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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Retrieval and Integration for Supporting Artworks Interpretation Through Integrative Narrative Networks</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Baroncini</string-name>
          <email>sofia.baroncini4@unibo.it</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Luc Steels</string-name>
          <email>steels@arti.vub.ac.be</email>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Remi van Trijp</string-name>
          <email>Remi.Vantrijp@sony.com</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="editor">
          <string-name>Athens, Greece</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>/DH.ARC-Digital Humanities Advanced Research Centre, University of Bologna</institution>
          ,
          <country country="IT">Italy</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Sony Computer Science Laboratory Paris</institution>
          ,
          <country country="FR">France</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Venice International University</institution>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Significant recent advances in AI are progressively giving Digital Humanities a range of powerful tools to analyse and contextualise artworks using techniques from computer vision, pattern recognition, ontology engineering, natural language processing, and the semantic web. These tools help to analyse artworks and link them to insightful descriptions. However, to obtain the full potential of these tools we need to tackle two issues: (i) how to integrate the fragmented and sometimes contradictory information these various tools provide, and (ii) how to make it much easier for art historians, curators, and artists to use and extend these tools.</p>
      </abstract>
      <kwd-group>
        <kwd>Networks</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1.1. Understanding as question-answering</title>
      <p>There has been remarkable progress the past decade in tools to analyse and contextualise
artworks based on techniques from computer vision, pattern recognition, ontology engineering,
natural language processing, and the semantic web.1 What is missing however are good ways
CEUR
Workshop
Proceedings
to combine the outcomes of these various tools into one coherent interpretation and to make
the results available both to art historians and to viewers.</p>
      <p>The human interpretation process strives for narrative-based understanding. When
interpreting an artwork the viewer tries to construct a narrative that integrates the visual depictions,
memory of past experiences, knowledge of artistic styles, the personal history and prior work
of the artist, and general world knowledge, in order to answer a series of questions (e.g. Who
is depicted? Why?) and to put an artwork in context (e.g. Who is the painter? What was the
function of the work?).</p>
      <p>
        Narrative-based understanding has to be conceived of as a spiraling process.[
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. Starting
from an initial examination of some input elements with a lot of ambiguity, uncertainty and
indeterminacy, hypotheses of the whole are constructed, which then provide top-down
expectations to be tested by a more detailed examination of the same or additional elements, leading to
a clearer view of the whole, which then leads back to the examination of additional elements,
etc., until the narrative ’makes sense’ and resonates with the personal episodic memory of the
viewer, reaching a state known as narrative closure in literature studies [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>When considering partial digital support for interpretation we need not work not only on
the individual knowledge sources that can answer or raise questions but also on the integration
process and this requires as a first, fundamental step a data structure that supports integration.</p>
      <p>For this purpose, we present a data structure called Integrative Narrative Network (INN).
An INN acts as a kind of blackboard on which diferent knowledge sources write partial
descriptions and through which they can consult the information provided by other knowledge
sources to advance understanding. We operationalise the understanding process in terms
of narrative questions and answers, defining questions as open slots which can be filled by
knowledge sources by (i) evoking new questions, (ii) introducing answers to questions, (iii)
constraining the answers to questions, or (iv) shrinking the set of questions by realizing that
the answers to two diferent questions are in fact the same.</p>
    </sec>
    <sec id="sec-2">
      <title>1.2. Case Study</title>
      <p>
        We have already applied the methodology and techniques described in this paper to other
domains (e.g. history [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]) and to the interpretation of the contemporary artwork ’Secrets’ by the
painter Luc Tuymans. This experiment was the subject of an exhibition at the BOZAR cultural
centre in Brussels in 20112. For that project we focused on integrating results coming from
pattern recognition and image processing as reported in [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] and from NLP techniques applied
to text from the catalogue and other textual resources.
      </p>
      <p>
        In this paper, we explore historical artworks from the late Renaissance period by the Venetian
painter Lorenzo Lotto and we focus on integrating results from semantic web resources. More
concretely we report on a use case for the painting “Venus and Cupid” by Lorenzo Lotto3 (see
Fig. 1, left). This painting was chosen as a feasible case study for art understanding since the lack
of textual documentation and its complex iconography constitute an interpretative challenge
for art historians [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <sec id="sec-2-1">
        <title>2https://readymag.com/u3083945729/secrets-guide/ 3Catalogue entry available at https://www.metmuseum.org/en/art/collection/search/436918</title>
        <p>At first glance, the observer’s attention is driven by some visual indicators, such as the
brightness contrast, to the main characters, i.e. a putto (little angel) and a woman. If the
observer is familiar with Italian Renaissance themes, s/he will recognise immediately these
ifgures respectively as Cupid and Venus. Nevertheless, the curious actions performed and
the presence of uncommon objects may lead the observer to raise new questions about their
meaning. Supported by a possible knowledge of Lotto’s artistic practice of depicting symbols
in his artworks, the observer, particularly if s/he is an art historian, will search for possible
meanings of the objects.</p>
        <p>Narrative closure is reached when answers to all these questions are coherently integrated
with each other and grounded in external and past experiences. For example, the art historian
Christiansen recognises that the characters’ actions and the majority of the objects belong to
the sphere of marital love, concluding that the artwork expresses a wedding wish4.</p>
        <p>The focus of the interpreter has gone beyond the main focal point of the painting (i.e. Venus
and Cupid), to explore secondary details, which are now seen as signs, triggering a deeper
interpretation of the scene.</p>
        <sec id="sec-2-1-1">
          <title>2. Integrative datastructure (INN)</title>
        </sec>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>2.1. Narrative questions and answers</title>
      <p>As explained, we frame art interpretation as a process whereby the agent raises questions, finds
answers to questions, and interlinks questions and answers. And we focus in particular on how
semantic web resources can help to raise questions and find answers to them.</p>
      <p>What are the questions? Questions are computationally operationalised as variables.
Following AI tradition, the name of the question is written as a symbol with a question mark in
front, as in ?question-name (e.g. ?Where).</p>
      <p>What are the answers? The answers to a question are entities in the domain of discourse.
Entities are objects, events or (reified) concepts. They either refer to real-world observational
4A more thorough artwork’s interpretation description is available on catalogue entry of the MET Museum.
data (for example a physical painting, a region in an image), to virtual entities (which may or
may not exist in reality), or to entities in a knowledge graph in which case we use the URI
(Universal Resource Identifier) as a unique identifier.</p>
      <p>INN makes the relation between a question and an answer computationally operational in
terms of binding between questions (which are technically variables) and identifiers of entities
or constants.</p>
      <p>
        Where do questions come from? We use a frame-based approach which was pioneered
in research on knowledge representation and object-oriented programming, starting in the
mid-seventies with the proposal by [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] and technical realisations such as KRL [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], KRS [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ] or
CLOS [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. In the present INN implementation, we use CLOS. In Minsky’s original conception,
a frame is a bundle of important questions to be asked about a particular type of object. A
frame has a set of slots with values, which are in efect the questions that can be asked about a
particular entity represented by a frame and respectively the answers to these questions. An
entity which is described with a certain frame is called a frame-instance of that frame.
      </p>
      <p>Visualisation The INN represents all questions that have been posed during the
understanding process and all entities that appear as answers to these questions. The questions are
visualized with green or red diamonds. The diamond is green if the question could be answered
and red if it is still open. The answers to questions are represented with squares and can be
frame-instances or constants (e.g. a number or a boolean value).5</p>
      <sec id="sec-3-1">
        <title>3. Case study for the Lotto painting</title>
        <p>This section illustrates the INN and its use in interpretation for a concrete case study on the
painting Venus and Cupid by Lorenzo Lotto introduced earlier in section1.2. The case study has
been implemented in the sense that all the access to diverse knowledge sources is done through
queries and then integrated into the INN.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>3.1. Queries to knowledge sources</title>
      <p>
        We formalised the set of narrative questions raised during art interpretation with a top-down
approach from the didactic art literature6 [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. The suggested questions were grouped as
subquestions of five wh-questions, namely Who? What? Where? When? Why?. In terms of the INN
structure, the art interpretation frame raised the 5Wquestions, which raise further more detailed
questions which can be expressed as SPARQL queries to be performed over an initial selection
of Knowledge Bases (KBs) (illustrated in table 1). For example to answer the narrative question
?Who (i.e. who is the painter?) the following SPARQL query can be launched to the Wikidata
KB7: SELECT ?author ?authorLabel WHERE {wd:Q4009580 wdt:P170 ?author. ?author
rdfs:label ?authorLabel}. The answer from a query (if successful) is then integrated as
5Our paper is supported by an open-source software implementation of integrative narrative networks for
Art Interpretation (Apache 2.0 license) as part of the Babel cognitive software suite [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ],[
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] which is available at
https://github.com/SonyCSLParis/art-network.
      </p>
      <p>6University of Manchester, Art historical research. Url: https://library.wcupa.edu/_art_history
7The SPARQL queries performed are available at https://inn-painting-art-interpretation.streamlit.app/Narrative_
Questions_and_Queries
an answer bound to the question ?Who in the INN, and the colour of the variable is changed
to green. The criteria for selecting KBs is the possible presence of data about artworks, their
content, and/or possible meanings. Furthermore, results obtained from computer vision analysis
were integrated into the Narrative Network through a test on Google API Cloud Vision8.</p>
      <p>More concretely, we searched for the painting ID on the KBs through SPARQL queries looking
for the artist’s name and title. We then performed the queries expressing the 5W questions
on each KB. During the process, results were represented according to the INN data structure,
showing a graph which progressively expanded from the initial artwork node. We visually
distinguished the sources of the answers using diferent shades of yellow colour. Nodes retrieved
from diferent KBs which were possibly referring to the same concept (e.g. the representation of
the character ”Venus” in Wikidata and in Zeri&amp;Lode) were detected through a label similarity
fuzzy ratio, and through Wordnet synonyms, and through the presence of common URI to
which they were already aligned.</p>
    </sec>
    <sec id="sec-5">
      <title>3.2. Results</title>
      <p>In the initial phase, we retrieved the artwork ID, which was described in 3 of them (Wikidata,
the Iconology Dataset, and Zeri&amp;Lode), and we added a starting INN Artwork node to the
graph. Following, the 5W narrative questions and their sub-questions were raised9. Figure 2(a)
illustrates how the network visualisation appears at this stage. The following sections illustrate
in detail the network expansion according to each main question.</p>
      <p>?Who This question concerned the author since no information about other involved people
(.e.g the patron) was available on the KBs. It was possible to retrieve the author’s date of birth and
death, places and art movement. Since this information partially answered other open narrative
questions, such as ?When and ?Art movement (sub-question of ?What, a relation between them
was added. It was also possible to retrieve other paintings by the same author, which is relevant
information for art historical research, e.g. for style and subject matter comparison.</p>
      <p>?What This question included the retrieval of metadata, e.g. the title, type, genre, material,
and art movement of the painting. All the sub-questions found an answer on Wikidata and Zeri.
We then answered the narrative question ’?Subject, sub-question in the ?What variable, which</p>
      <sec id="sec-5-1">
        <title>8https://cloud.google.com/vision</title>
        <p>9The visualisation of the graph at each stage is available at https://inn-painting-art-interpretation.streamlit.app/
Network_Evolution
(a)
(b)
retrieved a great amount of information. The graph is enriched with the subjects depicted, and
some of them were aligned through the reference to a common Iconclass identifier (92C454
for Venus and Cupid). The Iconology dataset provided a thorough description of the subjects
according to three layers of understanding. Also, the results obtained by CV analysis were
integrated, despite only the concept of ”person” being recognised, and the algorithm erroneously
recognising Venus’s diadem ad a hat. Following, we retrieved the sources of the painting (i.e. an
epithalamium, according to Wikidata) and of various objects, e.g. the incense burner described
as a proper bridal chamber decoration by the Roman poet Sidonius (source: Iconology Dataset).</p>
        <p>?When The retrieval of information about the artist partially answered the question,
restricting the range of the possible date of the artwork creation to the one of the author’s life.
Nevertheless, a more precise date was provided by Wikidata (1530) and Zeri (1520-1556).</p>
        <p>?Where The main questions raised are 1) where the artwork was created, and 2) where the
artwork was intended to be displayed. Whereas they could be formally expressed as queries, no
further information was available for Lotto’s painting. The question is only partially answered
by the information about the author’s work location previously retrieved in the ?Who question.
We consequently added a relation between the narrative questions ?Location and ?Where.</p>
        <p>?Why The narrative question ?Why had as a main sub-question the retrieval of the patron,
namely the person who commissioned the artwork. Although this sub-question can be formally
expressed (Wikidata’s relation wdt:P88), such information is not available for the chosen case
study. The narrative question remains unbound.</p>
        <p>Second iteration We continued the exploration of further knowledge in which a potential
user could be interested, discovering further connections or information about a retrieved
node. For example, we retrieved more information about the depicted characters and their role,
and we looked for objects’ potentially embedded symbolism, not yet discovered, by querying
HyperReal, discovering, for example, that the conch is a symbol of fertility, a concept supporting
the meaning of the artwork as a wedding wish.</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>3.3. Utilisation of the INN by art historians</title>
      <p>Among the possible applications that can be developed around the INN data structure, we
operationalised one application intended for art historians. It allows them to direct the expansion
of the INN by indicating which questions should be preferentially explored and by choosing
which knowledge sources should be utilised preferentially. Figure 1 shows a snapshot of this
interface. The user-centered implementation of INN data structure helps resolve conflicting or
erroneous information from various sources, as the user can remove erroneous information
from his/her own network. Future implementation considers providing feedback to KBs about
the correctness of the retrieved data and integrating the newly added experts’ knowledge into
collaborative graphs (e.g. Wikidata) to improve data quality.</p>
    </sec>
    <sec id="sec-7">
      <title>3.4. Discussion</title>
      <p>By implementing the questions raised by the literature, the major part of the questions could be
expressed as SPARQL queries, performed and answered with currently available information
on knowledge graphs. Some answers were bound to multiple questions, as they answered both.
Despite multiple information could be aligned through the strategies of reconciliation with
a common vocabulary, word similarity, and synonyms detection, challenges in information
integration remain open (e.g. when pieces of information slightly difer, as happened with the
date of creation). As a solution, we make the INN available as an interactive tool, in which the
user can manually select the desired data and perform reconciliations.</p>
      <sec id="sec-7-1">
        <title>4. Conclusions and future work</title>
        <p>This paper introduced an application to the art history domain of Integrative Narrative Networks
(INN), a data structure for representing progress in interpreting artworks in the form of a graph
that connects questions and answers for a specific work. Narrative closure occurs when the
main questions of relevance to the human interpreter have been answered. The paper defined
the INN and focused on how semantic web resources about art history and interpretation, which
are becoming more and more available, can be marshalled to push the interpretation forward.
We used a case study of a painting by Lorenzo Lotto to illustrate the proposed methods and
techniques. In future work, we plan to integrate additional resources, conduct more case studies,
expand the capabilities of the user interface for art historians with the aid of a user study, make
advancements toward the generation of KB-independent queries, and develop another interface
embedded in an augmented reality device so that viewers seeing an artwork in situ can also
interactively explore the semi-autonomous expansion of the Integrative Narrative Network.</p>
      </sec>
      <sec id="sec-7-2">
        <title>Acknowledgments</title>
        <p>This research was supported by the EU Pathfinder project MUHAI (EU grant 951846) and by
the international exchange program of Bologna University.</p>
      </sec>
    </sec>
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