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  <front>
    <journal-meta>
      <issn pub-type="ppub">1613-0073</issn>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Exploring system behavior in a system ontology</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Rodrigo F. Calhau</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Tiago Prince Sales</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Giancarlo Guizzardi</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>João Paulo A. Almeida</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="editor">
          <string-name>Systems, System Behavior, Behavior Emergence, Ontologies, Conceptual Modeling</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Leds Research Group, Federal Institute of Espírito Santo</institution>
          ,
          <addr-line>Serra</addr-line>
          ,
          <country country="BR">Brazil</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Ontology &amp; Conceptual Modeling Research Group (NEMO), Federal University of Espírito Santo</institution>
          ,
          <addr-line>Vitória</addr-line>
          ,
          <country country="BR">Brazil</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Project Exhibitions</institution>
          ,
          <addr-line>Posters and Demos, and Doctoral Consortium</addr-line>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Semantic, Cybersecurity &amp; Services (SCS), University of Twente</institution>
          ,
          <addr-line>Enschede</addr-line>
          ,
          <country country="NL">The Netherlands</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Understanding and modeling system behavior is a key aspect of many disciplines, and is crucial when systems are designed to manifest desirable behaviors. In order to grasp system behavior, it is inevitable to address how it emerges from the properties and behaviors of interrelated system components. In pursuit of an understanding of the emergence phenomenon and to account for the nature of emergent system behavior, this paper takes a first step in extending a system core ontology with behavioral aspects. The ontology extension is grounded on the Unified Foundational Ontology and also in system science definitions and disposition theories.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>CEUR
ceur-ws.org</p>
    </sec>
    <sec id="sec-2">
      <title>1. Introduction</title>
      <p>
        As systems become larger and more complex over time, we have the emergence of intricate
system behaviors that are challenging to comprehend. Such emergent behaviors are the result of
a complex phenomenon through which the behavior of the whole emerges from the interactions
of parts. Emergence typically cannot be explained by just one cause. It is a result of the way
in which system parts are related, of the (intrinsic and relational) properties of these parts,
constraints, among other factors [
        <xref ref-type="bibr" rid="ref1 ref2 ref3 ref4">1, 2, 3, 4</xref>
        ]. This phenomenon has been studied by system
science researchers since the inception of the General Systems Theory (GST) [
        <xref ref-type="bibr" rid="ref1 ref5 ref6">1, 5, 6</xref>
        ].
      </p>
      <p>
        Although the notion of system itself is ubiquitous in the areas of information technology
(IT) and information systems, it is often not explicitly recognized in modeling languages [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ].
The same can be said of related notions such as emergence and system behavior. The lack of
proper constructs representing systems and their behavior with corresponding well-grounded
definitions hinders these approaches with important representation deficiencies [
      </p>
      <sec id="sec-2-1">
        <title>8]. This gap</title>
        <p>motivates us to explore the ontology of systems, as a stepping stone towards the definition of
well-founded (ontology-based) notations for systems modeling.</p>
        <p>
          Although over the years many ontologies have been proposed to model diferent types of
systems [
          <xref ref-type="bibr" rid="ref10 ref9">9, 10, 11, 12, 13</xref>
          ], these ontologies focus on solving technological and practical issues
CEUR
Workshop
Proceedings
related to specific contexts and lack a broader understanding of the very notion of system.
        </p>
        <p>
          In this paper, we move towards bridging this gap by investigating some aspects of system
science [
          <xref ref-type="bibr" rid="ref6">6, 14</xref>
          ], GST [
          <xref ref-type="bibr" rid="ref1 ref5">1, 5</xref>
          ], and systems engineering (SE) [15]. We build on the system core ontology
proposed in [16] in light of the Unified Foundational Ontology (UFO) [ 17]. However, that work
focused on the structural aspects of systems, and behavior was not considered explicitly. Here,
we take a first step exploring the behavioral aspects of the system core ontology.
        </p>
        <p>The remainder of this paper is structured as follows: Section 2 briefly presents an overview
of the literature related to system-theoretical concepts; Section 3 presents a small fragment of
the UFO and of the System Ontology that forms our baseline. This ontology is then extended in
Section 4 with behavioral notions; Section 5 presents related work and some final considerations.</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>2. Systems and emergence</title>
      <p>
        The concept of “system” is strongly associated with the emergence of properties and behaviors.
Very often, a system is defined as a whole composed of related parts that allows for the emergence
of capabilities or behavior. The literature on GST [
        <xref ref-type="bibr" rid="ref1 ref5">1, 5, 18</xref>
        ] converges to an understanding of a
system as a kind of “complex” (or “organized” whole) composed of “connected” (or interacting)
elements. A system is then understood as a collection of things that, through their connections
(or interactions), create something new, such as emergent behavior and properties [
        <xref ref-type="bibr" rid="ref1">1, 15</xref>
        ].
      </p>
      <p>
        For Bunge [14, 18], emergent properties are those that, while related to the properties of parts,
are not present in isolation in the separated parts [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. For example, the buoyancy of a ship cannot
be reduced to the buoyancy of its parts (an arbitrary piece of a steel hull is typically not buoyant
by itself). According to [
        <xref ref-type="bibr" rid="ref2">2, 19</xref>
        ], the emergent properties are also the result of system constraints,
which limit it on the one hand but enable the arising of new characteristics on the other. In
the same way, according to [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], emergent properties are a direct consequence of how parts are
related. According to system definitions, emergence is not only associated with properties
(or capabilities) but also with behavior. In disposition theories [20, 21], dispositions (e.g.,
capabilities) and behavior (their manifestation through events) are closely related. According
to those theories, a (complex) behavior can be seen as a result of the “interaction” of distinct
dispositions, such as mutual activation, complementary activation, triggering, and blocking
efects [ 20, 21]. In this context, a direct impact of a behavior is the change it causes. According
to [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], system behavior is an event composed of other events (actions, reactions, responses) that
cause changes whose “consequences are of interest”, for example, changes of system states.
      </p>
    </sec>
    <sec id="sec-4">
      <title>3. Ontological background</title>
      <p>We take as a starting point the Unified Foundational Ontology [17], which defines a number of
domain-independent notions that we will employ here. The topmost is the distinction between
individuals (such as “John” and “Saturn”) and their types (such as “Person” and “Planet”).</p>
      <p>Among the category of individuals, UFO distinguishes endurants, situations, and events.
Endurants are individuals which persist in time, maintaining their identity (e.g.,“John”, “The
Beatles”, “Spotify Technology S.A.”). Events are individuals that manifest themselves through
time (e.g., John’s first birthday party, the inauguration of pope Francis) and have temporal
parts [22]. Situations are individuals composed (possibly) of many other individuals (including
other situations) that may trigger events and be brought about by them [23]. Endurants are
divided into objects and moments. Objects are endurants that do not depend on other (external)
individuals to exist (e.g., “John”, an apple). In contrast, moments (or aspects) depend on their
bearers to exist (i.e., Mary’s age, Gerald’s headache, the color of an apple, but also relators such
as the marriage between John and Mary). Moments include dispositions, which are moments
that can be manifested through events in certain situations. Examples of dispositions include
John’s ability to speak English, and an airplane’s flying capability.</p>
      <p>
        Types are repeatable predicative entities whose instances share common features. In the
taxonomy of types in UFO, there are object types, situation types, event types, moment types, etc.,
according to the ontological nature of their instances. Endurant types (object types, moment
types) are categorized by considering the formal meta-properties of sortality (whether all
instances of that type obey the same principle of identity), rigidity (whether the instances of
that type can cease to instantiate that type), and (relational) dependence (whether the instances
of that type require the establishment of relations to other entities). By using these
metaproperties, UFO proposes the following distinctions for types [24]: (a) kinds (e.g. “Person”, “Car”,
but also “Marriage”, “Enrollment”) and subkinds (“Sedan”, “Hatchback”) are rigid sortals; (b)
phases (e.g., “Adult” and “Child”, but also “Active Enrollment” and “Suspended Enrollment”) are
anti-rigid, relationally independent sortals; (c) roles (e.g., “Student” and “Employee”) are
antirigid, relationally dependent sortals. Moreover, we have non-sortal types representing common
properties of individuals of multiple kinds: (d) categories subsuming multiple kinds rigidly (e.g.,
“Mammal”); (e) phase mixins subsuming phase types with distinct kinds (e.g., “Adult Mammal”);
(f) role mixins subsuming roles of distinct kinds (e.g., “Customer”, subsuming “Personal Customer”
and “Organizational Customer”); (g) mixins subsuming rigid and non-rigid types instantiated
by instances of diferent kinds (e.g., “Insurable Item” when subsuming “Car” and “Building” in
a domain in which cars are necessarily insured but buildings are only contingently insured).
These types of types are represented in OntoUML [25, 24] with corresponding class stereotypes.
The system core ontology Figure 1 presents a fragment of the system core ontology [16]
using OntoUML. “System” is a category of objects. Systems have proper parts called components.
“Component” is a mixin whose instances are interrelated objects in a system. A subsystem is
a system that is also a component of another system. System components can be connected to
each other and/or to external entities, i.e., entities that are not part of the same system. These
connections (material relations [26, 25]) are somewhat analogous to the notion of bonding
relation in Bunge [
        <xref ref-type="bibr" rid="ref6">18, 6</xref>
        ]. Also in line with Bunge [14], we consider systems to have “global
properties”, which their parts do not exhibit in isolation. We call them system moments, as
shown in Figure 1. “System Moment” is a category of moments, encompassing dispositions,
qualities, relators, etc. As a simplification, our model focuses solely on emergent (as opposed to
resultant) properties [14]. An (emergent) system moment “emerges from” component moments,
in certain system situations.
      </p>
    </sec>
    <sec id="sec-5">
      <title>4. Addressing system emergent behavior</title>
      <p>As depicted in Figure 2, we assume that an “emergent” behavior is constituted by1 (causally
interrelated) system events. In the proposed ontology, as depicted in Figure 2, a system event
can be classified as (i) system-environment event; (ii) system participation, and (iii) internal
system event. As illustrated, system-environment event represents “interactions” between the
system and external entities and, for this reason, can be partitioned into system participation and
external entity participation events. On the other hand, internal system events are those that
do not involve external entities and are constituted by internal component events and internal
component interactions as well. Based on UFO’s notion of functional parts [27], both internal
interactions (between components) and external ones (between components/system and external
entities) are manifestations of (internal and external) connection relators (not shown in the
Figure 1) grounding instances of “is connected with” (same figure).</p>
      <p>These connections come about from the interrelation between dispositions (component
moments), whose joint manifestation constitute system events (Figure 2) [16]. In other words, when
these interrelated component moments manifest, they give rise to interrelated component events
manifested “collectively” and “coordinately”. That resulting complex event constitutes a system
event. As system moments emerge from certain component moments, mutatis mutandis, system
events are constituted by the combination of the corresponding component events2. Ultimately,
system behavior is a consequence of system moment emergence phenomena.</p>
      <p>This idea is illustrated in Figure 3. In this example, the chest  (system) is composed of
interconnected components, such as the base  , lid  , lock  , and key  , as depicted on the
lefthand side of Figure 3. These components are split into two main subsystems: the base-lid
subsystem (1 ) and the locking subsystem (2 ). As shown in the center of the figure, the
chest  is characterized by two emergent capabilities (system moments): “chest openability” and</p>
      <sec id="sec-5-1">
        <title>1See [17] for a formal characterization of constitution.</title>
        <p>2In OntoUML, kinds are mutually disjoint. Other sorts of types are not subject to the same restriction. Here, due to
lack of space, we use the stereotype «event» simpliciter to represent event types that can possibly overlap. For
example, a system event of system  can also be a component event when  is a subsystem of another system  . As
a component event it then constitutes system events of system  .
“chest lockability”. As illustrated in the righthand side, these capabilities are manifested in a
particular scenario by the “lock  at 1 ” event (i.e., system-environment event), performed when
a user  used the key  to lock  in instant 1 . As illustrated (in the center of the figure), “chest
openability” and “chest lockability” emerge from the “combination” of component moments. In
this instance, as depicted in Figure 3, “chest lockability” (system moment) emerges from the
combination of “locking capability” (component moment of key  ) and “locking susceptibility”
(component moment of lock  ); and, “chest openability”’ (system moment) emerges from
“supporting capacity” (component moment of the base  ) and “revolvability” (component moment of
the lid  ) combined.</p>
        <p>Complementing the emergence explanations addressed in previous work [16] (based on
system structure), here we focus on disposition theories and, in particular, the notion of mutual
activation partnership (MAP) [28], to propose relationships between component moments and
explain the emergence of properties and, consequently, of behavior. So, based on this, we consider
that component moments can be “complementary”, i.e., reciprocal (mutually activated) [21, 28] or
additional (additionally activated) [20]. We also consider which component moments can afect
each other through relationships of enabling (triggering) [20], disabling (blocking) [21], and also
changing (i.e., qualitative modification of other disposition). In the chest example, illustrated
in Figure 3, all their component moments are somehow related: the “supporting capacity” and
“revolvability” are reciprocal (MAP), forming the emergent capability “1 openability” (of the
subsystem 1 ); and, “locking capability” and “locking susceptibility” are also reciprocal (MAP),
forming the composed capability “2 lockability” (of the subsystem 2 ). In addition, as these
subsystems are interconnected, “2 lockability’ disables (prevents) the “1 openability”, as
illustrated in Figure 3.</p>
        <p>Similarly to the joint manifestations of dispositions, the combination of (interrelated)
component moments of a system is manifested through (interrelated) component events. In the chest
case, for example, the “chest lockability” is manifested into the “lock  at 1 ” system event, as
shown on the right side of Figure 3. As depicted, this system event is constituted by “lock 
at 1 ” (by user  with key  ) and “be locked by  at 1 ” (by the lock  ), events correspondent
to the participation of lock  and key  in the “lock  at 1 ” event (interaction) performed
by subsystem 2 . The way the capabilities are related, in this case, influences the way they
manifest themselves. For example, as depicted in Figure 3, “lock  at 1 ” and “be locked by
 at 1 ”component events must occur at the same time (Allen’s equal relation [22]), which is
compatible with the corresponding component moments “locking capability” and “locking
susceptibility” being reciprocal (MAP). Besides this, in this instance, with the manifestation of
the “2 lockability”, by subsystem 2 , the “1 openability” (of subsystem 1 ) is blocked
and it is not manifested.</p>
        <p>System events in general are activated by a specific system situation, as represented by the
“triggers” relationship in Figure 2 [22]. As depicted, after the manifestation of system events,
they bring about a new system situation concerning the system. For example, to (intentionally)
unlock the chest  , the following system situation is required: the chest  must be closed and
locked; the user  must have the intention to unlock (and has the “unlocking ability”); and,
ifnally, (iii) the user  must have the key  . In the same way, to (intentionally) open the chest
 , the chest  must be closed but unlocked; and, the user  must have the intention to open it
(and have the “opening ability” as well). In this case, after the system event “open  at 1 ” is
performed, a new situation is brought about: the chest  changes its state to “opened”; and,  ’s
intention is satisfied.</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>5. Concluding remarks</title>
      <p>
        Most of the ontologies proposed in related work focus on defining basic concepts, such as
systems, components (subsystems), and their parthood relations. A part of these models also
considers system characteristics, such as attributes, properties, and capabilities [
        <xref ref-type="bibr" rid="ref9">9, 11, 13</xref>
        ].
Regarding the representation of emergent properties, almost none of the ontologies consider
this. Exceptions are [
        <xref ref-type="bibr" rid="ref7 ref8">8, 7</xref>
        ] that define the notion of emergent property, also based on Bunge’s
work [14]. Despite that, they do not relate the emergent properties to the basic properties (those
inherent in system parts) to account for emergence and do not consider the behavior emergence
phenomenon. System behavior is generally considered indirectly, through related concepts such
as “function”, “event”, or “process”, as in the case of the Industrial Ontologies Foundry (IOF)
core ontology [29]. Other ontologies, such as OntoCape [13], Naudet et al.’s [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ], and Yilma et
al.’s [30], address explicitly the system behavior concept, representing “actions” or “events” in
specific contexts, as chemical process engineering, interoperability, and cyber-physical systems.
These ontologies do not consider dispositions theories (and the relationships between component
moments) to account for behavior emergence. We believe these are important to explain how
the various parts contribute jointly to system behavior.
      </p>
      <p>
        Ontologies can contribute to a better understanding of systems and of the behavior emergence
phenomenon. Here, we have extended a system ontology [16] based on UFO and GST principles,
incorporating behavioral notions. This led to an initial exploration of system behavior, and
the relation between a behavior and its constituent events. This system ontology may be
used as reference to improve conceptual modeling notations, concerning the representation of
emergent system behavior, the relations between properties at diferent levels, and between
properties and events. It may also serve to integrate distinct perspectives of systems diagrams,
unifying structural and behavioral perspectives. As future work, we intend to extend (or propose
language patterns to) OntoUML, concerning behavioral aspects to create perspectives such
as system composition, functional decomposition, system structure, system mechanism, and
system characterization [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. We also intend to fully axiomatize, formally verify and validate,
as well as empirically evaluate the proposed ontology. Finally, we also intend to publish
an operational version of the ontology in OWL and use this work to improve the behavior
emergence modeling of domain ontologies, such as [31].
      </p>
    </sec>
    <sec id="sec-7">
      <title>Acknowledgments</title>
      <p>This study was supported in part by CNPq (313687/2020-0), FAPES (281/2021, 1022/2022), and
the DSYNE INTPART network (Research Council of Norway project number 309404).
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