{"labels":{"en":"Inclusive Virtual Reality in Education: Applying the STEAM Approach to Ease the Learning of Students with Disabilities"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 3691"},"claims":{"P31":"Q13442814","P1433":"Q126306605","P1476":{"text":"Inclusive Virtual Reality in Education: Applying the STEAM Approach to Ease the Learning of Students with Disabilities","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-3691/paper25.pdf","P50":[{"value":"Q88073587","qualifiers":{"P1545":"3"}},{"value":"Q61150761","qualifiers":{"P1545":"4"}}],"P2093":[{"value":"Alejandro Moreno-Cruz","qualifiers":{"P1545":"1"}},{"value":"Julio César Ponce Gallegos","qualifiers":{"P1545":"2"}},{"value":"Adriana Lorena Iñiguez-Carrillo","qualifiers":{"P1545":"5"}}]}}