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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Towards Intelligent Flight Deck - A Preliminary Study of Applied Eye Tracking in The Predictions of Pilot Success and Failure During Simulated Flight Takeoff</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Bo Fu</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Peter Gatsby</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Angelo Ryan Soriano</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Kayla Chu</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nicolas Guardado</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>California State University Long Beach</institution>
          ,
          <addr-line>1250 Bellflower Boulevard</addr-line>
          ,
          <country country="US">USA</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Flight instruments provide pilots with many different indications, where a significant amount of information is processed via the human eyes. As such, there is an opportunity to capture knowledge from pilots' eye movements in an effort to inform machine learning models in the prediction of pilot success and failure. In the event of inferring a potential failure, an intelligent flight deck can then warn and alert the crew to take early action in order to prevent further errors and evade disasters. To this end, this paper presents a preliminary case study in a simulated flight take-off environment to investigate the feasibility of utilizing pilots' eye gaze when predicting pilot success and failure. The preliminary results indicate that accurate predictions of pilot performance can be achieved with at least 80% accuracy after only 20 seconds of analyzing pilots' gaze, highlighting the potential of realizing intelligent flight decks in the future. This finding suggests that it is likely feasible to support human-machine teaming in aviation, whereby the next generation of aircrafts can leverage artificial intelligence in the development of intelligent flight decks to optimize safety and pilot performance.</p>
      </abstract>
      <kwd-group>
        <kwd>Eye tracking</kwd>
        <kwd>intelligent systems</kwd>
        <kwd>human-machine teaming 1</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        With automation being one of the main contributing factors of decreased aviation accidents
over the last few decades, a drawback of automation is the over reliance and over confidence in
automated systems that have potentially led to a lack of manual and active monitoring from the
flight crew, whereby 60-80% of aviation accidents are reported to be caused by human error [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
Effective and efficient monitoring plays a critical role in aviation safety particularly during
dynamic phases such as takeoff and landing, where accurately observing various flight
instruments and a pilot’s ability to integrate many different sources of readings and visual cues
remain a core component in decision-making. With the majority of such visual information
being processed by the human eyes, there is an opportunity to investigate the feasibility of eye
gaze in human-centered flight deck designs. Given that eye movements are relatively unique to
an individual and are inherently unbiased and hyper-personalized much like fingerprints, eye
tracking may potentially provide a useful source of input that can be leveraged by intelligent
systems.
      </p>
      <p>To this end, this paper presents a case study of applied eye tracking in the context of
humanmachine teaming in aviation. More specifically, we demonstrate the feasibility of utilizing eye
gaze and established classification models to predict pilot success and failure in the realization
of future intelligent flight decks. It is envisioned that the next generation of aircrafts will utilize
knowledge captured from pilots’ physiological data such as eye movements in the detection of
potential human errors to support early warnings and early actions in the prevention of aviation
accidents. In order to contribute to research in “how to” alert the crew, we must know “when”
to alert as a first step. As such, this paper presents a proof-of-concept case study involving 17
participants taking off in a Cessna 172 aircraft on the X-Plane 11 simulator in a controlled lab
environment, demonstrating the feasibility of gaze-based pilot predictions with success as early
as a few seconds after task initiation. The experimental results show that without specialized
training models or configurations, a number of established classifiers yield 80% and higher
accuracies in their predictions of pilot success and failure after only 20 seconds of analyzing eye
gaze. This result showcases the feasibility of applied eye tracking in this particular use case and
is highly motivating for the development of more sophisticated systems in the future.
Furthermore, we report on a number of influential gaze measures that are most indicative of a
pilot’s success such as saccadic lengths and their variation, scan area and scanpath length.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related Work</title>
      <p>
        The Federal Aviation Administration recently established a requirement to incorporate
enhanced training in pilot monitoring in existing air career training programs [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], and the
European Bureau Enquêtes-Accidents recommended the use of eye tracking to improve studies
of pilot monitoring [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. This section provides a brief summary of selected work that focuses on
gaze-based intelligence in the context of human-machine cooperation, more extensive reviews
of eye tracking in aviation can be found in [
        <xref ref-type="bibr" rid="ref4">4-6</xref>
        ].
      </p>
      <p>A prior study [7] has demonstrated the benefits of leveraging knowledge gained from eye
movements in go-around maneuvers, where human errors such as critical flight-path deviations
during cross-checking can be detected and can be useful to inform crew members in the
subsequent training of visual attention allocation to improve safety. In the context of training
pilots in commercial aviation [8], eye movement analysis has been shown to assist instructors
to gain better knowledge in the identification of the specific types of errors made by the student
pilots. This knowledge is helpful for the instructors to identify student pilots who may be
struggling in the program and to adapt the program with more personalized and targeted
training components. An eye tracking study involving 8 pilots to train linear support vector
machine models was presented in [9] showing accuracies to classify flight phases can be
improved from 51.6% to 64.1% when utilizing gaze patterns. In the context of identifying novice
vs. expert pilots, a prior study [10] involving 16 licensed pilots and 16 novices found that visual
information acquisition, gaze dispersion, and gaze patterns can be utilized to classify pilot
expertise level. In an effort to assist flight instructors with better assessment of student pilots’
visual attention spent during practice, visualizations of the student pilot’s eye gaze have been
developed to enhance evaluation during pilot training programs [11]. An eye tracking analysis
of 10 licensed pilots [12] in a simulated takeoff scenario found that different scanning patterns
employed by the pilots can lead to varying levels of success. Evidentially, eye tracking and gaze
analytics can provide helpful information when assessing pilot performance and expertise, we
therefore hypothesize that eye gaze can be utilized as a form of input (in addition to acting as
an evaluation tool) to inform intelligent systems. More specifically, if it is possible to quantify
a pilot’s visual attention and implicitly infer this person’s level of engagement and performance
in a particular task, it may then be possible to implement intervention in the event of a predicted
pilot failure. Given that notable efforts have focused on research that uses gaze in pilot
assessment and personalized training, there is an opportunity to advance the state of the art in
gaze-based intelligent systems for the flight deck. In order to realize the notion of system
intervention, the first step is to recognize when to intervene, before determining how to
intervene. As such, the contribution of this paper lies in the proposed approach to potentially
solving when an intelligent flight desk should mediate, as we add to the existing body of
knowledge regarding the feasibility of applied eye tracking in the predictions of pilot success
and failure, through a simulated flight scenario.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Experimental Setup</title>
      <p>The use case study shown in this paper simulates the necessary conditions in a controlled
environment to collect eye gaze data from a mixture of novices and experts, whereby
gazebased predictive findings may inform the design and development of future intelligent flight
decks such as when a user interface adaptation may be warranted. The participants’ eye gaze
was collected using an eye tracker throughout the take-off, which were then processed through
off-the-shelf machine learning classifiers to predict pilot success and failure. The flight deck
view shown to the participants remained static throughout the experiment, no dynamic areas
of interest, or mouse to hold and drag the screen were allowed. Participants simply gazed at
displays as how they normally would in the flight deck.</p>
      <p>We recruited a total of 17 participants in the study, including 7 true novices with no prior
experience using X-Plane (with backgrounds in healthcare, civil engineering, and education)
and 10 licensed expert pilots (with private, commercial, and airline transport pilot licenses). We
recognize there are diverse skill levels in the participant pool, and that ideally, a sample with
only licensed pilots may ground the findings with more generalizability. Though in the context
of aviation safety, detecting task failures are of greater importance than successes. As such, this
sample population containing true novices provides us with the necessary experimental
conditions, i.e., task failures, to enable the investigation on the feasibility of the proposed
gazebased predictions of task performance.</p>
      <p>The participants were asked to complete a takeoff in a Cessna 172 aircraft on the X-Plane 11
simulator. Prior to a study session, novice participants completed a one-on-one hour-long
tutorial. The tutorial includes explanations of the instruments in the flight deck, the controls
and functions of the physical equipment, as well as step-by-step instructions on how to take off
and level a Cessna 172 aircraft. Prior to beginning the task, each participant completed a 9-point
calibration with the eye tracker to maximize the accuracy of the data collected. The distance
from a participant to the eye tracker is approximately 65cm. The eye tracker is positioned
approximately 40cm below the eye level and is angled upwards towards the participant’s face.</p>
      <p>During a study session, on-screen messages were displayed by X-Plane instructing
participants to initiate takeoff by gradually increasing maximum throttle while simultaneously
using the rudder pedals to maintain the aircraft’s alignment with the runway centerline. When
the airspeed indication showed a speed of 55 knots, the participant would pull back the flight
yoke to lift the aircraft off the ground. Upon leaving the ground, the participant would need to
maintain the best rate of climb in a Cessna 172 at 74 knots. If the airspeed was greater than 74
knots, the participant would need to raise the nose of the aircraft to reduce airspeed. If the
airspeed is less than 74 knots, the participant would need to lower the nose of the aircraft to
increase airspeed. Once the aircraft has successfully reached an altitude of 1,500 feet, the
participant would need to reduce pitch and power to level off and sustain that altitude to
complete the task and conclude the simulation. Eye gaze from each participant was collected
throughout the study session from task initiation until task completion. Figure 1 shows the
physical setup of the following:
•
•
•
•
•</p>
      <p>The X-Plane 11 flight simulator ran on a Dell XPS workstation and a 24" full HD Monitor
(1920×1080) at 60Hz with 8ms (gray-to-gray normal)/5ms (gray-to-gray fast) response
time.</p>
      <p>The GazePoint GP3 HD eye tracker with 9-point calibration, 150Hz sampling rate,
0.51.0 degree of visual angle accuracy, 35cm (horizontal) x 22cm (vertical) movement, and
±15cm range of depth movement.</p>
      <p>The Logitech G Pro flight yoke, which controls an aircraft’s ailerons and allows the pilot
to adjust the roll and pitch of an aircraft in the simulation.</p>
      <p>The Logitech G Pro throttle quadrant, which powers the aircraft with a two-lever design
(excluding the blue knob) was used in the study to simulate throttle (i.e., the black knob
delivers full power when pushed upwards) and mixture (i.e., the red knob is fully
activated when fully pushed in).</p>
      <p>The Logitech G Pro rudder pedals, which control the aircraft’s rudder at the rear to
adjust yaw in flight. Operated by feet, a pilot would push the left rudder pedal to turn
left and push the right rudder pedal to turn right to control the aircraft in the simulation.
The rudder plays a vital role during takeoff and landing when the aircraft is moving at
low speed and needs extra assistance to maintain a straight and stable trajectory.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Results &amp; Findings</title>
      <p>Based on the raw gaze data provided by the eye tracker, we determined various descriptive gaze
measures for each participant using established eye tracking metrics [13]. A summary is
presented in Table 1. Fixations refer to those moments where the eyes are relatively stationery,
and saccades refer to the quick eye movements between successive fixations. Descriptive gaze
measures included the number of fixations and saccades, saccadic lengths (measured in px
between successive fixations) and duration (measured in ms), convex hull area (measured in px2
of the region that all fixations fall within), and the overall scanpath length (measured in px of
all saccades found in an interaction) captured during an interaction, which are typically
considered as information search activities. We also generated fixation durations (measured in
ms) and saccade-to-fixation ratios (the proportion a pilot spent on searching versus processing
information), which are typically considered as indicators of information processing activities.
Lastly, we determined pupil dilations (measured in mm), eye movement directions (measured
in degrees) as gradients of a saccade respective to the horizontal axis (absolute angles) and
consecutive saccades (relative angles), which are typically considered as indicators of cognitive
workload.</p>
      <p>These descriptive gaze measures captured from each participant is then passed to a set of
off-the-shelf classification models using the WEKA toolkit [14]. Since the task completion time
varies among the participants and the predictions should not be based on one or two individuals
(e.g., some participants took less than 5 minutes to complete the takeoff, while others took 15
minutes or more), we therefore analyzed the first 4 minutes of the eye gaze data because all
participants were still actively engaged in the task at that time (the average time on task was
approximately 6 minutes and 41 seconds). A performance score for each participant is
automatically generated by the X-Plane 11 upon task completion that ranges between 0 and 100
(0 being complete failure and 100 being complete success). It is not possible to configure the
specific parameters for the calculation of this performance score, though we speculate it may
be determined based on a combination of factors such as the aircraft’s heading, speed, altitude.
We used a median split to categorize successful participants (as those above the median score)
and unsuccessful participants (as those below the median score). The goal of the classifications
is to predict whether a participant will fall into the successful group or unsuccessful group based
on their gaze. We tested over 50 classification models in WEKA such as Decision Trees, Support
Vector Machines, Neural Networks, and Logistic Regression, using stratified 10-fold cross
validation for model evaluation and Bonferroni-corrected t-tests for statistical testing. In this
paper, we report those classifiers with the highest prediction accuracies, against the Zero Rule
classifier as the baseline that predicts the majority. We recognize that there are other
classification models that may be chosen as the baseline, though since the goal is to validate the
soundness of gaze-based predictions on pilot performance, and not to emphasize on creating
the most effective learning models, this baseline is sufficient for the purpose of this case study.
The overall aim to choose off-the-shelf classifiers with default configurations is to demonstrate
that the proposed approach to predict pilot performance using eye gaze can succeed without
specialized bespoke learning algorithms and thus likely to perform well at scale in real world
applications.</p>
      <sec id="sec-4-1">
        <title>Scanpath Length (px) Fixation Duration (ms) Saccade-to-Fixation Ratio</title>
      </sec>
      <sec id="sec-4-2">
        <title>Pupil Dilation (mm) Absolute Saccadic Angle (°)</title>
      </sec>
      <sec id="sec-4-3">
        <title>Relative Saccadic Angle (°)</title>
      </sec>
      <sec id="sec-4-4">
        <title>Definition</title>
        <p>The number of fixation points found in an interaction.</p>
        <p>The number of saccades found in an interaction.</p>
        <p>The distance between successive fixations.</p>
        <p>The duration of a saccade.</p>
        <p>The size of an area defined by the bounding fixations found
in an interaction.</p>
        <p>The distance of all saccades found in an interaction.</p>
        <p>The duration of a fixation.</p>
        <p>The sum of saccadic duration divided by the sum of fixation
duration.</p>
        <p>The widening of the pupils.</p>
        <p>The gradient of a saccade with respective to the horizontal
axis.</p>
        <p>The gradient of two consecutive saccades.</p>
        <p>We analyzed eye gaze every 20 seconds and chose this time interval empirically based on
experimental trials of other frequencies. This approach aims to simulate an implementation of
real-time predictive gaze analytics, as participants interact with various flight instruments to
complete the takeoff and their eye gaze data would continue to grow in timed intervals. Figure
3 presents the top-performing classification models in the prediction of pilot success and failure,
including Bayesian Network, Logistic Regression, Logit Boost, Random Committee of Decision
Trees, and Hoeffding Tree that achieved prediction accuracies ranging from 67-80% compared
to the baseline (at 35-65%). Notably, a number of classifiers achieved high prediction accuracies
(up to 80%) after only 20 seconds of analyzing a participant’s eye gaze. This result suggests that
discerning eye movement differences between those successful and unsuccessful pilots may be
captured and useful for predictions early on during an interaction. Furthermore, we performed
Pearson correlation coefficient to identify those entities that are most influential to further
improve prediction accuracy, including the median relative angles, standard deviation of
saccadic lengths, and maximum saccade duration based on weak-high correlations (where r
values were greater than 0.25). Figure 4 presents the predictions accuracies based on just the
influential gaze measures (as outlined in Table 1), where the overall peak accuracy was
improved to 83.5% using the same classifiers. Lastly, as shown in Figure 3 and 4, the prediction
accuracies peaked several times after approximately 20 seconds, 2 minutes, and again after 4
minutes for a number of classifiers. We hypothesize that with the runway roll down taking
approximately 20 seconds, the lift off and climb taking around 2 minutes, where most pilots
would have begun to cruise after roughly 4 minutes, these peak values may be grounded in the
differing gaze behaviors at these significant stages of a takeoff. In other words, there may be
fewer discerning gaze patterns amongst the participants between these key stages of the task,
leading to increased challenges when yielding more accurate predictions at other time intervals.</p>
        <p>Notably, as shown in Table 2, a combination of several gaze features was found to be
associated with higher takeoff success, including less dispersed and longer saccadic length on
average, longer lengths of one’s entire scanpath, and larger areas scanned during the given task.
This finding suggests that those pilots who were more successful in the given task exhibited
more thorough and consistent scanning patterns, completed more search activities, as well as
having scanned larger areas of the visual scene (e.g., outside views of the aircraft in addition to
flight instruments). These influential gaze measures further suggest that it may be possible to
evaluate a pilot’s performance in real time by observing their gaze tendencies and make
predictions on their potential failures to allow the integration of alert and warning systems in
gaze-based intelligent flight decks.</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>5. Conclusions &amp; Future Work</title>
      <p>This research investigates the feasibility of applied eye tracking in enhanced decision-making
towards future intelligent flight deck. We demonstrate a proof-of-concept implementation of
gaze analytics as helpful indicators to inform classification models in the predictions of pilot
success and failure. It is envisioned that future intelligent flight decks will alarm the crew in the
event of inferred failure during critical tasks such as takeoff and landing, where early warnings
and early actions can be taken to prevent catastrophic events. The case study shown in this
paper aims to demonstrate how accurate predictions of pilot success and failure may be
generated with a number of off-the-shelf classification models without specialized
configurations (after only a few seconds into an interaction, which can also be further improved
over time), and eye gaze may serve as helpful resources when inferring success and failure.
These findings are highly motivating for the development of more sophisticated predictive
algorithms and more advanced user models to reveal innovative means to detect potential
human errors based on a pilot’s eye gaze in the flight deck.</p>
      <p>It may be necessary to note that the findings shall be interpreted within the limitations of
the study, whereby the behaviors of the participants may be grounded in their distinct piloting
skills. For example, it may be possible that a participant with extensive experience playing video
games could potentially perform well on an at-home simulator, but not as well in real-world
settings. Also, gaze data from the first few minutes in the given task may contain discerning
differences that become less or more prominent at later stage of the interaction. These factors
have not been studied extensively and may be further investigated in future experiments. While
the case study shown in this paper presents a first step towards realizing intelligent flight decks
in the future, there are a number of research opportunities that may be explored in future work.
Firstly, the participant pool contained a mixture of licensed pilots and true novices, while this
sample is sufficient for the purpose of this preliminary study (i.e., providing the necessary
conditions where both successes and failures are present in the scenario to validate gaze-based
predictions of pilot performance), a sample population containing solely licensed pilots would
likely improve the generalizability of the results and findings. Secondly, we used examples of
basic machine learning techniques, and future work may focus on utilizing more sophisticated
models to further increase prediction accuracies. Finally, in order to realize intelligent flight
decks, while it is an essential step to first recognize those potential moments of intervention
(i.e., when to provide assistance), it is equally important to determine the subsequent actions to
implement (i.e., how to intervene). This paper presents a feasible solution answering the
question of when to potentially intervene, but we have not tested means that may be effective
in determining how to intervene. There are a number of research opportunities to gauge run
time error prevention through system automation, fault tolerance, and alerti mechanisms that
engage the pilot.
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    </sec>
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