<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>E.-V. Pikoulis);</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Automatic sign language sentence recognition in the context of guided museum tours</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Erion-Vasilis Pikoulis</string-name>
          <email>pikoulis@ceid.upatras.gr</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Aristeidis Bifis</string-name>
          <email>bifis@ceid.upatras.gr</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nikolaos Arvanitis</string-name>
          <email>arvanitis@ceid.upatras.gr</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Dimitrios Kosmopoulos</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Computer Engineering and Informatics Department, University of Patras</institution>
          ,
          <addr-line>Rio 26504</addr-line>
          ,
          <country country="GR">Greece</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2023</year>
      </pub-date>
      <volume>000</volume>
      <fpage>0</fpage>
      <lpage>0003</lpage>
      <abstract>
        <p>Sign Language (SL) translation remains an extremely challenging task despite recent breakthrough progress in the constituent fields of Computer Vision and Machine Learning, especially when tackled under a general unconstrained setup. This is mainly due to a combination of the difficulty of the task itself on the one hand, and the absence of large-scale labeled datasets that would enable using end-toend Deep Learning based solutions, on the other. In such cases, the ability to incorporate prior information can yield a significant improvement on the translation results, by greatly restricting the search space of the potential solutions. In this work we treat the SL translation problem in the limited confinement of an interactive, guided museum tour for deaf and hard-of-hearing visitors. Prior domain knowledge enables us to compile a list of targeted questions per museum exhibit and use these lists to create an SL training dataset for the solution of the problem at hand. In our case, SL question recognition is treated as a sentence retrieval problem, whereby the goal is to predict visitor's question that best matches the available pool of possible inquiries. Our preliminary evaluation using both tailored deep architectures and traditional non-deep solutions has led to promising results for the recognition task at hand.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;sign language recognition</kwd>
        <kwd>convolutional neural networks 1</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>The Deaf (with capital D) are defined as a group of people, with varying hearing acuity, whose
primary mode of communication is a visual language, predominantly Sign Language (SL), and
have a shared heritage and culture. Most Deaf prefer utilizing their native SL in their interaction
with others and often avoid using writing/reading due to their rather poor written language skills
[9]. This communication barrier severely impacts their interactions with the non-Deaf,
significantly limiting their job opportunities, and their accessibility to healthcare services and
education, among others. This situation is only made worse by the scarcity of dedicated SL
interpreters that can help alleviate the issue via their live presence or through relay services.</p>
      <p>To help mitigate the problem, automated translation systems are recently gaining both in
popularity and in performance, especially since the advent and widespread use of Deep Neural
Networks. However, despite the progress, automatic SL translation (SLT) remains an open and
extremely challenging task when tackled under a general unconstrained framework, requiring an
interdisciplinary approach for its solution [10]. This difficulty mainly stems from the fact there
are multiple information streams contributing to a sign expression, including handshapes, facial
expressions, body posture, combined with the extensive use of depiction as well as epenthesis
and co-articulation effects that often take place in the signing process [17].</p>
      <p>Recent methods based on networks with self-attention (Transformers) [11], [39], that
currently represent the state-of-the-art in SLT, have yielded promising results, but require large
corpora for training in order to achieve their generalization potential. This aspect is especially
critical for the SLT task, where the profound lack of annotated data for supervised training is well
documented and it is mainly contributed to the complicated language structures of SL, and also,
to the fact that almost all SLs are minority languages.</p>
      <p>In this work, to address the translation task at hand and overcome the data scarcity issue, we
follow a domain-specific approach, in the context of museum tours, utilizing a priori domain and
context knowledge in order to limit the search space, thereby facilitating its solution and
enhancing the quality of the obtained results. Specifically, the presented work is part of an
interactive mobile application for deaf and hard-of-hearing museum visitors, developed in the
framework of the SignGuide project [6].</p>
      <p>As non-profit, open to the public institutions that acquire, conserve, research, and exhibit the
material and non-material heritage of humanity, museums are among the most important
institutions for fostering lifelong learning [40]. The importance of interacting with deaf users in
their native SL has already been recognized by museums [5], although currently they rely mainly
on utilizing specialized interpreters to fill this gap. However, efforts are increasingly being
dedicated towards alleviating this communication barrier, aiming at offering deaf users
automated interactive environments in the form of web pages, mobile applications, and dedicated
software, utilizing tools such as video-based SLT systems, speech recognition, and avatars [18].
This is the main goal of projects such as SignGuide mentioned above, as well as ARCHES [2], and
Deaf Museums [3], among others.</p>
      <p>The paper is structured as follows. In Section 2 we summarize some of the most important
recent works in the field of SL translation/recognition. In Section 3 we present an overview of the
recognition task addressed in this paper, highlighting the main approach used for its solution and
the general setup behind the proposed tool. In 4, 5 we describe in detail a non-deep and a deep
learning-based treatment of the problem, respectively. Our experimental evaluation of the
proposed solution is presented in Section 6, and finally, Section 7 contains our conclusions.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related work</title>
      <p>Sign Language Translation has been commonly regarded as a recognition problem (see [25] [35]
for details). Early approaches attempted to recognize individual and well-segmented signs by
employing discriminative or generative methods within a time-series classification framework;
examples include hidden Markov models (HMMs), e.g., [13] [38], [27] dynamic time warping, e.g.,
[7], [29], and conditional random fields, e.g., [36], [41]. These methods used hand-crafted
features; more recently, deep learning methods, such as those derived from CNNs, provided some
superior representations, e.g., [34], [32].</p>
      <p>The recognition approach, however, has rather limited real-world utility be- cause it produces
a group of words with relatively nonsensical context structure rather than a natural language
output. As a result, SLT with continuous recognition is a lot more realistic framework, but it is
also far more difficult to implement [26], [24], [8]. The difficulty stems from epenthesis (the
incorporation of extra visual clues into signs), co-articulation (the conclusion of one sign affects
the beginning of the next), and spontaneous sign generation (which may include slang, special
expressions, etc.). [23] used a model comprised of a CNN-LSTM network to produce features,
which are then fed to HMMs that do inference using a variation of the Viterbi method to handle
the challenge. A 2D-CNN with cascaded 1D convolutional layers for feature extraction has been
proposed in [22], using also a bi-directional LSTM (BLSTM) for continuous SL recognition, and
utilizing the Levenshtein distance to produce gloss-level alignments. Along the same lines, the
authors in [14], combine a 2D fully convolutional network with a feature enhancement module
to obtain better gloss alignments. [15] employed a BLSTM fed with CNN features while [21]
utilizes an adaptive encoder-decoder architecture leveraging a hierarchical BLSTM with attention
over sliding windows on the decoder. A network called STMC was proposed in [42], which
incorporates several cues from position and picture (hands, face, holistic) in multiple scales and
feeds them to a penultimate connectionist temporal classification (CTC) layer.</p>
      <p>The recently proposed Transformer architectures enable SLT to drastically enhance
translation performance. This is amplified when SLT is combined with an SLR procedure, either
as an intermediate activity or in the context of a multitask learning scheme. In particular, in [12],
the authors use a Transformer network to achieve end-to-end translation. They essentially
suggest an S2(G+T) architecture: They propose a Transformer network to conduct S2T, and they
use the Transformer’s encoder to forecast the respective gloss sequence ground- truth. The latter
SLR task is carried out over all potential gloss alignments by a penultimate CTC layer [20].
Training is done collaboratively for the entire system (both tasks). The need for that intermediate
step has been alleviated in later works such as [39] where a winner-takes-all activation is
integrated into the Transformer architecture. In [33], the authors introduce a context-aware
continuous sign language recognition using a generative adversarial network architecture. The
elaborated system exploits text or contextual information to enhance the recognition accuracy,
contrary to previous works that only consider spatiotemporal features from video sequences. In
particular, it recognizes sign language glosses by extracting these features and assess the
prediction quality by modeling text information at the sentence and gloss levels.</p>
      <p>Despite the aforementioned developments, such works still face issues in more complex
realworld scenarios, mainly due to the lack of available data. On the contrary, they are most often
implemented on small dictionaries relevant to certain real-world contexts, for which very
labourintensive annotation has taken place e.g., weather reports [19]. The question is how to use these
advancements in real scenarios when not enough training data is available, but the structure of
the conversation is more or less known, e.g., by following a protocol and can be modeled up to a
certain extent a priori. To our knowledge there has been no such effort in the related literature
for the SLT. This work aspires to contribute towards bridging this gap.</p>
    </sec>
    <sec id="sec-3">
      <title>3. System overview</title>
      <p>
        The recognition system presented in this paper is part of a museum guide app for deaf and
hardof-hearing visitors, developed for the Archaeological Museum of Thessaloniki [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], in the
framework of the SignGuide project [6]. The app offers SL content for 10 selected museum
exhibits, along with museum related info. Integral part of the app is also an automatic visualbased
exhibit recognition system that is able to recognize the exhibit of interest as the visitor nears the
exhibit area, pointing the device camera towards it. Manual exhibit selection is also at hand in
case the automatic recognition system fails (e.g. due to changing lighting conditions).
      </p>
      <p>Apart from being able to browse through the offered content, the visitor is also given the
opportunity to pose a live question in SL, using the forward- facing camera of the device. The
recorded video is sent to the SignGuide server for processing by the SL recognition system, which
replies with the recognition result and the relevant content (i.e. the response to the recognized
question) is displayed to the user.</p>
      <p>Regarding SL recognition, which constitutes the main focus of this paper, we exploit our prior
domain knowledge to simplify the problem to a great extent, as shown in Figure 1.</p>
      <p>More specifically, we first compiled a comprehensive list of questions pertaining to the content
of each of the 10 included exhibits, with the help of the domain experts involved in the project.
Based on this list, we created a training SL dataset whereby each question is signed by multiple
signers. Assuming that the exhibit under consideration is known at the time the visitor’s question
is posed, the recognition task at hand is then treated as an exhibit- specific question retrieval
problem, where the goal is to predict the question from the known list related to the exhibit of
interest, that best matches the one signed by the visitor.</p>
      <p>This domain-specific approach helped us overcome the lack of extensive training datasets
(that would enable more elaborate end-to-end SL translation systems) and employ simple
retrieval strategies, while still leveraging a satisfactory prediction performance, which
emphasizes the importance of incorporating prior knowledge to the solution of highly complex
problems such as the automatic interpretation of SL.</p>
      <p>For the task at hand, we employ a pipeline involving landmark detection, feature extraction
and matching/classification. Two such retrieval solutions are presented in subsequent sections
of this paper. The first one utilizes hand-related features and employs a feature clustering
approach to encode the SL video content, borrowing ideas from document retrieval tasks. On the
other hand, the second approach utilizes a CNN encoder in order to transform the input sequence
into a context vector, which is then fed to a classification layer for question prediction.</p>
      <sec id="sec-3-1">
        <title>3.1. The SignGuide dataset</title>
        <p>An original dataset of SL inquiries related to the 10 exhibits of interest was created in the
course of the project for training and validation purposes of our SL recognition system. For the
creation of the dataset, a list of potential visitor questions was compiled by the museum’s
archaeologists, and was subsequently signed by nine expert signers. Specifically, six were native
signers, while three were experienced interpreters. There were 366 questions in the compiled
list, leading to a total of 3294 questions in the SL corpus. We recorded high quality video using a
machine vision camera, while the corpus is annotated at both sentence and gloss levels. The
corpus size distribution per exhibit is presented in Table 1.
3.2. Feature extraction</p>
        <p>The first processing step in the proposed pipeline involves passing the SL videos though the
“Hands” and “Pose” modules of Mediapipe ([30], [4]) in order to infer landmark locations.
Specifically, the MediaPipe tool estimates 21 landmarks per hand, and 25 upper-body landmarks
for each video frame (please see Figure 2 for illustrative examples from the available dataset).</p>
        <p>Using these landmarks we extract rotation- and translation- invariant features in the form of
pair-wise landmark distances. Specifically, regarding hand-related features, we calculate the
fingertip distances corresponding to the signer’s dominant hand. Similar in nature features are
also extracted from the signer’s body posture by means of the wrist distances from the torso and
face landmarks, as well as the distance between them. This way, a total of 15 hand-related and 25
pose related features are extracted from each video frame, with the feature vectors being
subsequently normalized to suppress the scale parameter.
4. Bag-of-words based SL question retrieval
Ιn this non-deep treatment of the problem, as a dimensionality reduction step, we first use our
training data to estimate latent hand-shapes by grouping the   hand-related feature vectors
into a small number of  clusters, with  ≪   , where   denotes the total number of
video frames in our training corpus. We anticipate the cluster centroids to represent the
fundamental handshapes that are present in our collection of SL videos (allowing also for
transitional frames).</p>
        <p>Here we use only hand-related features since, on the one hand they represent the most
informative data stream for SL interpretation, and on the other, they are by nature more easily
standardized and grouped than the pose-related ones (while also limiting the dimensions of the
feature space), thus facilitating the clustering task to a great extent.</p>
        <p>SL question modelling. In order to model our SL questions, we assign each video frame to the
cluster its corresponding feature vector belongs to, thus trans- forming the SL input into a
sequence of latent handshapes (namely, cluster labels). However, when assessing the similarity
between SL inputs, we must take into account that SL videos of the same question may have
different number of frames, and even more importantly, that the question at hand may be signed
in many different ways (e.g. by altering the order of the contained glosses). Thus a direct
comparison between label (handshape) sequences becomes problematic. To overcome this
obstacle, we utilize the bag-of-words concept [37] widely used in document processing tasks
(here, the questions correspond to “documents” and the latent handshapes to the “words” that
comprise them), and represent each input via the histogram of the latent handshapes that are
present in it.</p>
        <p>Thus, question   is represented via the  -dimensional vector   , defined as:</p>
        <p>ℎ ≡ [ 1 , 2 , … ,   ] (1)
where</p>
        <p>≡    
 
 
(2)
with    denoting the number of appearances of the  -th latent hand-shape in the SL video of the
 -th question.</p>
        <p>Using this bag-of-words modelling, we can define a simple question retrieval system that
assigns the unknown visitor question to its closest neighbor in the training dataset, having
obtained its bag-of-words representation by assigning each input feature vector to one of the
feature clusters obtained from the training dataset.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>5. Deep Learning based question retrieval</title>
      <p>In this approach, instead of eliminating the time-dependencies between SL video frames, we
incorporate them in our solution by utilizing deep encoders to model the time-related
information present in the SL input. Although recurrent neural networks and transformers are
generally considered as more suitable for sequence modelling tasks (as mentioned in Section 2),
due to the limited size of our training corpus, the results obtained by such architectures for the
task at hand were generally poor.</p>
      <p>Instead, in this work we utilize a simple Convolutional Neural Network (CNN) structure
comprised of several 1D convolutional layers. The input to the encoder is an   ×  
matrix, where   is the dimension of the feature vector (per frame), while   is the
number of input frames. As it becomes obvious, the CNN encoder requires a constant number of
input frames across all inputs. Since in general SL videos have different lengths, to fulfill this
requirement, we utilize downsampling and/or zero padding along the time (frame) domain as
appropriate. The number of features on the other hand was   = 40, since in this case we
make use of both hand and pose related features.</p>
      <p>In this framework, the convolutional kernels operate along the time dimension, with all
kernels having a constant size of 3 (namely, each output feature value is obtained by processing
three consecutive feature vectors of the input). Following standard CNN practice, the output of
each convolutional layer is followed by batch normalization layer and a max pooling operation
that halves the input time resolution, while the number of kernels is doubled between
consecutive layers. The output of the final conv layer is flattened and used as input to a single
fully connected layer that carries out the classification task. ReLU activations were used across
all layers, while the cross-entropy loss was employed for model training.</p>
    </sec>
    <sec id="sec-5">
      <title>6. Experimental evaluation</title>
      <p>In this section, we present the experimental evaluation of the proposed question retrieval
systems, using the SignGuide dataset. For the bag-of-words approach, the dataset was randomly
split to 80% − 20% for system training and testing, respectively, while for the CNN-based
approach, the split was 80% − 10% − 10% for training, validation, and testing, respectively. In
each case, all presented results represent average values of multiple experiments involving
random splits of the dataset.</p>
      <p>As mentioned in Section 4, regarding the bag-of-words retrieval approach, question
recognition is performed by assigning the unknown question to its closest neighbour in the
training set, based on some pre-defined distance metric. In our evaluation, we experimented with
various distance metrics inspired both from statistics (e.g. the Kolmogorov–Smirnov (KS) statistic
[31]), and from document retrieval tasks (e.g., tf-idf [28] and latent semantic analysis [16]), the
best results were obtained by simply considering the   -norms of the distance be- tween the
training and testing histograms. In our experiments we examined the  1,  2, and  ∞ norms for our
matching task, with the best results being obtained by the  1norm, owing to its well-known
robustness properties. Moreover, regarding the number of feature clusters (i.e. the latent
handshapes used in the bag-of-words model) we experimented with numbers in the range [50,
150], with the best results being obtained for values around 75 − 100.</p>
      <p>On the other hand, the parameter selection and architectural decisions for the CNN-based
solution were as follows. Firstly, we fixed the number of input frames at 128, a value that
corresponds to around 4 seconds of video and covers the vast majority of question durations in
the training corpus. Moreover, regarding the used architecture, after some experimentation with
the encoder depth and number of kernels per layer, we opted for a network of 5 convolutional
layers, beginning with 64 kernels for the first layer, and with the number of utilized kernels being
doubled at each increment in depth level. The selected input and network architecture resulted
in a model with roughly 2.3 million parameters, while the context vector dimension was equal to
4096.</p>
      <sec id="sec-5-1">
        <title>6.1. Results</title>
        <p>The obtained results from the application of the two retrieval approaches with the parameter
selection mentioned in the previous paragraph, are depicted in Figure 3. As it is expected, the
CNN based solution clearly outperforms its non- deep counterpart by a significant margin, having
an accuracy advantage ranging from around 11% to more than 20%. In absolute terms, the top-1
accuracy of CNN-based solution ranges from around 85% for the “easier” exhibits 1 − 3, and 9,
10, to around 70 -75% for the more difficult cases of exhibits 4 − 8. The top-3 values are typically
10−15% higher than the respective top-1 ones. On the other hand, the analogous figures for the
non-deep approach range from around 60% to 77%, and from around 80% to 90%, for the top-1
and top-3 measurements, respectively (with the exception of exhibit 8 where the figures are
significantly lower). This difference in performance can be mainly attributed to the CNN’s ability
to incorporate pose-related information and (even more importantly) to model the time
evolution of the feature vector in the produced encoding of the input. The combined effect of these
factors is that the CNN-based retrieval solution takes into account both the signer’s hand
movement and handshape- related information, while the non-deep solution is based only on the
latter information stream. Nevertheless, taking into account its very low computational
complexity (it essentially requires only a few hundred vector comparisons), the clustering-based
solution still manages to leverage an acceptable performance (especially concerning its top-3
accuracy).</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>7. Conclusions and future work</title>
      <p>In this work, we presented a system for the automatic retrieval of the visitor’s question in the
context of a guided museum tours for deaf and HoH visitors. The recognition task at hand is
treated as a question retrieval problem, having determined a pool of potential questions per
exhibit, with the help of the museum’s archaeologists. An original SL dataset was also created
based on the compiled list of questions. Two retrieval strategies, namely, a non-deep
bag-ofwords approach involving feature clustering, as well as a deep learning based approach utilizing
CNN encoders, were presented here. The followed domain-specific approach helped us overcome
the lack of extensive training datasets and employ simple retrieval strategies, while still
leveraging a satisfactory prediction performance, as demonstrated by the presented
experimental results. Based on these preliminary findings, it appears that this research direction
seems promising for alleviating the need for more annotated data in low-resource languages like
the SLs. On the downside, the treatment of the SL translation problem as a question retrieval task
(namely, where the potential user-questions are pre-defined), may prove too restrictive in real
use. Towards mitigating this issue, we are currently developing an SL recognition tool aiming at
predicting the likelihood of a gloss being present in the signed question (thus defining a
probability distribution over the available dictionary), given the recorded video and the exhibit
of interest. Utilizing this knowledge, the aim is to develop an SL-based retrieval system whereby
both the query and content are in SL form (represented by the respective gloss distributions).
This will broaden the scope and usability of the system, while at the same time, by omitting the
challenging SL translation step, we are expecting that it will also increase its real world
performance.</p>
    </sec>
    <sec id="sec-7">
      <title>Acknowledgements</title>
      <p>This research has been co-financed by the European Regional Development Fund of the European
Union and Greek national funds through the operational program Competitiveness,
Entrepreneurship and Innovation, under the call RESEARCH–CREATE–INNOVATE (project code:
T1EDK- 2-01392).
[4] MediaPipe. https://google.github.io/mediapipe/
[5] The Met. https://www.metmuseum.org/events/programs/access/visitors-who-are-deaf
[6] The SignGuide project. http://signguide.gr/
[7] Alon, J., Athitsos, V., Yuan, Q., Sclaroff, S.: A unified framework for gesture recognition and
spatiotemporal gesture segmentation. IEEE transactions on pattern analysis and machine
intelligence 31(9), 1685–99 (Sep 2009). https://doi.org/10.1109/TPAMI.2008.203
[8] Aloysius, N., Geetha, M.: Understanding vision-based continuous sign language recognition.</p>
      <p>Multimedia Tools and Applications 79(31-32), 22177–22209 (May 2020).
https://doi.org/10.1007/s11042-020-08961-z, https://doi.org/10.1007/
s1104202008961-z
[9] Babcock, R.D.: Interpreted writing center tutorials with college-level deaf students.</p>
      <p>Linguistics and Education 22(2), 95–117 (2011)
[10] Bragg, D., Koller, O., Bellard, M., Berke, L., Boudreault, P., Braffort, A., Caselli, N., Huenerfauth,
M., Kacorri, H., Verhoef, T., et al.: Sign language recognition, generation, and translation: An
interdisciplinary perspective. In: The 21st international ACM SIGACCESS conference on
computers and accessibility. pp. 16–31 (2019)
[11] Camgoz, N.C., Koller, O., Hadfield, S., Bowden, R.: Sign language transformers: Joint end-toend
sign language recognition and translation. In: Proceedings of the IEEE/CVF conference on
computer vision and pattern recognition. pp. 10023– 10033 (2020)
[12] Camgöz, N.C., Koller, O., Hadfield, S., Bowden, R.: Sign language trans- formers: Joint
endtoend sign language recognition and translation. In: 2020 IEEE/CVF Conference on
Computer Vision and Pattern Recognition, CVPR 2020, Seattle, WA, USA, June 13-19, 2020.
pp. 10020– 10030. IEEE (2020). https://doi.org/10.1109/CVPR42600.2020.01004,
https://doi.org/10. 1109/CVPR42600.2020.01004
[13] Chatzis, S.P., Kosmopoulos, D.I., Varvarigou, T.A.: Robust sequential data modeling using an
outlier tolerant hidden markov model. IEEE transactions on pattern analysis and machine
intelligence 31(9), 1657–69 (Sep 2009). https://doi.org/10.1109/TPAMI.2008.215
[14] Cheng, K.L., Yang, Z., Chen, Q., Tai, Y.W.: Fully convolutional networks for continuous sign
language recognition. In: Vedaldi, A., Bischof, H., Brox, T., Frahm, J.M. (eds.) Computer Vision
– ECCV 2020. pp. 697–714. Springer International Publishing, Cham (2020)
[15] Cui, R., Liu, H., Zhang, C.: Recurrent convolutional neural networks for contin- uous sign
language recognition by staged optimization. In: 2017 IEEE Confer- ence on Computer Vision
and Pattern Recognition (CVPR). pp. 1610–1618 (2017).
https://doi.org/10.1109/CVPR.2017.175
[16] Deerwester, S., Dumais, S.T., Furnas, G.W., Landauer, T.K., Harshman, R.: Indexing by latent
semantic analysis. Journal of the American society for information science 41(6), 391–407
(1990)
[17] Dudis, P.G.: Depiction of events in ASL: Conceptual integration of temporal com- ponents.</p>
      <p>University of California, Berkeley (2004)
[18] Enríquez, R.A.H., Cáceres, J.R.R., Robles, T.d.J.Á.: Accessible interactive systems for deaf users
in museums: systematic mapping review. In: 2022 International Con- ference on Inclusive
Technologies and Education (CONTIE). pp. 1–5. IEEE (2022)
[19] Forster, J., Schmidt, C., Koller, O., Bellgardt, M., Ney, H.: Extensions of the sign language
recognition and translation corpus rwth-phoenix-weather. In: LREC. pp. 1911–1916 (2014)
[20] Graves, A., Fernández, S., Gomez, F., Schmidhuber, J.: Connectionist temporal classification:
Labelling unsegmented sequence data with recurrent neural networks. In: Proceedings of
the 23rd International Conference on Machine Learn- ing. p. 369–376. ICML ’06, Association
for Computing Machinery, New York, NY, USA (2006).
https://doi.org/10.1145/1143844.1143891, https://doi.org/
10.1145/1143844.1143891
[21] Huang, S., Ye, Z.: Boundary-adaptive encoder with attention method for chinese sign
language recognition. IEEE Access 9, 70948–70960 (2021)
[22] Koishybay, K., Mukushev, M., Sandygulova, A.: Continuous sign language recognition with
iterative spatiotemporal fine-tuning. In: 2020 25th Interna- tional Conference on Pattern
Recognition (ICPR). pp. 10211–10218 (2021).
https://doi.org/10.1109/ICPR48806.2021.9412364
[23] Koller, O., Camgoz, N.C., Ney, H., Bowden, R.: Weakly supervised learning with multi-stream
cnn-lstm-hmms to discover sequential parallelism in sign language videos. IEEE
Transactions on Pattern Analysis and Machine Intelligence 42(9), 2306–2320 (2020).
https://doi.org/10.1109/TPAMI.2019.2911077
[24] Koller, O., Zargaran, S., Ney, H.: Re-sign: Re-aligned end-to-end sequence modelling with deep
recurrent cnn-hmms. In: 2017 IEEE Conference on Computer Vision and Pattern Recognition
(CVPR). pp. 3416–3424 (2017). https://doi.org/10.1109/CVPR.2017.364
[25] Koller, O.: Quantitative survey of the state of the art in sign language recognition,
arXiv:2008.09918v2 [cs.cv] (2020)
[26] Koller, O., Forster, J., Ney, H.: Continuous sign language recognition: Towards large
vocabulary statistical recognition systems handling multi- ple signers. Computer Vision and
Image Understanding 141, 108 – 125 (2015).
https://doi.org/https://doi.org/10.1016/j.cviu.2015.09.013, http://www.</p>
      <p>sciencedirect.com/science/article/pii/S1077314215002088, pose &amp; Gesture
[27] , S., Block, M., Rojas, R.: Sign language recognition using kinect. In: Inter national Conference
on Artificial Intelligence and Soft Computing. pp. 394–402. Springer (2012)
[28] Leskovec,J.,Rajaraman,A.,Ullman,J.D.:MiningofMassiveDatasets.Cambridge University Press,</p>
      <p>USA, 2nd edn. (2014)
[29] Lichtenauer, J.F., Hendriks, E.A., Reinders, M.J.T.: Sign language recogni- tion by combining
statistical dtw and independent classification. IEEE transac- tions on pattern analysis and
machine intelligence 30(11), 2040–6 (Nov 2008).</p>
      <p>https://doi.org/10.1109/TPAMI.2008.123
[30] 30. Lugaresi et. al., C.: MediaPipe: A framework for building perception pipelines. arXiv
preprint (2019), https://arxiv.org/pdf/1906.08172.pdf
[31] Massey Jr, F.J.: The kolmogorov-smirnov test for goodness of fit. Journal of the American
statistical Association 46(253), 68–78 (1951)
[32] Neverova, N., Wolf, C., Taylor, G., Nebout, F.: Moddrop: Adaptive multi-modal gesture
recognition. IEEE Transactions on Pattern Analysis and Machine Intelli- gence 38(8), 1692–
1706 (2016). https://doi.org/10.1109/TPAMI.2015.2461544
[33] Papastratis, I., Dimitropoulos, K., Daras, P.: Continuous sign language recognition through a
context-aware generative adversarial network. Sensors 21(7) (2021).
https://doi.org/10.3390/s21072437, https://www.mdpi.com/1424-8220/ 21/7/2437
[34] Pigou, L., Dieleman, S., Kindermans, P.J., Schrauwen, B.: Sign language recogni- tion using
convolutional neural networks. In: Agapito, L., Bronstein, M.M., Rother, C. (eds.) Computer
Vision - ECCV 2014 Workshops. pp. 572–578. Springer Inter- national Publishing, Cham
(2015)
[35] Rastgoo, R., Kiani, K., Escalera, S.: Sign language recognition: A deep survey. Expert Systems
with Applications 164, 113794 (2021)
[36] Ruiduo Yang, Sarkar, S.: Detecting coarticulation in sign language using conditional random
fields. In: 18th International Conference on Pattern Recognition (ICPR’06). vol. 2, pp. 108–
112 (2006). https://doi.org/10.1109/ICPR.2006.431
[37] Salton,G.,McGill,M.J.:Introductiontomoderninformationretrieval.mcgraw-hill (1983)
[38] Vogler, C., Metaxas, D.: Handshapes and movements: Multiple-channel american sign
language recognition. In: Camurri, A., Volpe, G. (eds.) Gesture-Based Communication in
Human-Computer Interaction. pp. 247–258 (2004)
[39] Voskou, A., Panousis, K.P., Kosmopoulos, D., Metaxas, D.N., Chatzis, S.: Stochastic transformer
networks with linear competing units: Application to end-to-end sl translation. In:
Proceedings of the IEEE/CVF International Conference on Computer Vision. pp. 11946–
11955 (2021)
[40] Wakatsuki, D., Kobayashi, M., Miyagi, M., Kitamura, M., Kato, N., Namatame, M.: Survey for
people with visual impairment or hearing loss on using museums in japan. In: Computers
Helping People with Special Needs: 17th International Conference, ICCHP 2020, Lecco, Italy,
September 9–11, 2020, Proceedings, Part II 17. pp. 209–215. Springer (2020)
[41] Yang, H., Lee, S.: Robust sign language recognition with hierarchical conditional random
fields. In: Pattern Recognition, International Conference on. pp. 2202–2205. IEEE Computer
Society, Los Alamitos, CA, USA (aug 2010). https://doi.org/10.1109/ICPR.2010.539,
https://doi.ieeecomputersociety. org/10.1109/ICPR.2010.539
[42] Zhou, H., Zhou, W., Zhou, Y., Li, H.: Spatial-temporal multi-cue network for continuous sign
language recognition. In: The Thirty-Fourth AAAI Conference on Artificial Intelligence, AAAI
2020, The Thirty-Second Innovative Applications of Artificial Intelligence Conference, IAAI
2020, The Tenth AAAI Symposium on Educational Advances in Artificial Intelligence, EAAI
2020, New York, NY, USA, February 7-12, 2020. pp. 13009–13016. AAAI Press (2020),
https://aaai.org/ojs/index.php/AAAI/article/view/7001</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          [1]
          <string-name>
            <given-names>Archaelogical</given-names>
            <surname>Museum</surname>
          </string-name>
          of Thessaloniki. https://www.amth.gr/en/ [2]
          <article-title>ARCHES project</article-title>
          . https://www.arches-project.eu/ [3]
          <string-name>
            <surname>Deaf</surname>
          </string-name>
          <article-title>Museums project</article-title>
          . https://www.arches-project.eu/
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>