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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>E. Vlahu-Gjorgievska);</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Surfers' perceptions of safe-surfing mobile application</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Elena Vlahu-Gjorgievska</string-name>
          <email>elenavg@uow.edu.au</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Yahya Saad Y Alhatem</string-name>
          <email>y.syahya1408@gmail.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Noel Silvernius Galasau</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Umaima Zahra Halim</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Norah Makhdoor O Almehmadi</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Khin Than Win</string-name>
          <email>win@uow.edu.au</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Wollongong</institution>
          ,
          <addr-line>Northfields ave 2500 Wollongong</addr-line>
          ,
          <country country="AU">Australia</country>
        </aff>
      </contrib-group>
      <volume>000</volume>
      <fpage>0</fpage>
      <lpage>0002</lpage>
      <abstract>
        <p>This paper aims to explore the surfers' perceptions and requirements for safe-surfing mobile applications. For the purpose of the study, interviews with 13 surfers were conducted. Results identified 3 themes (App Content, App Design and App Features) with 8 subthemes and 25 initial codes. In-time information regarding the weather conditions, and surfers education for beginners are the main information required by the surfers. Another important aspect is the app design or how the information is presented in the app; while personalised notifications were identified as the main feature of a safe-surfing app. Using the Persuasive Systems Design (PSD) model, the codes were mapped into the persuasive principles. Most of the identified features can be implemented using the PSD principles of reminders, personalisation and social facilitation. A safe-surfing app providing users with real-time information on weather/surfing conditions can be instrumental for the surfers, enhancing the surfing experience and cultivating safe surfing practices.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;safe surfing</kwd>
        <kwd>mobile app</kwd>
        <kwd>notifications</kwd>
        <kwd>personalisation</kwd>
        <kwd>persuasive systems design1</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        Surfing is a popular recreational sport with a current estimated number of 35 million surfers
and a growth of 15% per year [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Surfing is beloved by many due to its thrilling nature, giving
the sense of feeling and knowing the danger [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. However, there are also risks and injuries
associated with surfing such as lacerations, fractures and dislocations [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. A surfer’s
environment is greatly responsible for a surfer’s safety; the ocean and weather conditions are
extremely unpredictable which can put surfers at risk of injury [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Furthermore, surfers also
need to be aware of the marine animals (like sharks, stingrays, jellyfish, and saltwater
crocodiles), and the composition of the sea floor which may contain hard sand, coral reefs, and
submerged rocks, all of which are risks and can also cause injuries [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>
        Surfers are expected to be acquainted with their surfing environments and conditions by
checking the weather and getting information about marine life and other dangers [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. They
should be able to evaluate their surfing skill levels and choose designated spots accordingly.
According to Surf Life Saving (SLS) Australia, the behaviour of surfers is influenced by several
factors including physical ability, capability, motivation, opportunity and the level of social
influence [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. However, due to high confidence levels and physical ability, surfers may become
unrealistic about the limitations of their abilities [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. This may be associated with risky
behaviours such as surfing under dangerous weather and wave conditions.
      </p>
      <p>
        The best way to avoid these potential risks is by knowing the surfing location and
environment conditions suitable for one’s skill level and ideally following them, as a surfer’s
behaviour is the first step of enhancing safety. Technological advances in weather, tide and
wave forecasting have improved surfers’ information access and provided new capabilities to
plan and determine optimal surfing conditions [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Additionally, the new technologies, such as
social media, web and mobile applications give an opportunity for surfers to access and share
important information that enhances their surfing activities anywhere at any time [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
      </p>
      <p>
        There are many web and mobile applications used in the surfing sport that provide
information on weather conditions, beach safety details and guidelines [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. However, such
information is scattered and not always comprehensive to the surfers. The information provided
in mobile applications are general and most of the applications lack features that meet the
specific needs of the surfers [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. Also, there is limited research conducted in the field of surfing,
especially regarding surfing applications that have the ability to disseminate tailored real-time
information, thus enabling surfers to sense and respond to coastal threats [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ].
      </p>
      <p>
        The aim of this study is to explore surfers’ perceptions of a safe-surfing app by identifying
the information and features that are required and needed by surfers, so those can be embedded
in a safe-surfing mobile application. The use of persuasive technologies has driven effective
technology solutions that increase self-awareness, facilitate self-management, and encourage
positive behavioural change [
        <xref ref-type="bibr" rid="ref11 ref12 ref13">11-13</xref>
        ]. Getting accurate and timely information as well as
tailoring the information based on surfers’ attributes and abilities is necessary to leverage the
planning, motivation and interaction for safe surfing. In this context, the study explores the
persuasive principles that can be applied in the design of a mobile application for safe surfing.
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. Background</title>
      <p>
        The high likelihood of developing risky surfing behaviours arises from overconfidence, physical
ability, familiarity with coastal conditions, bad influences, and strong internal motivators [
        <xref ref-type="bibr" rid="ref4 ref5 ref6">4-6</xref>
        ].
Therefore, it is necessary to support positive behaviour by advising surfers regarding the
importance of checking and monitoring weather/coastal conditions before and while surfing
and assessing their own (and others’) surfing abilities.
      </p>
      <p>
        In the surfing sport, besides the potential introduced by mobile technologies in accessing
information on surfing sites and weather forecasts [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], there are many surfing apps. To have a
better insight regarding the content and options included in these applications, the top five
applications used by the surfers were selected and reviewed. The selection criteria included:
app popularity among surfers, high ratings in online reviews, and positive feedback from users.
The applications (presented in Table 1) were installed on Android and iOS devices and were
reviewed based on the information and features included.
      </p>
      <p>In general, the apps include weather forecasts, wind speed, swells, sun heat, livestreaming
and options for social interaction. The reviewed applications also have some form of
notifications or alerts like sending messages via email, SMS (text messages), pop-ups, and chats.</p>
      <p>All the applications, except SurfTrackr, include information regarding the weather,
temperature, wind and waves. The Surfline app additionally presents surfing news, events and
activities. Surfline, Windfinder and Surftrackr support some kind of live streaming of users’ surf
sessions or live feeds from events and beach web cameras. Surftrackr is more like a diary app
where the user can store information about their surfing sessions, as well as share those with
friends. Surfline also supports social interaction by sharing surfing experiences with friends via
social media.</p>
      <p>Regarding notifications, most of the apps include notifications in the form of alerts. The
WindFinder and iWindsurf applications support wind speed and direction alerts. Beachsafe
presents general weather warnings, while Surfline provides surf alerts for good surfing
conditions at selected spots.
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      <p>
        Based on this review it can be noted that although the applications provide real-time
reporting on weather forecasting, wind, waves and temperature, the supported notifications are
non-customisable and lack personalisation. Limitations are identified in terms of tailoring the
information based on the personal context (surfers’ attributes, motivation and ability) or surfer’s
specific needs [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
      </p>
      <p>
        Mobile applications can support intention and encourage engagement in behaviour change
by offering educational materials and features such as goal setting, self-monitoring,
notifications, reminders and personalized feedback [
        <xref ref-type="bibr" rid="ref14 ref15 ref16">14-16</xref>
        ]. Therefore, understanding the
information and features needed by the surfers is paramount for providing positive influence
in all dimensions of safe surfing.
      </p>
    </sec>
    <sec id="sec-3">
      <title>3. Research methodology</title>
      <p>To explore the surfers’ perceptions of a safe-surfing mobile application, a qualitative study was
conducted. The data collection was done by semi-structured interviews with surfers. The
eligibility criteria for the interview participants were to be above 18 years old and have surfing
experience. The recruitment of interviewees was from the Illawarra and South Coast (NSW,
Australia) surf zone. The interviews stopped at 13 participants, as the results started to be
saturated. The interviews were voice recorded and scripted using the Otter App.</p>
      <p>The qualitative analysis of the interview scripts was done using NVivo 12 software. The
interview data was coded and organized into themes, subthemes and codes that reflect emergent
topics. Coding reports were summarized and cross-checked to ensure consistency of
interpretation. Whenever the authors disagreed on the codes, sub-themes, or themes transcripts
were reviewed again and discussed until consensus was achieved.</p>
      <p>The study was approved by the University of Wollongong Human Research Ethics
Committee.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Results</title>
      <p>The interviewees were mostly surfing at North Wollongong, Towradgi, Kiama and Shellharbour
beaches (in NSW, Australia). The participants were between 19 and 62 years old with a mean
age of 31.3 years and a standard 10.7 years deviation. Out of 13 participants, 4 (31%) were
females and 9 (69%) were males.</p>
      <p>The introductory part of the interview had general questions regarding the surfing
conditions including the elements that affect surfing, reasons for surfing in extreme weather
conditions, the risks and accidents related to surfing and the use of any surfing app. All
participants agreed that the wind (speed and direction) as well as the swell size affect surfing.
Most of them also mentioned that the swell direction and tide are also important. Although few
of the interviewees stated that they do not prefer surfing in extreme weather conditions, 8 (62%)
of them had surfed in extreme conditions because of fun, motivation (from friends),
competition, confidence and self-esteem. Most of the participants, 9 (69%), reported that had
low or medium-level surfing accidents, 1 (8%) participant had high-level accidents and 3 (23%)
reported no accidents. Most causes for surfing injuries, according to the participants, were
surfboards and other surfers, reefs/rocks in the water, weather conditions (such as big swell and
weaves), shark attacks and lack of surfers’ knowledge and physical ability. 9 (69%) participants
stated that they are using (or used in the past) some kind of weather or surfing websites and
apps, but mostly to get information about the weather and surfing conditions.</p>
      <p>The main part of the interview was to explore surfers’ perceptions and opinions of a
safesurfing application, without specifying any particular app.</p>
      <p>The qualitative data analysis derived three themes: the app’s content, design, and features
(Table 2). The “App Content” theme includes 2 subthemes: “Information Needed by Surfers”
and “Surfers Education”, with 5 and 2 codes respectively.</p>
      <p>Participants expressed the need for in-time information in the form of notifications [P6]
about the weather and surfing conditions. They noted that this information can be especially
helpful for inexperienced surfers [P2]. Additionally, the participants agreed that the app should
include information about wind direction and speed [P5], Tide [P3], Swell and Waves size [P12]
and Weather conditions [P4].</p>
      <p>Examples of references from the interview
transcripts
P2 “... especially if you don't know how to surf, ... to have
something on your phone that you can look at ... the in time
information is good”
P6 " I think it could be good if it notifies you, you know it
pops up with a, you know, a notification says, you know, a
change in wind direction."
Wind P5 “... live wind update which is really handy.. you can
direction and actually see in time”
speed P9 ” and then the wind direction is super important as well.”</p>
      <sec id="sec-4-1">
        <title>Surfers Education</title>
        <p>App
Design
Information
Presentation
Tide</p>
      </sec>
      <sec id="sec-4-2">
        <title>Swell and Waves size</title>
      </sec>
      <sec id="sec-4-3">
        <title>Weather conditions</title>
      </sec>
      <sec id="sec-4-4">
        <title>Information for Beginners</title>
      </sec>
      <sec id="sec-4-5">
        <title>Information for Reading a weather map</title>
        <p>Minimize
the Amount
of
information
Using
Simple
Terms</p>
      </sec>
      <sec id="sec-4-6">
        <title>P3 “For me tide, tide is most important, and wind,”</title>
        <p>P6 “check what time the high tide is, the low tide…”
P10 “Yeah, so the swell direction and the wind would be the
most important things for me”
P12 “I like to see the tides, the wind. The swell direction.
What is one other yeah wave height”
P13 “Yeah, tide, swell and wind direction”
P2 “…and weather if its sunny or rainy or cloudy...”
P4 ” you can like have a look on the forecast and choose like
the best spot to surf depend on the weather...”
P7 “Do you have the water temp? The temperature of the
water? the outside temperature”.</p>
        <p>P4 “…you know learn tip... sit down with somebody and
watch videos and you got to go out there and then
experience that...”
P8 ” Well, I think it would be helpful if there was an app
function that said, Oh, you're a beginner surfer so you
should get to this, this location, because ... this is where it's
good today these times..."
P3 ”... if you don't understand how to read a weather map...
about low pressure systems, high pressure systems, wind
fetches and all that stuff you won't understand how waves
are generated...”
P7 ” … helpful pretty easy to use... there's so many that are
simplified, which are good, ... if I want to just make a
decision in like 10-15 minutes ... those simplified apps are
good...”
P10 “... it gives me, like the right amount of information..."
P4 ”... most of the things just common sense like you read
and see the beaches and stuff, easy to understand”
P5 ” ... really simple message if you could get that to these
inexperienced surfers .. it definitely could prevent, you
know some of the accident yeah stuff that occur ... In simple
terms..”</p>
        <p>Layout
App
Features</p>
        <p>Notification</p>
      </sec>
      <sec id="sec-4-7">
        <title>Social Interaction</title>
      </sec>
      <sec id="sec-4-8">
        <title>Personalisatio n Percentage and Rating</title>
      </sec>
      <sec id="sec-4-9">
        <title>Simple Layout Graphics Maps</title>
      </sec>
      <sec id="sec-4-10">
        <title>Font for Notification Colour</title>
      </sec>
      <sec id="sec-4-11">
        <title>Alert for</title>
        <p>Sharks
Surfing
Condition
Notification</p>
      </sec>
      <sec id="sec-4-12">
        <title>Real Time</title>
        <p>Notification
from
Wearable
Devices
Sharing
Surfing
Condition</p>
      </sec>
      <sec id="sec-4-13">
        <title>Sharing Experiences</title>
      </sec>
      <sec id="sec-4-14">
        <title>Preferred Locations Experience Level</title>
        <p>P7 ”... I think, having like a percentage like one to 100 if it's
good or not. So, say like it's like 80% Good, …”
P12 “like an average... on average, today the swell is like this
... The winds like this... and the people have rate it three out
of five stars”
P13 “...oh you surfed in these conditions before and this is
your rating...”
P8 “Well, just always the simplest thing is the best. So just
simple layout”</p>
      </sec>
      <sec id="sec-4-15">
        <title>P9 “.. like has some very good graphics ...”</title>
        <p>P2 "I think the maps good because it can tell you where to
go to the surf spot, Like directions..."
P6 “..probably a bigger thing font that I just thought about is
um, bluebottles...”
P2 “... you want something that's colour, something that's
really easy to read...”
P12 “I think the colour coding helps so you directly see
okay. Could it be good or not. ... when the conditions are
good it's green when the conditions aren't great, it turns
orange and when the conditions are bad, it turns red."
P2 "it'll definitely stop me going out there, which is good. If
it gives me a notification saying yeah sharks spotted "</p>
      </sec>
      <sec id="sec-4-16">
        <title>P5 ”... it's more for the inexperienced surfers that would</title>
        <p>want that notification of such that, you know, don't go to
the beach today don't go surfing...”
P6 “...you know it pops up with a, you know, a notification
says, you know, wind direction this”
P7 “Yeah, definitely. That's good. Um, yes, notifications
sensor shocks, real time notification.”
P2 "...If people write comments on there saying, oh, sharks
today or is a bit of a rip current out today little things like
that is a good thing..."
P10 “I think it could be helpful in some situations because
you can know like where the waves were good, or
whatever. But yeah, but some people also don't like that
because then some spots will get crowded”.</p>
        <p>P2 “Yeah, I would share it with people. Because sometimes
my friends are at home. ... So I think the app would achieve
that.”
P8 ” Sharing my experiences Yeah, just just wtih friends.
more like just face to face.”
P12 “Just tell your closest mates”
P8 “..Maybe set a favourite surf spots”
P8 “... you're a beginner surfer so you should get to this, this
location, because it's easy swell or anything like that”
Integration
with other
Apps and
Devices</p>
      </sec>
      <sec id="sec-4-17">
        <title>Wearable Devices</title>
        <p>P13 “...like you know the exact same conditions come up a
different day and tell you, oh you surfed in these conditions
before and this is your rating”
P5 ”I like real time data to show you because it's gona be
able to show you what it is doing at the exact point ... you
can also get surf cameras that can actually streamed the
beach for you as well.”
P7 ” ... it's like the surf cam they are good, because you can
just be like looking at it without having to go down to the
beach”
P7 ”...you have a smart watch ... tells you live updates of the
surf conditions... “
P10 ” ...The speed of like how many waves he caught, like
the speed that he went. ... just like let's you know break
down how you did.”</p>
        <p>Another important content that the safe-surfing app should include is Surfers Education.
The participants highlighted that information or some kind of recommendations or tips for
beginners would be beneficial [P8]. The participants also noted that is important to know how
to read the weather maps, since that information is very relevant to surfing [P3].</p>
        <p>Two subthemes “Information Presentation” and “Layout” were identified within the theme
“App Design”. In general, participants agreed that the amount of information in the app should
be minimal indicating “the right amount of information” [P10]. Also, the information should be
presented using simple terms [P4] and percentage or rating [P12], so the surfers can easily
understand it and make quick decisions.</p>
        <p>According to the participants' opinions, the application should have a simple layout [P8],
including good graphics [P9] and maps to display the surfing spots and directions [P2]. It would
be beneficial and easy to read if the presented information were colour-coded [P2, P12], using
a bigger font to present notifications for danger [P6].</p>
        <p>The participants clearly identified several subthemes within the “App features” theme.
Participants agreed that Notifications are very important and helpful features, especially for a
safe-surfing app. Several types of notification (codes) were highlighted within the “Notification”
subtheme, such as Alerts for Sharks [P2], Notifications for Surfing Conditions [P5], as well as
Real-time Alerts from wearable devices [P7].</p>
        <p>Based on the participants' opinions, including features supporting “Social interaction” can
enhance the communication between the surfers. The surfers found the option for sharing
information regarding the surfing conditions useful [P2]. However, the participants noted that
some surfers are hesitant to share when the conditions are very good because the surfing spot
may become very crowded [P10]. Interestingly, most of the participants stated that they would
like to share their surfing experience using a surfing app, but they would prefer to do that only
with (closest) friends [P12].</p>
        <p>According to the participants, the app for safe surfing needs to introduce a certain level of
personalisation. The application should allow the user to set favourite surfing spots [P8],
personalize the recommendation for surfing spots based on the user's surfing experience and
weather conditions [P8], as well as make recommendations for surfing spots based on the user’s
preferred surfing conditions [P13].</p>
        <p>In today’s digital world, when users are using different gadgets, it is inevitable for the
application to be compatible and enable integration with other digital devices. In this context,
the participants supported the app’s live streaming of the beach camera recordings [P5]. They
found it useful in obtaining additional information about weather conditions. Another useful
option is the connectivity with the user’s smartwatch, so the surfers can get alerts [P7] or record
surf conditions/experiences while surfing [P10].</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>5. Discussion</title>
      <p>
        In this study, surfers’ opinions and preferences regarding the safe-surfing application were
presented. The participants’ perceptions regarding the app’s content, design and features were
classified into 8 subthemes that can be mapped into the persuasive system design principles
[
        <xref ref-type="bibr" rid="ref17">17</xref>
        ].
      </p>
      <p>A surfer’s environment greatly affects the surfer’s safety. The typical information that is
significant in surfing are the wind strength and direction, swell size, tide, and weather forecast
[18]. The findings of this study confirmed that the safe-surfing app should include in-time
information about the weather conditions, wind directions and speed, tide and swell within the
app content. It was also identified that including the learning tips for beginners, as well as
information on how to read a weather app can be useful for surfers. A safe-surfing app
providing users with real-time information on weather/surfing conditions can be instrumental
for surfers, enhancing the surfing experience and supporting safe surfing practices.</p>
      <p>
        However, the findings suggested that how the information is presented to the user is very
important. Namely, the participants strongly indicated that the presented information should
be short, simplified, and in the form of percentages and ratings. They also recommended visual
presentation using graphics and maps, as well as different font sizes and colours. These well
align with the persuasive system design principles of reduction and liking [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ]. The reduction
feature has been introduced in other applications to reduce complexity, easy navigation, and
user-friendliness [19] while liking was implemented for presenting information or feedback as
esthetic and visually appealing to users [20, 21].
      </p>
      <p>Based on the study results, there are several app features that the participants perceived as
useful. Most of the identified features can be implemented using the Persuasive Systems Design
(PSD) principles of reminders, personalisation and social facilitation.</p>
      <p>
        The PSD principle of reminders can be implemented as different prompts (messages or
notifications) that encourage the user to continue to use the application, perform required tasks
and maintain the motivation for reaching a particular goal [
        <xref ref-type="bibr" rid="ref13">13, 20</xref>
        ]. Based on the findings, the
safe-surfing application should include real-time notifications regarding the surfing conditions
and sharks' appearance in the surfing areas. Surfing conditions vary depending on the weather
conditions, location, and nature of the beach, so this information surfers recognize as essential
in improving their surfing experience. Delivering these notifications by wearable devices was
perceived as additional support. In this context, needs to be mentioned that some of the
participants find notifications unnecessary and distracting. However, they all agree that
notifications can be a good way of educating inexperienced surfers.
      </p>
      <p>
        Personalisation can be applied in various contexts. It can be in the form of personalised
content, services, feedback or suggestions [
        <xref ref-type="bibr" rid="ref15">15, 22</xref>
        ]. In our case, the notifications need to be
related (personalised) to the current location/surfing spot of the user. However, the study
results also suggest that users prefer to mark their favourite surfing locations, as well as to
receive personalised recommendations. The recommendations should be customised based on
the surfer’s experience level (so the surfing conditions will match the user’s skills) or based on
the previously top-rated surfing conditions (such as wind/wave/swell) by the user.
      </p>
      <p>The social interaction regarding surfing activities can be observed in terms of surfing alone
or with friends, being part of a surfing club, using social media platforms for sharing surfing
information/experiences, as well as the reasons driving such social behaviours. According to
the study findings, surfers prefer to surf alone more than being in a group, however, when being
in a group, they prefer to be with their friends other than people they do not know. Similarly,
the surfers would like to share their experience mostly with their closest friends. The effects of
social facilitation can occur with the passive or active presence of others in the same activity,
thus the PSD principle of social facilitation allows users to encourage and support each other
by observing the activities of other users [23-25]. So, this principle can be used to implement
the social interaction features required in the safe-surfing application. One interesting
observation is regarding sharing information about best surfing spots, or current good surfing
conditions at a particular place. Based on the results, sharing this information is not only
challenging from a social aspect but also for safety reasons since the spot can become crowded.
When the surfing locations are overcrowded, the risk of accidents is increased. Therefore,
implementation of the social facilitation feature should have some constraints regarding the
sharing (e.g. allow users to indicate with whom they want to share) or include additional
information regarding the number of visitors in the surfing area.</p>
      <p>Besides the requirement of app integration with beach cameras, so the surfers can have
realtime updates on the surf zone conditions without being physically present, integration with
wearable devices can be observed from a self-monitoring aspect. Some wearable devices, like
smartwatches, allow the creation of recordings during surfing. These recordings can capture
the surf conditions and surfer’s behaviour. So, integrating features that will enable users to
watch the recordings and reflect on their behaviour is aligned with the PSD self-monitoring
principle [26].</p>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion</title>
      <p>In this paper, we are presenting the results from the 13 interviews with surfers from the
Illawarra and South Coast (NSW, Australia) surf zones. The study aimed to obtain the surfer’s
perceptions and identify the information and features required in the safe-surfing mobile
application. Besides the information that are significant for surfing, such as weather conditions,
wind strength and direction, swell size, and tide, the participants expressed their opinion about
the application design – the layout and presentation of the information. Regarding the app’s
features, results show that they are well aligned with the persuasive system design principles
such as reduction, liking, reminders, personalisation, social facilitation, and self-monitoring.
Reflecting on the previously reviewed surfing apps, analyses highlighted the importance of
intime information and the need for personalised notifications and recommendations.</p>
      <p>Future work should include the co-design and development of the safe-surfing app, and
usability testing within the surfing community.
[18] S.T. Mead, E.A. Atkin, Managing issues at Aotearoa New Zealand's surf breaks, Journal of</p>
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[19] K.T. Win, J. Mullan, S.K. Howard, H. Oinas-Kukkonen, Persuasive systems design features
in promoting medication management for consumers, in: Persuasive systems design
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[20] J. Matthews, K.T. Win, H. Oinas-Kukkonen, M. Freeman, Persuasive technology in mobile
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[21] L. Wozney, A. Huguet, K. Bennett, A.D. Radomski, L. Hartling, M. Dyson, P.J. McGrath,
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