing two lines: AIR for Learning with a focus on learning processes and levels of personalization supported by AI and ER; Learning for AIR with a focus on AI and Robotics education and the need to integrate the school curriculum.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>This contribution aims to focus attention on the
research that the working group of the Department
of Educational Sciences of the University of
Bologna is developing in the field of Artificial
Intelligence and Robotics (AIR). The application
of AI and robots in education is innovating
teaching and learning methods and tools,
redefining the roles of teachers and students
respectively [1] [2]. The concept of learning
environment is also evolving towards an open
ecosystem in which multiple stakeholders interact
(children, teenagers, teachers, educators, families,
policy makers, producers/suppliers of
technological tools, …). In this general context,
AI and ER become both objects of study and
tools/environments to support the processes of
cognition and metacognition and open up to the
experimentation of new spaces of
action/communication/intersection between the
different areas of knowledge and creativity [3].
With reference to the scientific literature [4] [5],
two main lines of research specifically emerge:
AIR for Learning with a focus on learning
processes and levels of personalization supported
by AI and ER; Learning for AIR with a focus on
AI and robotics education and the need to
integrate the school curriculum. On these two
lines, an experimentation is being launched which
will involve some schools of the first and second
cycle of Emilia-Romagna.</p>
    </sec>
    <sec id="sec-2">
      <title>2. AIR for Learning</title>
      <p>
        Recent studies and research [6] [7] highlight
how the use of educational robots within
socioconstructivist teaching activities has a significant
impact on the learning of the younger generations:
it stimulates their interest and their motivation
towards knowledge; encourages interaction with
the environment through realistic challenges [8]
[9]; enhances the playful dimension of the
teaching experience. Starting from kindergarten,
many experimentations have already introduced
different types of robots [
        <xref ref-type="bibr" rid="ref8">10</xref>
        ] [11] [12] within
interdisciplinary projects [13] involving different
fields of experience (the self and the other, the
body and movement, images, sounds and
colours).
      </p>
      <p>Cheng, Su, and Chen [6] identify two main
potentials in the use of robots in teaching. First,
robots have several characteristics that make them
particularly useful in supporting students'
acquisition of knowledge and skills: the ability to
reproduce and perform repetitive tasks accurately;
flexibility, interactivity, humanoid aspect; the
ability to move and move one's body. Secondly,
robots can facilitate learning, acting on student
motivation, through practical experiences that
create an engaging, attractive, and interactive
learning environment. Specifically, sector studies
highlight how educational robotics:
i. favors the development of computational
thinking [14]
ii. develops problem solving by facing and
solving real situations and challenges [15]
iii. promotes the learning of abstract concepts in
concrete contexts of exploration and
discovery [16]
iv. supports students with attention difficulties
by making them more responsive and
inclined to listen [17]
v. improves relational skills [18]
vi. supports the development of creative
thinking [19].
2.1.</p>
    </sec>
    <sec id="sec-3">
      <title>AIR for personalized learning</title>
      <p>
        Recent developments in AI and robotics
support teachers by automating activities based on
predefined formats that deliver personalized and
adaptive instruction [20] [21]: from monitoring
student progress [
        <xref ref-type="bibr" rid="ref1">22</xref>
        ] to designing teaching
activities through management tools based on AI
tutors. Currently the main applications subject to
experimentation of AIR in school contexts refer to
the field of personalized learning in relation to the
individual needs of students.
      </p>
      <p>Personalized learning prioritizes the
specificities of each student, allowing them to
offer differentiated and flexible teaching
solutions. In particular, tutoring systems based on
AI and robotics, which consider the different
elements that are involved in the knowledge
processes of students, can have a relevant impact
and make learning more meaningful.</p>
      <p>
        In educational-didactic contexts, robotics finds
application above all in contexts in which
reinforcement learning is necessary to
progressively adapt the difficulty of the proposed
exercises to the knowledge and skills achieved by
the students [23]. Specifically, Han, Kang and
Hong [
        <xref ref-type="bibr" rid="ref3">24</xref>
        ] highlight how robot-assisted learning
(RALL- Robot-Assisted Language Learning) can
positively contribute to improving students'
motivation and performance in language learning.
      </p>
      <p>
        Huang [
        <xref ref-type="bibr" rid="ref4">25</xref>
        ] reports the results of an
experimentation that involved the use of an
AIbased educational robot to innovate English
language teaching resources in primary school
(vocabulary, role-playing games and free
dialogue) in order to support attention and
initiative of children. Specifically, some
experimentations have introduced an educational
artificial intelligence robot based on voice
interaction to promote the development of
personalized, accurate and intelligent teaching
      </p>
      <p>
        The system is based on three aspects: speech
recognition, interaction management and speech
synthesis. The recognition accuracy is improved
by the algorithm. The results show that the
accuracy of the AI speech recognition system can
reach 90%, allowing the robot to communicate
with students and timely answer their questions
[
        <xref ref-type="bibr" rid="ref5">26</xref>
        ]. In this regard, Karales et al. [27] highlight
how artificial intelligence and educational
robotics can effectively support teaching
scenarios in future K-12 curricula.
2.2.
      </p>
    </sec>
    <sec id="sec-4">
      <title>AIR for creative learning</title>
      <p>
        There is a growing scientific literature
concerning educational robotics, artificial
intelligence, and creative learning [28] [
        <xref ref-type="bibr" rid="ref9">29</xref>
        ] [
        <xref ref-type="bibr" rid="ref10">30</xref>
        ]
[
        <xref ref-type="bibr" rid="ref11">31</xref>
        ]. In this regard, there are two main points of
attention: 1. educational robotics and artificial
intelligence to promote and develop creativity,
with reference to the processes of construction
and programming of robots in the context of
existing models of creative cognition; 2.
educational robotics and artificial intelligence to
study and better understand the creative process
embodied in artificial agents [19].
      </p>
      <p>With reference to the first point, the process of
building robotic models is characterized by a
constant search and movement between thought
and generative strategies and thought and
exploratory strategies and vice versa. In relation
to the second point, to be able to simulate the
creative process, robots as autonomous agents
must be able to:
1. Acquire and lean new knowledge.
2. Activate and re-use knowledge in a wide
range of environments.
3. Select and modify problem solving
strategies.
4. Use meta-reasoning to define and
redefine problems, evaluate process and
artifacts.</p>
      <p>AI embodied inside a robot poses new and
interesting challenges to educational robotics. The
AI machine must be able to incorporate new input
data generated by multiple sensors and to update
its internal representation of the world, integrating
the new information with what the robot itself
already has.</p>
      <p>
        In this way, the robot can "learn" from its own
experience, read data, and build hierarchical
architectures of knowledge that provide advanced
levels of input and output [
        <xref ref-type="bibr" rid="ref12">32</xref>
        ].
      </p>
    </sec>
    <sec id="sec-5">
      <title>3. Learning for AIR</title>
      <p>
        The growing development of AI technology
and robotics in society finds a fundamental
interlocutor in school education. In response to
this necessary dialogue, recent studies and
research have developed innovative teaching
materials for AI and robotics education, as well as
proposals for integration into the school
curriculum [
        <xref ref-type="bibr" rid="ref13">33</xref>
        ] [
        <xref ref-type="bibr" rid="ref15">34</xref>
        ] [
        <xref ref-type="bibr" rid="ref16">35</xref>
        ].
      </p>
      <p>
        Williams, Won Park, Oh and Breazeal [
        <xref ref-type="bibr" rid="ref17">36</xref>
        ]
propose an early childhood AI curriculum based
on knowledge of AI principles through the
construction and programming of robots.
Children are confronted with AI in the form of
smart toys (Bee Bot, Blue-Bot, Cubetto, Ozobot
and Dash and Dot) and educational and
entertainment content declined in the classroom
with a computational approach.
      </p>
      <p>
        Pre-schoolers train and interact with social
robots to learn about knowledge-based intelligent
systems, supervised machine learning and
generative AI. Hsu et al. [
        <xref ref-type="bibr" rid="ref18">37</xref>
        ] identify some key
strategies that place in successive phases from
primary to secondary school: integrate the
knowledge base within the curriculum; select
some content for systematic knowledge; develop
AI talents in the profession.
      </p>
      <p>In response to the growing demand for AI
education, development environments integrated
with programming blocks such as Machine
Learning for Kids, eCraft2Learn and Cognimates
have been developed on specific online platforms.</p>
      <p>
        These environments provide many AI
experiences and learning activities that allow
young users to engage in the creation of a
customized AI project and to understand its
applications [
        <xref ref-type="bibr" rid="ref18">37</xref>
        ]. In this context, the open-source
project AIR4Children: Artificial Intelligence and
Robotics for Children [11] is significant: on the
one hand it addresses aspects concerning
inclusion, accessibility, transparency, equity and
participation, on the other it aims at the design and
creation of open learning materials on AI and ER,
made available to children from different
socioeconomic backgrounds.
      </p>
      <p>Specifically, educational materials with child
focused programming languages and
customization of open source robots aim to refine
an AIR curriculum for children. STEM-based
robotic tools, especially select robotic kits with
machine learning (ML) capabilities, can be used
to address ML concepts in K-12 classrooms [27].
These elements of attention have led to the
progressive development of a training system. In
fact, since AIR is an integral part of the industry
4.0 era, it becomes necessary to introduce AI and
Robotics literacy with reference to primary and
secondary education. Hence the need to train
educators and teachers by providing them with
adequate tools and methods to achieve this goal.
This need has led to the definition of a
standardized and internationally recognized
certification system – European Patent for Robots
and Intelligent Systems – EDLRIS – for AI and
robotics at K-12 level, aimed at teachers and
students in order to promote their literacy. This
license is based on several projects previously
implemented and evaluated and includes teaching
curricula and training modules on artificial
intelligence and robotics, following a blended
learning approach based on the acquisition of
specific skills.</p>
      <p>
        The application, through an innovative
approach, of a standardized and widely
recognized training and certification system for
AI and robotics at the K-12 level for both high
school teachers and students, thus aims to
promote the literacy on AI/Robotics [
        <xref ref-type="bibr" rid="ref13">33</xref>
        ]. An
education in AIR therefore represents a priority
condition for making students critical users,
designers responsible for the educational dialogue
and for the construction of knowledge.
      </p>
      <p>.</p>
    </sec>
    <sec id="sec-6">
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