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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>The First Cadenza Signal Processing Challenge: Improving Music for Those With a Hearing Loss</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Gerardo Roa Dabike</string-name>
          <email>g.roadabike@salford.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Scott Bannister</string-name>
          <email>S.C.Bannister@leeds.ac.uk</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Jennifer Firth</string-name>
          <email>Jennifer.firth@nottingham.ac.uk</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Simone Graetzer</string-name>
          <email>S.N.Graetzer@salford.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Rebecca Vos</string-name>
          <email>r.r.vos1@salford.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Michael A. Akeroyd</string-name>
          <email>Michael.Akeroyd@nottingham.ac.uk</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Jon Barker</string-name>
          <email>j.p.barker@shefield.ac.uk</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Trevor J. Cox</string-name>
          <email>t.j.cox@salford.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Bruno Fazenda</string-name>
          <email>B.M.Fazenda@salford.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Alinka Greasley</string-name>
          <email>a.e.greasley@leeds.ac.uk</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>William Whitmer</string-name>
          <email>bill.whitmer@nottingham.ac.uk</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Acoustics Research Centre, University of Salford</institution>
          ,
          <country country="UK">UK</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Department of Computer Science, University of Shefield</institution>
          ,
          <country country="UK">UK</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Hearing Sciences, School of Medicine, University of Nottingham</institution>
          ,
          <country country="UK">UK</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>School of Music, University of Leeds</institution>
          ,
          <country country="UK">UK</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>The Cadenza project aims to improve the audio quality of music for those who have a hearing loss. This is being done through a series of signal processing challenges, to foster better and more inclusive technologies. In the first round, two common listening scenarios are considered: listening to music over headphones, and with a hearing aid in a car. The first scenario is cast as a demixing-remixing problem, where the music is decomposed into vocals, bass, drums and other components. These can then be intelligently remixed in a personalized way, to increase the audio quality for a person who has a hearing loss. In the second scenario, music is coming from car loudspeakers, and the music has to be enhanced to overcome the masking efect of the car noise. This is done by taking into account the music, the hearing ability of the listener, the hearing aid and the speed of the car. The audio quality of the submissions will be evaluated using the Hearing Aid Audio Quality Index (HAAQI) for objective assessment and by a panel of people with hearing loss for subjective evaluation.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;hearing loss</kwd>
        <kwd>hearing aids</kwd>
        <kwd>inclusive music</kwd>
        <kwd>music quality</kwd>
        <kwd>machine learning</kwd>
        <kwd>signal processing</kwd>
        <kwd>challenge</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        There are many causes of hearing loss, including congenital hearing loss, chronic middle ear
infections, noise exposure and age-related hearing loss [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. The World Health Organization
estimates that over 1.5 billion people worldwide have hearing loss. This is projected to rise to
2.5 billion by 2050. In the UK, nearly 12 million people – 1 in 5 – have hearing loss, with more
than 40% of cases afecting people over 50 years old, and this figure rises to more than 70% for
people over 70 years old [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        Hearing loss can have a major impact on a person’s quality of life, making it dificult to
communicate, participate in social activities, and enjoy music. Despite this, only 40% of people
who could benefit from hearing aids actually have them and use them often enough. This
is partly because people perceive hearing aids as performing poorly [
        <xref ref-type="bibr" rid="ref3 ref4 ref5 ref6">3, 4, 5, 6</xref>
        ] or find little
benefit in using them [
        <xref ref-type="bibr" rid="ref7 ref8">7, 8</xref>
        ]. Historically, hearing aids have focused on speech communication.
However, music listening is also important as it benefits health and well-being. Music is a
universal human phenomenon that exists in many contexts and has a powerful impact on our
emotions [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. Hearing loss can make it dificult to appreciate music. To take two examples, it
can afect the ability of listeners to pick out the lyrics and melody lines, as well as to hear the
high frequencies that give the music its richness and detail. As a result, music can sound dull,
which can lead to disengagement from music.
      </p>
      <p>
        There are several spectro-temporal diferences between speech and music that makes hearing
aids optimised for speech perform poorly for music [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Although manufacturers have been
developing special programs for music listening, the efectiveness has been mixed, with 68% of
users reporting dificulty listening to music through their hearing aids [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. There is a pressing
need for better and more inclusive technology to enhance music accessibility to people with
hearing loss.
      </p>
      <p>The Cadenza project aims to improve the audio quality of music for people with hearing
loss who wear hearing aids, using signal processing and machine learning challenges. These
challenges are designed to bring together various research communities to make music more
accessible to everyone, taking into consideration the diversity of listeners and making it more
inclusive. In the first round (CAD1), we focused on two common scenarios for listening to
music: over headphones and in a car in the presence of noise. Firstly, we introduce the general
structure and design of CAD1 challenge. Sections 3 and 4 describe the specifics of Task 1 and
Task 2. We conclude in Section 6. More details can be found on the challenge website1.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Overview of the Challenge Tasks</title>
      <p>In the first scenario (Task 1), a person with hearing loss listens to music through headphones
without using their hearing aids. In the second scenario (Task 2), the listener is inside a moving
car, listening to the music that is coming from the car stereo in the presence of noise, while
wearing their hearing aids. Entrants to the challenges are tasked with personalizing the music
signals to improve the audio quality.</p>
      <p>
        Figure 1 shows a diagram with the general structure of the challenges. Entrants must develop
a Music Enhancer that takes in clean music and listener characteristics as input. The Evaluation
Processor then takes the improved music signals, applying any acoustic conditions that are
relevant to the task. Finally, the signals are evaluated using the Hearing Aid Audio Quality
Index (HAAQI) [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] and a listener panel.
      </p>
      <sec id="sec-2-1">
        <title>2.1. Listener characterisation databases</title>
        <p>
          Listeners are characterised by bilateral pure-tone audiograms. This give the audible thresholds
at standardised frequencies ([250, 500, 1000, 2000, 3000, 4000, 6000, 8000] Hz) as measured by
an audiometer [
          <xref ref-type="bibr" rid="ref13">13</xref>
          ]. While a wider frequency range might have been useful for music, we were
restricted to this range because these are the standard frequencies that have been tested in the
available databases.
        </p>
        <p>
          For the training (train) set, we used the 83 audiograms employed by the 2nd Clarity
Enhancement Challenge [
          <xref ref-type="bibr" rid="ref14">14</xref>
          ] from the Clarity Project2. These correspond to anonymised examples
of real audiograms drawn from the Scottish Section of Hearing Sciences at the University of
Nottingham dataset.
        </p>
        <p>
          For the development (dev) set, we selected 50 audiograms from [
          <xref ref-type="bibr" rid="ref15">15</xref>
          ]. We first filtered the
audiograms to better-ear 4-frequency hearing loss between 20 and 75 dB. We then randomly
chose the necessary number of audiograms to maintain the same distribution per band as in the
original Clarity dataset. This dev set has an equal male-female distribution.
        </p>
        <p>For the evaluation (eval) set, we recruited 52 bilateral hearing aid users, with symmetric or
asymmetric hearing loss. The listeners were recruited via the University of Leeds. Hearing loss
severity was mild for 15 listeners, moderate for 17 listeners, moderately severe for 18 listeners
and severe for 2 listeners. In the train, dev and eval sets, hearing loss levels, at each frequency,
were limited to 80 dB Hearing Level (HL).</p>
      </sec>
      <sec id="sec-2-2">
        <title>2.2. Challenge Evaluations</title>
        <p>
          Both scenarios will be subjected to two evaluation processes. The first is an objective evaluation
using HAAQI. This is an intrusive metric in which the processed and reference signals are
compared. In the evaluation, the HAAQI function is configured so that the reference signal has
an amplification applied to it, so that all frequency bands contribute equally to its loudness.
This amplification is the NAL-R hearing aid prescription [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ]. This prescribes the gain to apply
based on the individual’s audiogram thresholds (in dB HL). This linear amplification improves
audibility; there is no dynamic range compression.
        </p>
        <p>
          The second evaluation consists of a listener panel of 52 listeners (the eval listeners) who
will rate the audio quality of the music samples. The panel will use a number of scales: clarity,
harshness, distortion, frequency balance, overall audio quality, and liking. Overall audio quality
2https://www.claritychallenge.org
captures whether the audio quality is poor or good, and liking is how much the listener liked
the specific piece they just listened to. These dimensions have been developed for this purpose,
through a sensory evaluation study [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ].
        </p>
        <p>Overall audio quality captures whether the audio quality is poor / good, and liking is how
much the participant liked the specific piece they just listened to</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>3. Design of Task 1</title>
      <p>
        This is presented as a demixing-remixing problem. The demixing stage follows the same design
as previous music separation challenges [
        <xref ref-type="bibr" rid="ref18 ref19">18, 19</xref>
        ]. The goal is to decompose stereo music into
vocal, drums, bass, and other (VDBO). However, unlike past demixing challenges, we use HAAQI
for the evaluation instead of the signal-to-distortion ratio. In the remixing stage, the separated
VDBO components allow for personalised remixing for each listener. For example, for some
music, the vocals could be amplified to improve the audibility of the lyrics. In Task 1, for Figure
1, the Evaluation Processor only focuses on computing HAAQI.
      </p>
      <p>
        We use the MUSDB18-HQ music dataset [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. This contains 150 tracks where 86 are for train,
14 for dev and 50 for eval. For training data augmentation, entrants are allowed to use the
BACH10 [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ], FMA-Small [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ] and MedleydB versions 1 [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ] and 2 [
        <xref ref-type="bibr" rid="ref24">24</xref>
        ].
      </p>
      <p>The eval set includes 49 tracks, after removing one track where the lyrics might cause ofence.
For the objective evaluation, 30-second segments of music were selected at random. For the
listening panel, 15-second segments were selected at random, ensuring that no explicit language
was present.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Design of Task 2</title>
      <p>The goal is to process music emitted by a car stereo, while accounting for the presence of
simulated car noise. However, this is not a denoising problem, as participants do not have access
to the exact noise signal. The evaluator processor, for Figure 1, adds the car acoustic conditions
(head-related impulse responses (HRIRs) and simulated car noise) and applies the fixed hearing
aid processing algorithms to the enhanced signals before computing the HAAQI score.</p>
      <p>
        The music datasets for task 2 are based on the FMA-Small [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ] and the MTG Jamendo datasets
[
        <xref ref-type="bibr" rid="ref25">25</xref>
        ]. FMA-Small contains 30-second music segments from eight genres; however, we only
included the genres ‘Hip-Hop’, ‘Instrumental’, ‘International’, ‘Pop’ and ‘Rock’ as they are the
most likely to be found in a car listening environment for our target listeners. We also included
samples from the ‘classical’ and ‘orchestral’ genres from the MTG-Jamendo dataset, as people
with hearing loss are more likely to be older and listeners to classical music [
        <xref ref-type="bibr" rid="ref26">26</xref>
        ].
      </p>
      <p>This process resulted in 7000 30-second tracks distributed as follows: 5600 train, 700 dev, and
700 eval. However, as the eval samples will be listened to by the listener panel, the eval set was
reduced to 70 samples by randomly selecting 10 samples per genre. HAAQI will be computed
over the whole 30-second segments but, only 15 seconds will be scored by the panel.</p>
      <p>We simulate the diferent components of the car noise based on a car speed and gear as
follows: (i) a mono complex tone corresponding to the engine noise, (ii) two mono signals
generated by filtering a white noise by a lowpass filter with a 6-dB/octave slope corresponding
to aerodynamic and rolling noise from the left and right side of the car.</p>
      <p>HRIRs were drawn from the eBrIRD - ELOSPHERES database [27]. Each scene contains 74
measurements from -90∘ to 90∘ azimuth in 2.5∘ steps. Anechoic HRIRs are used for the car
noise, and in-car HRIRs are used for the enhanced signals.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Baseline Details and Results</title>
      <p>
        Two baseline systems were proposed for Task 1. The first baseline, ‘Baseline 1 - Demucs’,
utilizes the out-of-the-box hybrid-demucs source separation model [28] to estimate the VDBO
components of the music. This hybrid architecture leverages both time-domain and
spectrogrambased approaches. The second baseline, ‘Baseline 2 - OpenUnmix’, employs the OpenUmix
source separation model [29]. OpenUnmix is a purely spectrogram-based approach and served
as the baseline for the SiSEC 2018 challenge [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ].
      </p>
      <p>For Task 2, a single baseline was proposed, which applies a level constraint to the mixture at
the hearing aid microphones to prevent clipping caused by the NAL-R hearing aid amplification.</p>
      <p>Table 1 shows the baseline HAAQI scores for Task 1 and Task 2. For Task 1, the results
correspond to the mean and standard deviation (std) of all eight left and right VDBO signals. In
Task 2, the scores represent the mean and std of the scores per genre.</p>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion and Future Work</title>
      <p>The Cadenza project aims to improve the audio quality of music for those who have a hearing
loss. It consists of two common music listening scenarios; Task 1, listening to music over
headphones and, in Task 2, listening to music in a car. While Task 1 presents a
demixingremixing problem, Task 2 presents a near-end music enhancement problem. Both scenarios
will be evaluated using HAAQI for objective evaluation and a listener panel for subjective
evaluation in autumn/winter 2023. The project team will run an online workshop in December
2023 where entrants will outline their approaches, and the results of the evaluations will be
presented. Currently, we are running an ICASSP 2024 Grand Challenge and the CAD2 challenge
will launch in 2024.</p>
    </sec>
    <sec id="sec-7">
      <title>Acknowledgments</title>
      <p>The Cadenza project is supported by the Engineering and Physical Sciences Research Council
(EPSRC) [grant number: EP/W019434/1].</p>
      <p>We thank our partners: BBC, Google, Logitech, RNID, Sonova, Universität Oldenburg.
[27] G. Hilkhuysen, eBrIRD - ELOSPHERES binaural room impulse response database, 2021.</p>
      <p>URL: https://www.phon.ucl.ac.uk/resource/ebrird/, accessed: 2023-03-14.
[28] A. Défossez, Hybrid spectrogram and waveform source separation, arXiv preprint
arXiv:2111.03600 (2021). URL: https://arxiv.org/abs/2111.03600v3.
[29] F.-R. Stöter, S. Uhlich, A. Liutkus, Y. Mitsufuji, Open-unmix - a reference implementation
for music source separation, Journal of Open Source Software (2019). doi:10.21105/
joss.01667.</p>
    </sec>
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